fd9f4c8bc6
* feat(bindings): expose name() on every indicator in Node, WASM, and Python Surface the core Indicator::name() / BarBuilder::name() accessor through the three native bindings so every indicator reports its canonical name at runtime, matching the existing reset/isReady/warmupPeriod surface. - Node (napi): name(): string on all 514 classes (regenerated index.d.ts) - WASM (wasm-bindgen): name(): string on all 514 classes - Python (pyo3): name() -> str on all classes * feat(bindings): expose name() across the C ABI and C/C++/Go/C#/Java/R Regenerate the C ABI and the four generated language bindings from the updated ScriptHelpers generators so every indicator and bar builder reports its canonical name at runtime, completing name() coverage across all 10 languages. - C ABI (bindings/c): wickra_<ind>_name() -> *const c_char for all 514, cached in a per-function OnceLock<CString> with ind.name() as the source of truth; cbindgen header regenerated and vendored into bindings/go/include. - Go: Name() string; C#: string Name(); Java: String name(); R: name() S3 generic over the wk_<ind>_name C glue (methods.R + NAMESPACE). The Java regeneration also restores two fixes that had drifted out of the generator (bool* arrays via boolSegment; uint8_t ctor args cast to byte) and C# re-emits '#nullable enable'; these are no-op vs the previous committed output apart from the new name() accessors. * test(golden): pin canonical name() across all 10 language bindings Add a cross-language name() consistency check: every indicator must report the exact core Indicator::name() (which can differ from the registered class name, e.g. ChaikinMoneyFlow -> "CMF", Donchian -> "DonchianChannels"). The 514 core names are committed as testdata/golden/names.json (keyed by Rust canonical) and asserted by each binding's golden replay, which already reconstructs the whole catalogue: - node / wasm: assert against names.json in the existing golden test - python: new test_golden_names.py over the shared node manifest - go / csharp / java / c+c++ / r: the golden-test generators load names.json and emit a name assertion per indicator (regenerated test artifacts committed) All 10 bindings return identical names by construction (each delegates to core), so this pins that contract and guards against a future binding breaking the passthrough. * docs(changelog): record name() across all 10 bindings under Unreleased * fix(r): restore bool* flag marshalling in the regenerated C glue The name() regeneration had reverted the cross-section bool fix: the R glue emitted (bool *)REAL(x) for const bool* inputs, reinterpreting 8-byte doubles as 1-byte bools so every flag read as false (PercentAboveMa, NewHighsNewLows, HighLowIndex, BullishPercentIndex returned 0 instead of the breadth value). The wk_bool_vec() helper is restored in the generator and the glue routes bool arrays through it again.
5933 lines
187 KiB
TypeScript
5933 lines
187 KiB
TypeScript
/* tslint:disable */
|
||
/* eslint-disable */
|
||
|
||
/* auto-generated by NAPI-RS */
|
||
|
||
/** Library version (matches the Rust crate version). */
|
||
export declare function version(): string
|
||
/**
|
||
* Volatility-cone result: current realized volatility and its lookback
|
||
* envelope (min / median / max) plus the percentile rank of `current`.
|
||
*/
|
||
export interface VolatilityConeValue {
|
||
current: number
|
||
min: number
|
||
median: number
|
||
max: number
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||
percentile: number
|
||
}
|
||
/** Lead/lag result: the offset that maximises correlation, and that correlation. */
|
||
export interface LeadLagValue {
|
||
/** Offset that maximises `|corr(a, b shifted)|`. Positive ⇒ `a` leads `b`. */
|
||
lag: number
|
||
/** Signed correlation at that lag, in `[-1, 1]`. */
|
||
correlation: number
|
||
}
|
||
/** Cointegration result: hedge ratio, current spread, and the ADF statistic. */
|
||
export interface CointegrationValue {
|
||
/** Engle–Granger hedge ratio (OLS slope of `a` on `b`). */
|
||
hedgeRatio: number
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||
/** Current spread (regression residual) `a - (alpha + beta*b)`. */
|
||
spread: number
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||
/**
|
||
* Augmented Dickey–Fuller statistic on the spread; more negative ⇒ more
|
||
* strongly mean-reverting.
|
||
*/
|
||
adfStat: number
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||
}
|
||
/** Relative-strength triple: the a/b ratio, its moving average, and its RSI. */
|
||
export interface RelativeStrengthValue {
|
||
/** Raw ratio `a / b`. */
|
||
ratio: number
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||
/** Moving average of the ratio. */
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||
ratioMa: number
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||
/** RSI of the ratio. */
|
||
ratioRsi: number
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||
}
|
||
/** Kalman hedge-ratio result: dynamic hedge ratio, intercept, and spread. */
|
||
export interface KalmanHedgeRatioValue {
|
||
/** Current hedge ratio (filtered slope of `a` on `b`). */
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||
hedgeRatio: number
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||
/** Current intercept (filtered level offset). */
|
||
intercept: number
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||
/** Forecast error `a - (intercept + hedgeRatio*b)` — the spread signal. */
|
||
spread: number
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||
}
|
||
/** Spread Bollinger-bands result: middle, upper and lower bands plus `%b`. */
|
||
export interface SpreadBollingerBandsValue {
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||
/** Middle band: the rolling mean of the spread. */
|
||
middle: number
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||
/** Upper band. */
|
||
upper: number
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||
/** Lower band. */
|
||
lower: number
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||
/** `%b`: where the spread sits across the band (`0` lower, `1` upper). */
|
||
percentB: number
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||
}
|
||
/** MACD triple: macd line, signal line, histogram. */
|
||
export interface MacdValue {
|
||
macd: number
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||
signal: number
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||
histogram: number
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||
}
|
||
export interface BollingerValue {
|
||
upper: number
|
||
middle: number
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||
lower: number
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||
stddev: number
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||
}
|
||
export interface HtPhasorValue {
|
||
inphase: number
|
||
quadrature: number
|
||
}
|
||
export interface QqeValue {
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||
rsiMa: number
|
||
trailingLine: number
|
||
}
|
||
export interface ElderRayValue {
|
||
bullPower: number
|
||
bearPower: number
|
||
}
|
||
export interface GatorOscillatorValue {
|
||
upper: number
|
||
lower: number
|
||
}
|
||
export interface KasePermissionStochasticValue {
|
||
fast: number
|
||
slow: number
|
||
}
|
||
export interface StochValue {
|
||
k: number
|
||
d: number
|
||
}
|
||
export interface AdxValue {
|
||
plusDi: number
|
||
minusDi: number
|
||
adx: number
|
||
}
|
||
export interface KeltnerValue {
|
||
upper: number
|
||
middle: number
|
||
lower: number
|
||
}
|
||
export interface DonchianValue {
|
||
upper: number
|
||
middle: number
|
||
lower: number
|
||
}
|
||
export interface AroonValue {
|
||
up: number
|
||
down: number
|
||
}
|
||
export interface KstValue {
|
||
kst: number
|
||
signal: number
|
||
}
|
||
export interface ZeroLagMacdValue {
|
||
macd: number
|
||
signal: number
|
||
histogram: number
|
||
}
|
||
export interface AlligatorValue {
|
||
jaw: number
|
||
teeth: number
|
||
lips: number
|
||
}
|
||
export interface SuperTrendValue {
|
||
value: number
|
||
direction: number
|
||
}
|
||
export interface ChandelierExitValue {
|
||
longStop: number
|
||
shortStop: number
|
||
}
|
||
export interface ChandeKrollStopValue {
|
||
stopLong: number
|
||
stopShort: number
|
||
}
|
||
export interface DonchianStopValue {
|
||
stopLong: number
|
||
stopShort: number
|
||
}
|
||
export interface KaseDevStopValue {
|
||
value: number
|
||
direction: number
|
||
}
|
||
export interface ElderSafeZoneValue {
|
||
value: number
|
||
direction: number
|
||
}
|
||
export interface AtrRatchetValue {
|
||
value: number
|
||
direction: number
|
||
}
|
||
export interface NrtrValue {
|
||
value: number
|
||
direction: number
|
||
}
|
||
export interface ModifiedMaStopValue {
|
||
value: number
|
||
direction: number
|
||
}
|
||
/** Vortex Indicator pair: `VI+` and `VI-`. */
|
||
export interface VortexValue {
|
||
plus: number
|
||
minus: number
|
||
}
|
||
/** Random Walk Index pair: `RWI_High` and `RWI_Low`. */
|
||
export interface RwiValue {
|
||
high: number
|
||
low: number
|
||
}
|
||
/** Wave Trend Oscillator pair: `wt1` (channel index) and `wt2` (signal SMA). */
|
||
export interface WaveTrendValue {
|
||
wt1: number
|
||
wt2: number
|
||
}
|
||
export interface MaEnvelopeValue {
|
||
upper: number
|
||
middle: number
|
||
lower: number
|
||
}
|
||
export interface AccelerationBandsValue {
|
||
upper: number
|
||
middle: number
|
||
lower: number
|
||
}
|
||
export interface StarcBandsValue {
|
||
upper: number
|
||
middle: number
|
||
lower: number
|
||
}
|
||
export interface AtrBandsValue {
|
||
upper: number
|
||
middle: number
|
||
lower: number
|
||
}
|
||
export interface HurstChannelValue {
|
||
upper: number
|
||
middle: number
|
||
lower: number
|
||
}
|
||
export interface LinRegChannelValue {
|
||
upper: number
|
||
middle: number
|
||
lower: number
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||
}
|
||
export interface StandardErrorBandsValue {
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||
upper: number
|
||
middle: number
|
||
lower: number
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||
}
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||
export interface QuartileBandsValue {
|
||
upper: number
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||
middle: number
|
||
lower: number
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||
}
|
||
export interface BomarBandsValue {
|
||
upper: number
|
||
middle: number
|
||
lower: number
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||
}
|
||
export interface MedianChannelValue {
|
||
upper: number
|
||
middle: number
|
||
lower: number
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||
}
|
||
export interface ProjectionBandsValue {
|
||
upper: number
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||
middle: number
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||
lower: number
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||
}
|
||
export interface CentralPivotRangeValue {
|
||
pivot: number
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||
tc: number
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||
bc: number
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||
}
|
||
export interface MurreyMathLinesValue {
|
||
mm8_8: number
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||
mm7_8: number
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||
mm6_8: number
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||
mm5_8: number
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||
mm4_8: number
|
||
mm3_8: number
|
||
mm2_8: number
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||
mm1_8: number
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||
mm0_8: number
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||
}
|
||
export interface AndrewsPitchforkValue {
|
||
median: number
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||
upper: number
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||
lower: number
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||
}
|
||
export interface VolumeWeightedSrValue {
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||
support: number
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||
resistance: number
|
||
}
|
||
export interface DoubleBollingerValue {
|
||
upperOuter: number
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||
upperInner: number
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||
middle: number
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||
lowerInner: number
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||
lowerOuter: number
|
||
}
|
||
export interface TtmSqueezeValue {
|
||
squeeze: number
|
||
momentum: number
|
||
}
|
||
export interface FractalChaosBandsValue {
|
||
upper: number
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||
lower: number
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||
}
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||
export interface VwapStdDevBandsValue {
|
||
upper: number
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||
middle: number
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||
lower: number
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||
stddev: number
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||
}
|
||
export interface ClassicPivotsValue {
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||
pp: number
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||
r1: number
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||
r2: number
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||
r3: number
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||
s1: number
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||
s2: number
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||
s3: number
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||
}
|
||
export interface FibonacciPivotsValue {
|
||
pp: number
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||
r1: number
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||
r2: number
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||
r3: number
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||
s1: number
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||
s2: number
|
||
s3: number
|
||
}
|
||
export interface CamarillaValue {
|
||
pp: number
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||
r1: number
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||
r2: number
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||
r3: number
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||
r4: number
|
||
s1: number
|
||
s2: number
|
||
s3: number
|
||
s4: number
|
||
}
|
||
export interface WoodiePivotsValue {
|
||
pp: number
|
||
r1: number
|
||
r2: number
|
||
s1: number
|
||
s2: number
|
||
}
|
||
export interface DemarkPivotsValue {
|
||
pp: number
|
||
r1: number
|
||
s1: number
|
||
}
|
||
export interface WilliamsFractalsValue {
|
||
/** Up fractal price; NaN when no up fractal was confirmed on this bar. */
|
||
up: number
|
||
/** Down fractal price; NaN when no down fractal was confirmed on this bar. */
|
||
down: number
|
||
}
|
||
export interface ZigZagValue {
|
||
swing: number
|
||
direction: number
|
||
}
|
||
/** TD Sequential output triple: setup count, countdown count, direction. */
|
||
export interface TdSequentialValue {
|
||
setup: number
|
||
countdown: number
|
||
direction: number
|
||
}
|
||
export interface TdMovingAverageValue {
|
||
st1: number
|
||
st2: number
|
||
}
|
||
/** TD Lines output pair: latest TDST resistance / support (NaN if unset). */
|
||
export interface TdLinesValue {
|
||
resistance: number
|
||
support: number
|
||
}
|
||
/** TD Range Projection output pair: projected next-bar high / low. */
|
||
export interface TdRangeProjectionValue {
|
||
high: number
|
||
low: number
|
||
}
|
||
/**
|
||
* TD Risk Level output pair: buy-side / sell-side protective stop levels
|
||
* (NaN if unset).
|
||
*/
|
||
export interface TdRiskLevelValue {
|
||
buyRisk: number
|
||
sellRisk: number
|
||
}
|
||
export interface MamaValue {
|
||
mama: number
|
||
fama: number
|
||
}
|
||
/**
|
||
* Ichimoku output: five lines, any of which may be `NaN` while the indicator
|
||
* is still warming up.
