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87465cbfdbbd094be41389b765c27c3ca4748a92
- Bump version to 0.1.11 - Upgrade Solana deps to 2.3.x, yellowstone-grpc to 8.0.0 - Fix inner instruction indexing and timestamp handling - Improve PumpFun/PumpSwap parser program ID support
Solana Streamer
A lightweight Rust library for real-time event streaming from Solana DEX trading programs. This library provides efficient event parsing and subscription capabilities for PumpFun, PumpSwap, Bonk, and Raydium CPMM protocols.
Project Features
- Real-time Event Streaming: Subscribe to live trading events from multiple Solana DEX protocols
- Yellowstone gRPC Support: High-performance event subscription using Yellowstone gRPC
- ShredStream Support: Alternative event streaming using ShredStream protocol
- Multi-Protocol Support:
- PumpFun: Meme coin trading platform events
- PumpSwap: PumpFun's swap protocol events
- Bonk: Token launch platform events (letsbonk.fun)
- Raydium CPMM: Raydium's Concentrated Pool Market Maker events
- Raydium CLMM: Raydium's Concentrated Liquidity Market Maker events
- Unified Event Interface: Consistent event handling across all supported protocols
- Event Parsing System: Automatic parsing and categorization of protocol-specific events
- High Performance: Optimized for low-latency event processing
- Batch Processing Optimization: Batch processing events to reduce callback overhead
- Performance Monitoring: Built-in performance metrics monitoring, including event processing speed, memory usage, etc.
- Memory Optimization: Object pooling and caching mechanisms to reduce memory allocations
- Flexible Configuration System: Support for custom batch sizes, backpressure strategies, channel sizes, and other parameters
- Preset Configurations: Provides high-performance, low-latency, ordered processing, and other preset configurations
- Backpressure Handling: Supports blocking, dropping, retrying, ordered, and other backpressure strategies
- Runtime Configuration Updates: Supports dynamic configuration parameter updates at runtime
- Full Function Performance Monitoring: All subscribe_events functions support performance monitoring, automatically collecting and reporting performance metrics
Installation
Direct Clone
Clone this project to your project directory:
cd your_project_root_directory
git clone https://github.com/0xfnzero/solana-streamer
Add the dependency to your Cargo.toml:
# Add to your Cargo.toml
solana-streamer-sdk = { path = "./solana-streamer", version = "0.1.11" }
Use crates.io
# Add to your Cargo.toml
solana-streamer-sdk = "0.1.11"
Usage Examples
Advanced Usage with Batch Processing and Backpressure
use solana_streamer_sdk::{
match_event,
streaming::{
event_parser::{
protocols::{
bonk::{parser::BONK_PROGRAM_ID, BonkPoolCreateEvent, BonkTradeEvent},
pumpfun::{parser::PUMPFUN_PROGRAM_ID, PumpFunCreateTokenEvent, PumpFunTradeEvent},
pumpswap::{
parser::PUMPSWAP_PROGRAM_ID, PumpSwapBuyEvent, PumpSwapCreatePoolEvent,
PumpSwapDepositEvent, PumpSwapSellEvent, PumpSwapWithdrawEvent,
},
raydium_clmm::{
parser::RAYDIUM_CLMM_PROGRAM_ID, RaydiumClmmSwapEvent, RaydiumClmmSwapV2Event,
},
raydium_cpmm::{parser::RAYDIUM_CPMM_PROGRAM_ID, RaydiumCpmmSwapEvent},
},
Protocol, UnifiedEvent,
},
ShredStreamGrpc, YellowstoneGrpc,
},
};
#[tokio::main]
async fn main() -> Result<(), Box<dyn std::error::Error>> {
println!("Starting Solana Streamer...");
// Test Yellowstone gRPC with performance monitoring
test_grpc().await?;
// Test ShredStream with performance monitoring
