feat: add multi-objective optimization with NSGA-II
Add MultiObjectiveStudy for optimizing multiple objectives simultaneously, backed by NSGA-II (Non-dominated Sorting Genetic Algorithm II) with SBX crossover, polynomial mutation, and constraint-aware dominance. New public API: - MultiObjectiveStudy with optimize(), pareto_front(), ask()/tell() - MultiObjectiveTrial with get(), is_feasible(), user attributes - MultiObjectiveSampler trait for custom MO samplers - Nsga2Sampler with builder for population size, crossover/mutation params - ObjectiveDimensionMismatch error variant
This commit is contained in:
@@ -4,6 +4,7 @@ pub mod bohb;
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#[cfg(feature = "cma-es")]
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pub mod cma_es;
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pub mod grid;
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pub mod nsga2;
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pub mod random;
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#[cfg(feature = "sobol")]
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pub mod sobol;
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@@ -0,0 +1,763 @@
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//! NSGA-II (Non-dominated Sorting Genetic Algorithm II) sampler.
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//!
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//! Implements multi-objective optimization using non-dominated sorting,
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//! crowding distance, SBX crossover, and polynomial mutation.
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//!
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//! # Examples
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//!
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//! ```
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//! use optimizer::Direction;
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//! use optimizer::multi_objective::MultiObjectiveStudy;
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//! use optimizer::parameter::{FloatParam, Parameter};
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//! use optimizer::sampler::nsga2::Nsga2Sampler;
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//!
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//! let sampler = Nsga2Sampler::with_seed(42);
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//! let study =
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//! MultiObjectiveStudy::with_sampler(vec![Direction::Minimize, Direction::Minimize], sampler);
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//!
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//! let x = FloatParam::new(0.0, 1.0);
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//! study
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//! .optimize(50, |trial| {
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//! let xv = x.suggest(trial)?;
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//! Ok::<_, optimizer::Error>(vec![xv * xv, (xv - 1.0).powi(2)])
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//! })
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//! .unwrap();
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//! ```
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use std::collections::HashMap;
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use parking_lot::Mutex;
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use rand::rngs::StdRng;
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use rand::{RngExt, SeedableRng};
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use crate::distribution::Distribution;
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use crate::multi_objective::MultiObjectiveTrial;
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use crate::param::ParamValue;
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use crate::pareto;
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use crate::types::Direction;
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/// NSGA-II sampler for multi-objective optimization.
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///
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/// Provides non-dominated sorting, crowding distance selection,
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/// SBX crossover, and polynomial mutation.
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pub struct Nsga2Sampler {
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state: Mutex<Nsga2State>,
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}
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impl Nsga2Sampler {
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/// Creates a new NSGA-II sampler with a random seed.
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#[must_use]
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pub fn new() -> Self {
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Self {
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state: Mutex::new(Nsga2State::new(Nsga2Config::default(), None)),
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}
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}
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/// Creates a new NSGA-II sampler with a fixed seed.
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#[must_use]
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pub fn with_seed(seed: u64) -> Self {
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Self {
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state: Mutex::new(Nsga2State::new(Nsga2Config::default(), Some(seed))),
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}
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}
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/// Creates a builder for configuring an `Nsga2Sampler`.
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#[must_use]
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pub fn builder() -> Nsga2SamplerBuilder {
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Nsga2SamplerBuilder::default()
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}
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}
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impl Default for Nsga2Sampler {
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fn default() -> Self {
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Self::new()
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}
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}
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/// Builder for [`Nsga2Sampler`].
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#[derive(Debug, Clone, Default)]
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pub struct Nsga2SamplerBuilder {
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population_size: Option<usize>,
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crossover_prob: Option<f64>,
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crossover_eta: Option<f64>,
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mutation_eta: Option<f64>,
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seed: Option<u64>,
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}
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impl Nsga2SamplerBuilder {
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/// Sets the population size. Default: `4 + floor(3 * ln(n_params))`, minimum 4.
