/* tslint:disable */ /* eslint-disable */ /* auto-generated by NAPI-RS */ /** Library version (matches the Rust crate version). */ export declare function version(): string /** * Volatility-cone result: current realized volatility and its lookback * envelope (min / median / max) plus the percentile rank of `current`. */ export interface VolatilityConeValue { current: number min: number median: number max: number percentile: number } /** Lead/lag result: the offset that maximises correlation, and that correlation. */ export interface LeadLagValue { /** Offset that maximises `|corr(a, b shifted)|`. Positive ⇒ `a` leads `b`. */ lag: number /** Signed correlation at that lag, in `[-1, 1]`. */ correlation: number } /** Cointegration result: hedge ratio, current spread, and the ADF statistic. */ export interface CointegrationValue { /** Engle–Granger hedge ratio (OLS slope of `a` on `b`). */ hedgeRatio: number /** Current spread (regression residual) `a - (alpha + beta*b)`. */ spread: number /** * Augmented Dickey–Fuller statistic on the spread; more negative ⇒ more * strongly mean-reverting. */ adfStat: number } /** Relative-strength triple: the a/b ratio, its moving average, and its RSI. */ export interface RelativeStrengthValue { /** Raw ratio `a / b`. */ ratio: number /** Moving average of the ratio. */ ratioMa: number /** RSI of the ratio. */ ratioRsi: number } /** Kalman hedge-ratio result: dynamic hedge ratio, intercept, and spread. */ export interface KalmanHedgeRatioValue { /** Current hedge ratio (filtered slope of `a` on `b`). */ hedgeRatio: number /** Current intercept (filtered level offset). */ intercept: number /** Forecast error `a - (intercept + hedgeRatio*b)` — the spread signal. */ spread: number } /** Spread Bollinger-bands result: middle, upper and lower bands plus `%b`. */ export interface SpreadBollingerBandsValue { /** Middle band: the rolling mean of the spread. */ middle: number /** Upper band. */ upper: number /** Lower band. */ lower: number /** `%b`: where the spread sits across the band (`0` lower, `1` upper). */ percentB: number } /** MACD triple: macd line, signal line, histogram. */ export interface MacdValue { macd: number signal: number histogram: number } export interface BollingerValue { upper: number middle: number lower: number stddev: number } export interface HtPhasorValue { inphase: number quadrature: number } export interface QqeValue { rsiMa: number trailingLine: number } export interface ElderRayValue { bullPower: number bearPower: number } export interface GatorOscillatorValue { upper: number lower: number } export interface KasePermissionStochasticValue { fast: number slow: number } export interface StochValue { k: number d: number } export interface AdxValue { plusDi: number minusDi: number adx: number } export interface KeltnerValue { upper: number middle: number lower: number } export interface DonchianValue { upper: number middle: number lower: number } export interface AroonValue { up: number down: number } export interface KstValue { kst: number signal: number } export interface ZeroLagMacdValue { macd: number signal: number histogram: number } export interface AlligatorValue { jaw: number teeth: number lips: number } export interface SuperTrendValue { value: number direction: number } export interface ChandelierExitValue { longStop: number shortStop: number } export interface ChandeKrollStopValue { stopLong: number stopShort: number } export interface DonchianStopValue { stopLong: number stopShort: number } export interface KaseDevStopValue { value: number direction: number } export interface ElderSafeZoneValue { value: number direction: number } export interface AtrRatchetValue { value: number direction: number } export interface NrtrValue { value: number direction: number } export interface ModifiedMaStopValue { value: number direction: number } /** Vortex Indicator pair: `VI+` and `VI-`. */ export interface VortexValue { plus: number minus: number } /** Random Walk Index pair: `RWI_High` and `RWI_Low`. */ export interface RwiValue { high: number low: number } /** Wave Trend Oscillator pair: `wt1` (channel index) and `wt2` (signal SMA). */ export interface WaveTrendValue { wt1: number wt2: number } export interface MaEnvelopeValue { upper: number middle: number lower: number } export interface AccelerationBandsValue { upper: number middle: number lower: number } export interface StarcBandsValue { upper: number middle: number lower: number } export interface AtrBandsValue { upper: number middle: number lower: number } export interface HurstChannelValue { upper: number middle: number lower: number } export interface LinRegChannelValue { upper: number middle: number lower: number } export interface StandardErrorBandsValue { upper: number middle: number lower: number } export interface QuartileBandsValue { upper: number middle: number lower: number } export interface BomarBandsValue { upper: number middle: number lower: number } export interface MedianChannelValue { upper: number middle: number lower: number } export interface ProjectionBandsValue { upper: number middle: number lower: number } export interface CentralPivotRangeValue { pivot: number tc: number bc: number } export interface MurreyMathLinesValue { mm8_8: number mm7_8: number mm6_8: number mm5_8: number mm4_8: number mm3_8: number mm2_8: number mm1_8: number mm0_8: number } export interface AndrewsPitchforkValue { median: number upper: number lower: number } export interface VolumeWeightedSrValue { support: number resistance: number } export interface DoubleBollingerValue { upperOuter: number upperInner: number middle: number lowerInner: number lowerOuter: number } export interface TtmSqueezeValue { squeeze: number momentum: number } export interface FractalChaosBandsValue { upper: number lower: number } export interface VwapStdDevBandsValue { upper: number middle: number lower: number stddev: number } export interface ClassicPivotsValue { pp: number r1: number r2: number r3: number s1: number s2: number s3: number } export interface FibonacciPivotsValue { pp: number r1: number r2: number r3: number s1: number s2: number s3: number } export interface CamarillaValue { pp: number r1: number r2: number r3: number r4: number s1: number s2: number s3: number s4: number } export interface WoodiePivotsValue { pp: number r1: number r2: number s1: number s2: number } export interface DemarkPivotsValue { pp: number r1: number s1: number } export interface WilliamsFractalsValue { /** Up fractal price; NaN when no up fractal was confirmed on this bar. */ up: number /** Down fractal price; NaN when no down fractal was confirmed on this bar. */ down: number } export interface ZigZagValue { swing: number direction: number } /** TD Sequential output triple: setup count, countdown count, direction. */ export interface TdSequentialValue { setup: number countdown: number direction: number } export interface TdMovingAverageValue { st1: number st2: number } /** TD Lines output pair: latest TDST resistance / support (NaN if unset). */ export interface TdLinesValue { resistance: number support: number } /** TD Range Projection output pair: projected next-bar high / low. */ export interface TdRangeProjectionValue { high: number low: number } /** * TD Risk Level output pair: buy-side / sell-side protective stop levels * (NaN if unset). */ export interface TdRiskLevelValue { buyRisk: number sellRisk: number } export interface MamaValue { mama: number fama: number } /** * Ichimoku output: five lines, any of which may be `NaN` while the indicator * is still warming up. */ export interface IchimokuValue { tenkan: number kijun: number senkouA: number senkouB: number chikou: number } export interface HeikinAshiValue { open: number high: number low: number close: number } export interface SmoothedHeikinAshiValue { open: number high: number low: number close: number } export interface EquivolumeValue { height: number width: number } export interface CandleVolumeValue { body: number width: number } export interface ValueAreaValue { poc: number vah: number val: number } export interface VolumeProfileValue { priceLow: number priceHigh: number bins: Array } export interface HighLowVolumeNodesValue { hvn: number lvn: number } export interface CompositeProfileValue { poc: number vah: number val: number } export interface TpoProfileValue { priceLow: number priceHigh: number counts: Array } export interface InitialBalanceValue { high: number low: number } export interface OpeningRangeValue { high: number low: number breakoutDistance: number } /** One order-book depth snapshot for batch evaluation. */ export interface ObSnapshot { bidPx: Array bidSz: Array askPx: Array askSz: Array } /** One price bucket of a footprint. */ export interface FootprintLevelValue { price: number bidVol: number askVol: number } /** The liquidation feature vector for one tick. */ export interface LiquidationFeaturesValue { long: number short: number net: number total: number imbalance: number } export interface RenkoBrickValue { open: number close: number direction: number } export interface KagiSegmentValue { start: number end: number direction: number } export interface PnfColumnValue { direction: number high: number low: number } export interface RangeBarValue { open: number close: number direction: number } export interface TickBarValue { open: number high: number low: number close: number volume: number } export interface VolumeBarValue { open: number high: number low: number close: number volume: number } export interface DollarBarValue { open: number high: number low: number close: number volume: number dollar: number } export interface ImbalanceBarValue { open: number high: number low: number close: number imbalance: number direction: number } export interface RunBarValue { open: number high: number low: number close: number length: number direction: number } export interface LineBreakBarValue { open: number close: number direction: number } export interface SessionHighLowValue { high: number low: number } export interface SessionRangeValue { asia: number eu: number us: number } export interface OvernightIntradayReturnValue { overnight: number intraday: number } export interface FibRetracementValue { level0: number level236: number level382: number level500: number level618: number level786: number level1000: number } export interface FibExtensionValue { level1272: number level1414: number level1618: number level2000: number level2618: number } export interface FibProjectionValue { level618: number level1000: number level1618: number level2618: number } export interface AutoFibValue { level0: number level236: number level382: number level500: number level618: number level786: number level1000: number } export interface GoldenPocketValue { low: number mid: number high: number } export interface FibConfluenceValue { price: number strength: number } export interface FibFanValue { fan382: number fan500: number fan618: number } export interface FibArcsValue { arc382: number arc500: number arc618: number } export interface FibChannelValue { base: number level618: number level1000: number level1618: number } export interface FibTimeZonesValue { onZone: number barsToNext: number } export interface VolumeWeightedMacdValue { macd: number signal: number histogram: number } export type SmaNode = SMA export declare class SMA { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type EmaNode = EMA export declare class EMA { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type WmaNode = WMA export declare class WMA { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type RsiNode = RSI export declare class RSI { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type DemaNode = DEMA export declare class DEMA { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type TemaNode = TEMA export declare class TEMA { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type HmaNode = HMA export declare class HMA { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type RocNode = ROC export declare class ROC { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type TrixNode = TRIX export declare class TRIX { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type SmmaNode = SMMA export declare class SMMA { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type TrimaNode = TRIMA export declare class TRIMA { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type ZlemaNode = ZLEMA export declare class ZLEMA { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type MomNode = MOM export declare class MOM { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type CmoNode = CMO export declare class CMO { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type DpoNode = DPO export declare class DPO { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type StdDevNode = StdDev export declare class StdDev { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type UlcerIndexNode = UlcerIndex export declare class UlcerIndex { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type VerticalHorizontalFilterNode = VerticalHorizontalFilter export declare class VerticalHorizontalFilter { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type ZScoreNode = ZScore export declare class ZScore { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type McGinleyDynamicNode = McGinleyDynamic export declare class McGinleyDynamic { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type FramaNode = FRAMA export declare class FRAMA { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type SuperSmootherNode = SuperSmoother export declare class SuperSmoother { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type FisherTransformNode = FisherTransform export declare class FisherTransform { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type DecyclerNode = Decycler export declare class Decycler { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type CenterOfGravityNode = CenterOfGravity export declare class CenterOfGravity { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type CyberneticCycleNode = CyberneticCycle export declare class CyberneticCycle { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type InstantaneousTrendlineNode = InstantaneousTrendline export declare class InstantaneousTrendline { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type EhlersStochasticNode = EhlersStochastic export declare class EhlersStochastic { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type RviVolatilityNode = RVIVolatility export declare class RVIVolatility { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type VarianceNode = Variance export declare class Variance { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type CoefficientOfVariationNode = CoefficientOfVariation export declare class CoefficientOfVariation { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type SkewnessNode = Skewness export declare class Skewness { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type KurtosisNode = Kurtosis