Per-binding throughput benchmarks + test-coverage gaps (#246)
Adds a `throughput` benchmark to every target and closes two small test-coverage documentation/QA gaps. One PR, no merge of binding code beyond the additive benchmarks and one C test. ## 1. Per-binding throughput benchmarks (all 9 targets) Each benchmark feeds a deterministic synthetic OHLCV series through three indicators chosen by **FFI call-signature archetype** (not algorithm — the same Rust core runs underneath all bindings): - `SMA(20)` — 1-in → 1-out (baseline boundary cost) - `ATR(14)` — multi-in → 1-out (input marshalling) - `MACD(12,26,9)` — 1-in → multi-out (output marshalling) Streaming is timed for all three; batch for the single-output SMA and ATR (median of 3 runs, after a warmup pass). New: Python (PyO3), WASM, C (CMake), C# (Stopwatch), Go, Java (FFM), R, and the Rust core baseline (`examples/rust/.../throughput.rs`, **no FFI** — the ceiling the bindings are measured against and the value their batch paths converge towards). Node already had `throughput.js`. **Not a speed claim:** there is no comparable streaming TA library for C, C#, Go, Java, R or WASM to compare against, so these are raw per-binding throughput numbers documenting each language's FFI overhead — see BENCHMARKS.md §3. The "Wickra is fast" claim still lives in §1/§2 (Rust core + the Python/Rust cross-library runs). ## 2. README `## Testing`: C# and C bullets The section listed every layer except C# and C, even though both have suites. Adds the two missing bullets. ## 3. C archetype ctest `examples/c/archetypes.c` drives one indicator per FFI archetype through the real C boundary (scalar + batch==streaming, multi-output, bars, profile, array input) plus reset, invalid-parameter and NULL-safety — the C counterpart of the Go/R/Java archetype suites. Runs on three OSes via the existing CMake/ctest. ## Notes - Benchmarks are not CI-gated (manual-run scripts, like the existing `throughput.js`); no `ci.yml`/`release.yml` changes. - Docs: BENCHMARKS.md §3, a `## Benchmark` section in every binding README, a CHANGELOG entry. - Verified locally by running: Rust, Python, C, C#, Go, Java (real numbers); the C archetype ctest with `-Wall -Wextra -Wpedantic -Werror`. WASM and R are API-correct and syntax-checked but need their own toolchains to run.
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@@ -94,3 +94,75 @@ cargo bench -p wickra-bench # Rust core vs kand / ta-rs / yata
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pip install -e bindings/python[bench] # Python peers
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python -m benchmarks.compare_libraries
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```
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## 3. Per-binding throughput — the cost of the boundary
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The sections above compare Wickra against other libraries, which only exists for
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Python and Rust (there is no comparable streaming TA library for C, C#, Go, Java,
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R or WebAssembly to benchmark against). Every binding calls the **same** Rust
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core, so these per-binding benchmarks are **not** a speed claim and **not** a
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cross-library ratio — they document the raw cost of crossing each language's FFI
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boundary, in million updates per second (Mupd/s).
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Each binding ships a small `throughput` benchmark that feeds a synthetic OHLCV
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series through three indicators chosen by call-signature archetype — `SMA(20)`
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(1-in → 1-out), `ATR(14)` (multi-in → 1-out) and `MACD(12,26,9)` (1-in →
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multi-out). Two things fall out of the numbers:
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- **Batch converges.** A `batch` call crosses the boundary once and the Rust core
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computes the whole series internally, so batch throughput is roughly the same
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in every binding — close to the core speed.
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- **Streaming reveals the boundary.** A per-tick `update` crosses the boundary
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once per value, so streaming throughput is where the bindings differ: the raw C
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ABI and P/Invoke-style calls are nearly free, while managed or interpreted
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per-call marshalling (cgo, FFM, the R/WASM boundary) costs more per tick.
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The Rust core ships the same benchmark with **no** FFI boundary
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(`examples/rust/.../throughput.rs`) — it is the ceiling each binding is measured
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against and the value the batch paths converge towards.
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`SMA(20)`, 200 000 bars, median of 3 runs, on the reference machine (Windows 11,
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AMD Ryzen 9 9950X):
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| Target | streaming (Mupd/s) | batch (Mupd/s) |
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|----------------------|-------------------:|---------------:|
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| Rust core (no FFI) | 391 | 500 |
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| C | 383 | 330 |
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| C# / .NET | 337 | 244 |
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| Python | 33 | 488 |
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| Java | 28 | 175 |
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| Go | 24 | 400 |
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| WebAssembly | 19 | 167 |
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| Node.js | 17 | 10 |
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| R | 0.1 | 193 |
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Streaming spans more than three orders of magnitude — the raw C ABI (383) is
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nearly the FFI-free Rust ceiling (391), while R's per-call interpreter overhead
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(0.1) makes streaming ~2000× slower than its own batch. Batch converges near the
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core speed for the zero-copy bindings (numpy, slices, typed arrays); the two
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outliers are Node — whose napi `batch` boxes every element into a JS `Array` —
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and R. These are machine-dependent and reflect FFI overhead, not algorithm
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speed.
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These are throughput numbers, not competitive numbers — the "Wickra is fast"
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claim lives in sections 1 and 2 (Rust core + the Python/Rust cross-library runs).
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Run any target's benchmark (build the C ABI library first where it links one):
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```bash
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cargo run -p wickra-examples --release --bin throughput # Rust core baseline (no FFI)
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node bindings/node/benchmarks/throughput.js # native napi-rs
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( cd bindings/python && python -m benchmarks.throughput ) # native PyO3
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( cd bindings/wasm && wasm-pack build --target nodejs --out-dir pkg-node --release ) \
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&& node bindings/wasm/benchmarks/throughput.mjs # wasm boundary
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cargo build -p wickra-c --release # the C ABI hub
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cmake -S bindings/c/benchmarks -B build/cbench && cmake --build build/cbench \
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&& ./build/cbench/throughput # raw C ABI
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dotnet run -c Release --project bindings/csharp/benchmarks # C# / .NET (P/Invoke)
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( cd bindings/go/benchmarks && go run . ) # Go (cgo)
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mvn -q -f bindings/java install -DskipTests \
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&& mvn -q -f bindings/java/benchmarks exec:exec -Dexec.mainClass=org.wickra.benchmarks.Throughput
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Rscript bindings/r/benchmarks/throughput.R # R (.Call)
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```
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