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#[must_use]
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pub fn population_size(mut self, size: usize) -> Self {
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self.population_size = Some(size);
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self
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}
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/// Sets the crossover probability. Default: 0.9.
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#[must_use]
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pub fn crossover_prob(mut self, prob: f64) -> Self {
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self.crossover_prob = Some(prob);
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self
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}
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/// Sets the SBX distribution index. Default: 20.0.
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#[must_use]
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pub fn crossover_eta(mut self, eta: f64) -> Self {
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self.crossover_eta = Some(eta);
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self
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}
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/// Sets the polynomial mutation distribution index. Default: 20.0.
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#[must_use]
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pub fn mutation_eta(mut self, eta: f64) -> Self {
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self.mutation_eta = Some(eta);
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self
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}
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/// Sets the random seed for reproducibility.
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#[must_use]
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pub fn seed(mut self, seed: u64) -> Self {
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self.seed = Some(seed);
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self
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}
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/// Builds the configured [`Nsga2Sampler`].
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#[must_use]
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pub fn build(self) -> Nsga2Sampler {
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let config = Nsga2Config {
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user_population_size: self.population_size,
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crossover_prob: self.crossover_prob.unwrap_or(0.9),
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crossover_eta: self.crossover_eta.unwrap_or(20.0),
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mutation_eta: self.mutation_eta.unwrap_or(20.0),
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};
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Nsga2Sampler {
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state: Mutex::new(Nsga2State::new(config, self.seed)),
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}
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}
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}
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// ---------------------------------------------------------------------------
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// Internal types
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// ---------------------------------------------------------------------------
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#[derive(Clone, Debug)]
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struct Nsga2Config {
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user_population_size: Option<usize>,
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crossover_prob: f64,
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crossover_eta: f64,
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mutation_eta: f64,
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}
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impl Default for Nsga2Config {
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fn default() -> Self {
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Self {
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user_population_size: None,
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crossover_prob: 0.9,
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crossover_eta: 20.0,
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mutation_eta: 20.0,
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}
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}
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}
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/// Describes a parameter dimension.
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#[derive(Clone, Debug)]
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struct DimensionInfo {
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distribution: Distribution,
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}
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/// A candidate solution: one value per dimension.
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#[derive(Clone, Debug)]
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struct Candidate {
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params: Vec<ParamValue>,
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}
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/// Tracks per-trial sampling progress.
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#[derive(Clone, Debug)]
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struct TrialProgress {
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candidate_idx: usize,
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next_dim: usize,
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}
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enum Phase {
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/// First trial reveals parameter dimensions.
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Discovery,
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/// NSGA-II optimisation.
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Active,
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}
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struct Nsga2State {
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rng: StdRng,
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config: Nsga2Config,
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phase: Phase,
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dimensions: Vec<DimensionInfo>,
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population_size: usize,
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candidates: Vec<Candidate>,
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trial_progress: HashMap<u64, TrialProgress>,
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assigned_count: usize,
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generation_trial_ids: Vec<u64>,
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discovery_trial_id: Option<u64>,
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/// How many complete generations have been evaluated.
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generation: usize,
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}
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impl Nsga2State {
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fn new(config: Nsga2Config, seed: Option<u64>) -> Self {
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let rng = seed.map_or_else(rand::make_rng, StdRng::seed_from_u64);
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Self {
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rng,
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config,
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phase: Phase::Discovery,
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dimensions: Vec::new(),
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population_size: 4,
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candidates: Vec::new(),
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trial_progress: HashMap::new(),
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assigned_count: 0,
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generation_trial_ids: Vec::new(),
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discovery_trial_id: None,
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generation: 0,
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}
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}
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}
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// ---------------------------------------------------------------------------
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// MultiObjectiveSampler implementation
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// ---------------------------------------------------------------------------
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impl crate::multi_objective::MultiObjectiveSampler for Nsga2Sampler {
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fn sample(
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&self,
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distribution: &Distribution,
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trial_id: u64,
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history: &[MultiObjectiveTrial],
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directions: &[Direction],
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) -> ParamValue {
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let mut state = self.state.lock();
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match &state.phase {
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Phase::Discovery => sample_discovery(&mut state, distribution, trial_id),
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Phase::Active => sample_active(&mut state, distribution, trial_id, history, directions),
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}
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}
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}
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/// Handle sampling during the discovery phase.