export declare class Kurtosis { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type StandardErrorNode = StandardError export declare class StandardError { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type DetrendedStdDevNode = DetrendedStdDev export declare class DetrendedStdDev { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type RSquaredNode = RSquared export declare class RSquared { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type MedianAbsoluteDeviationNode = MedianAbsoluteDeviation export declare class MedianAbsoluteDeviation { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type MidPointNode = MIDPOINT export declare class MIDPOINT { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type RocpNode = ROCP export declare class ROCP { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type RocrNode = ROCR export declare class ROCR { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type Rocr100Node = ROCR100 export declare class ROCR100 { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type LinRegInterceptNode = LINEARREG_INTERCEPT export declare class LINEARREG_INTERCEPT { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type TsfNode = TSF export declare class TSF { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type LogReturnNode = LogReturn export declare class LogReturn { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type RealizedVolatilityNode = RealizedVolatility export declare class RealizedVolatility { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type RollingIqrNode = RollingIqr export declare class RollingIqr { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type RollingPercentileRankNode = RollingPercentileRank export declare class RollingPercentileRank { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type TrendLabelNode = TrendLabel export declare class TrendLabel { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type WinRateNode = WinRate export declare class WinRate { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type ExpectancyNode = Expectancy export declare class Expectancy { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type SineWeightedMaNode = SWMA export declare class SWMA { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type GeometricMaNode = GMA export declare class GMA { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type EhmaNode = EHMA export declare class EHMA { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type MedianMaNode = MedianMA export declare class MedianMA { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type AdaptiveLaguerreFilterNode = AdaptiveLaguerre export declare class AdaptiveLaguerre { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type DisparityIndexNode = DisparityIndex export declare class DisparityIndex { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type FisherRsiNode = FisherRSI export declare class FisherRSI { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type RsxNode = RSX export declare class RSX { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type DynamicMomentumIndexNode = DynamicMomentumIndex export declare class DynamicMomentumIndex { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type TrendStrengthIndexNode = TREND_STRENGTH_INDEX export declare class TREND_STRENGTH_INDEX { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type TsfOscillatorNode = TsfOscillator export declare class TsfOscillator { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type BipowerVariationNode = BipowerVariation export declare class BipowerVariation { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type JarqueBeraNode = JARQUEBERA export declare class JARQUEBERA { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type RollingMinMaxScalerNode = ROLLINGMINMAX export declare class ROLLINGMINMAX { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type HighpassFilterNode = HIGHPASS export declare class HIGHPASS { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type ReflexNode = REFLEX export declare class REFLEX { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type TrendflexNode = TRENDFLEX export declare class TRENDFLEX { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type CorrelationTrendIndicatorNode = CTI export declare class CTI { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type AdaptiveRsiNode = ADAPTIVERSI export declare class ADAPTIVERSI { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type UniversalOscillatorNode = UNIVERSALOSC export declare class UNIVERSALOSC { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type SterlingRatioNode = SterlingRatio export declare class SterlingRatio { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type BurkeRatioNode = BurkeRatio export declare class BurkeRatio { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type MartinRatioNode = MartinRatio export declare class MartinRatio { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type TailRatioNode = TailRatio export declare class TailRatio { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type KRatioNode = KRatio export declare class KRatio { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type CommonSenseRatioNode = CommonSenseRatio export declare class CommonSenseRatio { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type GainToPainRatioNode = GainToPainRatio export declare class GainToPainRatio { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type UpsidePotentialRatioNode = UpsidePotentialRatio export declare class UpsidePotentialRatio { constructor(period: number, mar: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type M2MeasureNode = M2Measure export declare class M2Measure { constructor(period: number, riskFree: number, benchmarkStddev: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type BandpassFilterNode = BANDPASS export declare class BANDPASS { constructor(period: number, bandwidth: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type EvenBetterSinewaveNode = EVENBETTERSINE export declare class EVENBETTERSINE { constructor(hpPeriod: number, ssfLength: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type AutocorrelationPeriodogramNode = AUTOCORRPGRAM export declare class AUTOCORRPGRAM { constructor(minPeriod: number, maxPeriod: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type ShannonEntropyNode = SHANNONENT export declare class SHANNONENT { constructor(period: number, bins: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type SampleEntropyNode = SAMPLEENT export declare class SAMPLEENT { constructor(period: number, m: number, rFactor: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type EwmaVolatilityNode = EwmaVolatility export declare class EwmaVolatility { constructor(lambda: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type Garch11Node = Garch11 export declare class Garch11 { constructor(omega: number, alpha: number, beta: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type VolatilityOfVolatilityNode = VolatilityOfVolatility export declare class VolatilityOfVolatility { constructor(volWindow: number, vovWindow: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type VolatilityConeNode = VolatilityCone export declare class VolatilityCone { constructor(window: number, lookback: number) update(high: number, low: number, close: number): VolatilityConeValue | null batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type JumpIndicatorNode = JumpIndicator export declare class JumpIndicator { constructor(period: number, threshold: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type RegimeLabelNode = RegimeLabel export declare class RegimeLabel { constructor(volPeriod: number, lookback: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type RollingQuantileNode = RollingQuantile export declare class RollingQuantile { constructor(period: number, quantile: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type AutocorrelationNode = Autocorrelation export declare class Autocorrelation { constructor(period: number, lag: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type HurstExponentNode = HurstExponent export declare class HurstExponent { constructor(period: number, chunks: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type PearsonCorrelationNode = PearsonCorrelation export declare class PearsonCorrelation { constructor(period: number) update(x: number, y: number): number | null /** * Batch over two equally-sized arrays. Returns a length-`n` array * with `NaN` for warmup positions. */ batch(x: Array, y: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type BetaNode = Beta export declare class Beta { constructor(period: number) update(x: number, y: number): number | null /** * Batch over two equally-sized arrays. Returns a length-`n` array * with `NaN` for warmup positions. */ batch(x: Array, y: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type PairwiseBetaNode = PairwiseBeta export declare class PairwiseBeta { constructor(period: number) update(x: number, y: number): number | null /** * Batch over two equally-sized arrays. Returns a length-`n` array * with `NaN` for warmup positions. */ batch(x: Array, y: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type SpreadAr1CoefficientNode = SpreadAr1Coefficient export declare class SpreadAr1Coefficient { constructor(period: number) update(x: number, y: number): number | null /** * Batch over two equally-sized arrays. Returns a length-`n` array * with `NaN` for warmup positions. */ batch(x: Array, y: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type SpearmanCorrelationNode = SpearmanCorrelation export declare class SpearmanCorrelation { constructor(period: number) update(x: number, y: number): number | null /** * Batch over two equally-sized arrays. Returns a length-`n` array * with `NaN` for warmup positions. */ batch(x: Array, y: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type RollingCorrelationNode = RollingCorrelation export declare class RollingCorrelation { constructor(period: number) update(x: number, y: number): number | null /** * Batch over two equally-sized arrays. Returns a length-`n` array * with `NaN` for warmup positions. */ batch(x: Array, y: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type RollingCovarianceNode = RollingCovariance export declare class RollingCovariance { constructor(period: number) update(x: number, y: number): number | null /** * Batch over two equally-sized arrays. Returns a length-`n` array * with `NaN` for warmup positions. */ batch(x: Array, y: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type OuHalfLifeNode = OuHalfLife export declare class OuHalfLife { constructor(period: number) update(x: number, y: number): number | null /** * Batch over two equally-sized arrays. Returns a length-`n` array * with `NaN` for warmup positions. */ batch(x: Array, y: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type SpreadHurstNode = SpreadHurst export declare class SpreadHurst { constructor(period: number) update(x: number, y: number): number | null /** * Batch over two equally-sized arrays. Returns a length-`n` array * with `NaN` for warmup positions. */ batch(x: Array, y: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type DistanceSsdNode = DistanceSsd export declare class DistanceSsd { constructor(period: number) update(x: number, y: number): number | null /** * Batch over two equally-sized arrays. Returns a length-`n` array * with `NaN` for warmup positions. */ batch(x: Array, y: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type KendallTauNode = KendallTau export declare class KendallTau { constructor(period: number) update(x: number, y: number): number | null /** * Batch over two equally-sized arrays. Returns a length-`n` array * with `NaN` for warmup positions. */ batch(x: Array, y: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type BetaNeutralSpreadNode = BetaNeutralSpread export declare class BetaNeutralSpread { constructor(period: number) update(x: number, y: number): number | null /** * Batch over two equally-sized arrays. Returns a length-`n` array * with `NaN` for warmup positions. */ batch(x: Array, y: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type HasbrouckInformationShareNode = HasbrouckInformationShare export declare class HasbrouckInformationShare { constructor(period: number) update(x: number, y: number): number | null /** * Batch over two equally-sized arrays. Returns a length-`n` array * with `NaN` for warmup positions. */ batch(x: Array, y: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type PairSpreadZScoreNode = PairSpreadZScore /** * Pair spread z-score: two ctor params (`betaPeriod`, `zPeriod`), one `(a, b)` * price pair per update, a single z-score out. */ export declare class PairSpreadZScore { constructor(betaPeriod: number, zPeriod: number) update(a: number, b: number): number | null /** * Batch over two equally-sized arrays of prices. Returns a length-`n` * array with `NaN` for warmup positions. */ batch(a: Array, b: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type LeadLagCrossCorrelationNode = LeadLagCrossCorrelation export declare class LeadLagCrossCorrelation { constructor(window: number, maxLag: number) update(a: number, b: number): LeadLagValue | null /** * Batch over two equally-sized arrays. Returns a flat array of length * `2 * n`, interleaved per row as `[lag0, corr0, lag1, corr1, ...]`. Read * column `j` of row `i` as `result[i * 2 + j]`. Warmup rows are `NaN`. */ batch(a: Array, b: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type CointegrationNode = Cointegration export declare class Cointegration { constructor(period: number, adfLags: number) update(a: number, b: number): CointegrationValue | null /** * Batch over two equally-sized arrays. Returns a flat array of length * `3 * n`, interleaved per row as `[hedgeRatio0, spread0, adfStat0, ...]`. * Read column `j` of row `i` as `result[i * 3 + j]`. Warmup rows are `NaN`. */ batch(a: Array, b: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type RelativeStrengthAbNode = RelativeStrengthAB export declare class RelativeStrengthAB { constructor(maPeriod: number, rsiPeriod: number) update(a: number, b: number): RelativeStrengthValue | null /** * Batch over two equally-sized arrays. Returns a flat array of length * `3 * n`, interleaved per row as `[ratio0, ratioMa0, ratioRsi0, ...]