|
||
*/
|
||
export interface IchimokuValue {
|
||
tenkan: number
|
||
kijun: number
|
||
senkouA: number
|
||
senkouB: number
|
||
chikou: number
|
||
}
|
||
export interface HeikinAshiValue {
|
||
open: number
|
||
high: number
|
||
low: number
|
||
close: number
|
||
}
|
||
export interface SmoothedHeikinAshiValue {
|
||
open: number
|
||
high: number
|
||
low: number
|
||
close: number
|
||
}
|
||
export interface EquivolumeValue {
|
||
height: number
|
||
width: number
|
||
}
|
||
export interface CandleVolumeValue {
|
||
body: number
|
||
width: number
|
||
}
|
||
export interface ValueAreaValue {
|
||
poc: number
|
||
vah: number
|
||
val: number
|
||
}
|
||
export interface VolumeProfileValue {
|
||
priceLow: number
|
||
priceHigh: number
|
||
bins: Array<number>
|
||
}
|
||
export interface HighLowVolumeNodesValue {
|
||
hvn: number
|
||
lvn: number
|
||
}
|
||
export interface CompositeProfileValue {
|
||
poc: number
|
||
vah: number
|
||
val: number
|
||
}
|
||
export interface TpoProfileValue {
|
||
priceLow: number
|
||
priceHigh: number
|
||
counts: Array<number>
|
||
}
|
||
export interface InitialBalanceValue {
|
||
high: number
|
||
low: number
|
||
}
|
||
export interface OpeningRangeValue {
|
||
high: number
|
||
low: number
|
||
breakoutDistance: number
|
||
}
|
||
/** One order-book depth snapshot for batch evaluation. */
|
||
export interface ObSnapshot {
|
||
bidPx: Array<number>
|
||
bidSz: Array<number>
|
||
askPx: Array<number>
|
||
askSz: Array<number>
|
||
}
|
||
/** One price bucket of a footprint. */
|
||
export interface FootprintLevelValue {
|
||
price: number
|
||
bidVol: number
|
||
askVol: number
|
||
}
|
||
/** The liquidation feature vector for one tick. */
|
||
export interface LiquidationFeaturesValue {
|
||
long: number
|
||
short: number
|
||
net: number
|
||
total: number
|
||
imbalance: number
|
||
}
|
||
export interface RenkoBrickValue {
|
||
open: number
|
||
close: number
|
||
direction: number
|
||
}
|
||
export interface KagiSegmentValue {
|
||
start: number
|
||
end: number
|
||
direction: number
|
||
}
|
||
export interface PnfColumnValue {
|
||
direction: number
|
||
high: number
|
||
low: number
|
||
}
|
||
export interface RangeBarValue {
|
||
open: number
|
||
close: number
|
||
direction: number
|
||
}
|
||
export interface TickBarValue {
|
||
open: number
|
||
high: number
|
||
low: number
|
||
close: number
|
||
volume: number
|
||
}
|
||
export interface VolumeBarValue {
|
||
open: number
|
||
high: number
|
||
low: number
|
||
close: number
|
||
volume: number
|
||
}
|
||
export interface DollarBarValue {
|
||
open: number
|
||
high: number
|
||
low: number
|
||
close: number
|
||
volume: number
|
||
dollar: number
|
||
}
|
||
export interface ImbalanceBarValue {
|
||
open: number
|
||
high: number
|
||
low: number
|
||
close: number
|
||
imbalance: number
|
||
direction: number
|
||
}
|
||
export interface RunBarValue {
|
||
open: number
|
||
high: number
|
||
low: number
|
||
close: number
|
||
length: number
|
||
direction: number
|
||
}
|
||
export interface LineBreakBarValue {
|
||
open: number
|
||
close: number
|
||
direction: number
|
||
}
|
||
export interface SessionHighLowValue {
|
||
high: number
|
||
low: number
|
||
}
|
||
export interface SessionRangeValue {
|
||
asia: number
|
||
eu: number
|
||
us: number
|
||
}
|
||
export interface OvernightIntradayReturnValue {
|
||
overnight: number
|
||
intraday: number
|
||
}
|
||
export interface FibRetracementValue {
|
||
level0: number
|
||
level236: number
|
||
level382: number
|
||
level500: number
|
||
level618: number
|
||
level786: number
|
||
level1000: number
|
||
}
|
||
export interface FibExtensionValue {
|
||
level1272: number
|
||
level1414: number
|
||
level1618: number
|
||
level2000: number
|
||
level2618: number
|
||
}
|
||
export interface FibProjectionValue {
|
||
level618: number
|
||
level1000: number
|
||
level1618: number
|
||
level2618: number
|
||
}
|
||
export interface AutoFibValue {
|
||
level0: number
|
||
level236: number
|
||
level382: number
|
||
level500: number
|
||
level618: number
|
||
level786: number
|
||
level1000: number
|
||
}
|
||
export interface GoldenPocketValue {
|
||
low: number
|
||
mid: number
|
||
high: number
|
||
}
|
||
export interface FibConfluenceValue {
|
||
price: number
|
||
strength: number
|
||
}
|
||
export interface FibFanValue {
|
||
fan382: number
|
||
fan500: number
|
||
fan618: number
|
||
}
|
||
export interface FibArcsValue {
|
||
arc382: number
|
||
arc500: number
|
||
arc618: number
|
||
}
|
||
export interface FibChannelValue {
|
||
base: number
|
||
level618: number
|
||
level1000: number
|
||
level1618: number
|
||
}
|
||
export interface FibTimeZonesValue {
|
||
onZone: number
|
||
barsToNext: number
|
||
}
|
||
export interface VolumeWeightedMacdValue {
|
||
macd: number
|
||
signal: number
|
||
histogram: number
|
||
}
|
||
export type SmaNode = SMA
|
||
export declare class SMA {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type EmaNode = EMA
|
||
export declare class EMA {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type WmaNode = WMA
|
||
export declare class WMA {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type RsiNode = RSI
|
||
export declare class RSI {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type DemaNode = DEMA
|
||
export declare class DEMA {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type TemaNode = TEMA
|
||
export declare class TEMA {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type HmaNode = HMA
|
||
export declare class HMA {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type RocNode = ROC
|
||
export declare class ROC {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type TrixNode = TRIX
|
||
export declare class TRIX {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type SmmaNode = SMMA
|
||
export declare class SMMA {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type TrimaNode = TRIMA
|
||
export declare class TRIMA {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type ZlemaNode = ZLEMA
|
||
export declare class ZLEMA {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type MomNode = MOM
|
||
export declare class MOM {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type CmoNode = CMO
|
||
export declare class CMO {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type DpoNode = DPO
|
||
export declare class DPO {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type StdDevNode = StdDev
|
||
export declare class StdDev {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type UlcerIndexNode = UlcerIndex
|
||
export declare class UlcerIndex {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type VerticalHorizontalFilterNode = VerticalHorizontalFilter
|
||
export declare class VerticalHorizontalFilter {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type ZScoreNode = ZScore
|
||
export declare class ZScore {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type McGinleyDynamicNode = McGinleyDynamic
|
||
export declare class McGinleyDynamic {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type FramaNode = FRAMA
|
||
export declare class FRAMA {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type SuperSmootherNode = SuperSmoother
|
||
export declare class SuperSmoother {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type FisherTransformNode = FisherTransform
|
||
export declare class FisherTransform {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type DecyclerNode = Decycler
|
||
export declare class Decycler {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type CenterOfGravityNode = CenterOfGravity
|
||
export declare class CenterOfGravity {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type CyberneticCycleNode = CyberneticCycle
|
||
export declare class CyberneticCycle {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type InstantaneousTrendlineNode = InstantaneousTrendline
|
||
export declare class InstantaneousTrendline {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type EhlersStochasticNode = EhlersStochastic
|
||
export declare class EhlersStochastic {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type RviVolatilityNode = RVIVolatility
|
||
export declare class RVIVolatility {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type VarianceNode = Variance
|
||
export declare class Variance {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type CoefficientOfVariationNode = CoefficientOfVariation
|
||
export declare class CoefficientOfVariation {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type SkewnessNode = Skewness
|
||
export declare class Skewness {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type KurtosisNode = Kurtosis
|
||
export declare class Kurtosis {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type StandardErrorNode = StandardError
|
||
export declare class StandardError {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type DetrendedStdDevNode = DetrendedStdDev
|
||
export declare class DetrendedStdDev {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type RSquaredNode = RSquared
|
||
export declare class RSquared {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type MedianAbsoluteDeviationNode = MedianAbsoluteDeviation
|
||
export declare class MedianAbsoluteDeviation {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type MidPointNode = MIDPOINT
|
||
export declare class MIDPOINT {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type RocpNode = ROCP
|
||
export declare class ROCP {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type RocrNode = ROCR
|
||
export declare class ROCR {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type Rocr100Node = ROCR100
|
||
export declare class ROCR100 {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type LinRegInterceptNode = LINEARREG_INTERCEPT
|
||
export declare class LINEARREG_INTERCEPT {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type TsfNode = TSF
|
||
export declare class TSF {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type LogReturnNode = LogReturn
|
||
export declare class LogReturn {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type RealizedVolatilityNode = RealizedVolatility
|
||
export declare class RealizedVolatility {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type RollingIqrNode = RollingIqr
|
||
export declare class RollingIqr {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type RollingPercentileRankNode = RollingPercentileRank
|
||
export declare class RollingPercentileRank {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type TrendLabelNode = TrendLabel
|
||
export declare class TrendLabel {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type WinRateNode = WinRate
|
||
export declare class WinRate {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type ExpectancyNode = Expectancy
|
||
export declare class Expectancy {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type SineWeightedMaNode = SWMA
|
||
export declare class SWMA {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type GeometricMaNode = GMA
|
||
export declare class GMA {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type EhmaNode = EHMA
|
||
export declare class EHMA {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type MedianMaNode = MedianMA
|
||
export declare class MedianMA {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type AdaptiveLaguerreFilterNode = AdaptiveLaguerre
|
||
export declare class AdaptiveLaguerre {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type DisparityIndexNode = DisparityIndex
|
||
export declare class DisparityIndex {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type FisherRsiNode = FisherRSI
|
||
export declare class FisherRSI {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type RsxNode = RSX
|
||
export declare class RSX {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type DynamicMomentumIndexNode = DynamicMomentumIndex
|
||
export declare class DynamicMomentumIndex {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type TrendStrengthIndexNode = TREND_STRENGTH_INDEX
|
||
export declare class TREND_STRENGTH_INDEX {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type TsfOscillatorNode = TsfOscillator
|
||
export declare class TsfOscillator {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type BipowerVariationNode = BipowerVariation
|
||
export declare class BipowerVariation {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type JarqueBeraNode = JARQUEBERA
|
||
export declare class JARQUEBERA {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type RollingMinMaxScalerNode = ROLLINGMINMAX
|
||
export declare class ROLLINGMINMAX {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type HighpassFilterNode = HIGHPASS
|
||
export declare class HIGHPASS {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type ReflexNode = REFLEX
|
||
export declare class REFLEX {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type TrendflexNode = TRENDFLEX
|
||
export declare class TRENDFLEX {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type CorrelationTrendIndicatorNode = CTI
|
||
export declare class CTI {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type AdaptiveRsiNode = ADAPTIVERSI
|
||
export declare class ADAPTIVERSI {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type UniversalOscillatorNode = UNIVERSALOSC
|
||
export declare class UNIVERSALOSC {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type SterlingRatioNode = SterlingRatio
|
||
export declare class SterlingRatio {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type BurkeRatioNode = BurkeRatio
|
||
export declare class BurkeRatio {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type MartinRatioNode = MartinRatio
|
||
export declare class MartinRatio {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type TailRatioNode = TailRatio
|
||
export declare class TailRatio {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type KRatioNode = KRatio
|
||
export declare class KRatio {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type CommonSenseRatioNode = CommonSenseRatio
|
||
export declare class CommonSenseRatio {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type GainToPainRatioNode = GainToPainRatio
|
||
export declare class GainToPainRatio {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type UpsidePotentialRatioNode = UpsidePotentialRatio
|
||
export declare class UpsidePotentialRatio {
|
||
constructor(period: number, mar: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type M2MeasureNode = M2Measure
|
||
export declare class M2Measure {
|
||
constructor(period: number, riskFree: number, benchmarkStddev: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type BandpassFilterNode = BANDPASS
|
||
export declare class BANDPASS {
|
||
constructor(period: number, bandwidth: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type EvenBetterSinewaveNode = EVENBETTERSINE
|
||
export declare class EVENBETTERSINE {
|
||
constructor(hpPeriod: number, ssfLength: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type AutocorrelationPeriodogramNode = AUTOCORRPGRAM
|
||
export declare class AUTOCORRPGRAM {
|
||
constructor(minPeriod: number, maxPeriod: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type ShannonEntropyNode = SHANNONENT
|
||
export declare class SHANNONENT {
|
||
constructor(period: number, bins: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type SampleEntropyNode = SAMPLEENT
|
||
export declare class SAMPLEENT {
|
||
constructor(period: number, m: number, rFactor: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type EwmaVolatilityNode = EwmaVolatility
|
||
export declare class EwmaVolatility {
|
||
constructor(lambda: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type Garch11Node = Garch11
|
||
export declare class Garch11 {
|
||
constructor(omega: number, alpha: number, beta: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type VolatilityOfVolatilityNode = VolatilityOfVolatility
|
||
export declare class VolatilityOfVolatility {
|
||
constructor(volWindow: number, vovWindow: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type VolatilityConeNode = VolatilityCone
|
||
export declare class VolatilityCone {
|
||
constructor(window: number, lookback: number)
|
||
update(high: number, low: number, close: number): VolatilityConeValue | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type JumpIndicatorNode = JumpIndicator
|
||
export declare class JumpIndicator {
|
||
constructor(period: number, threshold: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type RegimeLabelNode = RegimeLabel
|
||
export declare class RegimeLabel {
|
||
constructor(volPeriod: number, lookback: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type RollingQuantileNode = RollingQuantile
|
||
export declare class RollingQuantile {
|
||
constructor(period: number, quantile: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type AutocorrelationNode = Autocorrelation
|
||
export declare class Autocorrelation {
|
||
constructor(period: number, lag: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type HurstExponentNode = HurstExponent
|
||
export declare class HurstExponent {
|
||
constructor(period: number, chunks: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type PearsonCorrelationNode = PearsonCorrelation
|
||
export declare class PearsonCorrelation {
|
||
constructor(period: number)
|
||
update(x: number, y: number): number | null
|
||
/**
|
||
* Batch over two equally-sized arrays. Returns a length-`n` array
|
||
* with `NaN` for warmup positions.
|
||
*/
|
||
batch(x: Array<number>, y: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type BetaNode = Beta
|
||
export declare class Beta {
|
||
constructor(period: number)
|
||
update(x: number, y: number): number | null
|
||
/**
|
||
* Batch over two equally-sized arrays. Returns a length-`n` array
|
||
* with `NaN` for warmup positions.
|
||
*/
|
||
batch(x: Array<number>, y: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type PairwiseBetaNode = PairwiseBeta
|
||
export declare class PairwiseBeta {
|
||
constructor(period: number)
|
||
update(x: number, y: number): number | null
|
||
/**
|
||
* Batch over two equally-sized arrays. Returns a length-`n` array
|
||
* with `NaN` for warmup positions.
|
||
*/
|
||
batch(x: Array<number>, y: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type SpreadAr1CoefficientNode = SpreadAr1Coefficient
|
||
export declare class SpreadAr1Coefficient {
|
||
constructor(period: number)
|
||
update(x: number, y: number): number | null
|
||
/**
|
||
* Batch over two equally-sized arrays. Returns a length-`n` array
|
||
* with `NaN` for warmup positions.