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fn sample_discovery(
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state: &mut Nsga2State,
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distribution: &Distribution,
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trial_id: u64,
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) -> ParamValue {
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if let Some(prev_id) = state.discovery_trial_id
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&& trial_id != prev_id
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{
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finalize_discovery(state);
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// Assign this trial a random candidate (no history yet)
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generate_random_candidates(state);
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return sample_from_candidate(state, trial_id);
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}
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state.discovery_trial_id = Some(trial_id);
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state.dimensions.push(DimensionInfo {
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distribution: distribution.clone(),
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});
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sample_random(&mut state.rng, distribution)
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}
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/// Transition from discovery to active phase.
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#[allow(
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clippy::cast_precision_loss,
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clippy::cast_possible_truncation,
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clippy::cast_sign_loss
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)]
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fn finalize_discovery(state: &mut Nsga2State) {
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let n = state.dimensions.len();
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state.population_size = state
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.config
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.user_population_size
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.unwrap_or_else(|| (4.0 + 3.0 * (n as f64).ln().max(0.0)).floor() as usize)
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.max(4);
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state.phase = Phase::Active;
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}
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/// Generate `population_size` random candidates.
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fn generate_random_candidates(state: &mut Nsga2State) {
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let pop = state.population_size;
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state.candidates = (0..pop)
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.map(|_| {
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let params: Vec<ParamValue> = state
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.dimensions
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.iter()
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.map(|d| sample_random(&mut state.rng, &d.distribution))
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.collect();
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Candidate { params }
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})
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.collect();
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state.assigned_count = 0;
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state.generation_trial_ids.clear();
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state.trial_progress.clear();
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}
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/// Active-phase sampling.
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fn sample_active(
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state: &mut Nsga2State,
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_distribution: &Distribution,
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trial_id: u64,
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history: &[MultiObjectiveTrial],
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directions: &[Direction],
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) -> ParamValue {
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// Check if we need to generate a new generation
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maybe_generate_new_generation(state, history, directions);
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sample_from_candidate(state, trial_id)
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}
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/// Assign a candidate to a trial and return the next dimension value.
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fn sample_from_candidate(state: &mut Nsga2State, trial_id: u64) -> ParamValue {
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// Assign candidate if not yet done
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if !state.trial_progress.contains_key(&trial_id) {
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let candidate_idx = if state.assigned_count < state.candidates.len() {
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let idx = state.assigned_count;
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state.assigned_count += 1;
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idx
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} else {
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// Overflow: generate a random candidate
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let params: Vec<ParamValue> = state
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.dimensions
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.iter()
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.map(|d| sample_random(&mut state.rng, &d.distribution))
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.collect();
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state.candidates.push(Candidate { params });
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let idx = state.candidates.len() - 1;
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state.assigned_count = state.candidates.len();
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idx
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};
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state.trial_progress.insert(
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trial_id,
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TrialProgress {
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candidate_idx,
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next_dim: 0,
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},
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);
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state.generation_trial_ids.push(trial_id);
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}
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let progress = state.trial_progress.get_mut(&trial_id).unwrap();
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let dim_idx = progress.next_dim;
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progress.next_dim += 1;
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if dim_idx >= state.dimensions.len() {
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// Extra dimension: sample randomly
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return sample_random(
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&mut state.rng,
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&state.dimensions.last().unwrap().distribution,
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);
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}
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state.candidates[progress.candidate_idx].params[dim_idx].clone()
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}
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/// Check if all candidates in the current generation have been evaluated;
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/// if so, run NSGA-II selection and generate offspring.