`. * Read column `j` of row `i` as `result[i * 3 + j]`. Warmup rows are `NaN`. */ batch(a: Array, b: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type VarianceRatioNode = VarianceRatio /** * Lo–MacKinlay variance ratio: two ctor params (`period`, `q`), one `(a, b)` * pair per update, a single ratio out. */ export declare class VarianceRatio { constructor(period: number, q: number) update(a: number, b: number): number | null /** * Batch over two equally-sized arrays. Returns a length-`n` array with * `NaN` for warmup positions. */ batch(a: Array, b: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type GrangerCausalityNode = GrangerCausality /** * Granger causality F-statistic: two ctor params (`period`, `lag`), one * `(a, b)` pair per update, a single F-statistic out. */ export declare class GrangerCausality { constructor(period: number, lag: number) update(a: number, b: number): number | null /** * Batch over two equally-sized arrays. Returns a length-`n` array with * `NaN` for warmup positions. */ batch(a: Array, b: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type KalmanHedgeRatioNode = KalmanHedgeRatio export declare class KalmanHedgeRatio { constructor(delta: number, observationVar: number) update(a: number, b: number): KalmanHedgeRatioValue | null /** * Batch over two equally-sized arrays. Returns a flat array of length * `3 * n`, interleaved per row as `[hedgeRatio0, intercept0, spread0, ...]`. * Read column `j` of row `i` as `result[i * 3 + j]`. Warmup rows are `NaN`. */ batch(a: Array, b: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type SpreadBollingerBandsNode = SpreadBollingerBands export declare class SpreadBollingerBands { constructor(period: number, numStd: number) update(a: number, b: number): SpreadBollingerBandsValue | null /** * Batch over two equally-sized arrays. Returns a flat array of length * `4 * n`, interleaved per row as `[middle0, upper0, lower0, percentB0, ...]`. * Read column `j` of row `i` as `result[i * 4 + j]`. Warmup rows are `NaN`. */ batch(a: Array, b: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type MacdNode = MACD export declare class MACD { constructor(fast: number, slow: number, signal: number) update(value: number): MacdValue | null /** * Batch over a price array. Returns a flat array of length `3 * n`, * interleaved per row as `[macd0, signal0, histogram0, macd1, ...]`. * Read column `j` of row `i` as `result[i * 3 + j]`. Warmup rows are `NaN`. */ batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type MacdFixNode = MACDFIX export declare class MACDFIX { constructor(signal: number) update(value: number): MacdValue | null /** * Batch over a price array. Returns a flat array of length `3 * n`, * interleaved per row as `[macd0, signal0, histogram0, macd1, ...]`. */ batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type MacdExtNode = MACDEXT export declare class MACDEXT { /** * Moving-average types are TA-Lib `MA_Type` codes `0..=5` * (SMA, EMA, WMA, DEMA, TEMA, TRIMA). */ constructor(fast: number, fastMatype: number, slow: number, slowMatype: number, signal: number, signalMatype: number) update(value: number): MacdValue | null /** * Batch over a price array. Returns a flat array of length `3 * n`, * interleaved per row as `[macd0, signal0, histogram0, macd1, ...]`. */ batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type BollingerNode = BollingerBands export declare class BollingerBands { constructor(period: number, multiplier: number) update(value: number): BollingerValue | null /** * Batch over a price array. Returns a flat array of length `4 * n`, * interleaved per row as `[upper0, middle0, lower0, stddev0, upper1, ...]`. * Read column `j` of row `i` as `result[i * 4 + j]`. Warmup rows are `NaN`. */ batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type AtrNode = ATR export declare class ATR { constructor(period: number) update(high: number, low: number, close: number): number | null batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type PlusDmNode = PLUS_DM export declare class PLUS_DM { constructor(period: number) update(high: number, low: number, close: number): number | null batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type MinusDmNode = MINUS_DM export declare class MINUS_DM { constructor(period: number) update(high: number, low: number, close: number): number | null batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type PlusDiNode = PLUS_DI export declare class PLUS_DI { constructor(period: number) update(high: number, low: number, close: number): number | null batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type MinusDiNode = MINUS_DI export declare class MINUS_DI { constructor(period: number) update(high: number, low: number, close: number): number | null batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type DxNode = DX export declare class DX { constructor(period: number) update(high: number, low: number, close: number): number | null batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type MidPriceNode = MIDPRICE export declare class MIDPRICE { constructor(period: number) update(high: number, low: number, close: number): number | null batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type AvgPriceNode = AVGPRICE export declare class AVGPRICE { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type SarExtNode = SAREXT export declare class SAREXT { constructor(startValue: number, offsetOnReverse: number, accelInitLong: number, accelLong: number, accelMaxLong: number, accelInitShort: number, accelShort: number, accelMaxShort: number) update(high: number, low: number, close: number): number | null batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type HtPhasorNode = HT_PHASOR export declare class HT_PHASOR { constructor() update(value: number): HtPhasorValue | null /** * Batch over a price array. Returns a flat array of length `2 * n`, * interleaved per row as `[inphase0, quadrature0, inphase1, ...]`. */ batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type CloseVsOpenNode = CloseVsOpen export declare class CloseVsOpen { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type BodySizePctNode = BodySizePct export declare class BodySizePct { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type WickRatioNode = WickRatio export declare class WickRatio { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type HighLowRangeNode = HighLowRange export declare class HighLowRange { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type StochasticCciNode = StochasticCCI export declare class StochasticCCI { constructor(period: number) update(high: number, low: number, close: number): number | null batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type ImiNode = IMI export declare class IMI { constructor(period: number) update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type QqeNode = QQE export declare class QQE { constructor(rsiPeriod: number, smoothing: number, factor: number) update(value: number): QqeValue | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type ElderRayNode = ElderRay export declare class ElderRay { constructor(period: number) update(high: number, low: number, close: number): ElderRayValue | null batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type TtmTrendNode = TTM_TREND export declare class TTM_TREND { constructor(period: number) update(high: number, low: number, close: number): number | null batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type QstickNode = Qstick export declare class Qstick { constructor(period: number) update(open: number, close: number): number | null batch(open: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type PolarizedFractalEfficiencyNode = POLARIZED_FRACTAL_EFFICIENCY export declare class POLARIZED_FRACTAL_EFFICIENCY { constructor(period: number, smoothing: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type WavePmNode = WAVE_PM export declare class WAVE_PM { constructor(length: number, smoothing: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type GatorOscillatorNode = GatorOscillator export declare class GatorOscillator { constructor(jawPeriod: number, teethPeriod: number, lipsPeriod: number) update(high: number, low: number, close: number): GatorOscillatorValue | null batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type KasePermissionStochasticNode = KasePermissionStochastic export declare class KasePermissionStochastic { constructor(length: number, smooth: number) update(high: number, low: number, close: number): KasePermissionStochasticValue | null batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type VolatilityRatioNode = VolatilityRatio export declare class VolatilityRatio { constructor(period: number) update(high: number, low: number, close: number): number | null batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type ProjectionOscillatorNode = ProjectionOscillator export declare class ProjectionOscillator { constructor(period: number) update(high: number, low: number, close: number): number | null batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type TimeBasedStopNode = TimeBasedStop export declare class TimeBasedStop { constructor(maxBars: number) update(high: number, low: number, close: number): number | null batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type AdaptiveCciNode = ADAPTIVECCI export declare class ADAPTIVECCI { constructor(period: number) update(high: number, low: number, close: number): number | null batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type StochNode = Stochastic export declare class Stochastic { constructor(kPeriod: number, dPeriod: number) update(high: number, low: number, close: number): StochValue | null batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type ObvNode = OBV export declare class OBV { constructor() update(close: number, volume: number): number | null batch(close: Array, volume: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type AdxNode = ADX export declare class ADX { constructor(period: number) update(high: number, low: number, close: number): AdxValue | null batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type AdxrNode = ADXR export declare class ADXR { constructor(period: number) update(high: number, low: number, close: number): number | null batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type CciNode = CCI export declare class CCI { constructor(period: number) reset(): void isReady(): boolean warmupPeriod(): number update(high: number, low: number, close: number): number | null batch(high: Array, low: Array, close: Array): Array } export type WilliamsRNode = WilliamsR export declare class WilliamsR { constructor(period: number) reset(): void isReady(): boolean warmupPeriod(): number update(high: number, low: number, close: number): number | null batch(high: Array, low: Array, close: Array): Array } export type MfiNode = MFI export declare class MFI { constructor(period: number) reset(): void isReady(): boolean warmupPeriod(): number update(high: number, low: number, close: number, volume: number): number | null batch(high: Array, low: Array, close: Array, volume: Array): Array } export type PsarNode = PSAR export declare class PSAR { constructor(afStart: number, afStep: number, afMax: number) reset(): void isReady(): boolean warmupPeriod(): number update(high: number, low: number, close: number): number | null batch(high: Array, low: Array, close: Array): Array } export type KeltnerNode = Keltner export declare class Keltner { constructor(emaPeriod: number, atrPeriod: number, multiplier: number) reset(): void isReady(): boolean warmupPeriod(): number update(high: number, low: number, close: number): KeltnerValue | null batch(high: Array, low: Array, close: Array): Array } export type DonchianNode = Donchian export declare class Donchian { constructor(period: number) reset(): void isReady(): boolean warmupPeriod(): number update(high: number, low: number): DonchianValue | null batch(high: Array, low: Array): Array } export type VwapNode = VWAP export declare class VWAP { constructor() reset(): void isReady(): boolean warmupPeriod(): number update(high: number, low: number, close: number, volume: number): number | null batch(high: Array, low: Array, close: Array, volume: Array): Array } export type RollingVwapNode = RollingVWAP export declare class RollingVWAP { constructor(period: number) get period(): number reset(): void isReady(): boolean warmupPeriod(): number update(high: number, low: number, close: number, volume: number): number | null batch(high: Array, low: Array, close: Array, volume: Array): Array } export type AoNode = AwesomeOscillator export declare class AwesomeOscillator { constructor(fast: number, slow: number) reset(): void isReady(): boolean warmupPeriod(): number update(high: number, low: number): number | null batch(high: Array, low: Array): Array } export type AroonNode = Aroon export declare class Aroon { constructor(period: number) reset(): void isReady(): boolean warmupPeriod(): number update(high: number, low: number): AroonValue | null batch(high: Array, low: Array): Array } export type InertiaNode = Inertia export declare class Inertia { constructor(rviPeriod: number, linregPeriod: number) update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type ConnorsRsiNode = ConnorsRSI export declare class ConnorsRSI { constructor(periodRsi: number, periodStreak: number, periodRank: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type LaguerreRsiNode = LaguerreRSI export declare class LaguerreRSI { constructor(gamma: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type SmiNode = SMI export declare class SMI { constructor(period: number, dPeriod: number, d2Period: number) update(high: number, low: number, close: number): number | null batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type KstNode = KST export declare class KST { constructor(roc1: number, roc2: number, roc3: number, roc4: number, sma1: number, sma2: number, sma3: number, sma4: number, signal: number) static classic(): KstNode update(value: number): KstValue | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type PgoNode = PGO export declare class PGO { constructor(period: number) update(high: number, low: number, close: number): number | null batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type RviNode = RVI export declare class RVI { constructor(period: number) update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type AwesomeOscillatorHistogramNode = AwesomeOscillatorHistogram export declare class AwesomeOscillatorHistogram { constructor(fast: number, slow: number, smaPeriod: number) update(high: number, low: number): number | null batch(high: Array, low: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type StcNode = STC export declare class STC { constructor(fast: number, slow: number, schaffPeriod: number, factor: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type ElderImpulseNode = ElderImpulse export declare class ElderImpulse { constructor(emaPeriod: number, macdFast: number, macdSlow: number, macdSignal: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type ZeroLagMacdNode = ZeroLagMACD export declare class ZeroLagMACD { constructor(fast: number, slow: number, signal: number) update(value: number): ZeroLagMacdValue | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type CfoNode = CFO export declare class CFO { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type ApoNode = APO export declare class APO { constructor(fast: number, slow: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type KamaNode = KAMA export declare class KAMA { constructor(erPeriod: number, fast: number, slow: number) reset(): void isReady(): boolean warmupPeriod(): number update(value: number): number | null batch(prices: Array): Array } export type EvwmaNode = EVWMA export declare class EVWMA { constructor(period: number) update(close: number, volume: number): number | null batch(close: Array, volume: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type AlligatorNode = Alligator export declare class Alligator { constructor(jaw: number, teeth: number, lips: number) reset(): void isReady(): boolean warmupPeriod(): number update(high: number, low: number): AlligatorValue | null batch(high: Array, low: Array): Array } export type JmaNode = JMA export declare class JMA { constructor(period: number, phase: number, power: number) reset(): void isReady(): boolean warmupPeriod(): number update(value: number): number | null batch(prices: Array): Array } export type VidyaNode = VIDYA export declare class VIDYA { constructor(period: number, cmoPeriod: number) reset(): void isReady(): boolean warmupPeriod(): number update(value: number): number | null batch(prices: Array): Array } export type AlmaNode = ALMA export declare class ALMA { constructor(period: number, offset: number, sigma: number) reset(): void isReady(): boolean warmupPeriod(): number update(value: number): number | null batch(prices: Array): Array } export type T3Node = T3 export declare class T3 { constructor(period: number, v: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type GeneralizedDemaNode = GD export declare class GD { constructor(period: number, v: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type HoltWintersNode = HoltWinters export declare class HoltWinters { constructor(alpha: number, beta: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type RmiNode = RMI export declare class RMI { constructor(period: number, momentum: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type DerivativeOscillatorNode = DerivativeOscillator export declare class DerivativeOscillator { constructor(rsiPeriod: number, smooth1: number, smooth2: number, signalPeriod: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type MacdHistogramNode = MacdHistogram export declare class MacdHistogram { constructor(fast: number, slow: number, signal: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type PpoHistogramNode = PpoHistogram export declare class PpoHistogram { constructor(fast: number, slow: number, signal: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type TsiNode = TSI export declare class TSI { constructor(long: number, short: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type PmoNode = PMO export declare class PMO { constructor(smoothing1: number, smoothing2: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type TiiNode = TII export declare class TII { constructor(smaPeriod: number, devPeriod: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type AdlNode = ADL export declare class ADL { constructor() update(high: number, low: number, close: number, volume: number): number | null batch(high: Array, low: Array, close: Array, volume: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type VolumePriceTrendNode = VolumePriceTrend export declare class VolumePriceTrend { constructor() update(close: number, volume: number): number | null batch(close: Array, volume: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type ChaikinMoneyFlowNode = ChaikinMoneyFlow export declare class ChaikinMoneyFlow { constructor(period: number) update(high: number, low: number, close: number, volume: number): number | null batch(high: Array, low: Array, close: Array, volume: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type ChaikinOscillatorNode = ChaikinOscillator export declare class ChaikinOscillator { constructor(fast: number, slow: number) update(high: number, low: number, close: number, volume: number): number | null batch(high: Array, low: Array, close: Array, volume: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type ForceIndexNode = ForceIndex export declare class ForceIndex { constructor(period: number) update(close: number, volume: number): number | null batch(close: Array, volume: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type NviNode = NVI export declare class NVI { constructor(baseline?: number | undefined | null) update(close: number, volume: number): number | null batch(close: Array, volume: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type PviNode = PVI export declare class PVI { constructor(baseline?: number | undefined | null) update(close: number, volume: number): number | null batch(close: Array, volume: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type VolumeOscillatorNode = VolumeOscillator export declare class VolumeOscillator { constructor(fast: number, slow: number) update(volume: number): number | null batch(volume: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type KvoNode = KVO export declare class KVO { constructor(fast: number, slow: number) update(high: number, low: number, close: number, volume: number): number | null batch(high: Array, low: Array, close: Array, volume: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type AdOscillatorNode = WilliamsAD export declare class WilliamsAD { constructor() update(high: number, low: number, close: number): number | null batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type AnchoredRsiNode = AnchoredRSI export declare class AnchoredRSI { constructor() setAnchor(): void update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type AnchoredVwapNode = AnchoredVWAP export declare class AnchoredVWAP { constructor() setAnchor(): void update(high: number, low: number, close: number, volume: number): number | null batch(high: Array, low: Array, close: Array, volume: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type DemandIndexNode = DemandIndex export declare class DemandIndex { constructor(period: number) update(high: number, low: number, close: number, volume: number): number | null batch(high: Array, low: Array, close: Array, volume: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type TsvNode = TSV export declare class TSV { constructor(period: number) update(close: number, volume: number): number | null batch(close: Array, volume: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type VzoNode = VZO export declare class VZO { constructor(period: number) update(close: number, volume: number): number | null batch(close: Array, volume: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type MarketFacilitationIndexNode = MarketFacilitationIndex export declare class MarketFacilitationIndex { constructor() update(high: number, low: number, volume: number): number | null batch(high: Array, low: Array, volume: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type EaseOfMovementNode = EaseOfMovement export declare class EaseOfMovement { constructor(period: number, divisor: number) update(high: number, low: number, volume: number): number | null batch(high: Array, low: Array, volume: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type SuperTrendNode = SuperTrend export declare class SuperTrend { constructor(atrPeriod: number, multiplier: number) update(high: number, low: number, close: number): SuperTrendValue | null /** * Returns `[value0, direction0, value1, direction1, ...]`, length `2 * n`. * Warmup positions are `NaN`. */ batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type ChandelierExitNode = ChandelierExit export declare class ChandelierExit { constructor(period: number, multiplier: number) update(high: number, low: number, close: number): ChandelierExitValue | null /** * Returns `[long0, short0, long1, short1, ...]`, length `2 * n`. Warmup * positions are `NaN`. */ batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type ChandeKrollStopNode = ChandeKrollStop export declare class ChandeKrollStop { constructor(atrPeriod: number, atrMultiplier: number, stopPeriod: number) update(high: number, low: number, close: number): ChandeKrollStopValue | null /** * Returns `[long0, short0, long1, short1, ...]`, length `2 * n`. Warmup * positions are `NaN`. */ batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type AtrTrailingStopNode = AtrTrailingStop export declare class AtrTrailingStop { constructor(atrPeriod: number, multiplier: number) update(high: number, low: number, close: number): number | null batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type HiLoActivatorNode = HiLoActivator export declare class HiLoActivator { constructor(period: number) update(high: number, low: number, close: number): number | null batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type VoltyStopNode = VoltyStop export declare class VoltyStop { constructor(atrPeriod: number, multiplier: number) update(high: number, low: number, close: number): number | null batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type YoyoExitNode = YoyoExit export declare class YoyoExit { constructor(atrPeriod: number, multiplier: number) update(high: number, low: number, close: number): number | null batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number inTrade(): boolean } export type DonchianStopNode = DonchianStop export declare class DonchianStop { constructor(period: number) update(high: number, low: number): DonchianStopValue | null /** * Returns `[long0, short0, long1, short1, ...]`, length `2 * n`. Warmup * positions are `NaN`. */ batch(high: Array, low: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type PercentageTrailingStopNode = PercentageTrailingStop export declare class PercentageTrailingStop { constructor(percent: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type StepTrailingStopNode = StepTrailingStop export declare class StepTrailingStop { constructor(stepSize: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type RenkoTrailingStopNode = RenkoTrailingStop export declare class RenkoTrailingStop { constructor(blockSize: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type KaseDevStopNode = KaseDevStop export declare class KaseDevStop { constructor(period: number, dev: number) update(high: number, low: number, close: number): KaseDevStopValue | null /** * Returns `[value0, direction0, value1, direction1, ...]`, length `2 * n`. * Warmup positions are `NaN`. */ batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type ElderSafeZoneNode = ElderSafeZone export declare class ElderSafeZone { constructor(period: number, coeff: number) update(high: number, low: number, close: number): ElderSafeZoneValue | null /** * Returns `[value0, direction0, value1, direction1, ...]`, length `2 * n`. * Warmup positions are `NaN`. */ batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type AtrRatchetNode = AtrRatchet export declare class AtrRatchet { constructor(atrPeriod: number, startMult: number, increment: number) update(high: number, low: number, close: number): AtrRatchetValue | null /** * Returns `[value0, direction0, value1, direction1, ...]`, length `2 * n`. * Warmup positions are `NaN`. */ batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type NrtrNode = Nrtr export declare class Nrtr { constructor(pct: number) update(high: number, low: number, close: number): NrtrValue | null /** * Returns `[value0, direction0, value1, direction1, ...]`, length `2 * n`. * Warmup positions are `NaN`. */ batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type ModifiedMaStopNode = ModifiedMaStop export declare class ModifiedMaStop { constructor(period: number) update(high: number, low: number, close: number): ModifiedMaStopValue | null /** * Returns `[value0, direction0, value1, direction1, ...]`, length `2 * n`. * Warmup positions are `NaN`. */ batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type TypicalPriceNode = TypicalPrice export declare class TypicalPrice { constructor() update(high: number, low: number, close: number): number | null batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type MedianPriceNode = MedianPrice export declare class MedianPrice { constructor() update(high: number, low: number): number | null batch(high: Array, low: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type WeightedCloseNode = WeightedClose export declare class WeightedClose { constructor() update(high: number, low: number, close: number): number | null batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type LinearRegressionNode = LinearRegression export declare class LinearRegression { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type LinRegSlopeNode = LinRegSlope export declare class LinRegSlope { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type AcceleratorOscillatorNode = AcceleratorOscillator export declare class AcceleratorOscillator { constructor(aoFast: number, aoSlow: number, signalPeriod: number) update(high: number, low: number): number | null batch(high: Array, low: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type BalanceOfPowerNode = BalanceOfPower export declare class BalanceOfPower { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type ChoppinessIndexNode = ChoppinessIndex export declare class ChoppinessIndex { constructor(period: number) update(high: number, low: number, close: number): number | null batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type TrueRangeNode = TrueRange export declare class TrueRange { constructor() update(high: number, low: number, close: number): number | null batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type ChaikinVolatilityNode = ChaikinVolatility export declare class ChaikinVolatility { constructor(emaPeriod: number, rocPeriod: number) update(high: number, low: number): number | null batch(high: Array, low: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type YangZhangVolatilityNode = YangZhangVolatility export declare class YangZhangVolatility { constructor(period: number, tradingPeriods: number) update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type RogersSatchellVolatilityNode = RogersSatchellVolatility export declare class RogersSatchellVolatility { constructor(period: number, tradingPeriods: number) update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type GarmanKlassVolatilityNode = GarmanKlassVolatility export declare class GarmanKlassVolatility { constructor(period: number, tradingPeriods: number) update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type ParkinsonVolatilityNode = ParkinsonVolatility export declare class ParkinsonVolatility { constructor(period: number, tradingPeriods: number) update(high: number, low: number): number | null batch(high: Array, low: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type LinRegAngleNode = LinRegAngle export declare class LinRegAngle { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type BollingerBandwidthNode = BollingerBandwidth export declare class BollingerBandwidth { constructor(period: number, multiplier: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type PercentBNode = PercentB export declare class PercentB { constructor(period: number, multiplier: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type NatrNode = NATR export declare class NATR { constructor(period: number) update(high: number, low: number, close: number): number | null batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type HistoricalVolatilityNode = HistoricalVolatility export declare class HistoricalVolatility { constructor(period: number, tradingPeriods: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type AroonOscillatorNode = AroonOscillator export declare class AroonOscillator { constructor(period: number) update(high: number, low: number): number | null batch(high: Array, low: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type WaveTrendNode = WaveTrend export declare class WaveTrend { constructor(channelPeriod: number, averagePeriod: number, signalPeriod: number) static classic(): WaveTrendNode update(high: number, low: number, close: number): WaveTrendValue | null batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type RwiNode = RWI export declare class RWI { constructor(period: number) update(high: number, low: number, close: number): RwiValue | null /** Returns `[high0, low0, high1, low1, ...]