|
||
*/
|
||
batch(x: Array<number>, y: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type SpearmanCorrelationNode = SpearmanCorrelation
|
||
export declare class SpearmanCorrelation {
|
||
constructor(period: number)
|
||
update(x: number, y: number): number | null
|
||
/**
|
||
* Batch over two equally-sized arrays. Returns a length-`n` array
|
||
* with `NaN` for warmup positions.
|
||
*/
|
||
batch(x: Array<number>, y: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type RollingCorrelationNode = RollingCorrelation
|
||
export declare class RollingCorrelation {
|
||
constructor(period: number)
|
||
update(x: number, y: number): number | null
|
||
/**
|
||
* Batch over two equally-sized arrays. Returns a length-`n` array
|
||
* with `NaN` for warmup positions.
|
||
*/
|
||
batch(x: Array<number>, y: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type RollingCovarianceNode = RollingCovariance
|
||
export declare class RollingCovariance {
|
||
constructor(period: number)
|
||
update(x: number, y: number): number | null
|
||
/**
|
||
* Batch over two equally-sized arrays. Returns a length-`n` array
|
||
* with `NaN` for warmup positions.
|
||
*/
|
||
batch(x: Array<number>, y: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type OuHalfLifeNode = OuHalfLife
|
||
export declare class OuHalfLife {
|
||
constructor(period: number)
|
||
update(x: number, y: number): number | null
|
||
/**
|
||
* Batch over two equally-sized arrays. Returns a length-`n` array
|
||
* with `NaN` for warmup positions.
|
||
*/
|
||
batch(x: Array<number>, y: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type SpreadHurstNode = SpreadHurst
|
||
export declare class SpreadHurst {
|
||
constructor(period: number)
|
||
update(x: number, y: number): number | null
|
||
/**
|
||
* Batch over two equally-sized arrays. Returns a length-`n` array
|
||
* with `NaN` for warmup positions.
|
||
*/
|
||
batch(x: Array<number>, y: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type DistanceSsdNode = DistanceSsd
|
||
export declare class DistanceSsd {
|
||
constructor(period: number)
|
||
update(x: number, y: number): number | null
|
||
/**
|
||
* Batch over two equally-sized arrays. Returns a length-`n` array
|
||
* with `NaN` for warmup positions.
|
||
*/
|
||
batch(x: Array<number>, y: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type KendallTauNode = KendallTau
|
||
export declare class KendallTau {
|
||
constructor(period: number)
|
||
update(x: number, y: number): number | null
|
||
/**
|
||
* Batch over two equally-sized arrays. Returns a length-`n` array
|
||
* with `NaN` for warmup positions.
|
||
*/
|
||
batch(x: Array<number>, y: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type BetaNeutralSpreadNode = BetaNeutralSpread
|
||
export declare class BetaNeutralSpread {
|
||
constructor(period: number)
|
||
update(x: number, y: number): number | null
|
||
/**
|
||
* Batch over two equally-sized arrays. Returns a length-`n` array
|
||
* with `NaN` for warmup positions.
|
||
*/
|
||
batch(x: Array<number>, y: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type HasbrouckInformationShareNode = HasbrouckInformationShare
|
||
export declare class HasbrouckInformationShare {
|
||
constructor(period: number)
|
||
update(x: number, y: number): number | null
|
||
/**
|
||
* Batch over two equally-sized arrays. Returns a length-`n` array
|
||
* with `NaN` for warmup positions.
|
||
*/
|
||
batch(x: Array<number>, y: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type PairSpreadZScoreNode = PairSpreadZScore
|
||
/**
|
||
* Pair spread z-score: two ctor params (`betaPeriod`, `zPeriod`), one `(a, b)`
|
||
* price pair per update, a single z-score out.
|
||
*/
|
||
export declare class PairSpreadZScore {
|
||
constructor(betaPeriod: number, zPeriod: number)
|
||
update(a: number, b: number): number | null
|
||
/**
|
||
* Batch over two equally-sized arrays of prices. Returns a length-`n`
|
||
* array with `NaN` for warmup positions.
|
||
*/
|
||
batch(a: Array<number>, b: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type LeadLagCrossCorrelationNode = LeadLagCrossCorrelation
|
||
export declare class LeadLagCrossCorrelation {
|
||
constructor(window: number, maxLag: number)
|
||
update(a: number, b: number): LeadLagValue | null
|
||
/**
|
||
* Batch over two equally-sized arrays. Returns a flat array of length
|
||
* `2 * n`, interleaved per row as `[lag0, corr0, lag1, corr1, ...]`. Read
|
||
* column `j` of row `i` as `result[i * 2 + j]`. Warmup rows are `NaN`.
|
||
*/
|
||
batch(a: Array<number>, b: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type CointegrationNode = Cointegration
|
||
export declare class Cointegration {
|
||
constructor(period: number, adfLags: number)
|
||
update(a: number, b: number): CointegrationValue | null
|
||
/**
|
||
* Batch over two equally-sized arrays. Returns a flat array of length
|
||
* `3 * n`, interleaved per row as `[hedgeRatio0, spread0, adfStat0, ...]`.
|
||
* Read column `j` of row `i` as `result[i * 3 + j]`. Warmup rows are `NaN`.
|
||
*/
|
||
batch(a: Array<number>, b: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type RelativeStrengthABNode = RelativeStrengthAB
|
||
export declare class RelativeStrengthAB {
|
||
constructor(maPeriod: number, rsiPeriod: number)
|
||
update(a: number, b: number): RelativeStrengthValue | null
|
||
/**
|
||
* Batch over two equally-sized arrays. Returns a flat array of length
|
||
* `3 * n`, interleaved per row as `[ratio0, ratioMa0, ratioRsi0, ...]`.
|
||
* Read column `j` of row `i` as `result[i * 3 + j]`. Warmup rows are `NaN`.
|
||
*/
|
||
batch(a: Array<number>, b: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type VarianceRatioNode = VarianceRatio
|
||
/**
|
||
* Lo–MacKinlay variance ratio: two ctor params (`period`, `q`), one `(a, b)`
|
||
* pair per update, a single ratio out.
|
||
*/
|
||
export declare class VarianceRatio {
|
||
constructor(period: number, q: number)
|
||
update(a: number, b: number): number | null
|
||
/**
|
||
* Batch over two equally-sized arrays. Returns a length-`n` array with
|
||
* `NaN` for warmup positions.
|
||
*/
|
||
batch(a: Array<number>, b: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type GrangerCausalityNode = GrangerCausality
|
||
/**
|
||
* Granger causality F-statistic: two ctor params (`period`, `lag`), one
|
||
* `(a, b)` pair per update, a single F-statistic out.
|
||
*/
|
||
export declare class GrangerCausality {
|
||
constructor(period: number, lag: number)
|
||
update(a: number, b: number): number | null
|
||
/**
|
||
* Batch over two equally-sized arrays. Returns a length-`n` array with
|
||
* `NaN` for warmup positions.
|
||
*/
|
||
batch(a: Array<number>, b: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type KalmanHedgeRatioNode = KalmanHedgeRatio
|
||
export declare class KalmanHedgeRatio {
|
||
constructor(delta: number, observationVar: number)
|
||
update(a: number, b: number): KalmanHedgeRatioValue | null
|
||
/**
|
||
* Batch over two equally-sized arrays. Returns a flat array of length
|
||
* `3 * n`, interleaved per row as `[hedgeRatio0, intercept0, spread0, ...]`.
|
||
* Read column `j` of row `i` as `result[i * 3 + j]`. Warmup rows are `NaN`.
|
||
*/
|
||
batch(a: Array<number>, b: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type SpreadBollingerBandsNode = SpreadBollingerBands
|
||
export declare class SpreadBollingerBands {
|
||
constructor(period: number, numStd: number)
|
||
update(a: number, b: number): SpreadBollingerBandsValue | null
|
||
/**
|
||
* Batch over two equally-sized arrays. Returns a flat array of length
|
||
* `4 * n`, interleaved per row as `[middle0, upper0, lower0, percentB0, ...]`.
|
||
* Read column `j` of row `i` as `result[i * 4 + j]`. Warmup rows are `NaN`.
|
||
*/
|
||
batch(a: Array<number>, b: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type MacdNode = MACD
|
||
export declare class MACD {
|
||
constructor(fast: number, slow: number, signal: number)
|
||
update(value: number): MacdValue | null
|
||
/**
|
||
* Batch over a price array. Returns a flat array of length `3 * n`,
|
||
* interleaved per row as `[macd0, signal0, histogram0, macd1, ...]`.
|
||
* Read column `j` of row `i` as `result[i * 3 + j]`. Warmup rows are `NaN`.
|
||
*/
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type MacdFixNode = MACDFIX
|
||
export declare class MACDFIX {
|
||
constructor(signal: number)
|
||
update(value: number): MacdValue | null
|
||
/**
|
||
* Batch over a price array. Returns a flat array of length `3 * n`,
|
||
* interleaved per row as `[macd0, signal0, histogram0, macd1, ...]`.
|
||
*/
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type MacdExtNode = MACDEXT
|
||
export declare class MACDEXT {
|
||
/**
|
||
* Moving-average types are TA-Lib `MA_Type` codes `0..=5`
|
||
* (SMA, EMA, WMA, DEMA, TEMA, TRIMA).
|
||
*/
|
||
constructor(fast: number, fastMatype: number, slow: number, slowMatype: number, signal: number, signalMatype: number)
|
||
update(value: number): MacdValue | null
|
||
/**
|
||
* Batch over a price array. Returns a flat array of length `3 * n`,
|
||
* interleaved per row as `[macd0, signal0, histogram0, macd1, ...]`.
|
||
*/
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type BollingerNode = BollingerBands
|
||
export declare class BollingerBands {
|
||
constructor(period: number, multiplier: number)
|
||
update(value: number): BollingerValue | null
|
||
/**
|
||
* Batch over a price array. Returns a flat array of length `4 * n`,
|
||
* interleaved per row as `[upper0, middle0, lower0, stddev0, upper1, ...]`.
|
||
* Read column `j` of row `i` as `result[i * 4 + j]`. Warmup rows are `NaN`.
|
||
*/
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type AtrNode = ATR
|
||
export declare class ATR {
|
||
constructor(period: number)
|
||
update(high: number, low: number, close: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type PlusDmNode = PLUS_DM
|
||
export declare class PLUS_DM {
|
||
constructor(period: number)
|
||
update(high: number, low: number, close: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type MinusDmNode = MINUS_DM
|
||
export declare class MINUS_DM {
|
||
constructor(period: number)
|
||
update(high: number, low: number, close: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type PlusDiNode = PLUS_DI
|
||
export declare class PLUS_DI {
|
||
constructor(period: number)
|
||
update(high: number, low: number, close: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type MinusDiNode = MINUS_DI
|
||
export declare class MINUS_DI {
|
||
constructor(period: number)
|
||
update(high: number, low: number, close: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type DxNode = DX
|
||
export declare class DX {
|
||
constructor(period: number)
|
||
update(high: number, low: number, close: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type MidPriceNode = MIDPRICE
|
||
export declare class MIDPRICE {
|
||
constructor(period: number)
|
||
update(high: number, low: number, close: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type AvgPriceNode = AVGPRICE
|
||
export declare class AVGPRICE {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type SarExtNode = SAREXT
|
||
export declare class SAREXT {
|
||
constructor(startValue: number, offsetOnReverse: number, accelInitLong: number, accelLong: number, accelMaxLong: number, accelInitShort: number, accelShort: number, accelMaxShort: number)
|
||
update(high: number, low: number, close: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type HtPhasorNode = HT_PHASOR
|
||
export declare class HT_PHASOR {
|
||
constructor()
|
||
update(value: number): HtPhasorValue | null
|
||
/**
|
||
* Batch over a price array. Returns a flat array of length `2 * n`,
|
||
* interleaved per row as `[inphase0, quadrature0, inphase1, ...]`.