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fn maybe_generate_new_generation(
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state: &mut Nsga2State,
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history: &[MultiObjectiveTrial],
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directions: &[Direction],
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) {
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let pop_size = state.population_size;
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// Need at least pop_size assigned trials
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if state.generation_trial_ids.len() < pop_size {
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// Not enough candidates assigned yet — check if we need initial candidates
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if state.candidates.is_empty() {
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generate_random_candidates(state);
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}
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return;
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}
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// Check if the first pop_size trials are completed
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let gen_ids: Vec<u64> = state
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.generation_trial_ids
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.iter()
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.take(pop_size)
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.copied()
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.collect();
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let history_map: HashMap<u64, &MultiObjectiveTrial> =
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history.iter().map(|t| (t.id, t)).collect();
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let all_completed = gen_ids.iter().all(|id| history_map.contains_key(id));
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if !all_completed {
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return;
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}
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// Collect the evaluated population
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let evaluated: Vec<&MultiObjectiveTrial> = gen_ids
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.iter()
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.filter_map(|id| history_map.get(id).copied())
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.collect();
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// Run NSGA-II to produce offspring
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let offspring = nsga2_generate_offspring(state, &evaluated, directions);
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state.candidates = offspring;
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state.assigned_count = 0;
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state.generation_trial_ids.clear();
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state.trial_progress.clear();
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state.generation += 1;
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}
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// ---------------------------------------------------------------------------
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// NSGA-II generation algorithm
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// ---------------------------------------------------------------------------
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/// Performs NSGA-II selection: non-dominated sort + crowding distance,
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/// then selects `pop_size` parents from the population.
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fn nsga2_select(
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state: &mut Nsga2State,
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population: &[&MultiObjectiveTrial],
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directions: &[Direction],
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) -> (Vec<Vec<ParamValue>>, Vec<usize>, Vec<f64>) {
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let pop_size = state.population_size;
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let values: Vec<Vec<f64>> = population.iter().map(|t| t.values.clone()).collect();
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let constraints: Vec<Vec<f64>> = population.iter().map(|t| t.constraints.clone()).collect();
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let has_constraints = constraints.iter().any(|c| !c.is_empty());
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let fronts = if has_constraints {
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pareto::fast_non_dominated_sort_constrained(&values, directions, &constraints)
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} else {
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pareto::fast_non_dominated_sort(&values, directions)
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};
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let n = population.len();
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let mut rank = vec![0_usize; n];
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let mut crowding = vec![0.0_f64; n];
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for (front_rank, front) in fronts.iter().enumerate() {
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let cd = pareto::crowding_distance(front, &values);
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for (i, &idx) in front.iter().enumerate() {
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rank[idx] = front_rank;
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crowding[idx] = cd[i];
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}
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}
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let mut selected: Vec<usize> = Vec::with_capacity(pop_size);
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for front in &fronts {
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if selected.len() + front.len() <= pop_size {
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selected.extend_from_slice(front);
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} else {
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let remaining = pop_size - selected.len();
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let mut front_sorted: Vec<usize> = front.clone();
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front_sorted.sort_by(|&a, &b| {
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crowding[b]
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.partial_cmp(&crowding[a])
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.unwrap_or(core::cmp::Ordering::Equal)
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});
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selected.extend_from_slice(&front_sorted[..remaining]);
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break;
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}
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}
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while selected.len() < pop_size {
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selected.push(state.rng.random_range(0..n));
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}
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// Extract parent parameter vectors ordered by dimension
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let parents: Vec<Vec<ParamValue>> = selected
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.iter()
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.map(|&idx| extract_trial_params(population[idx], &state.dimensions, &mut state.rng))
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.collect();
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let sel_rank: Vec<usize> = selected.iter().map(|&i| rank[i]).collect();
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let sel_crowding: Vec<f64> = selected.iter().map(|&i| crowding[i]).collect();
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(parents, sel_rank, sel_crowding)
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}
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/// Extract parameter values from a trial, ordered by dimension index.