test_shreds().await?;
Ok(())
}
async fn test_grpc() -> Result<(), Box<dyn std::error::Error>> {
println!("Subscribing to Yellowstone gRPC events...");
// Create low-latency configuration
let mut config = ClientConfig::low_latency();
// Enable performance monitoring, has performance overhead, disabled by default
config.enable_metrics = true;
let grpc = YellowstoneGrpc::new_with_config(
"https://solana-yellowstone-grpc.publicnode.com:443".to_string(),
None,
config,
)?;
let callback = create_event_callback();
// Configure protocols to monitor
let protocols = vec![
Protocol::PumpFun,
Protocol::PumpSwap,
Protocol::Bonk,
Protocol::RaydiumCpmm,
Protocol::RaydiumClmm,
];
// Configure account filtering
let account_include = vec![
PUMPFUN_PROGRAM_ID.to_string(), // Monitor pumpfun program ID
PUMPSWAP_PROGRAM_ID.to_string(), // Monitor pumpswap program ID
BONK_PROGRAM_ID.to_string(), // Monitor bonk program ID
RAYDIUM_CPMM_PROGRAM_ID.to_string(), // Monitor raydium_cpmm program ID
RAYDIUM_CLMM_PROGRAM_ID.to_string(), // Monitor raydium_clmm program ID
"xxxxxxxx".to_string(), // Monitor xxxxx account
];
let account_exclude = vec![];
let account_required = vec![];
println!("Starting to listen for events, press Ctrl+C to stop...");
println!("Monitoring programs: {:?}", account_include);
println!("Starting subscription...");
// Subscribe with automatic performance monitoring
grpc.subscribe_events_v2(
protocols,
None,
account_include,
account_exclude,
account_required,
None,
callback,
)
.await?;
Ok(())
}
async fn test_shreds() -> Result<(), Box<dyn std::error::Error>> {
println!("Subscribing to ShredStream events...");
// Create low-latency configuration
let mut config = ShredClientConfig::low_latency();
// Enable performance monitoring, has performance overhead, disabled by default
config.enable_metrics = true;
let shred_stream =
ShredStreamGrpc::new_with_config("http://127.0.0.1:10800".to_string(), config).await?;
let callback = create_event_callback();
let protocols = vec![
Protocol::PumpFun,
Protocol::PumpSwap,
Protocol::Bonk,
Protocol::RaydiumCpmm,
Protocol::RaydiumClmm,
];
println!("Listening for events, press Ctrl+C to stop...");
// Subscribe with automatic performance monitoring
shred_stream
.shredstream_subscribe(protocols, None, callback)
.await?;
Ok(())
}
fn create_event_callback() -> impl Fn(Box<dyn UnifiedEvent>) {
|event: Box<dyn UnifiedEvent>| {
println!("🎉 Event received! Type: {:?}, ID: {}", event.event_type(), event.id());
match_event!(event, {
BonkPoolCreateEvent => |e: BonkPoolCreateEvent| {
// When using grpc, you can get block_time from each event
println!("block_time: {:?}, block_time_ms: {:?}", e.metadata.block_time, e.metadata.block_time_ms);
println!("BonkPoolCreateEvent: {:?}", e.base_mint_param.symbol);
},
BonkTradeEvent => |e: BonkTradeEvent| {
println!("BonkTradeEvent: {:?}", e);
},
BonkMigrateToAmmEvent => |e: BonkMigrateToAmmEvent| {
println!("BonkMigrateToAmmEvent: {e:?}");
},
BonkMigrateToCpswapEvent => |e: BonkMigrateToCpswapEvent| {
println!("BonkMigrateToCpswapEvent: {e:?}");
},
PumpFunTradeEvent => |e: PumpFunTradeEvent| {
println!("PumpFunTradeEvent: {:?}", e);
},
PumpFunCreateTokenEvent => |e: PumpFunCreateTokenEvent| {
println!("PumpFunCreateTokenEvent: {:?}", e);
},
PumpSwapBuyEvent => |e: PumpSwapBuyEvent| {
println!("Buy event: {:?}", e);
},
PumpSwapSellEvent => |e: PumpSwapSellEvent| {
println!("Sell event: {:?}", e);
},
PumpSwapCreatePoolEvent => |e: PumpSwapCreatePoolEvent| {
println!("CreatePool event: {:?}", e);
