feat: add Candlestick Patterns deepening (B14, 6 indicators) (#209)

B14 of the family-deepening roadmap — six candlestick patterns (479 -> 485), all in the **Candlestick Patterns** family.

**Fixed-lookback (candle-pattern macro bindings, neutral 0.0 during warmup):**
- **Tristar** — three-doji star reversal.
- **Harami Cross** — Harami whose second candle is a contained doji.
- **Tower Top/Bottom** — tall bar, small pause, tall opposite bar.

**Windowed / parameterized (hand-bound, `candle -> f64`):**
- **Frying Pan Bottom** — rounded U-shaped accumulation base, recovery-confirmed.
- **Dumpling Top** — rounded dome-shaped distribution top, breakdown-confirmed.
- **New Price Lines** — run of N consecutive new closing highs (+1) / lows (-1).

Window/Gap (Rising-Falling) dropped (SKIP — existing gap coverage). Wiring complete across core, Python, Node, WASM, fuzz, tests, README + docs counter (485) and CHANGELOG. Verified: core 3966 + doc 435, clippy clean, node 560, python 922.
This commit is contained in:
kingchenc
2026-06-08 02:29:24 +02:00
committed by GitHub
parent d16df1e224
commit 943825d6a0
20 changed files with 1979 additions and 48 deletions
+54
View File
@@ -3421,6 +3421,33 @@ export declare class CandleVolume {
isReady(): boolean
warmupPeriod(): number
}
export type FryPanBottomNode = FryPanBottom
export declare class FryPanBottom {
constructor(period: number)
update(high: number, low: number, close: number): number | null
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
reset(): void
isReady(): boolean
warmupPeriod(): number
}
export type DumplingTopNode = DumplingTop
export declare class DumplingTop {
constructor(period: number)
update(high: number, low: number, close: number): number | null
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
reset(): void
isReady(): boolean
warmupPeriod(): number
}
export type NewPriceLinesNode = NewPriceLines
export declare class NewPriceLines {
constructor(count: number)
update(high: number, low: number, close: number): number | null
batch(high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
reset(): void
isReady(): boolean
warmupPeriod(): number
}
export type ValueAreaNode = ValueArea
export declare class ValueArea {
constructor(period: number, binCount: number, valueAreaPct: number)
@@ -4198,6 +4225,33 @@ export declare class TDTrap {
isReady(): boolean
warmupPeriod(): number
}
export type TristarNode = Tristar
export declare class Tristar {
constructor()
update(open: number, high: number, low: number, close: number): number | null
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
reset(): void
isReady(): boolean
warmupPeriod(): number
}
export type HaramiCrossNode = HaramiCross
export declare class HaramiCross {
constructor()
update(open: number, high: number, low: number, close: number): number | null
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
reset(): void
isReady(): boolean
warmupPeriod(): number
}
export type TowerTopBottomNode = TowerTopBottom
export declare class TowerTopBottom {
constructor()
update(open: number, high: number, low: number, close: number): number | null
batch(open: Array<number>, high: Array<number>, low: Array<number>, close: Array<number>): Array<number>
reset(): void
isReady(): boolean
warmupPeriod(): number
}
export type OrderBookImbalanceTop1Node = OrderBookImbalanceTop1
export declare class OrderBookImbalanceTop1 {
constructor()