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fn extract_trial_params(
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trial: &MultiObjectiveTrial,
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dimensions: &[DimensionInfo],
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rng: &mut StdRng,
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) -> Vec<ParamValue> {
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let mut param_pairs: Vec<_> = trial.params.iter().collect();
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param_pairs.sort_by_key(|(id, _)| *id);
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|
||||
dimensions
|
||||
.iter()
|
||||
.enumerate()
|
||||
.map(|(dim_idx, dim_info)| {
|
||||
if dim_idx < param_pairs.len() {
|
||||
param_pairs[dim_idx].1.clone()
|
||||
} else {
|
||||
sample_random(rng, &dim_info.distribution)
|
||||
}
|
||||
})
|
||||
.collect()
|
||||
}
|
||||
|
||||
/// Runs NSGA-II selection and generates offspring candidates.
|
||||
fn nsga2_generate_offspring(
|
||||
state: &mut Nsga2State,
|
||||
population: &[&MultiObjectiveTrial],
|
||||
directions: &[Direction],
|
||||
) -> Vec<Candidate> {
|
||||
let pop_size = state.population_size;
|
||||
|
||||
if population.len() < 2 {
|
||||
return (0..pop_size)
|
||||
.map(|_| {
|
||||
let params = state
|
||||
.dimensions
|
||||
.iter()
|
||||
.map(|d| sample_random(&mut state.rng, &d.distribution))
|
||||
.collect();
|
||||
Candidate { params }
|
||||
})
|
||||
.collect();
|
||||
}
|
||||
|
||||
let (parents, sel_rank, sel_crowding) = nsga2_select(state, population, directions);
|
||||
|
||||
let mut offspring = Vec::with_capacity(pop_size);
|
||||
while offspring.len() < pop_size {
|
||||
let p1 = tournament_select(&mut state.rng, &sel_rank, &sel_crowding, parents.len());
|
||||
let p2 = tournament_select(&mut state.rng, &sel_rank, &sel_crowding, parents.len());
|
||||
|
||||
let (mut child1, mut child2) = crossover(
|
||||
&mut state.rng,
|
||||
&parents[p1],
|
||||
&parents[p2],
|
||||
&state.dimensions,
|
||||
state.config.crossover_prob,
|
||||
state.config.crossover_eta,
|
||||
);
|
||||
|
||||
mutate(
|
||||
&mut state.rng,
|
||||
&mut child1,
|
||||
&state.dimensions,
|
||||
state.config.mutation_eta,
|
||||
);
|
||||
mutate(
|
||||
&mut state.rng,
|
||||
&mut child2,
|
||||
&state.dimensions,
|
||||
state.config.mutation_eta,
|
||||
);
|
||||
|
||||
offspring.push(Candidate { params: child1 });
|
||||
if offspring.len() < pop_size {
|
||||
offspring.push(Candidate { params: child2 });
|
||||
}
|
||||
}
|
||||
|
||||
offspring
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Genetic operators
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
/// Tournament selection: pick 2 random individuals, return index of winner.
|
||||
/// Winner has lower rank; ties broken by higher crowding distance.
|
||||
fn tournament_select(rng: &mut StdRng, ranks: &[usize], crowding: &[f64], n: usize) -> usize {
|
||||
let a = rng.random_range(0..n);
|
||||
let b = rng.random_range(0..n);
|
||||
|
||||
if ranks[a] < ranks[b] {
|
||||
a
|
||||
} else if ranks[b] < ranks[a] {
|
||||
b
|
||||
} else if crowding[a] >= crowding[b] {
|
||||
a
|
||||
} else {
|
||||
b
|
||||
}
|
||||
}
|
||||
|
||||
/// SBX crossover for continuous params, uniform crossover for categorical.