|
||
*/
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type CloseVsOpenNode = CloseVsOpen
|
||
export declare class CloseVsOpen {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type BodySizePctNode = BodySizePct
|
||
export declare class BodySizePct {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type WickRatioNode = WickRatio
|
||
export declare class WickRatio {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type HighLowRangeNode = HighLowRange
|
||
export declare class HighLowRange {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type StochasticCciNode = StochasticCCI
|
||
export declare class StochasticCCI {
|
||
constructor(period: number)
|
||
update(high: number, low: number, close: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type ImiNode = IMI
|
||
export declare class IMI {
|
||
constructor(period: number)
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type QqeNode = QQE
|
||
export declare class QQE {
|
||
constructor(rsiPeriod: number, smoothing: number, factor: number)
|
||
update(value: number): QqeValue | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type ElderRayNode = ElderRay
|
||
export declare class ElderRay {
|
||
constructor(period: number)
|
||
update(high: number, low: number, close: number): ElderRayValue | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type TtmTrendNode = TTM_TREND
|
||
export declare class TTM_TREND {
|
||
constructor(period: number)
|
||
update(high: number, low: number, close: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type QstickNode = Qstick
|
||
export declare class Qstick {
|
||
constructor(period: number)
|
||
update(open: number, close: number): number | null
|
||
batch(open: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type PolarizedFractalEfficiencyNode = POLARIZED_FRACTAL_EFFICIENCY
|
||
export declare class POLARIZED_FRACTAL_EFFICIENCY {
|
||
constructor(period: number, smoothing: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type WavePmNode = WAVE_PM
|
||
export declare class WAVE_PM {
|
||
constructor(length: number, smoothing: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type GatorOscillatorNode = GatorOscillator
|
||
export declare class GatorOscillator {
|
||
constructor(jawPeriod: number, teethPeriod: number, lipsPeriod: number)
|
||
update(high: number, low: number, close: number): GatorOscillatorValue | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type KasePermissionStochasticNode = KasePermissionStochastic
|
||
export declare class KasePermissionStochastic {
|
||
constructor(length: number, smooth: number)
|
||
update(high: number, low: number, close: number): KasePermissionStochasticValue | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type VolatilityRatioNode = VolatilityRatio
|
||
export declare class VolatilityRatio {
|
||
constructor(period: number)
|
||
update(high: number, low: number, close: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type ProjectionOscillatorNode = ProjectionOscillator
|
||
export declare class ProjectionOscillator {
|
||
constructor(period: number)
|
||
update(high: number, low: number, close: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type TimeBasedStopNode = TimeBasedStop
|
||
export declare class TimeBasedStop {
|
||
constructor(maxBars: number)
|
||
update(high: number, low: number, close: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type AdaptiveCciNode = ADAPTIVECCI
|
||
export declare class ADAPTIVECCI {
|
||
constructor(period: number)
|
||
update(high: number, low: number, close: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type StochNode = Stochastic
|
||
export declare class Stochastic {
|
||
constructor(kPeriod: number, dPeriod: number)
|
||
update(high: number, low: number, close: number): StochValue | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type ObvNode = OBV
|
||
export declare class OBV {
|
||
constructor()
|
||
update(close: number, volume: number): number | null
|
||
batch(close: Array<number>, volume: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type AdxNode = ADX
|
||
export declare class ADX {
|
||
constructor(period: number)
|
||
update(high: number, low: number, close: number): AdxValue | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type AdxrNode = ADXR
|
||
export declare class ADXR {
|
||
constructor(period: number)
|
||
update(high: number, low: number, close: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type CciNode = CCI
|
||
export declare class CCI {
|
||
constructor(period: number)
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
update(high: number, low: number, close: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
}
|
||
export type WilliamsRNode = WilliamsR
|
||
export declare class WilliamsR {
|
||
constructor(period: number)
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
update(high: number, low: number, close: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
}
|
||
export type MfiNode = MFI
|
||
export declare class MFI {
|
||
constructor(period: number)
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
update(high: number, low: number, close: number, volume: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>, volume: Array<number>): Array<number>
|
||
}
|
||
export type PsarNode = PSAR
|
||
export declare class PSAR {
|
||
constructor(afStart: number, afStep: number, afMax: number)
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
update(high: number, low: number, close: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
}
|
||
export type KeltnerNode = Keltner
|
||
export declare class Keltner {
|
||
constructor(emaPeriod: number, atrPeriod: number, multiplier: number)
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
update(high: number, low: number, close: number): KeltnerValue | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
}
|
||
export type DonchianNode = Donchian
|
||
export declare class Donchian {
|
||
constructor(period: number)
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
update(high: number, low: number): DonchianValue | null
|
||
batch(high: Array<number>, low: Array<number>): Array<number>
|
||
}
|
||
export type VwapNode = VWAP
|
||
export declare class VWAP {
|
||
constructor()
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
update(high: number, low: number, close: number, volume: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>, volume: Array<number>): Array<number>
|
||
}
|
||
export type RollingVwapNode = RollingVWAP
|
||
export declare class RollingVWAP {
|
||
constructor(period: number)
|
||
get period(): number
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
update(high: number, low: number, close: number, volume: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>, volume: Array<number>): Array<number>
|
||
}
|
||
export type AoNode = AwesomeOscillator
|
||
export declare class AwesomeOscillator {
|
||
constructor(fast: number, slow: number)
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
update(high: number, low: number): number | null
|
||
batch(high: Array<number>, low: Array<number>): Array<number>
|
||
}
|
||
export type AroonNode = Aroon
|
||
export declare class Aroon {
|
||
constructor(period: number)
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
update(high: number, low: number): AroonValue | null
|
||
batch(high: Array<number>, low: Array<number>): Array<number>
|
||
}
|
||
export type InertiaNode = Inertia
|
||
export declare class Inertia {
|
||
constructor(rviPeriod: number, linregPeriod: number)
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type ConnorsRsiNode = ConnorsRSI
|
||
export declare class ConnorsRSI {
|
||
constructor(periodRsi: number, periodStreak: number, periodRank: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type LaguerreRsiNode = LaguerreRSI
|
||
export declare class LaguerreRSI {
|
||
constructor(gamma: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type SmiNode = SMI
|
||
export declare class SMI {
|
||
constructor(period: number, dPeriod: number, d2Period: number)
|
||
update(high: number, low: number, close: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type KstNode = KST
|
||
export declare class KST {
|
||
constructor(roc1: number, roc2: number, roc3: number, roc4: number, sma1: number, sma2: number, sma3: number, sma4: number, signal: number)
|
||
static classic(): KstNode
|
||
update(value: number): KstValue | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type PgoNode = PGO
|
||
export declare class PGO {
|
||
constructor(period: number)
|
||
update(high: number, low: number, close: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type RviNode = RVI
|
||
export declare class RVI {
|
||
constructor(period: number)
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type AwesomeOscillatorHistogramNode = AwesomeOscillatorHistogram
|
||
export declare class AwesomeOscillatorHistogram {
|
||
constructor(fast: number, slow: number, smaPeriod: number)
|
||
update(high: number, low: number): number | null
|
||
batch(high: Array<number>, low: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type StcNode = STC
|
||
export declare class STC {
|
||
constructor(fast: number, slow: number, schaffPeriod: number, factor: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type ElderImpulseNode = ElderImpulse
|
||
export declare class ElderImpulse {
|
||
constructor(emaPeriod: number, macdFast: number, macdSlow: number, macdSignal: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type ZeroLagMacdNode = ZeroLagMACD
|
||
export declare class ZeroLagMACD {
|
||
constructor(fast: number, slow: number, signal: number)
|
||
update(value: number): ZeroLagMacdValue | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type CfoNode = CFO
|
||
export declare class CFO {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type ApoNode = APO
|
||
export declare class APO {
|
||
constructor(fast: number, slow: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type KamaNode = KAMA
|
||
export declare class KAMA {
|
||
constructor(erPeriod: number, fast: number, slow: number)
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
}
|
||
export type EvwmaNode = EVWMA
|
||
export declare class EVWMA {
|
||
constructor(period: number)
|
||
update(close: number, volume: number): number | null
|
||
batch(close: Array<number>, volume: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type AlligatorNode = Alligator
|
||
export declare class Alligator {
|
||
constructor(jaw: number, teeth: number, lips: number)
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
update(high: number, low: number): AlligatorValue | null
|
||
batch(high: Array<number>, low: Array<number>): Array<number>
|
||
}
|
||
export type JmaNode = JMA
|
||
export declare class JMA {
|
||
constructor(period: number, phase: number, power: number)
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
}
|
||
export type VidyaNode = VIDYA
|
||
export declare class VIDYA {
|
||
constructor(period: number, cmoPeriod: number)
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
}
|
||
export type AlmaNode = ALMA
|
||
export declare class ALMA {
|
||
constructor(period: number, offset: number, sigma: number)
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
}
|
||
export type T3Node = T3
|
||
export declare class T3 {
|
||
constructor(period: number, v: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type GeneralizedDemaNode = GD
|
||
export declare class GD {
|
||
constructor(period: number, v: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type HoltWintersNode = HoltWinters
|
||
export declare class HoltWinters {
|
||
constructor(alpha: number, beta: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type RmiNode = RMI
|
||
export declare class RMI {
|
||
constructor(period: number, momentum: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type DerivativeOscillatorNode = DerivativeOscillator
|
||
export declare class DerivativeOscillator {
|
||
constructor(rsiPeriod: number, smooth1: number, smooth2: number, signalPeriod: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type MacdHistogramNode = MacdHistogram
|
||
export declare class MacdHistogram {
|
||
constructor(fast: number, slow: number, signal: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type PpoHistogramNode = PpoHistogram
|
||
export declare class PpoHistogram {
|
||
constructor(fast: number, slow: number, signal: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type TsiNode = TSI
|
||
export declare class TSI {
|
||
constructor(long: number, short: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type PmoNode = PMO
|
||
export declare class PMO {
|
||
constructor(smoothing1: number, smoothing2: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type TiiNode = TII
|
||
export declare class TII {
|
||
constructor(smaPeriod: number, devPeriod: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type AdlNode = ADL
|
||
export declare class ADL {
|
||
constructor()
|
||
update(high: number, low: number, close: number, volume: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>, volume: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type VolumePriceTrendNode = VolumePriceTrend
|
||
export declare class VolumePriceTrend {
|
||
constructor()
|
||
update(close: number, volume: number): number | null
|
||
batch(close: Array<number>, volume: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type ChaikinMoneyFlowNode = ChaikinMoneyFlow
|
||
export declare class ChaikinMoneyFlow {
|
||
constructor(period: number)
|
||
update(high: number, low: number, close: number, volume: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>, volume: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type ChaikinOscillatorNode = ChaikinOscillator
|
||
export declare class ChaikinOscillator {
|
||
constructor(fast: number, slow: number)
|
||
update(high: number, low: number, close: number, volume: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>, volume: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type ForceIndexNode = ForceIndex
|
||
export declare class ForceIndex {
|
||
constructor(period: number)
|
||
update(close: number, volume: number): number | null
|
||
batch(close: Array<number>, volume: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type NviNode = NVI
|
||
export declare class NVI {
|
||
constructor(baseline?: number | undefined | null)
|
||
update(close: number, volume: number): number | null
|
||
batch(close: Array<number>, volume: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type PviNode = PVI
|
||
export declare class PVI {
|
||
constructor(baseline?: number | undefined | null)
|
||
update(close: number, volume: number): number | null
|
||
batch(close: Array<number>, volume: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type VolumeOscillatorNode = VolumeOscillator
|
||
export declare class VolumeOscillator {
|
||
constructor(fast: number, slow: number)
|
||
update(volume: number): number | null
|
||
batch(volume: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type KvoNode = KVO
|
||
export declare class KVO {
|
||
constructor(fast: number, slow: number)
|
||
update(high: number, low: number, close: number, volume: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>, volume: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type AdOscillatorNode = ADOSC
|
||
export declare class ADOSC {
|
||
constructor()
|
||
update(high: number, low: number, close: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type AnchoredRsiNode = AnchoredRSI
|
||
export declare class AnchoredRSI {
|
||
constructor()
|
||
setAnchor(): void
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type AnchoredVwapNode = AnchoredVWAP
|
||
export declare class AnchoredVWAP {
|
||
constructor()
|
||
setAnchor(): void
|
||
update(high: number, low: number, close: number, volume: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>, volume: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type DemandIndexNode = DemandIndex
|
||
export declare class DemandIndex {
|
||
constructor(period: number)
|
||
update(high: number, low: number, close: number, volume: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>, volume: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type TsvNode = TSV
|
||
export declare class TSV {
|
||
constructor(period: number)
|
||
update(close: number, volume: number): number | null
|
||
batch(close: Array<number>, volume: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type VzoNode = VZO
|
||
export declare class VZO {
|
||
constructor(period: number)
|
||
update(close: number, volume: number): number | null
|
||
batch(close: Array<number>, volume: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type MarketFacilitationIndexNode = MarketFacilitationIndex
|
||
export declare class MarketFacilitationIndex {
|
||
constructor()
|
||
update(high: number, low: number, volume: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, volume: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type EaseOfMovementNode = EaseOfMovement
|
||
export declare class EaseOfMovement {
|
||
constructor(period: number, divisor: number)
|
||
update(high: number, low: number, volume: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, volume: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type SuperTrendNode = SuperTrend
|
||
export declare class SuperTrend {
|
||
constructor(atrPeriod: number, multiplier: number)
|
||
update(high: number, low: number, close: number): SuperTrendValue | null
|
||
/**
|
||
* Returns `[value0, direction0, value1, direction1, ...]`, length `2 * n`.
|
||
* Warmup positions are `NaN`.
|
||
*/
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type ChandelierExitNode = ChandelierExit
|
||
export declare class ChandelierExit {
|
||
constructor(period: number, multiplier: number)
|
||
update(high: number, low: number, close: number): ChandelierExitValue | null
|
||
/**
|
||
* Returns `[long0, short0, long1, short1, ...]`, length `2 * n`. Warmup
|
||
* positions are `NaN`.
|
||
*/
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type ChandeKrollStopNode = ChandeKrollStop
|
||
export declare class ChandeKrollStop {
|
||
constructor(atrPeriod: number, atrMultiplier: number, stopPeriod: number)
|
||
update(high: number, low: number, close: number): ChandeKrollStopValue | null
|
||
/**
|
||
* Returns `[long0, short0, long1, short1, ...]`, length `2 * n`. Warmup
|
||
* positions are `NaN`.
|
||
*/
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type AtrTrailingStopNode = AtrTrailingStop
|
||
export declare class AtrTrailingStop {
|
||
constructor(atrPeriod: number, multiplier: number)
|
||
update(high: number, low: number, close: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type HiLoActivatorNode = HiLoActivator
|
||
export declare class HiLoActivator {
|
||
constructor(period: number)
|
||
update(high: number, low: number, close: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type VoltyStopNode = VoltyStop
|
||
export declare class VoltyStop {
|
||
constructor(atrPeriod: number, multiplier: number)
|
||
update(high: number, low: number, close: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type YoyoExitNode = YoyoExit
|
||
export declare class YoyoExit {
|
||
constructor(atrPeriod: number, multiplier: number)
|
||
update(high: number, low: number, close: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
inTrade(): boolean
|
||
}
|
||
export type DonchianStopNode = DonchianStop
|
||
export declare class DonchianStop {
|
||
constructor(period: number)
|
||
update(high: number, low: number): DonchianStopValue | null
|
||
/**
|
||
* Returns `[long0, short0, long1, short1, ...]`, length `2 * n`. Warmup
|
||
* positions are `NaN`.
|
||
*/
|
||
batch(high: Array<number>, low: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type PercentageTrailingStopNode = PercentageTrailingStop
|
||
export declare class PercentageTrailingStop {
|
||
constructor(percent: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type StepTrailingStopNode = StepTrailingStop
|
||
export declare class StepTrailingStop {
|
||
constructor(stepSize: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type RenkoTrailingStopNode = RenkoTrailingStop
|
||
export declare class RenkoTrailingStop {
|
||
constructor(blockSize: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type KaseDevStopNode = KaseDevStop
|
||
export declare class KaseDevStop {
|
||
constructor(period: number, dev: number)
|
||
update(high: number, low: number, close: number): KaseDevStopValue | null
|
||
/**
|
||
* Returns `[value0, direction0, value1, direction1, ...]`, length `2 * n`.
|
||
* Warmup positions are `NaN`.
|
||
*/
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type ElderSafeZoneNode = ElderSafeZone
|
||
export declare class ElderSafeZone {
|
||
constructor(period: number, coeff: number)
|
||
update(high: number, low: number, close: number): ElderSafeZoneValue | null
|
||
/**
|
||
* Returns `[value0, direction0, value1, direction1, ...]`, length `2 * n`.
|
||
* Warmup positions are `NaN`.
|
||
*/
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type AtrRatchetNode = AtrRatchet
|
||
export declare class AtrRatchet {
|
||
constructor(atrPeriod: number, startMult: number, increment: number)
|
||
update(high: number, low: number, close: number): AtrRatchetValue | null
|
||
/**
|
||
* Returns `[value0, direction0, value1, direction1, ...]`, length `2 * n`.
|
||
* Warmup positions are `NaN`.
|
||
*/
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type NrtrNode = Nrtr
|
||
export declare class Nrtr {
|
||
constructor(pct: number)
|
||
update(high: number, low: number, close: number): NrtrValue | null
|
||
/**
|
||
* Returns `[value0, direction0, value1, direction1, ...]`, length `2 * n`.
|
||
* Warmup positions are `NaN`.