`, length `2 * n`. Warmup is NaN. */ batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type VortexNode = Vortex export declare class Vortex { constructor(period: number) update(high: number, low: number, close: number): VortexValue | null /** Returns `[plus0, minus0, plus1, minus1, ...]`, length `2 * n`. Warmup is NaN. */ batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type MassIndexNode = MassIndex export declare class MassIndex { constructor(emaPeriod: number, sumPeriod: number) update(high: number, low: number): number | null batch(high: Array, low: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type StochRsiNode = StochRSI export declare class StochRSI { constructor(rsiPeriod: number, stochPeriod: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type UltimateOscillatorNode = UltimateOscillator export declare class UltimateOscillator { constructor(short: number, mid: number, long: number) update(high: number, low: number, close: number): number | null batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type PpoNode = PPO export declare class PPO { constructor(fast: number, slow: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type CoppockNode = Coppock export declare class Coppock { constructor(rocLong: number, rocShort: number, wmaPeriod: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type VwmaNode = VWMA export declare class VWMA { constructor(period: number) update(close: number, volume: number): number | null batch(close: Array, volume: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type MaEnvelopeNode = MaEnvelope export declare class MaEnvelope { constructor(period: number, percent: number) update(value: number): MaEnvelopeValue | null /** Flat `[upper0, middle0, lower0, upper1, ...]`, length `3 * n`. */ batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type AccelerationBandsNode = AccelerationBands export declare class AccelerationBands { constructor(period: number, factor: number) update(high: number, low: number, close: number): AccelerationBandsValue | null batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type StarcBandsNode = StarcBands export declare class StarcBands { constructor(smaPeriod: number, atrPeriod: number, multiplier: number) update(high: number, low: number, close: number): StarcBandsValue | null batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type AtrBandsNode = AtrBands export declare class AtrBands { constructor(period: number, multiplier: number) update(high: number, low: number, close: number): AtrBandsValue | null batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type HurstChannelNode = HurstChannel export declare class HurstChannel { constructor(period: number, multiplier: number) update(high: number, low: number, close: number): HurstChannelValue | null batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type LinRegChannelNode = LinRegChannel export declare class LinRegChannel { constructor(period: number, multiplier: number) update(value: number): LinRegChannelValue | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type StandardErrorBandsNode = StandardErrorBands export declare class StandardErrorBands { constructor(period: number, multiplier: number) update(value: number): StandardErrorBandsValue | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type QuartileBandsNode = QuartileBands export declare class QuartileBands { constructor(period: number) update(value: number): QuartileBandsValue | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type BomarBandsNode = BomarBands export declare class BomarBands { constructor(period: number, coverage: number) update(value: number): BomarBandsValue | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type MedianChannelNode = MedianChannel export declare class MedianChannel { constructor(period: number, multiplier: number) update(value: number): MedianChannelValue | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type ProjectionBandsNode = ProjectionBands export declare class ProjectionBands { constructor(period: number) update(high: number, low: number): ProjectionBandsValue | null batch(high: Array, low: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type CentralPivotRangeNode = CentralPivotRange export declare class CentralPivotRange { constructor() update(high: number, low: number, close: number): CentralPivotRangeValue | null batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type MurreyMathLinesNode = MurreyMathLines export declare class MurreyMathLines { constructor(period: number) update(high: number, low: number): MurreyMathLinesValue | null batch(high: Array, low: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type AndrewsPitchforkNode = AndrewsPitchfork export declare class AndrewsPitchfork { constructor(strength: number) update(high: number, low: number): AndrewsPitchforkValue | null batch(high: Array, low: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type VolumeWeightedSrNode = VolumeWeightedSr export declare class VolumeWeightedSr { constructor(period: number) update(high: number, low: number, volume: number): VolumeWeightedSrValue | null batch(high: Array, low: Array, volume: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type PivotReversalNode = PivotReversal export declare class PivotReversal { constructor(left: number, right: number) update(high: number, low: number, close: number): number | null batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type DoubleBollingerNode = DoubleBollinger export declare class DoubleBollinger { constructor(period: number, kInner: number, kOuter: number) update(value: number): DoubleBollingerValue | null /** Flat `[u_o, u_i, m, l_i, l_o, ...]`, length `5 * n`. */ batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type TtmSqueezeNode = TtmSqueeze export declare class TtmSqueeze { constructor(period: number, bbMult: number, kcMult: number) update(high: number, low: number, close: number): TtmSqueezeValue | null /** Flat `[sq0, mom0, sq1, mom1, ...]`, length `2 * n`. */ batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type FractalChaosBandsNode = FractalChaosBands export declare class FractalChaosBands { constructor(k: number) update(high: number, low: number): FractalChaosBandsValue | null /** Flat `[u0, l0, u1, l1, ...]`, length `2 * n`. */ batch(high: Array, low: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type VwapStdDevBandsNode = VwapStdDevBands export declare class VwapStdDevBands { constructor(multiplier: number) update(high: number, low: number, close: number, volume: number): VwapStdDevBandsValue | null /** Flat `[u0, m0, l0, sd0, ...]`, length `4 * n`. */ batch(high: Array, low: Array, close: Array, volume: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type ClassicPivotsNode = ClassicPivots export declare class ClassicPivots { constructor() update(high: number, low: number, close: number): ClassicPivotsValue | null batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type FibonacciPivotsNode = FibonacciPivots export declare class FibonacciPivots { constructor() update(high: number, low: number, close: number): FibonacciPivotsValue | null batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type CamarillaNode = Camarilla export declare class Camarilla { constructor() update(high: number, low: number, close: number): CamarillaValue | null batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type WoodiePivotsNode = WoodiePivots export declare class WoodiePivots { constructor() update(high: number, low: number, close: number): WoodiePivotsValue | null batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type DemarkPivotsNode = DemarkPivots export declare class DemarkPivots { constructor() update(open: number, high: number, low: number, close: number): DemarkPivotsValue | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type WilliamsFractalsNode = WilliamsFractals export declare class WilliamsFractals { constructor() update(high: number, low: number): WilliamsFractalsValue | null batch(high: Array, low: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type ZigZagNode = ZigZag export declare class ZigZag { constructor(threshold: number) update(high: number, low: number): ZigZagValue | null batch(high: Array, low: Array): Array get threshold(): number reset(): void isReady(): boolean warmupPeriod(): number } export type TdSetupNode = TDSetup export declare class TDSetup { constructor(lookback: number, target: number) update(high: number, low: number, close: number): number | null batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type TdSequentialNode = TDSequential export declare class TDSequential { constructor(setupLookback: number, setupTarget: number, countdownLookback: number, countdownTarget: number) update(high: number, low: number, close: number): TdSequentialValue | null /** Batch returns a flat array `[setup0, countdown0, direction0, setup1, ...]`. */ batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type TdDeMarkerNode = TDDeMarker export declare class TDDeMarker { constructor(period: number) update(high: number, low: number): number | null batch(high: Array, low: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type TdReiNode = TDREI export declare class TDREI { constructor(period: number) update(high: number, low: number): number | null batch(high: Array, low: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type TdPressureNode = TDPressure export declare class TDPressure { constructor(period: number) update(open: number, high: number, low: number, close: number, volume: number): number | null batch(open: Array, high: Array, low: Array, close: Array, volume: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type TdComboNode = TDCombo export declare class TDCombo { constructor(setupLookback: number, setupTarget: number, countdownLookback: number, countdownTarget: number) update(high: number, low: number, close: number): number | null batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type TdDWaveNode = TDDWave export declare class TDDWave { constructor(strength: number) update(high: number, low: number, close: number): number | null batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type TdMovingAverageNode = TDMovingAverage export declare class TDMovingAverage { constructor(periodSt1: number, periodSt2: number) update(high: number, low: number): TdMovingAverageValue | null batch(high: Array, low: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type TdCountdownNode = TDCountdown export declare class TDCountdown { constructor(setupLookback: number, setupTarget: number, countdownLookback: number, countdownTarget: number) update(high: number, low: number, close: number): number | null batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type TdLinesNode = TDLines export declare class TDLines { constructor(lookback: number, target: number) update(high: number, low: number, close: number): TdLinesValue | null /** Batch returns a flat array `[resistance0, support0, resistance1, ...]`. */ batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type TdRangeProjectionNode = TDRangeProjection export declare class TDRangeProjection { constructor() update(open: number, high: number, low: number, close: number): TdRangeProjectionValue | null /** Batch returns a flat array `[high0, low0, high1, low1, ...]`. */ batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type TdDifferentialNode = TDDifferential export declare class TDDifferential { constructor() update(high: number, low: number, close: number): number | null batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type TdOpenNode = TDOpen export declare class TDOpen { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type TdRiskLevelNode = TDRiskLevel export declare class TDRiskLevel { constructor(lookback: number, target: number) update(high: number, low: number, close: number): TdRiskLevelValue | null /** Batch returns a flat array `[buyRisk0, sellRisk0, buyRisk1, ...]`. */ batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type InverseFisherTransformNode = InverseFisherTransform export declare class InverseFisherTransform { constructor(scale: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type DecyclerOscillatorNode = DecyclerOscillator export declare class DecyclerOscillator { constructor(fast: number, slow: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type RoofingFilterNode = RoofingFilter export declare class RoofingFilter { constructor(lpPeriod: number, hpPeriod: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type EmpiricalModeDecompositionNode = EmpiricalModeDecomposition export declare class EmpiricalModeDecomposition { constructor(period: number, fraction: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type HtDcPhaseNode = HT_DCPHASE export declare class HT_DCPHASE { constructor() update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type HtTrendModeNode = HT_TRENDMODE export declare class HT_TRENDMODE { constructor() update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type HilbertDominantCycleNode = HilbertDominantCycle export declare class HilbertDominantCycle { constructor() update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type AdaptiveCycleNode = AdaptiveCycle export declare class AdaptiveCycle { constructor() update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type SineWaveNode = SineWave export declare class SineWave { constructor() update(value: number): number | null batch(prices: Array): Array lead(): number reset(): void isReady(): boolean warmupPeriod(): number } export type MamaNode = MAMA export declare class MAMA { constructor(fastLimit: number, slowLimit: number) update(value: number): MamaValue | null /** Returns a flat array of length `2 * n`: `[mama0, fama0, mama1, fama1, ...]