|
||||
fn crossover(
|
||||
rng: &mut StdRng,
|
||||
parent1: &[ParamValue],
|
||||
parent2: &[ParamValue],
|
||||
dimensions: &[DimensionInfo],
|
||||
crossover_prob: f64,
|
||||
eta: f64,
|
||||
) -> (Vec<ParamValue>, Vec<ParamValue>) {
|
||||
let n = parent1.len();
|
||||
let mut child1 = parent1.to_vec();
|
||||
let mut child2 = parent2.to_vec();
|
||||
|
||||
let u: f64 = rng.random_range(0.0..=1.0);
|
||||
if u > crossover_prob {
|
||||
return (child1, child2);
|
||||
}
|
||||
|
||||
for i in 0..n {
|
||||
match (&parent1[i], &parent2[i], &dimensions[i].distribution) {
|
||||
(ParamValue::Float(p1), ParamValue::Float(p2), Distribution::Float(d)) => {
|
||||
if (p1 - p2).abs() < 1e-14 {
|
||||
continue;
|
||||
}
|
||||
let (c1, c2) = sbx_crossover_f64(rng, *p1, *p2, d.low, d.high, eta);
|
||||
child1[i] = ParamValue::Float(c1);
|
||||
child2[i] = ParamValue::Float(c2);
|
||||
}
|
||||
(ParamValue::Int(p1), ParamValue::Int(p2), Distribution::Int(d)) => {
|
||||
if p1 == p2 {
|
||||
continue;
|
||||
}
|
||||
#[allow(clippy::cast_precision_loss)]
|
||||
let (c1, c2) = sbx_crossover_f64(
|
||||
rng,
|
||||
*p1 as f64,
|
||||
*p2 as f64,
|
||||
d.low as f64,
|
||||
d.high as f64,
|
||||
eta,
|
||||
);
|
||||
#[allow(clippy::cast_possible_truncation)]
|
||||
{
|
||||
child1[i] = ParamValue::Int((c1.round() as i64).clamp(d.low, d.high));
|
||||
child2[i] = ParamValue::Int((c2.round() as i64).clamp(d.low, d.high));
|
||||
}
|
||||
}
|
||||
(ParamValue::Categorical(_), ParamValue::Categorical(_), _) => {
|
||||
// Uniform crossover: swap with 50% probability
|
||||
if rng.random_range(0.0..=1.0) < 0.5 {
|
||||
core::mem::swap(&mut child1[i], &mut child2[i]);
|
||||
}
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
|
||||
(child1, child2)
|
||||
}
|
||||
|
||||
/// SBX crossover for a single float dimension.
|
||||
fn sbx_crossover_f64(
|
||||
rng: &mut StdRng,
|
||||
p1: f64,
|
||||
p2: f64,
|
||||
low: f64,
|
||||
high: f64,
|
||||
eta: f64,
|
||||
) -> (f64, f64) {
|
||||
let u: f64 = rng.random_range(0.0_f64..1.0_f64);
|
||||
|
||||
let beta = if u <= 0.5 {
|
||||
(2.0 * u).powf(1.0 / (eta + 1.0))
|
||||
} else {
|
||||
(1.0 / (2.0 * (1.0 - u))).powf(1.0 / (eta + 1.0))
|
||||
};
|
||||
|
||||
let c1 = 0.5 * ((1.0 + beta) * p1 + (1.0 - beta) * p2);
|
||||
let c2 = 0.5 * ((1.0 - beta) * p1 + (1.0 + beta) * p2);
|
||||
|
||||
(c1.clamp(low, high), c2.clamp(low, high))
|
||||
}
|
||||
|
||||
/// Polynomial mutation for each dimension.