|
||
*/
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type ModifiedMaStopNode = ModifiedMaStop
|
||
export declare class ModifiedMaStop {
|
||
constructor(period: number)
|
||
update(high: number, low: number, close: number): ModifiedMaStopValue | null
|
||
/**
|
||
* Returns `[value0, direction0, value1, direction1, ...]`, length `2 * n`.
|
||
* Warmup positions are `NaN`.
|
||
*/
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type TypicalPriceNode = TypicalPrice
|
||
export declare class TypicalPrice {
|
||
constructor()
|
||
update(high: number, low: number, close: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type MedianPriceNode = MedianPrice
|
||
export declare class MedianPrice {
|
||
constructor()
|
||
update(high: number, low: number): number | null
|
||
batch(high: Array<number>, low: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type WeightedCloseNode = WeightedClose
|
||
export declare class WeightedClose {
|
||
constructor()
|
||
update(high: number, low: number, close: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type LinearRegressionNode = LinearRegression
|
||
export declare class LinearRegression {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type LinRegSlopeNode = LinRegSlope
|
||
export declare class LinRegSlope {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type AcceleratorOscillatorNode = AcceleratorOscillator
|
||
export declare class AcceleratorOscillator {
|
||
constructor(aoFast: number, aoSlow: number, signalPeriod: number)
|
||
update(high: number, low: number): number | null
|
||
batch(high: Array<number>, low: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type BalanceOfPowerNode = BalanceOfPower
|
||
export declare class BalanceOfPower {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type ChoppinessIndexNode = ChoppinessIndex
|
||
export declare class ChoppinessIndex {
|
||
constructor(period: number)
|
||
update(high: number, low: number, close: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type TrueRangeNode = TrueRange
|
||
export declare class TrueRange {
|
||
constructor()
|
||
update(high: number, low: number, close: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type ChaikinVolatilityNode = ChaikinVolatility
|
||
export declare class ChaikinVolatility {
|
||
constructor(emaPeriod: number, rocPeriod: number)
|
||
update(high: number, low: number): number | null
|
||
batch(high: Array<number>, low: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type YangZhangVolatilityNode = YangZhangVolatility
|
||
export declare class YangZhangVolatility {
|
||
constructor(period: number, tradingPeriods: number)
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type RogersSatchellVolatilityNode = RogersSatchellVolatility
|
||
export declare class RogersSatchellVolatility {
|
||
constructor(period: number, tradingPeriods: number)
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type GarmanKlassVolatilityNode = GarmanKlassVolatility
|
||
export declare class GarmanKlassVolatility {
|
||
constructor(period: number, tradingPeriods: number)
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type ParkinsonVolatilityNode = ParkinsonVolatility
|
||
export declare class ParkinsonVolatility {
|
||
constructor(period: number, tradingPeriods: number)
|
||
update(high: number, low: number): number | null
|
||
batch(high: Array<number>, low: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type LinRegAngleNode = LinRegAngle
|
||
export declare class LinRegAngle {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type BollingerBandwidthNode = BollingerBandwidth
|
||
export declare class BollingerBandwidth {
|
||
constructor(period: number, multiplier: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type PercentBNode = PercentB
|
||
export declare class PercentB {
|
||
constructor(period: number, multiplier: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type NatrNode = NATR
|
||
export declare class NATR {
|
||
constructor(period: number)
|
||
update(high: number, low: number, close: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type HistoricalVolatilityNode = HistoricalVolatility
|
||
export declare class HistoricalVolatility {
|
||
constructor(period: number, tradingPeriods: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type AroonOscillatorNode = AroonOscillator
|
||
export declare class AroonOscillator {
|
||
constructor(period: number)
|
||
update(high: number, low: number): number | null
|
||
batch(high: Array<number>, low: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type WaveTrendNode = WaveTrend
|
||
export declare class WaveTrend {
|
||
constructor(channelPeriod: number, averagePeriod: number, signalPeriod: number)
|
||
static classic(): WaveTrendNode
|
||
update(high: number, low: number, close: number): WaveTrendValue | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type RwiNode = RWI
|
||
export declare class RWI {
|
||
constructor(period: number)
|
||
update(high: number, low: number, close: number): RwiValue | null
|
||
/** Returns `[high0, low0, high1, low1, ...]`, length `2 * n`. Warmup is NaN. */
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type VortexNode = Vortex
|
||
export declare class Vortex {
|
||
constructor(period: number)
|
||
update(high: number, low: number, close: number): VortexValue | null
|
||
/** Returns `[plus0, minus0, plus1, minus1, ...]`, length `2 * n`. Warmup is NaN. */
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type MassIndexNode = MassIndex
|
||
export declare class MassIndex {
|
||
constructor(emaPeriod: number, sumPeriod: number)
|
||
update(high: number, low: number): number | null
|
||
batch(high: Array<number>, low: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type StochRsiNode = StochRSI
|
||
export declare class StochRSI {
|
||
constructor(rsiPeriod: number, stochPeriod: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type UltimateOscillatorNode = UltimateOscillator
|
||
export declare class UltimateOscillator {
|
||
constructor(short: number, mid: number, long: number)
|
||
update(high: number, low: number, close: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type PpoNode = PPO
|
||
export declare class PPO {
|
||
constructor(fast: number, slow: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type CoppockNode = Coppock
|
||
export declare class Coppock {
|
||
constructor(rocLong: number, rocShort: number, wmaPeriod: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type VwmaNode = VWMA
|
||
export declare class VWMA {
|
||
constructor(period: number)
|
||
update(close: number, volume: number): number | null
|
||
batch(close: Array<number>, volume: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type MaEnvelopeNode = MaEnvelope
|
||
export declare class MaEnvelope {
|
||
constructor(period: number, percent: number)
|
||
update(value: number): MaEnvelopeValue | null
|
||
/** Flat `[upper0, middle0, lower0, upper1, ...]`, length `3 * n`. */
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type AccelerationBandsNode = AccelerationBands
|
||
export declare class AccelerationBands {
|
||
constructor(period: number, factor: number)
|
||
update(high: number, low: number, close: number): AccelerationBandsValue | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type StarcBandsNode = StarcBands
|
||
export declare class StarcBands {
|
||
constructor(smaPeriod: number, atrPeriod: number, multiplier: number)
|
||
update(high: number, low: number, close: number): StarcBandsValue | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type AtrBandsNode = AtrBands
|
||
export declare class AtrBands {
|
||
constructor(period: number, multiplier: number)
|
||
update(high: number, low: number, close: number): AtrBandsValue | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type HurstChannelNode = HurstChannel
|
||
export declare class HurstChannel {
|
||
constructor(period: number, multiplier: number)
|
||
update(high: number, low: number, close: number): HurstChannelValue | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type LinRegChannelNode = LinRegChannel
|
||
export declare class LinRegChannel {
|
||
constructor(period: number, multiplier: number)
|
||
update(value: number): LinRegChannelValue | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type StandardErrorBandsNode = StandardErrorBands
|
||
export declare class StandardErrorBands {
|
||
constructor(period: number, multiplier: number)
|
||
update(value: number): StandardErrorBandsValue | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type QuartileBandsNode = QuartileBands
|
||
export declare class QuartileBands {
|
||
constructor(period: number)
|
||
update(value: number): QuartileBandsValue | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type BomarBandsNode = BomarBands
|
||
export declare class BomarBands {
|
||
constructor(period: number, coverage: number)
|
||
update(value: number): BomarBandsValue | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type MedianChannelNode = MedianChannel
|
||
export declare class MedianChannel {
|
||
constructor(period: number, multiplier: number)
|
||
update(value: number): MedianChannelValue | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type ProjectionBandsNode = ProjectionBands
|
||
export declare class ProjectionBands {
|
||
constructor(period: number)
|
||
update(high: number, low: number): ProjectionBandsValue | null
|
||
batch(high: Array<number>, low: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type CentralPivotRangeNode = CentralPivotRange
|
||
export declare class CentralPivotRange {
|
||
constructor()
|
||
update(high: number, low: number, close: number): CentralPivotRangeValue | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type MurreyMathLinesNode = MurreyMathLines
|
||
export declare class MurreyMathLines {
|
||
constructor(period: number)
|
||
update(high: number, low: number): MurreyMathLinesValue | null
|
||
batch(high: Array<number>, low: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type AndrewsPitchforkNode = AndrewsPitchfork
|
||
export declare class AndrewsPitchfork {
|
||
constructor(strength: number)
|
||
update(high: number, low: number): AndrewsPitchforkValue | null
|
||
batch(high: Array<number>, low: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type VolumeWeightedSrNode = VolumeWeightedSr
|
||
export declare class VolumeWeightedSr {
|
||
constructor(period: number)
|
||
update(high: number, low: number, volume: number): VolumeWeightedSrValue | null
|
||
batch(high: Array<number>, low: Array<number>, volume: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type PivotReversalNode = PivotReversal
|
||
export declare class PivotReversal {
|
||
constructor(left: number, right: number)
|
||
update(high: number, low: number, close: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type DoubleBollingerNode = DoubleBollinger
|
||
export declare class DoubleBollinger {
|
||
constructor(period: number, kInner: number, kOuter: number)
|
||
update(value: number): DoubleBollingerValue | null
|
||
/** Flat `[u_o, u_i, m, l_i, l_o, ...]`, length `5 * n`. */
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type TtmSqueezeNode = TtmSqueeze
|
||
export declare class TtmSqueeze {
|
||
constructor(period: number, bbMult: number, kcMult: number)
|
||
update(high: number, low: number, close: number): TtmSqueezeValue | null
|
||
/** Flat `[sq0, mom0, sq1, mom1, ...]`, length `2 * n`. */
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type FractalChaosBandsNode = FractalChaosBands
|
||
export declare class FractalChaosBands {
|
||
constructor(k: number)
|
||
update(high: number, low: number): FractalChaosBandsValue | null
|
||
/** Flat `[u0, l0, u1, l1, ...]`, length `2 * n`. */
|
||
batch(high: Array<number>, low: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type VwapStdDevBandsNode = VwapStdDevBands
|
||
export declare class VwapStdDevBands {
|
||
constructor(multiplier: number)
|
||
update(high: number, low: number, close: number, volume: number): VwapStdDevBandsValue | null
|
||
/** Flat `[u0, m0, l0, sd0, ...]`, length `4 * n`. */
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>, volume: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type ClassicPivotsNode = ClassicPivots
|
||
export declare class ClassicPivots {
|
||
constructor()
|
||
update(high: number, low: number, close: number): ClassicPivotsValue | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type FibonacciPivotsNode = FibonacciPivots
|
||
export declare class FibonacciPivots {
|
||
constructor()
|
||
update(high: number, low: number, close: number): FibonacciPivotsValue | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type CamarillaNode = Camarilla
|
||
export declare class Camarilla {
|
||
constructor()
|
||
update(high: number, low: number, close: number): CamarillaValue | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type WoodiePivotsNode = WoodiePivots
|
||
export declare class WoodiePivots {
|
||
constructor()
|
||
update(high: number, low: number, close: number): WoodiePivotsValue | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type DemarkPivotsNode = DemarkPivots
|
||
export declare class DemarkPivots {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): DemarkPivotsValue | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type WilliamsFractalsNode = WilliamsFractals
|
||
export declare class WilliamsFractals {
|
||
constructor()
|
||
update(high: number, low: number): WilliamsFractalsValue | null
|
||
batch(high: Array<number>, low: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type ZigZagNode = ZigZag
|
||
export declare class ZigZag {
|
||
constructor(threshold: number)
|
||
update(high: number, low: number): ZigZagValue | null
|
||
batch(high: Array<number>, low: Array<number>): Array<number>
|
||
get threshold(): number
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type TdSetupNode = TDSetup
|
||
export declare class TDSetup {
|
||
constructor(lookback: number, target: number)
|
||
update(high: number, low: number, close: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type TdSequentialNode = TDSequential
|
||
export declare class TDSequential {
|
||
constructor(setupLookback: number, setupTarget: number, countdownLookback: number, countdownTarget: number)
|
||
update(high: number, low: number, close: number): TdSequentialValue | null
|
||
/** Batch returns a flat array `[setup0, countdown0, direction0, setup1, ...]`. */
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type TdDeMarkerNode = TDDeMarker
|
||
export declare class TDDeMarker {
|
||
constructor(period: number)
|
||
update(high: number, low: number): number | null
|
||
batch(high: Array<number>, low: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type TdReiNode = TDREI
|
||
export declare class TDREI {
|
||
constructor(period: number)
|
||
update(high: number, low: number): number | null
|
||
batch(high: Array<number>, low: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type TdPressureNode = TDPressure
|
||
export declare class TDPressure {
|
||
constructor(period: number)
|
||
update(open: number, high: number, low: number, close: number, volume: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>, volume: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type TdComboNode = TDCombo
|
||
export declare class TDCombo {
|
||
constructor(setupLookback: number, setupTarget: number, countdownLookback: number, countdownTarget: number)
|
||
update(high: number, low: number, close: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type TdDWaveNode = TDDWave
|
||
export declare class TDDWave {
|
||
constructor(strength: number)
|
||
update(high: number, low: number, close: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type TdMovingAverageNode = TDMovingAverage
|
||
export declare class TDMovingAverage {
|
||
constructor(periodSt1: number, periodSt2: number)
|
||
update(high: number, low: number): TdMovingAverageValue | null
|
||
batch(high: Array<number>, low: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type TdCountdownNode = TDCountdown
|
||
export declare class TDCountdown {
|
||
constructor(setupLookback: number, setupTarget: number, countdownLookback: number, countdownTarget: number)
|
||
update(high: number, low: number, close: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type TdLinesNode = TDLines
|
||
export declare class TDLines {
|
||
constructor(lookback: number, target: number)
|
||
update(high: number, low: number, close: number): TdLinesValue | null
|
||
/** Batch returns a flat array `[resistance0, support0, resistance1, ...]`. */
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type TdRangeProjectionNode = TDRangeProjection
|
||
export declare class TDRangeProjection {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): TdRangeProjectionValue | null
|
||
/** Batch returns a flat array `[high0, low0, high1, low1, ...]`. */
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type TdDifferentialNode = TDDifferential
|
||
export declare class TDDifferential {
|
||
constructor()
|
||
update(high: number, low: number, close: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type TdOpenNode = TDOpen
|
||
export declare class TDOpen {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type TdRiskLevelNode = TDRiskLevel
|
||
export declare class TDRiskLevel {
|
||
constructor(lookback: number, target: number)
|
||
update(high: number, low: number, close: number): TdRiskLevelValue | null
|
||
/** Batch returns a flat array `[buyRisk0, sellRisk0, buyRisk1, ...]`. */
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type InverseFisherTransformNode = InverseFisherTransform
|
||
export declare class InverseFisherTransform {
|
||
constructor(scale: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type DecyclerOscillatorNode = DecyclerOscillator
|
||
export declare class DecyclerOscillator {
|
||
constructor(fast: number, slow: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type RoofingFilterNode = RoofingFilter
|
||
export declare class RoofingFilter {
|
||
constructor(lpPeriod: number, hpPeriod: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type EmpiricalModeDecompositionNode = EmpiricalModeDecomposition
|
||
export declare class EmpiricalModeDecomposition {
|
||
constructor(period: number, fraction: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type HtDcPhaseNode = HT_DCPHASE
|
||
export declare class HT_DCPHASE {
|
||
constructor()
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type HtTrendModeNode = HT_TRENDMODE
|
||
export declare class HT_TRENDMODE {
|
||
constructor()
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type HilbertDominantCycleNode = HilbertDominantCycle
|
||
export declare class HilbertDominantCycle {
|
||
constructor()
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type AdaptiveCycleNode = AdaptiveCycle
|
||
export declare class AdaptiveCycle {
|
||
constructor()
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type SineWaveNode = SineWave
|
||
export declare class SineWave {
|
||
constructor()
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
lead(): number
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type MamaNode = MAMA
|
||
export declare class MAMA {
|
||
constructor(fastLimit: number, slowLimit: number)
|
||
update(value: number): MamaValue | null
|
||
/** Returns a flat array of length `2 * n`: `[mama0, fama0, mama1, fama1, ...]`. */
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type FamaNode = FAMA
|
||
export declare class FAMA {
|
||
constructor(fastLimit: number, slowLimit: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type IchimokuNode = Ichimoku
|
||
export declare class Ichimoku {
|
||
constructor(tenkanPeriod: number, kijunPeriod: number, senkouBPeriod: number, displacement: number)
|
||
update(high: number, low: number, close: number): IchimokuValue | null
|
||
/**
|
||
* Returns `[tenkan0, kijun0, senkouA0, senkouB0, chikou0, tenkan1, ...]`,
|
||
* length `5 * n`. Cells without a defined value are `NaN`.