`. */ batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type FamaNode = FAMA export declare class FAMA { constructor(fastLimit: number, slowLimit: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type IchimokuNode = Ichimoku export declare class Ichimoku { constructor(tenkanPeriod: number, kijunPeriod: number, senkouBPeriod: number, displacement: number) update(high: number, low: number, close: number): IchimokuValue | null /** * Returns `[tenkan0, kijun0, senkouA0, senkouB0, chikou0, tenkan1, ...]`, * length `5 * n`. Cells without a defined value are `NaN`. */ batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type HeikinAshiNode = HeikinAshi export declare class HeikinAshi { constructor() update(open: number, high: number, low: number, close: number): HeikinAshiValue | null /** Returns `[open0, high0, low0, close0, open1, ...]`, length `4 * n`. */ batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type HeikinAshiOscillatorNode = HeikinAshiOscillator export declare class HeikinAshiOscillator { constructor(period: number) update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type ThreeLineBreakNode = ThreeLineBreak export declare class ThreeLineBreak { constructor(lines: number) update(high: number, low: number, close: number): number | null batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type SmoothedHeikinAshiNode = SmoothedHeikinAshi export declare class SmoothedHeikinAshi { constructor(period: number) update(open: number, high: number, low: number, close: number): SmoothedHeikinAshiValue | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type EquivolumeNode = Equivolume export declare class Equivolume { constructor(period: number) update(high: number, low: number, volume: number): EquivolumeValue | null batch(high: Array, low: Array, volume: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type CandleVolumeNode = CandleVolume export declare class CandleVolume { constructor(period: number) update(open: number, close: number, volume: number): CandleVolumeValue | null batch(open: Array, close: Array, volume: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type FryPanBottomNode = FryPanBottom export declare class FryPanBottom { constructor(period: number) update(high: number, low: number, close: number): number | null batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type DumplingTopNode = DumplingTop export declare class DumplingTop { constructor(period: number) update(high: number, low: number, close: number): number | null batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type NewPriceLinesNode = NewPriceLines export declare class NewPriceLines { constructor(count: number) update(high: number, low: number, close: number): number | null batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type ValueAreaNode = ValueArea export declare class ValueArea { constructor(period: number, binCount: number, valueAreaPct: number) reset(): void isReady(): boolean warmupPeriod(): number update(high: number, low: number, volume: number): ValueAreaValue | null batch(high: Array, low: Array, volume: Array): Array } export type NakedPocNode = NakedPoc export declare class NakedPoc { constructor(sessionLen: number, binCount: number) update(high: number, low: number, close: number, volume: number): number | null batch(high: Array, low: Array, close: Array, volume: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type SinglePrintsNode = SinglePrints export declare class SinglePrints { constructor(period: number, binCount: number) update(high: number, low: number): number | null batch(high: Array, low: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type ProfileShapeNode = ProfileShape export declare class ProfileShape { constructor(period: number, binCount: number) update(high: number, low: number, volume: number): number | null batch(high: Array, low: Array, volume: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type HighLowVolumeNodesNode = HighLowVolumeNodes export declare class HighLowVolumeNodes { constructor(period: number, binCount: number) update(high: number, low: number, volume: number): HighLowVolumeNodesValue | null batch(high: Array, low: Array, volume: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type CompositeProfileNode = CompositeProfile export declare class CompositeProfile { constructor(period: number, binCount: number, valueAreaPct: number) update(high: number, low: number, volume: number): CompositeProfileValue | null batch(high: Array, low: Array, volume: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type VolumeProfileNode = VolumeProfile export declare class VolumeProfile { constructor(period: number, binCount: number) reset(): void isReady(): boolean warmupPeriod(): number update(high: number, low: number, volume: number): VolumeProfileValue | null batch(high: Array, low: Array, volume: Array): Array } export type TpoProfileNode = TpoProfile export declare class TpoProfile { constructor(period: number, binCount: number) reset(): void isReady(): boolean warmupPeriod(): number update(high: number, low: number): TpoProfileValue | null batch(high: Array, low: Array): Array } export type InitialBalanceNode = InitialBalance export declare class InitialBalance { constructor(period: number) reset(): void isReady(): boolean isLocked(): boolean warmupPeriod(): number update(high: number, low: number): InitialBalanceValue | null batch(high: Array, low: Array): Array } export type OpeningRangeNode = OpeningRange export declare class OpeningRange { constructor(period: number) reset(): void isReady(): boolean isLocked(): boolean warmupPeriod(): number update(high: number, low: number, close: number): OpeningRangeValue | null batch(high: Array, low: Array, close: Array): Array } export type DojiNode = Doji export declare class Doji { constructor(signed?: boolean | undefined | null) update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number isSigned(): boolean } export type HammerNode = Hammer export declare class Hammer { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type InvertedHammerNode = InvertedHammer export declare class InvertedHammer { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type HangingManNode = HangingMan export declare class HangingMan { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type ShootingStarNode = ShootingStar export declare class ShootingStar { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type EngulfingNode = Engulfing export declare class Engulfing { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type HaramiNode = Harami export declare class Harami { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type MorningEveningStarNode = MorningEveningStar export declare class MorningEveningStar { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type ThreeSoldiersOrCrowsNode = ThreeSoldiersOrCrows export declare class ThreeSoldiersOrCrows { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type PiercingDarkCloudNode = PiercingDarkCloud export declare class PiercingDarkCloud { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type MarubozuNode = Marubozu export declare class Marubozu { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type TweezerNode = Tweezer export declare class Tweezer { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type SpinningTopNode = SpinningTop export declare class SpinningTop { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type ThreeInsideNode = ThreeInside export declare class ThreeInside { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type ThreeOutsideNode = ThreeOutside export declare class ThreeOutside { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type TwoCrowsNode = TwoCrows export declare class TwoCrows { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type UpsideGapTwoCrowsNode = UpsideGapTwoCrows export declare class UpsideGapTwoCrows { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type IdenticalThreeCrowsNode = IdenticalThreeCrows export declare class IdenticalThreeCrows { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type ThreeLineStrikeNode = ThreeLineStrike export declare class ThreeLineStrike { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type ThreeStarsInSouthNode = ThreeStarsInSouth export declare class ThreeStarsInSouth { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type AbandonedBabyNode = AbandonedBaby export declare class AbandonedBaby { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type AdvanceBlockNode = AdvanceBlock export declare class AdvanceBlock { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type BeltHoldNode = BeltHold export declare class BeltHold { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type BreakawayNode = Breakaway export declare class Breakaway { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type CounterattackNode = Counterattack export declare class Counterattack { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type DojiStarNode = DojiStar export declare class DojiStar { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type DragonflyDojiNode = DragonflyDoji export declare class DragonflyDoji { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type GravestoneDojiNode = GravestoneDoji export declare class GravestoneDoji { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type LongLeggedDojiNode = LongLeggedDoji export declare class LongLeggedDoji { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type RickshawManNode = RickshawMan export declare class RickshawMan { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type EveningDojiStarNode = EveningDojiStar export declare class EveningDojiStar { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type MorningDojiStarNode = MorningDojiStar export declare class MorningDojiStar { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type GapSideBySideWhiteNode = GapSideBySideWhite export declare class GapSideBySideWhite { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type HighWaveNode = HighWave export declare class HighWave { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type HikkakeNode = Hikkake export declare class Hikkake { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type HikkakeModifiedNode = HikkakeModified export declare class HikkakeModified { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type HomingPigeonNode = HomingPigeon export declare class HomingPigeon { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type OnNeckNode = OnNeck export declare class OnNeck { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type InNeckNode = InNeck export declare class InNeck { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type ThrustingNode = Thrusting export declare class Thrusting { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type SeparatingLinesNode = SeparatingLines export declare class SeparatingLines { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type KickingNode = Kicking export declare class Kicking { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type KickingByLengthNode = KickingByLength export declare class KickingByLength { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type LadderBottomNode = LadderBottom export declare class LadderBottom { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type MatHoldNode = MatHold export declare class MatHold { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type MatchingLowNode = MatchingLow export declare class MatchingLow { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type LongLineNode = LongLine export declare class LongLine { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type ShortLineNode = ShortLine export declare class ShortLine { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type RisingThreeMethodsNode = RisingThreeMethods export declare class RisingThreeMethods { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type FallingThreeMethodsNode = FallingThreeMethods export declare class FallingThreeMethods { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type UpsideGapThreeMethodsNode = UpsideGapThreeMethods export declare class UpsideGapThreeMethods { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type DownsideGapThreeMethodsNode = DownsideGapThreeMethods export declare class DownsideGapThreeMethods { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type StalledPatternNode = StalledPattern export declare class StalledPattern { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type StickSandwichNode = StickSandwich export declare class StickSandwich { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type TakuriNode = Takuri export declare class Takuri { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type ClosingMarubozuNode = ClosingMarubozu export declare class ClosingMarubozu { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type OpeningMarubozuNode = OpeningMarubozu export declare class OpeningMarubozu { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type TasukiGapNode = TasukiGap export declare class TasukiGap { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type UniqueThreeRiverNode = UniqueThreeRiver export declare class UniqueThreeRiver { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type ConcealingBabySwallowNode = ConcealingBabySwallow export declare class ConcealingBabySwallow { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type DoubleTopBottomNode = DoubleTopBottom export declare class DoubleTopBottom { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type TripleTopBottomNode = TripleTopBottom export declare class TripleTopBottom { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type HeadAndShouldersNode = HeadAndShoulders export declare class HeadAndShoulders { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type TriangleNode = Triangle export declare class Triangle { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type WedgeNode = Wedge export declare class Wedge { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type FlagPennantNode = FlagPennant export declare class FlagPennant { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type RectangleRangeNode = RectangleRange export declare class RectangleRange { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type CupAndHandleNode = CupAndHandle export declare class CupAndHandle { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type AbcdNode = Abcd export declare class Abcd { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type GartleyNode = Gartley export declare class Gartley { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type ButterflyNode = Butterfly export declare class Butterfly { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type BatNode = Bat export declare class Bat { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type CrabNode = Crab export declare class Crab { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type SharkNode = Shark export declare class Shark { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type CypherNode = Cypher export declare class Cypher { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type ThreeDrivesNode = ThreeDrives export declare class ThreeDrives { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type TdCamouflageNode = TDCamouflage export declare class TDCamouflage { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type TdClopNode = TDClop export declare class TDClop { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type TdClopwinNode = TDClopwin export declare class TDClopwin { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type TdPropulsionNode = TDPropulsion export declare class TDPropulsion { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type TdTrapNode = TDTrap export declare class TDTrap { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type TristarNode = Tristar export declare class Tristar { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type HaramiCrossNode = HaramiCross export declare class HaramiCross { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type TowerTopBottomNode = TowerTopBottom export declare class TowerTopBottom { constructor() update(open: number, high: number, low: number, close: number): number | null batch(open: Array, high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type OrderBookImbalanceTop1Node = OrderBookImbalanceTop1 export declare class OrderBookImbalanceTop1 { constructor() update(bidPx: Array, bidSz: Array, askPx: Array, askSz: Array): number | null batch(snapshots: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type OrderBookImbalanceFullNode = OrderBookImbalanceFull export declare class OrderBookImbalanceFull { constructor() update(bidPx: Array, bidSz: Array, askPx: Array, askSz: Array): number | null batch(snapshots: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type MicropriceNode = Microprice export declare class Microprice { constructor() update(bidPx: Array, bidSz: Array, askPx: Array, askSz: Array): number | null batch(snapshots: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type QuotedSpreadNode = QuotedSpread export declare class QuotedSpread { constructor() update(bidPx: Array, bidSz: Array, askPx: Array, askSz: Array): number | null batch(snapshots: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type DepthSlopeNode = DepthSlope export declare class DepthSlope { constructor() update(bidPx: Array, bidSz: Array, askPx: Array, askSz: Array): number | null batch(snapshots: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type OrderBookImbalanceTopNNode = OrderBookImbalanceTopN export declare class OrderBookImbalanceTopN { constructor(levels: number) update(bidPx: Array, bidSz: Array, askPx: Array, askSz: Array): number | null batch(snapshots: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type SignedVolumeNode = SignedVolume export declare class SignedVolume { constructor() update(price: number, size: number, isBuy: boolean): number | null batch(price: Array, size: Array, isBuy: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type CumulativeVolumeDeltaNode = CumulativeVolumeDelta export declare class CumulativeVolumeDelta { constructor() update(price: number, size: number, isBuy: boolean): number | null batch(price: Array, size: Array, isBuy: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type TradeImbalanceNode = TradeImbalance export declare class TradeImbalance { constructor(window: number) update(price: number, size: number, isBuy: boolean): number | null batch(price: Array, size: Array, isBuy: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type TradeSignAutocorrelationNode = TradeSignAutocorrelation export declare class TradeSignAutocorrelation { constructor(period: number) update(price: number, size: number, isBuy: boolean): number | null batch(price: Array, size: Array, isBuy: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type PinNode = Pin export declare class Pin { constructor(window: number) update(price: number, size: number, isBuy: boolean): number | null batch(price: Array, size: Array, isBuy: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type OrderFlowImbalanceNode = OrderFlowImbalance export declare class OrderFlowImbalance { constructor(period: number) update(bidPx: Array, bidSz: Array, askPx: Array, askSz: Array): number | null batch(snapshots: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type VpinNode = Vpin export declare class Vpin { constructor(bucketVolume: number, numBuckets: number) update(price: number, size: number, isBuy: boolean): number | null batch(price: Array, size: Array, isBuy: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type AmihudIlliquidityNode = AmihudIlliquidity export declare class AmihudIlliquidity { constructor(period: number) update(price: number, size: number, isBuy: boolean): number | null batch(price: Array, size: Array, isBuy: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type RollMeasureNode = RollMeasure export declare class RollMeasure { constructor(period: number) update(price: number, size: number, isBuy: boolean): number | null batch(price: Array, size: Array, isBuy: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type EffectiveSpreadNode = EffectiveSpread export declare class EffectiveSpread { constructor() update(price: number, size: number, isBuy: boolean, mid: number): number | null batch(price: Array, size: Array, isBuy: Array, mid: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type RealizedSpreadNode = RealizedSpread export declare class RealizedSpread { constructor(horizon: number) update(price: number, size: number, isBuy: boolean, mid: number): number | null batch(price: Array, size: Array, isBuy: Array, mid: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type KylesLambdaNode = KylesLambda export declare class KylesLambda { constructor(window: number) update(price: number, size: number, isBuy: boolean, mid: number): number | null batch(price: Array, size: Array, isBuy: Array, mid: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type FootprintNode = Footprint export declare class Footprint { constructor(tickSize: number) update(price: number, size: number, isBuy: boolean): Array batch(price: Array, size: Array, isBuy: Array): Array> reset(): void isReady(): boolean warmupPeriod(): number } export type FundingRateNode = FundingRate export declare class FundingRate { constructor() update(fundingRate: number): number | null batch(fundingRate: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type FundingRateMeanNode = FundingRateMean export declare class FundingRateMean { constructor(window: number) update(fundingRate: number): number | null batch(fundingRate: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type FundingRateZScoreNode = FundingRateZScore export declare class FundingRateZScore { constructor(window: number) update(fundingRate: number): number | null batch(fundingRate: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type FundingBasisNode = FundingBasis export declare class FundingBasis { constructor() update(markPrice: number, indexPrice: number): number | null batch(markPrice: Array, indexPrice: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type OpenInterestDeltaNode = OpenInterestDelta export declare class OpenInterestDelta { constructor() update(openInterest: number): number | null batch(openInterest: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type OIPriceDivergenceNode = OIPriceDivergence export declare class OIPriceDivergence { constructor(window: number) update(openInterest: number, markPrice: number): number | null batch(openInterest: Array, markPrice: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type OIWeightedNode = OIWeighted export declare class OIWeighted { constructor() update(markPrice: number, openInterest: number): number | null batch(markPrice: Array, openInterest: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type LongShortRatioNode = LongShortRatio export declare class LongShortRatio { constructor() update(longSize: number, shortSize: number): number | null batch(longSize: Array, shortSize: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type TakerBuySellRatioNode = TakerBuySellRatio export declare class TakerBuySellRatio { constructor() update(takerBuyVolume: number, takerSellVolume: number): number | null batch(takerBuyVolume: Array, takerSellVolume: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type LiquidationFeaturesNode = LiquidationFeatures export declare class LiquidationFeatures { constructor() update(longLiquidation: number, shortLiquidation: number): LiquidationFeaturesValue | null batch(longLiquidation: Array, shortLiquidation: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type TermStructureBasisNode = TermStructureBasis export declare class TermStructureBasis { constructor() update(futuresPrice: number, indexPrice: number): number | null batch(futuresPrice: Array, indexPrice: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type CalendarSpreadNode = CalendarSpread export declare class CalendarSpread { constructor() update(futuresPrice: number, markPrice: number): number | null batch(futuresPrice: Array, markPrice: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type EstimatedLeverageRatioNode = EstimatedLeverageRatio export declare class EstimatedLeverageRatio { constructor() update(openInterest: number, longSize: number, shortSize: number): number | null batch(openInterest: Array, longSize: Array, shortSize: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type OiToVolumeRatioNode = OiToVolumeRatio export declare class OiToVolumeRatio { constructor() update(openInterest: number, takerBuyVolume: number, takerSellVolume: number): number | null batch(openInterest: Array, takerBuyVolume: Array, takerSellVolume: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type PerpetualPremiumIndexNode = PerpetualPremiumIndex export declare class PerpetualPremiumIndex { constructor() update(markPrice: number, indexPrice: number): number | null batch(markPrice: Array, indexPrice: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type FundingImpliedAprNode = FundingImpliedApr export declare class FundingImpliedApr { constructor(intervalsPerYear: number) update(fundingRate: number): number | null batch(fundingRate: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type OpenInterestMomentumNode = OpenInterestMomentum export declare class OpenInterestMomentum { constructor(period: number) update(openInterest: number): number | null batch(openInterest: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type AdvanceDeclineNode = AdvanceDecline export declare class AdvanceDecline { constructor() update(change: Array, volume: Array, newHigh: Array, newLow: Array): number | null batch(change: Array>, volume: Array>, newHigh: Array>, newLow: Array>): Array reset(): void isReady(): boolean warmupPeriod(): number } export type AdvanceDeclineRatioNode = AdvanceDeclineRatio export declare class AdvanceDeclineRatio { constructor() update(change: Array, volume: Array, newHigh: Array, newLow: Array): number | null batch(change: Array>, volume: Array>, newHigh: Array>, newLow: Array>): Array reset(): void isReady(): boolean warmupPeriod(): number } export type AdVolumeLineNode = AdVolumeLine export declare class AdVolumeLine { constructor() update(change: Array, volume: Array, newHigh: Array, newLow: Array): number | null batch(change: Array>, volume: Array>, newHigh: Array>, newLow: Array>): Array reset(): void isReady(): boolean warmupPeriod(): number } export type McClellanOscillatorNode = McClellanOscillator export declare class McClellanOscillator { constructor() update(change: Array, volume: Array, newHigh: Array, newLow: Array): number | null batch(change: Array>, volume: Array>, newHigh: Array>, newLow: Array>): Array reset(): void isReady(): boolean warmupPeriod(): number } export type McClellanSummationIndexNode = McClellanSummationIndex export declare class McClellanSummationIndex { constructor() update(change: Array, volume: Array, newHigh: Array, newLow: Array): number | null batch(change: Array>, volume: Array>, newHigh: Array>, newLow: Array>): Array reset(): void isReady(): boolean warmupPeriod(): number } export type TrinNode = Trin export declare class Trin { constructor() update(change: Array, volume: Array, newHigh: Array, newLow: Array): number | null batch(change: Array>, volume: Array>, newHigh: Array>, newLow: Array>): Array reset(): void isReady(): boolean warmupPeriod(): number } export type BreadthThrustNode = BreadthThrust export declare class BreadthThrust { constructor(period: number) update(change: Array, volume: Array, newHigh: Array, newLow: Array): number | null batch(change: Array>, volume: Array>, newHigh: Array>, newLow: Array>): Array reset(): void isReady(): boolean warmupPeriod(): number } export type NewHighsNewLowsNode = NewHighsNewLows export declare class NewHighsNewLows { constructor() update(change: Array, volume: Array, newHigh: Array, newLow: Array): number | null batch(change: Array>, volume: Array>, newHigh: Array>, newLow: Array>): Array reset(): void isReady(): boolean warmupPeriod(): number } export type HighLowIndexNode = HighLowIndex export declare class HighLowIndex { constructor(period: number) update(change: Array, volume: Array, newHigh: Array, newLow: Array): number | null batch(change: Array>, volume: Array>, newHigh: Array>, newLow: Array>): Array reset(): void isReady(): boolean warmupPeriod(): number } export type PercentAboveMaNode = PercentAboveMa export declare class PercentAboveMa { constructor() update(change: Array, volume: Array, newHigh: Array, newLow: Array, aboveMa: Array): number | null batch(change: Array>, volume: Array>, newHigh: Array>, newLow: Array>, aboveMa: Array>): Array reset(): void isReady(): boolean warmupPeriod(): number } export type UpDownVolumeRatioNode = UpDownVolumeRatio export declare class UpDownVolumeRatio { constructor() update(change: Array, volume: Array, newHigh: Array, newLow: Array): number | null batch(change: Array>, volume: Array>, newHigh: Array>, newLow: Array>): Array reset(): void isReady(): boolean warmupPeriod(): number } export type BullishPercentIndexNode = BullishPercentIndex export declare class BullishPercentIndex { constructor() update(change: Array, volume: Array, newHigh: Array, newLow: Array, onBuySignal: Array): number | null batch(change: Array>, volume: Array>, newHigh: Array>, newLow: Array>, onBuySignal: Array>): Array reset(): void isReady(): boolean warmupPeriod(): number } export type CumulativeVolumeIndexNode = CumulativeVolumeIndex export declare class CumulativeVolumeIndex { constructor() update(change: Array, volume: Array, newHigh: Array, newLow: Array): number | null batch(change: Array>, volume: Array>, newHigh: Array>, newLow: Array>): Array reset(): void isReady(): boolean warmupPeriod(): number } export type AbsoluteBreadthIndexNode = AbsoluteBreadthIndex export declare class AbsoluteBreadthIndex { constructor() update(change: Array, volume: Array, newHigh: Array, newLow: