mirror of
https://github.com/mihakralj/QuanTAlib.git
synced 2026-07-29 10:07:43 +00:00
123 lines
4.4 KiB
C#
123 lines
4.4 KiB
C#
namespace QuanTAlib;
|
|
|
|
/// <summary>
|
|
/// Represents a minimum value calculator with optional decay over a specified period.
|
|
/// This class calculates the minimum value within a given period, with the ability to
|
|
/// apply a decay factor to give more weight to recent values.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// The Min class uses a circular buffer to store values and calculates the minimum
|
|
/// efficiently. It also implements a decay mechanism to adjust the minimum value over
|
|
/// time, allowing for a more responsive indicator in changing market conditions.
|
|
/// </remarks>
|
|
public class Min : AbstractBase
|
|
{
|
|
private readonly int Period;
|
|
private readonly CircularBuffer _buffer;
|
|
private readonly double _halfLife;
|
|
private double _currentMin, _p_currentMin;
|
|
private int _timeSinceNewMin, _p_timeSinceNewMin;
|
|
|
|
/// <summary>
|
|
/// Initializes a new instance of the Min class with the specified period and decay.
|
|
/// </summary>
|
|
/// <param name="period">The period over which to calculate the minimum value.</param>
|
|
/// <param name="decay">The decay factor to apply to older values (default is 0).</param>
|
|
/// <exception cref="ArgumentOutOfRangeException">
|
|
/// Thrown when period is less than 1 or decay is negative.
|
|
/// </exception>
|
|
<<<<<<< HEAD
|
|
public Min(int period, double decay = 0) : base()
|
|
=======
|
|
public Min(int period, double decay = 0)
|
|
>>>>>>> dev
|
|
{
|
|
if (period < 1)
|
|
{
|
|
throw new ArgumentOutOfRangeException(nameof(period), "Period must be greater than or equal to 1.");
|
|
}
|
|
if (decay < 0)
|
|
{
|
|
throw new ArgumentOutOfRangeException(nameof(decay), "Half-life must be non-negative.");
|
|
}
|
|
Period = period;
|
|
WarmupPeriod = 0;
|
|
_buffer = new CircularBuffer(period);
|
|
_halfLife = decay * 0.1;
|
|
Name = $"Min(period={period}, halfLife={decay:F2})";
|
|
Init();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Initializes a new instance of the Min class with the specified source, period, and decay.
|
|
/// </summary>
|
|
/// <param name="source">The source object to subscribe to for value updates.</param>
|
|
/// <param name="period">The period over which to calculate the minimum value.</param>
|
|
/// <param name="decay">The decay factor to apply to older values (default is 0).</param>
|
|
public Min(object source, int period, double decay = 0) : this(period, decay)
|
|
{
|
|
var pubEvent = source.GetType().GetEvent("Pub");
|
|
pubEvent?.AddEventHandler(source, new ValueSignal(Sub));
|
|
}
|
|
|
|
/// <summary>
|
|
/// Initializes the Min instance by setting initial values.
|
|
/// </summary>
|
|
public override void Init()
|
|
{
|
|
base.Init();
|
|
_currentMin = double.MaxValue;
|
|
_timeSinceNewMin = 0;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Manages the state of the Min instance based on whether a new value is being processed.
|
|
/// </summary>
|
|
/// <param name="isNew">Indicates whether the current input is a new value.</param>
|
|
protected override void ManageState(bool isNew)
|
|
{
|
|
if (isNew)
|
|
{
|
|
_p_currentMin = _currentMin;
|
|
_lastValidValue = Input.Value;
|
|
_index++;
|
|
_timeSinceNewMin++;
|
|
_p_timeSinceNewMin = _timeSinceNewMin;
|
|
}
|
|
else
|
|
{
|
|
_currentMin = _p_currentMin;
|
|
_timeSinceNewMin = _p_timeSinceNewMin;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Performs the minimum value calculation with decay.
|
|
/// </summary>
|
|
/// <returns>The calculated minimum value for the current period.</returns>
|
|
/// <remarks>
|
|
/// This method updates the current minimum value based on the input, applies the decay
|
|
/// factor, and ensures the result is not lower than the actual minimum in the buffer.
|
|
/// The decay rate is calculated using an exponential function based on the time since
|
|
/// the last new minimum and the specified half-life.
|
|
/// </remarks>
|
|
protected override double Calculation()
|
|
{
|
|
ManageState(Input.IsNew);
|
|
_buffer.Add(Input.Value, Input.IsNew);
|
|
|
|
if (Input.Value <= _currentMin)
|
|
{
|
|
_currentMin = Input.Value;
|
|
_timeSinceNewMin = 0;
|
|
}
|
|
|
|
double decayRate = 1 - Math.Exp(-_halfLife * _timeSinceNewMin / Period);
|
|
_currentMin += decayRate * (_buffer.Average() - _currentMin);
|
|
_currentMin = Math.Max(_currentMin, _buffer.Min());
|
|
|
|
IsHot = true;
|
|
return _currentMin;
|
|
}
|
|
}
|