|
||
*/
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type HeikinAshiNode = HeikinAshi
|
||
export declare class HeikinAshi {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): HeikinAshiValue | null
|
||
/** Returns `[open0, high0, low0, close0, open1, ...]`, length `4 * n`. */
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type HeikinAshiOscillatorNode = HeikinAshiOscillator
|
||
export declare class HeikinAshiOscillator {
|
||
constructor(period: number)
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type ThreeLineBreakNode = ThreeLineBreak
|
||
export declare class ThreeLineBreak {
|
||
constructor(lines: number)
|
||
update(high: number, low: number, close: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type SmoothedHeikinAshiNode = SmoothedHeikinAshi
|
||
export declare class SmoothedHeikinAshi {
|
||
constructor(period: number)
|
||
update(open: number, high: number, low: number, close: number): SmoothedHeikinAshiValue | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type EquivolumeNode = Equivolume
|
||
export declare class Equivolume {
|
||
constructor(period: number)
|
||
update(high: number, low: number, volume: number): EquivolumeValue | null
|
||
batch(high: Array<number>, low: Array<number>, volume: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type CandleVolumeNode = CandleVolume
|
||
export declare class CandleVolume {
|
||
constructor(period: number)
|
||
update(open: number, close: number, volume: number): CandleVolumeValue | null
|
||
batch(open: Array<number>, close: Array<number>, volume: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type FryPanBottomNode = FryPanBottom
|
||
export declare class FryPanBottom {
|
||
constructor(period: number)
|
||
update(high: number, low: number, close: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type DumplingTopNode = DumplingTop
|
||
export declare class DumplingTop {
|
||
constructor(period: number)
|
||
update(high: number, low: number, close: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type NewPriceLinesNode = NewPriceLines
|
||
export declare class NewPriceLines {
|
||
constructor(count: number)
|
||
update(high: number, low: number, close: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type ValueAreaNode = ValueArea
|
||
export declare class ValueArea {
|
||
constructor(period: number, binCount: number, valueAreaPct: number)
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
update(high: number, low: number, volume: number): ValueAreaValue | null
|
||
batch(high: Array<number>, low: Array<number>, volume: Array<number>): Array<number>
|
||
}
|
||
export type NakedPocNode = NakedPoc
|
||
export declare class NakedPoc {
|
||
constructor(sessionLen: number, binCount: number)
|
||
update(high: number, low: number, close: number, volume: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>, volume: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type SinglePrintsNode = SinglePrints
|
||
export declare class SinglePrints {
|
||
constructor(period: number, binCount: number)
|
||
update(high: number, low: number): number | null
|
||
batch(high: Array<number>, low: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type ProfileShapeNode = ProfileShape
|
||
export declare class ProfileShape {
|
||
constructor(period: number, binCount: number)
|
||
update(high: number, low: number, volume: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, volume: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type HighLowVolumeNodesNode = HighLowVolumeNodes
|
||
export declare class HighLowVolumeNodes {
|
||
constructor(period: number, binCount: number)
|
||
update(high: number, low: number, volume: number): HighLowVolumeNodesValue | null
|
||
batch(high: Array<number>, low: Array<number>, volume: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type CompositeProfileNode = CompositeProfile
|
||
export declare class CompositeProfile {
|
||
constructor(period: number, binCount: number, valueAreaPct: number)
|
||
update(high: number, low: number, volume: number): CompositeProfileValue | null
|
||
batch(high: Array<number>, low: Array<number>, volume: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type VolumeProfileNode = VolumeProfile
|
||
export declare class VolumeProfile {
|
||
constructor(period: number, binCount: number)
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
update(high: number, low: number, volume: number): VolumeProfileValue | null
|
||
batch(high: Array<number>, low: Array<number>, volume: Array<number>): Array<number>
|
||
}
|
||
export type TpoProfileNode = TpoProfile
|
||
export declare class TpoProfile {
|
||
constructor(period: number, binCount: number)
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
update(high: number, low: number): TpoProfileValue | null
|
||
batch(high: Array<number>, low: Array<number>): Array<number>
|
||
}
|
||
export type InitialBalanceNode = InitialBalance
|
||
export declare class InitialBalance {
|
||
constructor(period: number)
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
isLocked(): boolean
|
||
warmupPeriod(): number
|
||
update(high: number, low: number): InitialBalanceValue | null
|
||
batch(high: Array<number>, low: Array<number>): Array<number>
|
||
}
|
||
export type OpeningRangeNode = OpeningRange
|
||
export declare class OpeningRange {
|
||
constructor(period: number)
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
isLocked(): boolean
|
||
warmupPeriod(): number
|
||
update(high: number, low: number, close: number): OpeningRangeValue | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
}
|
||
export type DojiNode = Doji
|
||
export declare class Doji {
|
||
constructor(signed?: boolean | undefined | null)
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
isSigned(): boolean
|
||
}
|
||
export type HammerNode = Hammer
|
||
export declare class Hammer {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type InvertedHammerNode = InvertedHammer
|
||
export declare class InvertedHammer {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type HangingManNode = HangingMan
|
||
export declare class HangingMan {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type ShootingStarNode = ShootingStar
|
||
export declare class ShootingStar {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type EngulfingNode = Engulfing
|
||
export declare class Engulfing {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type HaramiNode = Harami
|
||
export declare class Harami {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type MorningEveningStarNode = MorningEveningStar
|
||
export declare class MorningEveningStar {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type ThreeSoldiersOrCrowsNode = ThreeSoldiersOrCrows
|
||
export declare class ThreeSoldiersOrCrows {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type PiercingDarkCloudNode = PiercingDarkCloud
|
||
export declare class PiercingDarkCloud {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type MarubozuNode = Marubozu
|
||
export declare class Marubozu {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type TweezerNode = Tweezer
|
||
export declare class Tweezer {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type SpinningTopNode = SpinningTop
|
||
export declare class SpinningTop {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type ThreeInsideNode = ThreeInside
|
||
export declare class ThreeInside {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type ThreeOutsideNode = ThreeOutside
|
||
export declare class ThreeOutside {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type TwoCrowsNode = TwoCrows
|
||
export declare class TwoCrows {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type UpsideGapTwoCrowsNode = UpsideGapTwoCrows
|
||
export declare class UpsideGapTwoCrows {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type IdenticalThreeCrowsNode = IdenticalThreeCrows
|
||
export declare class IdenticalThreeCrows {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type ThreeLineStrikeNode = ThreeLineStrike
|
||
export declare class ThreeLineStrike {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type ThreeStarsInSouthNode = ThreeStarsInSouth
|
||
export declare class ThreeStarsInSouth {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type AbandonedBabyNode = AbandonedBaby
|
||
export declare class AbandonedBaby {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type AdvanceBlockNode = AdvanceBlock
|
||
export declare class AdvanceBlock {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type BeltHoldNode = BeltHold
|
||
export declare class BeltHold {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type BreakawayNode = Breakaway
|
||
export declare class Breakaway {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type CounterattackNode = Counterattack
|
||
export declare class Counterattack {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type DojiStarNode = DojiStar
|
||
export declare class DojiStar {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type DragonflyDojiNode = DragonflyDoji
|
||
export declare class DragonflyDoji {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type GravestoneDojiNode = GravestoneDoji
|
||
export declare class GravestoneDoji {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type LongLeggedDojiNode = LongLeggedDoji
|
||
export declare class LongLeggedDoji {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type RickshawManNode = RickshawMan
|
||
export declare class RickshawMan {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type EveningDojiStarNode = EveningDojiStar
|
||
export declare class EveningDojiStar {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type MorningDojiStarNode = MorningDojiStar
|
||
export declare class MorningDojiStar {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type GapSideBySideWhiteNode = GapSideBySideWhite
|
||
export declare class GapSideBySideWhite {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type HighWaveNode = HighWave
|
||
export declare class HighWave {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type HikkakeNode = Hikkake
|
||
export declare class Hikkake {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type HikkakeModifiedNode = HikkakeModified
|
||
export declare class HikkakeModified {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type HomingPigeonNode = HomingPigeon
|
||
export declare class HomingPigeon {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type OnNeckNode = OnNeck
|
||
export declare class OnNeck {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type InNeckNode = InNeck
|
||
export declare class InNeck {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type ThrustingNode = Thrusting
|
||
export declare class Thrusting {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type SeparatingLinesNode = SeparatingLines
|
||
export declare class SeparatingLines {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type KickingNode = Kicking
|
||
export declare class Kicking {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type KickingByLengthNode = KickingByLength
|
||
export declare class KickingByLength {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type LadderBottomNode = LadderBottom
|
||
export declare class LadderBottom {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type MatHoldNode = MatHold
|
||
export declare class MatHold {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type MatchingLowNode = MatchingLow
|
||
export declare class MatchingLow {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type LongLineNode = LongLine
|
||
export declare class LongLine {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type ShortLineNode = ShortLine
|
||
export declare class ShortLine {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type RisingThreeMethodsNode = RisingThreeMethods
|
||
export declare class RisingThreeMethods {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type FallingThreeMethodsNode = FallingThreeMethods
|
||
export declare class FallingThreeMethods {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type UpsideGapThreeMethodsNode = UpsideGapThreeMethods
|
||
export declare class UpsideGapThreeMethods {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type DownsideGapThreeMethodsNode = DownsideGapThreeMethods
|
||
export declare class DownsideGapThreeMethods {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type StalledPatternNode = StalledPattern
|
||
export declare class StalledPattern {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type StickSandwichNode = StickSandwich
|
||
export declare class StickSandwich {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type TakuriNode = Takuri
|
||
export declare class Takuri {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type ClosingMarubozuNode = ClosingMarubozu
|
||
export declare class ClosingMarubozu {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type OpeningMarubozuNode = OpeningMarubozu
|
||
export declare class OpeningMarubozu {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type TasukiGapNode = TasukiGap
|
||
export declare class TasukiGap {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type UniqueThreeRiverNode = UniqueThreeRiver
|
||
export declare class UniqueThreeRiver {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type ConcealingBabySwallowNode = ConcealingBabySwallow
|
||
export declare class ConcealingBabySwallow {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type DoubleTopBottomNode = DoubleTopBottom
|
||
export declare class DoubleTopBottom {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type TripleTopBottomNode = TripleTopBottom
|
||
export declare class TripleTopBottom {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type HeadAndShouldersNode = HeadAndShoulders
|
||
export declare class HeadAndShoulders {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type TriangleNode = Triangle
|
||
export declare class Triangle {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type WedgeNode = Wedge
|
||
export declare class Wedge {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type FlagPennantNode = FlagPennant
|
||
export declare class FlagPennant {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type RectangleRangeNode = RectangleRange
|
||
export declare class RectangleRange {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type CupAndHandleNode = CupAndHandle
|
||
export declare class CupAndHandle {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type AbcdNode = Abcd
|
||
export declare class Abcd {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type GartleyNode = Gartley
|
||
export declare class Gartley {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type ButterflyNode = Butterfly
|
||
export declare class Butterfly {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type BatNode = Bat
|
||
export declare class Bat {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type CrabNode = Crab
|
||
export declare class Crab {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type SharkNode = Shark
|
||
export declare class Shark {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type CypherNode = Cypher
|
||
export declare class Cypher {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type ThreeDrivesNode = ThreeDrives
|
||
export declare class ThreeDrives {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type TdCamouflageNode = TDCamouflage
|
||
export declare class TDCamouflage {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type TdClopNode = TDClop
|
||
export declare class TDClop {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type TdClopwinNode = TDClopwin
|
||
export declare class TDClopwin {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type TdPropulsionNode = TDPropulsion
|
||
export declare class TDPropulsion {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type TdTrapNode = TDTrap
|
||
export declare class TDTrap {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type TristarNode = Tristar
|
||
export declare class Tristar {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type HaramiCrossNode = HaramiCross
|
||
export declare class HaramiCross {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type TowerTopBottomNode = TowerTopBottom
|
||
export declare class TowerTopBottom {
|
||
constructor()
|
||
update(open: number, high: number, low: number, close: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type OrderBookImbalanceTop1Node = OrderBookImbalanceTop1
|
||
export declare class OrderBookImbalanceTop1 {