},
PumpSwapDepositEvent => |e: PumpSwapDepositEvent| {
println!("Deposit event: {:?}", e);
},
PumpSwapWithdrawEvent => |e: PumpSwapWithdrawEvent| {
println!("Withdraw event: {:?}", e);
},
RaydiumCpmmSwapEvent => |e: RaydiumCpmmSwapEvent| {
println!("RaydiumCpmmSwapEvent: {:?}", e);
},
RaydiumClmmSwapEvent => |e: RaydiumClmmSwapEvent| {
println!("RaydiumClmmSwapEvent: {:?}", e);
},
RaydiumClmmSwapV2Event => |e: RaydiumClmmSwapV2Event| {
println!("RaydiumClmmSwapV2Event: {:?}", e);
}
});
}
}
Supported Protocols
- PumpFun: Primary meme coin trading platform
- PumpSwap: PumpFun's swap protocol
- Bonk: Token launch platform (letsbonk.fun)
- Raydium CPMM: Raydium's Concentrated Pool Market Maker protocol
- Raydium CLMM: Raydium's Concentrated Liquidity Market Maker protocol
Event Streaming Services
- Yellowstone gRPC: High-performance Solana event streaming
- ShredStream: Alternative event streaming protocol
Architecture Features
Unified Event Interface
- UnifiedEvent Trait: All protocol events implement a common interface
- Protocol Enum: Easy identification of event sources
- Event Factory: Automatic event parsing and categorization
Event Parsing System
- Protocol-specific Parsers: Dedicated parsers for each supported protocol
- Event Factory: Centralized event creation and parsing
- Extensible Design: Easy to add new protocols and event types
Streaming Infrastructure
- Yellowstone gRPC Client: Optimized for Solana event streaming
- ShredStream Client: Alternative streaming implementation
- Async Processing: Non-blocking event handling
Project Structure
src/
├── common/ # Common functionality and types
├── protos/ # Protocol buffer definitions
├── streaming/ # Event streaming system
│ ├── event_parser/ # Event parsing system
│ │ ├── common/ # Common event parsing tools
│ │ ├── core/ # Core parsing traits and interfaces
│ │ ├── protocols/# Protocol-specific parsers
│ │ │ ├── bonk/ # Bonk event parsing
│ │ │ ├── pumpfun/ # PumpFun event parsing
│ │ │ ├── pumpswap/ # PumpSwap event parsing
│ │ │ ├── raydium_cpmm/ # Raydium CPMM event parsing
│ │ │ └── raydium_clmm/ # Raydium CLMM event parsing
│ │ └── factory.rs # Parser factory
│ ├── shred_stream.rs # ShredStream client
│ ├── yellowstone_grpc.rs # Yellowstone gRPC client
│ └── yellowstone_sub_system.rs # Yellowstone subsystem
├── lib.rs # Main library file
└── main.rs # Example program
License
MIT License
Contact
- Project Repository: https://github.com/0xfnzero/solana-streamer
- Telegram Group: https://t.me/fnzero_group
Performance Considerations
- Connection Management: Properly handle connection lifecycle and reconnection
- Event Filtering: Use protocol filtering to reduce unnecessary event processing
- Memory Management: Implement appropriate cleanup for long-running streams
- Error Handling: Robust error handling for network issues and service interruptions
- Batch Processing Optimization: Use batch processing to reduce callback overhead and improve throughput
- Performance Monitoring: Enable performance monitoring to identify bottlenecks and optimization opportunities
Important Notes
- Network Stability: Ensure stable network connection for continuous event streaming
- Rate Limiting: Be aware of rate limits on public gRPC endpoints
- Error Recovery: Implement proper error handling and reconnection logic
- Resource Management: Monitor memory and CPU usage for long-running streams
- Compliance: Ensure compliance with relevant laws and regulations
Language Versions
Languages
Rust
100%