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QuanTAlib/lib/statistics/Min.cs
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namespace QuanTAlib;
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/// <summary>
/// Represents a minimum value calculator with optional decay over a specified period.
/// This class calculates the minimum value within a given period, with the ability to
/// apply a decay factor to give more weight to recent values.
/// </summary>
/// <remarks>
/// The Min class uses a circular buffer to store values and calculates the minimum
/// efficiently. It also implements a decay mechanism to adjust the minimum value over
/// time, allowing for a more responsive indicator in changing market conditions.
/// </remarks>
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public class Min : AbstractBase
{
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private readonly int Period;
private readonly CircularBuffer _buffer;
private readonly double _halfLife;
private double _currentMin, _p_currentMin;
private int _timeSinceNewMin, _p_timeSinceNewMin;
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/// <summary>
/// Initializes a new instance of the Min class with the specified period and decay.
/// </summary>
/// <param name="period">The period over which to calculate the minimum value.</param>
/// <param name="decay">The decay factor to apply to older values (default is 0).</param>
/// <exception cref="ArgumentOutOfRangeException">
/// Thrown when period is less than 1 or decay is negative.
/// </exception>
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<<<<<<< HEAD
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public Min(int period, double decay = 0) : base()
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=======
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public Min(int period, double decay = 0)
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>>>>>>> dev
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{
if (period < 1)
{
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throw new ArgumentOutOfRangeException(nameof(period), "Period must be greater than or equal to 1.");
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}
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if (decay < 0)
{
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throw new ArgumentOutOfRangeException(nameof(decay), "Half-life must be non-negative.");
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}
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Period = period;
WarmupPeriod = 0;
_buffer = new CircularBuffer(period);
_halfLife = decay * 0.1;
Name = $"Min(period={period}, halfLife={decay:F2})";
Init();
}
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/// <summary>
/// Initializes a new instance of the Min class with the specified source, period, and decay.
/// </summary>
/// <param name="source">The source object to subscribe to for value updates.</param>
/// <param name="period">The period over which to calculate the minimum value.</param>
/// <param name="decay">The decay factor to apply to older values (default is 0).</param>
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public Min(object source, int period, double decay = 0) : this(period, decay)
{
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var pubEvent = source.GetType().GetEvent("Pub");
pubEvent?.AddEventHandler(source, new ValueSignal(Sub));
}
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/// <summary>
/// Initializes the Min instance by setting initial values.
/// </summary>
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public override void Init()
{
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base.Init();
_currentMin = double.MaxValue;
_timeSinceNewMin = 0;
}
/// <summary>
/// Manages the state of the Min instance based on whether a new value is being processed.
/// </summary>
/// <param name="isNew">Indicates whether the current input is a new value.</param>
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protected override void ManageState(bool isNew)
{
if (isNew)
{
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_p_currentMin = _currentMin;
_lastValidValue = Input.Value;
_index++;
_timeSinceNewMin++;
_p_timeSinceNewMin = _timeSinceNewMin;
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}
else
{
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_currentMin = _p_currentMin;
_timeSinceNewMin = _p_timeSinceNewMin;
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}
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}
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/// <summary>
/// Performs the minimum value calculation with decay.
/// </summary>
/// <returns>The calculated minimum value for the current period.</returns>
/// <remarks>
/// This method updates the current minimum value based on the input, applies the decay
/// factor, and ensures the result is not lower than the actual minimum in the buffer.
/// The decay rate is calculated using an exponential function based on the time since
/// the last new minimum and the specified half-life.
/// </remarks>
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protected override double Calculation()
{
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ManageState(Input.IsNew);
_buffer.Add(Input.Value, Input.IsNew);
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if (Input.Value <= _currentMin)
{
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_currentMin = Input.Value;
_timeSinceNewMin = 0;
}
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double decayRate = 1 - Math.Exp(-_halfLife * _timeSinceNewMin / Period);
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_currentMin += decayRate * (_buffer.Average() - _currentMin);
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_currentMin = Math.Max(_currentMin, _buffer.Min());
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IsHot = true;
return _currentMin;
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}
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}