|
||
constructor()
|
||
update(bidPx: Array<number>, bidSz: Array<number>, askPx: Array<number>, askSz: Array<number>): number | null
|
||
batch(snapshots: Array<ObSnapshot>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type OrderBookImbalanceFullNode = OrderBookImbalanceFull
|
||
export declare class OrderBookImbalanceFull {
|
||
constructor()
|
||
update(bidPx: Array<number>, bidSz: Array<number>, askPx: Array<number>, askSz: Array<number>): number | null
|
||
batch(snapshots: Array<ObSnapshot>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type MicropriceNode = Microprice
|
||
export declare class Microprice {
|
||
constructor()
|
||
update(bidPx: Array<number>, bidSz: Array<number>, askPx: Array<number>, askSz: Array<number>): number | null
|
||
batch(snapshots: Array<ObSnapshot>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type QuotedSpreadNode = QuotedSpread
|
||
export declare class QuotedSpread {
|
||
constructor()
|
||
update(bidPx: Array<number>, bidSz: Array<number>, askPx: Array<number>, askSz: Array<number>): number | null
|
||
batch(snapshots: Array<ObSnapshot>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type DepthSlopeNode = DepthSlope
|
||
export declare class DepthSlope {
|
||
constructor()
|
||
update(bidPx: Array<number>, bidSz: Array<number>, askPx: Array<number>, askSz: Array<number>): number | null
|
||
batch(snapshots: Array<ObSnapshot>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type OrderBookImbalanceTopNNode = OrderBookImbalanceTopN
|
||
export declare class OrderBookImbalanceTopN {
|
||
constructor(levels: number)
|
||
update(bidPx: Array<number>, bidSz: Array<number>, askPx: Array<number>, askSz: Array<number>): number | null
|
||
batch(snapshots: Array<ObSnapshot>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type SignedVolumeNode = SignedVolume
|
||
export declare class SignedVolume {
|
||
constructor()
|
||
update(price: number, size: number, isBuy: boolean): number | null
|
||
batch(price: Array<number>, size: Array<number>, isBuy: Array<boolean>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type CumulativeVolumeDeltaNode = CumulativeVolumeDelta
|
||
export declare class CumulativeVolumeDelta {
|
||
constructor()
|
||
update(price: number, size: number, isBuy: boolean): number | null
|
||
batch(price: Array<number>, size: Array<number>, isBuy: Array<boolean>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type TradeImbalanceNode = TradeImbalance
|
||
export declare class TradeImbalance {
|
||
constructor(window: number)
|
||
update(price: number, size: number, isBuy: boolean): number | null
|
||
batch(price: Array<number>, size: Array<number>, isBuy: Array<boolean>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type TradeSignAutocorrelationNode = TradeSignAutocorrelation
|
||
export declare class TradeSignAutocorrelation {
|
||
constructor(period: number)
|
||
update(price: number, size: number, isBuy: boolean): number | null
|
||
batch(price: Array<number>, size: Array<number>, isBuy: Array<boolean>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type PinNode = Pin
|
||
export declare class Pin {
|
||
constructor(window: number)
|
||
update(price: number, size: number, isBuy: boolean): number | null
|
||
batch(price: Array<number>, size: Array<number>, isBuy: Array<boolean>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type OrderFlowImbalanceNode = OrderFlowImbalance
|
||
export declare class OrderFlowImbalance {
|
||
constructor(period: number)
|
||
update(bidPx: Array<number>, bidSz: Array<number>, askPx: Array<number>, askSz: Array<number>): number | null
|
||
batch(snapshots: Array<ObSnapshot>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type VpinNode = Vpin
|
||
export declare class Vpin {
|
||
constructor(bucketVolume: number, numBuckets: number)
|
||
update(price: number, size: number, isBuy: boolean): number | null
|
||
batch(price: Array<number>, size: Array<number>, isBuy: Array<boolean>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type AmihudIlliquidityNode = AmihudIlliquidity
|
||
export declare class AmihudIlliquidity {
|
||
constructor(period: number)
|
||
update(price: number, size: number, isBuy: boolean): number | null
|
||
batch(price: Array<number>, size: Array<number>, isBuy: Array<boolean>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type RollMeasureNode = RollMeasure
|
||
export declare class RollMeasure {
|
||
constructor(period: number)
|
||
update(price: number, size: number, isBuy: boolean): number | null
|
||
batch(price: Array<number>, size: Array<number>, isBuy: Array<boolean>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type EffectiveSpreadNode = EffectiveSpread
|
||
export declare class EffectiveSpread {
|
||
constructor()
|
||
update(price: number, size: number, isBuy: boolean, mid: number): number | null
|
||
batch(price: Array<number>, size: Array<number>, isBuy: Array<boolean>, mid: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type RealizedSpreadNode = RealizedSpread
|
||
export declare class RealizedSpread {
|
||
constructor(horizon: number)
|
||
update(price: number, size: number, isBuy: boolean, mid: number): number | null
|
||
batch(price: Array<number>, size: Array<number>, isBuy: Array<boolean>, mid: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type KylesLambdaNode = KylesLambda
|
||
export declare class KylesLambda {
|
||
constructor(window: number)
|
||
update(price: number, size: number, isBuy: boolean, mid: number): number | null
|
||
batch(price: Array<number>, size: Array<number>, isBuy: Array<boolean>, mid: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type FootprintNode = Footprint
|
||
export declare class Footprint {
|
||
constructor(tickSize: number)
|
||
update(price: number, size: number, isBuy: boolean): Array<FootprintLevelValue>
|
||
batch(price: Array<number>, size: Array<number>, isBuy: Array<boolean>): Array<Array<FootprintLevelValue>>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type FundingRateNode = FundingRate
|
||
export declare class FundingRate {
|
||
constructor()
|
||
update(fundingRate: number): number | null
|
||
batch(fundingRate: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type FundingRateMeanNode = FundingRateMean
|
||
export declare class FundingRateMean {
|
||
constructor(window: number)
|
||
update(fundingRate: number): number | null
|
||
batch(fundingRate: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type FundingRateZScoreNode = FundingRateZScore
|
||
export declare class FundingRateZScore {
|
||
constructor(window: number)
|
||
update(fundingRate: number): number | null
|
||
batch(fundingRate: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type FundingBasisNode = FundingBasis
|
||
export declare class FundingBasis {
|
||
constructor()
|
||
update(markPrice: number, indexPrice: number): number | null
|
||
batch(markPrice: Array<number>, indexPrice: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type OpenInterestDeltaNode = OpenInterestDelta
|
||
export declare class OpenInterestDelta {
|
||
constructor()
|
||
update(openInterest: number): number | null
|
||
batch(openInterest: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type OIPriceDivergenceNode = OIPriceDivergence
|
||
export declare class OIPriceDivergence {
|
||
constructor(window: number)
|
||
update(openInterest: number, markPrice: number): number | null
|
||
batch(openInterest: Array<number>, markPrice: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type OIWeightedNode = OIWeighted
|
||
export declare class OIWeighted {
|
||
constructor()
|
||
update(markPrice: number, openInterest: number): number | null
|
||
batch(markPrice: Array<number>, openInterest: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type LongShortRatioNode = LongShortRatio
|
||
export declare class LongShortRatio {
|
||
constructor()
|
||
update(longSize: number, shortSize: number): number | null
|
||
batch(longSize: Array<number>, shortSize: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type TakerBuySellRatioNode = TakerBuySellRatio
|
||
export declare class TakerBuySellRatio {
|
||
constructor()
|
||
update(takerBuyVolume: number, takerSellVolume: number): number | null
|
||
batch(takerBuyVolume: Array<number>, takerSellVolume: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type LiquidationFeaturesNode = LiquidationFeatures
|
||
export declare class LiquidationFeatures {
|
||
constructor()
|
||
update(longLiquidation: number, shortLiquidation: number): LiquidationFeaturesValue | null
|
||
batch(longLiquidation: Array<number>, shortLiquidation: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type TermStructureBasisNode = TermStructureBasis
|
||
export declare class TermStructureBasis {
|
||
constructor()
|
||
update(futuresPrice: number, indexPrice: number): number | null
|
||
batch(futuresPrice: Array<number>, indexPrice: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type CalendarSpreadNode = CalendarSpread
|
||
export declare class CalendarSpread {
|
||
constructor()
|
||
update(futuresPrice: number, markPrice: number): number | null
|
||
batch(futuresPrice: Array<number>, markPrice: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type EstimatedLeverageRatioNode = EstimatedLeverageRatio
|
||
export declare class EstimatedLeverageRatio {
|
||
constructor()
|
||
update(openInterest: number, longSize: number, shortSize: number): number | null
|
||
batch(openInterest: Array<number>, longSize: Array<number>, shortSize: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type OiToVolumeRatioNode = OiToVolumeRatio
|
||
export declare class OiToVolumeRatio {
|
||
constructor()
|
||
update(openInterest: number, takerBuyVolume: number, takerSellVolume: number): number | null
|
||
batch(openInterest: Array<number>, takerBuyVolume: Array<number>, takerSellVolume: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type PerpetualPremiumIndexNode = PerpetualPremiumIndex
|
||
export declare class PerpetualPremiumIndex {
|
||
constructor()
|
||
update(markPrice: number, indexPrice: number): number | null
|
||
batch(markPrice: Array<number>, indexPrice: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type FundingImpliedAprNode = FundingImpliedApr
|
||
export declare class FundingImpliedApr {
|
||
constructor(intervalsPerYear: number)
|
||
update(fundingRate: number): number | null
|
||
batch(fundingRate: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type OpenInterestMomentumNode = OpenInterestMomentum
|
||
export declare class OpenInterestMomentum {
|
||
constructor(period: number)
|
||
update(openInterest: number): number | null
|
||
batch(openInterest: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type AdvanceDeclineNode = AdvanceDecline
|
||
export declare class AdvanceDecline {
|
||
constructor()
|
||
update(change: Array<number>, volume: Array<number>, newHigh: Array<boolean>, newLow: Array<boolean>): number | null
|
||
batch(change: Array<Array<number>>, volume: Array<Array<number>>, newHigh: Array<Array<boolean>>, newLow: Array<Array<boolean>>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type AdvanceDeclineRatioNode = AdvanceDeclineRatio
|
||
export declare class AdvanceDeclineRatio {
|
||
constructor()
|
||
update(change: Array<number>, volume: Array<number>, newHigh: Array<boolean>, newLow: Array<boolean>): number | null
|
||
batch(change: Array<Array<number>>, volume: Array<Array<number>>, newHigh: Array<Array<boolean>>, newLow: Array<Array<boolean>>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type AdVolumeLineNode = AdVolumeLine
|
||
export declare class AdVolumeLine {
|
||
constructor()
|
||
update(change: Array<number>, volume: Array<number>, newHigh: Array<boolean>, newLow: Array<boolean>): number | null
|
||
batch(change: Array<Array<number>>, volume: Array<Array<number>>, newHigh: Array<Array<boolean>>, newLow: Array<Array<boolean>>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type McClellanOscillatorNode = McClellanOscillator
|
||
export declare class McClellanOscillator {
|
||
constructor()
|
||
update(change: Array<number>, volume: Array<number>, newHigh: Array<boolean>, newLow: Array<boolean>): number | null
|
||
batch(change: Array<Array<number>>, volume: Array<Array<number>>, newHigh: Array<Array<boolean>>, newLow: Array<Array<boolean>>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type McClellanSummationIndexNode = McClellanSummationIndex
|
||
export declare class McClellanSummationIndex {
|
||
constructor()
|
||
update(change: Array<number>, volume: Array<number>, newHigh: Array<boolean>, newLow: Array<boolean>): number | null
|
||
batch(change: Array<Array<number>>, volume: Array<Array<number>>, newHigh: Array<Array<boolean>>, newLow: Array<Array<boolean>>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type TrinNode = Trin
|
||
export declare class Trin {
|
||
constructor()
|
||
update(change: Array<number>, volume: Array<number>, newHigh: Array<boolean>, newLow: Array<boolean>): number | null
|
||
batch(change: Array<Array<number>>, volume: Array<Array<number>>, newHigh: Array<Array<boolean>>, newLow: Array<Array<boolean>>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type BreadthThrustNode = BreadthThrust
|
||
export declare class BreadthThrust {
|
||
constructor(period: number)
|
||
update(change: Array<number>, volume: Array<number>, newHigh: Array<boolean>, newLow: Array<boolean>): number | null
|
||
batch(change: Array<Array<number>>, volume: Array<Array<number>>, newHigh: Array<Array<boolean>>, newLow: Array<Array<boolean>>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type NewHighsNewLowsNode = NewHighsNewLows
|
||
export declare class NewHighsNewLows {
|
||
constructor()
|
||
update(change: Array<number>, volume: Array<number>, newHigh: Array<boolean>, newLow: Array<boolean>): number | null
|
||
batch(change: Array<Array<number>>, volume: Array<Array<number>>, newHigh: Array<Array<boolean>>, newLow: Array<Array<boolean>>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type HighLowIndexNode = HighLowIndex
|
||
export declare class HighLowIndex {
|
||
constructor(period: number)
|
||
update(change: Array<number>, volume: Array<number>, newHigh: Array<boolean>, newLow: Array<boolean>): number | null
|
||
batch(change: Array<Array<number>>, volume: Array<Array<number>>, newHigh: Array<Array<boolean>>, newLow: Array<Array<boolean>>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type PercentAboveMaNode = PercentAboveMa
|
||
export declare class PercentAboveMa {
|
||
constructor()
|
||
update(change: Array<number>, volume: Array<number>, newHigh: Array<boolean>, newLow: Array<boolean>, aboveMa: Array<boolean>): number | null
|
||
batch(change: Array<Array<number>>, volume: Array<Array<number>>, newHigh: Array<Array<boolean>>, newLow: Array<Array<boolean>>, aboveMa: Array<Array<boolean>>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type UpDownVolumeRatioNode = UpDownVolumeRatio
|
||
export declare class UpDownVolumeRatio {
|
||
constructor()
|
||
update(change: Array<number>, volume: Array<number>, newHigh: Array<boolean>, newLow: Array<boolean>): number | null
|
||
batch(change: Array<Array<number>>, volume: Array<Array<number>>, newHigh: Array<Array<boolean>>, newLow: Array<Array<boolean>>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type BullishPercentIndexNode = BullishPercentIndex
|
||
export declare class BullishPercentIndex {
|
||
constructor()
|
||
update(change: Array<number>, volume: Array<number>, newHigh: Array<boolean>, newLow: Array<boolean>, onBuySignal: Array<boolean>): number | null
|
||
batch(change: Array<Array<number>>, volume: Array<Array<number>>, newHigh: Array<Array<boolean>>, newLow: Array<Array<boolean>>, onBuySignal: Array<Array<boolean>>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type CumulativeVolumeIndexNode = CumulativeVolumeIndex
|
||
export declare class CumulativeVolumeIndex {
|
||
constructor()
|
||
update(change: Array<number>, volume: Array<number>, newHigh: Array<boolean>, newLow: Array<boolean>): number | null
|
||
batch(change: Array<Array<number>>, volume: Array<Array<number>>, newHigh: Array<Array<boolean>>, newLow: Array<Array<boolean>>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type AbsoluteBreadthIndexNode = AbsoluteBreadthIndex
|
||
export declare class AbsoluteBreadthIndex {
|
||
constructor()
|
||
update(change: Array<number>, volume: Array<number>, newHigh: Array<boolean>, newLow: Array<boolean>): number | null
|
||
batch(change: Array<Array<number>>, volume: Array<Array<number>>, newHigh: Array<Array<boolean>>, newLow: Array<Array<boolean>>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type TickIndexNode = TickIndex
