Files
QuanTAlib/lib/numerics/normalize/Normalize.cs
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Miha Kralj da4e56bf40 feat: Add new CodeQL extension for C# and SonarLint configuration
- Introduced a new CodeQL extension for C# in `.github/codeql/extensions/quantalib-csharp/codeql-pack.yml`.
- Added SonarLint configuration in `.sonarlint/CSharp/SonarLint.xml` and `.sonarlint/csharp.ruleset` to suppress specific rules for high-performance indicators.
- Removed outdated `.vscode/launch.json` configurations.
- Updated `.vscode/tasks.json` to streamline build and test tasks, including renaming and consolidating tasks.
- Modified `Directory.Build.props` to enhance SARIF output directory handling and integrate SonarLint rules.
- Refactored various indicator classes to improve code clarity and maintainability, including updates to method parameters for consistency.
- Added XML documentation comments to several classes and methods for better code understanding.
- Improved numerical stability in calculations by replacing direct comparisons with `double.Epsilon` checks in multiple classes.
2026-01-21 23:05:38 -06:00

212 lines
6.4 KiB
C#

// NORMALIZE: Min-Max Normalization
// Scales values to [0, 1] range using min-max scaling over a lookback period
// Formula: (x - min) / (max - min)
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
namespace QuanTAlib;
/// <summary>
/// NORMALIZE: Min-Max Normalization
/// Scales values to the range [0, 1] using min-max normalization over a lookback period.
/// </summary>
/// <remarks>
/// Key properties:
/// - Output always between 0 and 1 (inclusive when value equals min or max)
/// - Uses rolling window to track min and max
/// - Division by zero (flat range) returns 0.5 as neutral value
/// - Commonly used for feature scaling and bounded indicators
/// </remarks>
[SkipLocalsInit]
public sealed class Normalize : AbstractBase
{
private readonly int _period;
private readonly RingBuffer _buffer;
[StructLayout(LayoutKind.Auto)]
private record struct State(double LastValidNorm, double Min, double Max);
private State _state, _p_state;
public override bool IsHot => _buffer.Count >= _period;
/// <summary>
/// Initializes a new Normalize indicator with specified lookback period.
/// </summary>
/// <param name="period">Lookback period for min/max calculation (default 14)</param>
public Normalize(int period = 14)
{
if (period < 1)
throw new ArgumentException("Period must be >= 1", nameof(period));
_period = period;
_buffer = new RingBuffer(period);
Name = $"Normalize({period})";
WarmupPeriod = period;
_state = new State(0.5, double.MaxValue, double.MinValue);
_p_state = _state;
}
/// <summary>
/// Initializes a new Normalize indicator with source for event-based chaining.
/// </summary>
/// <param name="source">Source indicator for chaining</param>
/// <param name="period">Lookback period (default 14)</param>
public Normalize(ITValuePublisher source, int period = 14) : this(period)
{
source.Pub += HandleUpdate;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void HandleUpdate(object? sender, in TValueEventArgs e) => Update(e.Value, e.IsNew);
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static (double min, double max) FindMinMax(ReadOnlySpan<double> values)
{
if (values.Length == 0)
return (double.MaxValue, double.MinValue);
double min = values[0];
double max = values[0];
for (int i = 1; i < values.Length; i++)
{
double v = values[i];
if (v < min) min = v;
if (v > max) max = v;
}
return (min, max);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public override TValue Update(TValue input, bool isNew = true)
{
if (isNew)
_p_state = _state;
else
_state = _p_state;
double value = input.Value;
double result;
if (double.IsFinite(value))
{
_buffer.Add(value, isNew);
// Find min and max in the buffer
var (min, max) = FindMinMax(_buffer.GetSpan());
double range = max - min;
// Flat range: return 0.5 as neutral
result = range > 0 ? (value - min) / range : 0.5;
_state = new State(result, min, max);
}
else
{
result = _state.LastValidNorm;
}
Last = new TValue(input.Time, result);
PubEvent(Last, isNew);
return Last;
}
public override TSeries Update(TSeries source)
{
var result = new TSeries(source.Count);
ReadOnlySpan<double> values = source.Values;
ReadOnlySpan<long> times = source.Times;
for (int i = 0; i < source.Count; i++)
{
var tv = Update(new TValue(new DateTime(times[i], DateTimeKind.Utc), values[i]), true);
result.Add(tv, true);
}
return result;
}
public override void Prime(ReadOnlySpan<double> source, TimeSpan? step = null)
{
TimeSpan interval = step ?? TimeSpan.FromSeconds(1);
DateTime time = DateTime.UtcNow - (interval * source.Length);
for (int i = 0; i < source.Length; i++)
{
Update(new TValue(time, source[i]), true);
time += interval;
}
}
public static TSeries Calculate(TSeries source, int period = 14)
{
var indicator = new Normalize(period);
return indicator.Update(source);
}
/// <summary>
/// Calculates Min-Max Normalization over a span of values.
/// </summary>
public static void Calculate(ReadOnlySpan<double> source, Span<double> output, int period = 14)
{
if (source.Length == 0)
throw new ArgumentException("Source cannot be empty", nameof(source));
if (output.Length < source.Length)
throw new ArgumentException("Output length must be >= source length", nameof(output));
if (period < 1)
throw new ArgumentException("Period must be >= 1", nameof(period));
double lastValid = 0.5;
for (int i = 0; i < source.Length; i++)
{
double val = source[i];
if (!double.IsFinite(val))
{
output[i] = lastValid;
continue;
}
// Determine window bounds
int start = Math.Max(0, i - period + 1);
// Find min/max in window - initialize to infinity to handle non-finite starting values
double min = double.PositiveInfinity;
double max = double.NegativeInfinity;
for (int j = start; j <= i; j++)
{
double v = source[j];
if (double.IsFinite(v))
{
if (v < min) min = v;
if (v > max) max = v;
}
}
// If no finite values found in window, use neutral output
if (!double.IsFinite(min) || !double.IsFinite(max))
{
output[i] = lastValid;
continue;
}
double range = max - min;
double result = range > 0 ? (val - min) / range : 0.5;
lastValid = result;
output[i] = result;
}
}
public override void Reset()
{
_buffer.Clear();
_state = new State(0.5, double.MaxValue, double.MinValue);
_p_state = _state;
Last = default;
}
}