Array): number | null batch(change: Array>, volume: Array>, newHigh: Array>, newLow: Array>): Array reset(): void isReady(): boolean warmupPeriod(): number } export type TickIndexNode = TickIndex export declare class TickIndex { constructor() update(change: Array, volume: Array, newHigh: Array, newLow: Array): number | null batch(change: Array>, volume: Array>, newHigh: Array>, newLow: Array>): Array reset(): void isReady(): boolean warmupPeriod(): number } export type SharpeRatioNode = SharpeRatio export declare class SharpeRatio { constructor(period: number, riskFree: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type SortinoRatioNode = SortinoRatio export declare class SortinoRatio { constructor(period: number, mar: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type CalmarRatioNode = CalmarRatio export declare class CalmarRatio { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type OmegaRatioNode = OmegaRatio export declare class OmegaRatio { constructor(period: number, threshold: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type MaxDrawdownNode = MaxDrawdown export declare class MaxDrawdown { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type AverageDrawdownNode = AverageDrawdown export declare class AverageDrawdown { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type DrawdownDurationNode = DrawdownDuration export declare class DrawdownDuration { constructor() update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type PainIndexNode = PainIndex export declare class PainIndex { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type ValueAtRiskNode = ValueAtRisk export declare class ValueAtRisk { constructor(period: number, confidence: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type ConditionalValueAtRiskNode = ConditionalValueAtRisk export declare class ConditionalValueAtRisk { constructor(period: number, confidence: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type ProfitFactorNode = ProfitFactor export declare class ProfitFactor { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type GainLossRatioNode = GainLossRatio export declare class GainLossRatio { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type RecoveryFactorNode = RecoveryFactor export declare class RecoveryFactor { constructor() update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type KellyCriterionNode = KellyCriterion export declare class KellyCriterion { constructor(period: number) update(value: number): number | null batch(prices: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type TreynorRatioNode = TreynorRatio export declare class TreynorRatio { constructor(period: number, riskFree: number) update(asset: number, benchmark: number): number | null batch(asset: Array, benchmark: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type InformationRatioNode = InformationRatio export declare class InformationRatio { constructor(period: number) update(asset: number, benchmark: number): number | null batch(asset: Array, benchmark: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type RenkoBarsNode = RenkoBars export declare class RenkoBars { constructor(boxSize: number) update(close: number): Array batch(close: Array): Array boxSize(): number reset(): void } export type KagiBarsNode = KagiBars export declare class KagiBars { constructor(reversal: number) update(close: number): Array batch(close: Array): Array reversal(): number reset(): void } export type PointAndFigureBarsNode = PointAndFigureBars export declare class PointAndFigureBars { constructor(boxSize: number, reversal: number) update(close: number): Array batch(close: Array): Array boxSize(): number reversal(): number reset(): void } export type RangeBarsNode = RangeBars export declare class RangeBars { constructor(range: number) update(close: number): Array batch(close: Array): Array range(): number reset(): void } export type TickBarsNode = TickBars export declare class TickBars { constructor(ticks: number) update(open: number, high: number, low: number, close: number, volume: number): Array batch(open: Array, high: Array, low: Array, close: Array, volume: Array): Array ticks(): number reset(): void } export type VolumeBarsNode = VolumeBars export declare class VolumeBars { constructor(volumePerBar: number) update(open: number, high: number, low: number, close: number, volume: number): Array batch(open: Array, high: Array, low: Array, close: Array, volume: Array): Array volumePerBar(): number reset(): void } export type DollarBarsNode = DollarBars export declare class DollarBars { constructor(dollarPerBar: number) update(open: number, high: number, low: number, close: number, volume: number): Array batch(open: Array, high: Array, low: Array, close: Array, volume: Array): Array dollarPerBar(): number reset(): void } export type ImbalanceBarsNode = ImbalanceBars export declare class ImbalanceBars { constructor(threshold: number) update(open: number, high: number, low: number, close: number): Array batch(open: Array, high: Array, low: Array, close: Array): Array threshold(): number reset(): void } export type RunBarsNode = RunBars export declare class RunBars { constructor(runLength: number) update(open: number, high: number, low: number, close: number): Array batch(open: Array, high: Array, low: Array, close: Array): Array runLength(): number reset(): void } export type ThreeLineBreakBarsNode = ThreeLineBreakBars export declare class ThreeLineBreakBars { constructor(lines: number) update(close: number): Array batch(close: Array): Array lines(): number reset(): void } export type AlphaNode = Alpha export declare class Alpha { constructor(period: number, riskFree: number) update(asset: number, benchmark: number): number | null batch(asset: Array, benchmark: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type SessionVwapNode = SessionVwap export declare class SessionVwap { constructor(utcOffsetMinutes: number) update(open: number, high: number, low: number, close: number, volume: number, timestamp: number): number | null batch(open: Array, high: Array, low: Array, close: Array, volume: Array, timestamp: Array): Array reset(): void isReady(): boolean warmupPeriod(): number utcOffsetMinutes(): number } export type OvernightGapNode = OvernightGap export declare class OvernightGap { constructor(utcOffsetMinutes: number) update(open: number, high: number, low: number, close: number, volume: number, timestamp: number): number | null batch(open: Array, high: Array, low: Array, close: Array, volume: Array, timestamp: Array): Array reset(): void isReady(): boolean warmupPeriod(): number utcOffsetMinutes(): number } export type SeasonalZScoreNode = SeasonalZScore export declare class SeasonalZScore { constructor(utcOffsetMinutes: number) update(open: number, high: number, low: number, close: number, volume: number, timestamp: number): number | null batch(open: Array, high: Array, low: Array, close: Array, volume: Array, timestamp: Array): Array reset(): void isReady(): boolean warmupPeriod(): number utcOffsetMinutes(): number } export type TimeOfDayReturnProfileNode = TimeOfDayReturnProfile export declare class TimeOfDayReturnProfile { constructor(buckets: number, utcOffsetMinutes: number) update(open: number, high: number, low: number, close: number, volume: number, timestamp: number): Array | null batch(open: Array, high: Array, low: Array, close: Array, volume: Array, timestamp: Array): Array reset(): void isReady(): boolean warmupPeriod(): number buckets(): number utcOffsetMinutes(): number } export type IntradayVolatilityProfileNode = IntradayVolatilityProfile export declare class IntradayVolatilityProfile { constructor(buckets: number, utcOffsetMinutes: number) update(open: number, high: number, low: number, close: number, volume: number, timestamp: number): Array | null batch(open: Array, high: Array, low: Array, close: Array, volume: Array, timestamp: Array): Array reset(): void isReady(): boolean warmupPeriod(): number buckets(): number utcOffsetMinutes(): number } export type VolumeByTimeProfileNode = VolumeByTimeProfile export declare class VolumeByTimeProfile { constructor(buckets: number, utcOffsetMinutes: number) update(open: number, high: number, low: number, close: number, volume: number, timestamp: number): Array | null batch(open: Array, high: Array, low: Array, close: Array, volume: Array, timestamp: Array): Array reset(): void isReady(): boolean warmupPeriod(): number buckets(): number utcOffsetMinutes(): number } export type DayOfWeekProfileNode = DayOfWeekProfile export declare class DayOfWeekProfile { constructor(utcOffsetMinutes: number) update(open: number, high: number, low: number, close: number, volume: number, timestamp: number): Array | null batch(open: Array, high: Array, low: Array, close: Array, volume: Array, timestamp: Array): Array reset(): void isReady(): boolean warmupPeriod(): number utcOffsetMinutes(): number } export type AverageDailyRangeNode = AverageDailyRange export declare class AverageDailyRange { constructor(period: number, utcOffsetMinutes: number) update(open: number, high: number, low: number, close: number, volume: number, timestamp: number): number | null batch(open: Array, high: Array, low: Array, close: Array, volume: Array, timestamp: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type TurnOfMonthNode = TurnOfMonth export declare class TurnOfMonth { constructor(nFirst: number, nLast: number, utcOffsetMinutes: number) update(open: number, high: number, low: number, close: number, volume: number, timestamp: number): number | null batch(open: Array, high: Array, low: Array, close: Array, volume: Array, timestamp: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type SessionHighLowNode = SessionHighLow export declare class SessionHighLow { constructor(utcOffsetMinutes: number) update(open: number, high: number, low: number, close: number, volume: number, timestamp: number): SessionHighLowValue | null batch(open: Array, high: Array, low: Array, close: Array, volume: Array, timestamp: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type SessionRangeNode = SessionRange export declare class SessionRange { constructor(utcOffsetMinutes: number) update(open: number, high: number, low: number, close: number, volume: number, timestamp: number): SessionRangeValue | null batch(open: Array, high: Array, low: Array, close: Array, volume: Array, timestamp: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type OvernightIntradayReturnNode = OvernightIntradayReturn export declare class OvernightIntradayReturn { constructor(utcOffsetMinutes: number) update(open: number, high: number, low: number, close: number, volume: number, timestamp: number): OvernightIntradayReturnValue | null batch(open: Array, high: Array, low: Array, close: Array, volume: Array, timestamp: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type FibRetracementNode = FibRetracement export declare class FibRetracement { constructor() update(high: number, low: number): FibRetracementValue | null batch(high: Array, low: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type FibExtensionNode = FibExtension export declare class FibExtension { constructor() update(high: number, low: number): FibExtensionValue | null batch(high: Array, low: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type FibProjectionNode = FibProjection export declare class FibProjection { constructor() update(high: number, low: number): FibProjectionValue | null batch(high: Array, low: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type AutoFibNode = AutoFib export declare class AutoFib { constructor() update(high: number, low: number): AutoFibValue | null batch(high: Array, low: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type GoldenPocketNode = GoldenPocket export declare class GoldenPocket { constructor() update(high: number, low: number): GoldenPocketValue | null batch(high: Array, low: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type FibConfluenceNode = FibConfluence export declare class FibConfluence { constructor() update(high: number, low: number): FibConfluenceValue | null batch(high: Array, low: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type FibFanNode = FibFan export declare class FibFan { constructor() update(high: number, low: number): FibFanValue | null batch(high: Array, low: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type FibArcsNode = FibArcs export declare class FibArcs { constructor() update(high: number, low: number): FibArcsValue | null batch(high: Array, low: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type FibChannelNode = FibChannel export declare class FibChannel { constructor() update(high: number, low: number): FibChannelValue | null batch(high: Array, low: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type FibTimeZonesNode = FibTimeZones export declare class FibTimeZones { constructor() update(high: number, low: number): FibTimeZonesValue | null batch(high: Array, low: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type VolumeRsiNode = VolumeRsi export declare class VolumeRsi { constructor(period: number) update(close: number, volume: number): number | null batch(close: Array, volume: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type WadNode = Wad export declare class Wad { constructor() update(high: number, low: number, close: number): number | null batch(high: Array, low: Array, close: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type TwiggsMoneyFlowNode = TwiggsMoneyFlow export declare class TwiggsMoneyFlow { constructor(period: number) update(high: number, low: number, close: number, volume: number): number | null batch(high: Array, low: Array, close: Array, volume: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type TradeVolumeIndexNode = TradeVolumeIndex export declare class TradeVolumeIndex { constructor(minTick: number) update(close: number, volume: number): number | null batch(close: Array, volume: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type IntradayIntensityNode = IntradayIntensity export declare class IntradayIntensity { constructor() update(high: number, low: number, close: number, volume: number): number | null batch(high: Array, low: Array, close: Array, volume: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type BetterVolumeNode = BetterVolume export declare class BetterVolume { constructor(period: number) update(high: number, low: number, close: number, volume: number): number | null batch(high: Array, low: Array, close: Array, volume: Array): Array reset(): void isReady(): boolean warmupPeriod(): number } export type VolumeWeightedMacdNode = VolumeWeightedMacd export declare class VolumeWeightedMacd { constructor(fast: number, slow: number, signal: number) update(close: number, volume: number): VolumeWeightedMacdValue | null /** * Returns `[macd0, signal0, histogram0, macd1, ...]`, length `3 * n`. * Warmup positions are `NaN`. */ batch(close: Array, volume: Array): Array reset(): void isReady(): boolean warmupPeriod(): number }