|
||
export declare class TickIndex {
|
||
constructor()
|
||
update(change: Array<number>, volume: Array<number>, newHigh: Array<boolean>, newLow: Array<boolean>): number | null
|
||
batch(change: Array<Array<number>>, volume: Array<Array<number>>, newHigh: Array<Array<boolean>>, newLow: Array<Array<boolean>>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type SharpeRatioNode = SharpeRatio
|
||
export declare class SharpeRatio {
|
||
constructor(period: number, riskFree: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type SortinoRatioNode = SortinoRatio
|
||
export declare class SortinoRatio {
|
||
constructor(period: number, mar: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type CalmarRatioNode = CalmarRatio
|
||
export declare class CalmarRatio {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type OmegaRatioNode = OmegaRatio
|
||
export declare class OmegaRatio {
|
||
constructor(period: number, threshold: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type MaxDrawdownNode = MaxDrawdown
|
||
export declare class MaxDrawdown {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type AverageDrawdownNode = AverageDrawdown
|
||
export declare class AverageDrawdown {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type DrawdownDurationNode = DrawdownDuration
|
||
export declare class DrawdownDuration {
|
||
constructor()
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type PainIndexNode = PainIndex
|
||
export declare class PainIndex {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type ValueAtRiskNode = ValueAtRisk
|
||
export declare class ValueAtRisk {
|
||
constructor(period: number, confidence: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type ConditionalValueAtRiskNode = ConditionalValueAtRisk
|
||
export declare class ConditionalValueAtRisk {
|
||
constructor(period: number, confidence: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type ProfitFactorNode = ProfitFactor
|
||
export declare class ProfitFactor {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type GainLossRatioNode = GainLossRatio
|
||
export declare class GainLossRatio {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type RecoveryFactorNode = RecoveryFactor
|
||
export declare class RecoveryFactor {
|
||
constructor()
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type KellyCriterionNode = KellyCriterion
|
||
export declare class KellyCriterion {
|
||
constructor(period: number)
|
||
update(value: number): number | null
|
||
batch(prices: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type TreynorRatioNode = TreynorRatio
|
||
export declare class TreynorRatio {
|
||
constructor(period: number, riskFree: number)
|
||
update(asset: number, benchmark: number): number | null
|
||
batch(asset: Array<number>, benchmark: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type InformationRatioNode = InformationRatio
|
||
export declare class InformationRatio {
|
||
constructor(period: number)
|
||
update(asset: number, benchmark: number): number | null
|
||
batch(asset: Array<number>, benchmark: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type RenkoBarsNode = RenkoBars
|
||
export declare class RenkoBars {
|
||
constructor(boxSize: number)
|
||
update(close: number): Array<RenkoBrickValue>
|
||
batch(close: Array<number>): Array<RenkoBrickValue>
|
||
boxSize(): number
|
||
reset(): void
|
||
name(): string
|
||
}
|
||
export type KagiBarsNode = KagiBars
|
||
export declare class KagiBars {
|
||
constructor(reversal: number)
|
||
update(close: number): Array<KagiSegmentValue>
|
||
batch(close: Array<number>): Array<KagiSegmentValue>
|
||
reversal(): number
|
||
reset(): void
|
||
name(): string
|
||
}
|
||
export type PointAndFigureBarsNode = PointAndFigureBars
|
||
export declare class PointAndFigureBars {
|
||
constructor(boxSize: number, reversal: number)
|
||
update(close: number): Array<PnfColumnValue>
|
||
batch(close: Array<number>): Array<PnfColumnValue>
|
||
boxSize(): number
|
||
reversal(): number
|
||
reset(): void
|
||
name(): string
|
||
}
|
||
export type RangeBarsNode = RangeBars
|
||
export declare class RangeBars {
|
||
constructor(range: number)
|
||
update(close: number): Array<RangeBarValue>
|
||
batch(close: Array<number>): Array<RangeBarValue>
|
||
range(): number
|
||
reset(): void
|
||
name(): string
|
||
}
|
||
export type TickBarsNode = TickBars
|
||
export declare class TickBars {
|
||
constructor(ticks: number)
|
||
update(open: number, high: number, low: number, close: number, volume: number): Array<TickBarValue>
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>, volume: Array<number>): Array<TickBarValue>
|
||
ticks(): number
|
||
reset(): void
|
||
name(): string
|
||
}
|
||
export type VolumeBarsNode = VolumeBars
|
||
export declare class VolumeBars {
|
||
constructor(volumePerBar: number)
|
||
update(open: number, high: number, low: number, close: number, volume: number): Array<VolumeBarValue>
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>, volume: Array<number>): Array<VolumeBarValue>
|
||
volumePerBar(): number
|
||
reset(): void
|
||
name(): string
|
||
}
|
||
export type DollarBarsNode = DollarBars
|
||
export declare class DollarBars {
|
||
constructor(dollarPerBar: number)
|
||
update(open: number, high: number, low: number, close: number, volume: number): Array<DollarBarValue>
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>, volume: Array<number>): Array<DollarBarValue>
|
||
dollarPerBar(): number
|
||
reset(): void
|
||
name(): string
|
||
}
|
||
export type ImbalanceBarsNode = ImbalanceBars
|
||
export declare class ImbalanceBars {
|
||
constructor(threshold: number)
|
||
update(open: number, high: number, low: number, close: number): Array<ImbalanceBarValue>
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<ImbalanceBarValue>
|
||
threshold(): number
|
||
reset(): void
|
||
name(): string
|
||
}
|
||
export type RunBarsNode = RunBars
|
||
export declare class RunBars {
|
||
constructor(runLength: number)
|
||
update(open: number, high: number, low: number, close: number): Array<RunBarValue>
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<RunBarValue>
|
||
runLength(): number
|
||
reset(): void
|
||
name(): string
|
||
}
|
||
export type ThreeLineBreakBarsNode = ThreeLineBreakBars
|
||
export declare class ThreeLineBreakBars {
|
||
constructor(lines: number)
|
||
update(close: number): Array<LineBreakBarValue>
|
||
batch(close: Array<number>): Array<LineBreakBarValue>
|
||
lines(): number
|
||
reset(): void
|
||
name(): string
|
||
}
|
||
export type AlphaNode = Alpha
|
||
export declare class Alpha {
|
||
constructor(period: number, riskFree: number)
|
||
update(asset: number, benchmark: number): number | null
|
||
batch(asset: Array<number>, benchmark: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type SessionVwapNode = SessionVwap
|
||
export declare class SessionVwap {
|
||
constructor(utcOffsetMinutes: number)
|
||
update(open: number, high: number, low: number, close: number, volume: number, timestamp: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>, volume: Array<number>, timestamp: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
utcOffsetMinutes(): number
|
||
}
|
||
export type OvernightGapNode = OvernightGap
|
||
export declare class OvernightGap {
|
||
constructor(utcOffsetMinutes: number)
|
||
update(open: number, high: number, low: number, close: number, volume: number, timestamp: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>, volume: Array<number>, timestamp: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
utcOffsetMinutes(): number
|
||
}
|
||
export type SeasonalZScoreNode = SeasonalZScore
|
||
export declare class SeasonalZScore {
|
||
constructor(utcOffsetMinutes: number)
|
||
update(open: number, high: number, low: number, close: number, volume: number, timestamp: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>, volume: Array<number>, timestamp: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
utcOffsetMinutes(): number
|
||
}
|
||
export type TimeOfDayReturnProfileNode = TimeOfDayReturnProfile
|
||
export declare class TimeOfDayReturnProfile {
|
||
constructor(buckets: number, utcOffsetMinutes: number)
|
||
update(open: number, high: number, low: number, close: number, volume: number, timestamp: number): Array<number> | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>, volume: Array<number>, timestamp: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
buckets(): number
|
||
utcOffsetMinutes(): number
|
||
}
|
||
export type IntradayVolatilityProfileNode = IntradayVolatilityProfile
|
||
export declare class IntradayVolatilityProfile {
|
||
constructor(buckets: number, utcOffsetMinutes: number)
|
||
update(open: number, high: number, low: number, close: number, volume: number, timestamp: number): Array<number> | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>, volume: Array<number>, timestamp: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
buckets(): number
|
||
utcOffsetMinutes(): number
|
||
}
|
||
export type VolumeByTimeProfileNode = VolumeByTimeProfile
|
||
export declare class VolumeByTimeProfile {
|
||
constructor(buckets: number, utcOffsetMinutes: number)
|
||
update(open: number, high: number, low: number, close: number, volume: number, timestamp: number): Array<number> | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>, volume: Array<number>, timestamp: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
buckets(): number
|
||
utcOffsetMinutes(): number
|
||
}
|
||
export type DayOfWeekProfileNode = DayOfWeekProfile
|
||
export declare class DayOfWeekProfile {
|
||
constructor(utcOffsetMinutes: number)
|
||
update(open: number, high: number, low: number, close: number, volume: number, timestamp: number): Array<number> | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>, volume: Array<number>, timestamp: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
utcOffsetMinutes(): number
|
||
}
|
||
export type AverageDailyRangeNode = AverageDailyRange
|
||
export declare class AverageDailyRange {
|
||
constructor(period: number, utcOffsetMinutes: number)
|
||
update(open: number, high: number, low: number, close: number, volume: number, timestamp: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>, volume: Array<number>, timestamp: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type TurnOfMonthNode = TurnOfMonth
|
||
export declare class TurnOfMonth {
|
||
constructor(nFirst: number, nLast: number, utcOffsetMinutes: number)
|
||
update(open: number, high: number, low: number, close: number, volume: number, timestamp: number): number | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>, volume: Array<number>, timestamp: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type SessionHighLowNode = SessionHighLow
|
||
export declare class SessionHighLow {
|
||
constructor(utcOffsetMinutes: number)
|
||
update(open: number, high: number, low: number, close: number, volume: number, timestamp: number): SessionHighLowValue | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>, volume: Array<number>, timestamp: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type SessionRangeNode = SessionRange
|
||
export declare class SessionRange {
|
||
constructor(utcOffsetMinutes: number)
|
||
update(open: number, high: number, low: number, close: number, volume: number, timestamp: number): SessionRangeValue | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>, volume: Array<number>, timestamp: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type OvernightIntradayReturnNode = OvernightIntradayReturn
|
||
export declare class OvernightIntradayReturn {
|
||
constructor(utcOffsetMinutes: number)
|
||
update(open: number, high: number, low: number, close: number, volume: number, timestamp: number): OvernightIntradayReturnValue | null
|
||
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>, volume: Array<number>, timestamp: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type FibRetracementNode = FibRetracement
|
||
export declare class FibRetracement {
|
||
constructor()
|
||
update(high: number, low: number): FibRetracementValue | null
|
||
batch(high: Array<number>, low: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type FibExtensionNode = FibExtension
|
||
export declare class FibExtension {
|
||
constructor()
|
||
update(high: number, low: number): FibExtensionValue | null
|
||
batch(high: Array<number>, low: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type FibProjectionNode = FibProjection
|
||
export declare class FibProjection {
|
||
constructor()
|
||
update(high: number, low: number): FibProjectionValue | null
|
||
batch(high: Array<number>, low: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type AutoFibNode = AutoFib
|
||
export declare class AutoFib {
|
||
constructor()
|
||
update(high: number, low: number): AutoFibValue | null
|
||
batch(high: Array<number>, low: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type GoldenPocketNode = GoldenPocket
|
||
export declare class GoldenPocket {
|
||
constructor()
|
||
update(high: number, low: number): GoldenPocketValue | null
|
||
batch(high: Array<number>, low: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type FibConfluenceNode = FibConfluence
|
||
export declare class FibConfluence {
|
||
constructor()
|
||
update(high: number, low: number): FibConfluenceValue | null
|
||
batch(high: Array<number>, low: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type FibFanNode = FibFan
|
||
export declare class FibFan {
|
||
constructor()
|
||
update(high: number, low: number): FibFanValue | null
|
||
batch(high: Array<number>, low: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type FibArcsNode = FibArcs
|
||
export declare class FibArcs {
|
||
constructor()
|
||
update(high: number, low: number): FibArcsValue | null
|
||
batch(high: Array<number>, low: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type FibChannelNode = FibChannel
|
||
export declare class FibChannel {
|
||
constructor()
|
||
update(high: number, low: number): FibChannelValue | null
|
||
batch(high: Array<number>, low: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type FibTimeZonesNode = FibTimeZones
|
||
export declare class FibTimeZones {
|
||
constructor()
|
||
update(high: number, low: number): FibTimeZonesValue | null
|
||
batch(high: Array<number>, low: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type VolumeRsiNode = VolumeRsi
|
||
export declare class VolumeRsi {
|
||
constructor(period: number)
|
||
update(close: number, volume: number): number | null
|
||
batch(close: Array<number>, volume: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type WadNode = Wad
|
||
export declare class Wad {
|
||
constructor()
|
||
update(high: number, low: number, close: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type TwiggsMoneyFlowNode = TwiggsMoneyFlow
|
||
export declare class TwiggsMoneyFlow {
|
||
constructor(period: number)
|
||
update(high: number, low: number, close: number, volume: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>, volume: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type TradeVolumeIndexNode = TradeVolumeIndex
|
||
export declare class TradeVolumeIndex {
|
||
constructor(minTick: number)
|
||
update(close: number, volume: number): number | null
|
||
batch(close: Array<number>, volume: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type IntradayIntensityNode = IntradayIntensity
|
||
export declare class IntradayIntensity {
|
||
constructor()
|
||
update(high: number, low: number, close: number, volume: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>, volume: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type BetterVolumeNode = BetterVolume
|
||
export declare class BetterVolume {
|
||
constructor(period: number)
|
||
update(high: number, low: number, close: number, volume: number): number | null
|
||
batch(high: Array<number>, low: Array<number>, close: Array<number>, volume: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|
||
export type VolumeWeightedMacdNode = VolumeWeightedMacd
|
||
export declare class VolumeWeightedMacd {
|
||
constructor(fast: number, slow: number, signal: number)
|
||
update(close: number, volume: number): VolumeWeightedMacdValue | null
|
||
/**
|
||
* Returns `[macd0, signal0, histogram0, macd1, ...]`, length `3 * n`.
|
||
* Warmup positions are `NaN`.
|
||
*/
|
||
batch(close: Array<number>, volume: Array<number>): Array<number>
|
||
reset(): void
|
||
name(): string
|
||
isReady(): boolean
|
||
warmupPeriod(): number
|
||
}
|