Close the final "parallel assets" cell of the cross-language matrix for
WASM.
* examples/wasm/parallel_assets.html — generates a synthetic
`(assets, bars)` panel deterministically (the LCG matches the Node
and Rust siblings so timings are directly comparable), runs the
serial baseline on the main thread, then dispatches the same workload
to a pool of module Workers and reports the speedup. The render is
three cards (serial / parallel / speedup) plus a sanity-check line
asserting per-asset agreement between the two paths.
* examples/wasm/parallel_worker.js — companion module worker that
loads its own copy of the WebAssembly module via `init()` and
processes whichever slice of the panel its parent dispatches.
Modern browsers ship module-worker support (`new Worker(url, {
type: "module" })`) which lets every worker do `import init, { SMA, RSI
} from "../../bindings/wasm/pkg/wickra_wasm.js"` without bundler
glue. The inline page module and the worker module both syntax-check
cleanly under `node --check`.