|
||||
#[allow(clippy::cast_precision_loss)]
|
||||
fn mutate(rng: &mut StdRng, individual: &mut [ParamValue], dimensions: &[DimensionInfo], eta: f64) {
|
||||
let n = individual.len();
|
||||
if n == 0 {
|
||||
return;
|
||||
}
|
||||
let mutation_prob = 1.0 / n as f64;
|
||||
|
||||
for (i, value) in individual.iter_mut().enumerate() {
|
||||
if rng.random_range(0.0..=1.0) >= mutation_prob {
|
||||
continue;
|
||||
}
|
||||
|
||||
match (value, &dimensions[i].distribution) {
|
||||
(v @ ParamValue::Float(_), Distribution::Float(d)) => {
|
||||
let ParamValue::Float(x) = *v else {
|
||||
unreachable!();
|
||||
};
|
||||
let mutated = polynomial_mutation_f64(rng, x, d.low, d.high, eta);
|
||||
*v = ParamValue::Float(mutated);
|
||||
}
|
||||
(v @ ParamValue::Int(_), Distribution::Int(d)) => {
|
||||
let ParamValue::Int(x) = *v else {
|
||||
unreachable!();
|
||||
};
|
||||
#[allow(clippy::cast_possible_truncation)]
|
||||
{
|
||||
let mutated =
|
||||
polynomial_mutation_f64(rng, x as f64, d.low as f64, d.high as f64, eta);
|
||||
*v = ParamValue::Int((mutated.round() as i64).clamp(d.low, d.high));
|
||||
}
|
||||
}
|
||||
(v @ ParamValue::Categorical(_), Distribution::Categorical(d)) => {
|
||||
*v = ParamValue::Categorical(rng.random_range(0..d.n_choices));
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Polynomial mutation for a single float value.
|
||||
fn polynomial_mutation_f64(rng: &mut StdRng, x: f64, low: f64, high: f64, eta: f64) -> f64 {
|
||||
let u: f64 = rng.random_range(0.0_f64..1.0_f64);
|
||||
let range = high - low;
|
||||
if range <= 0.0 {
|
||||
return x;
|
||||
}
|
||||
|
||||
let delta1 = (x - low) / range;
|
||||
let delta2 = (high - x) / range;
|
||||
|
||||
let delta_q = if u < 0.5 {
|
||||
let xy = 1.0 - delta1;
|
||||
let val = 2.0 * u + (1.0 - 2.0 * u) * xy.powf(eta + 1.0);
|
||||
val.powf(1.0 / (eta + 1.0)) - 1.0
|
||||
} else {
|
||||
let xy = 1.0 - delta2;
|
||||
let val = 2.0 * (1.0 - u) + 2.0 * (u - 0.5) * xy.powf(eta + 1.0);
|
||||
1.0 - val.powf(1.0 / (eta + 1.0))
|
||||
};
|
||||
|
||||
(x + delta_q * range).clamp(low, high)
|
||||
}
|
||||
|
||||
// ---------------------------------------------------------------------------
|
||||
// Random sampling helper (for discovery phase)
|
||||
// ---------------------------------------------------------------------------
|
||||
|
||||
#[allow(clippy::cast_possible_truncation, clippy::cast_precision_loss)]
|
||||
fn sample_random(rng: &mut StdRng, distribution: &Distribution) -> ParamValue {
|
||||
match distribution {
|
||||
Distribution::Float(d) => {
|
||||
let value = if d.log_scale {
|
||||
let log_low = d.low.ln();
|
||||
let log_high = d.high.ln();
|
||||
rng.random_range(log_low..=log_high).exp()
|
||||
} else if let Some(step) = d.step {
|
||||
let n_steps = ((d.high - d.low) / step).floor() as i64;
|
||||
let k = rng.random_range(0..=n_steps);
|
||||
d.low + (k as f64) * step
|
||||
} else {
|
||||
rng.random_range(d.low..=d.high)
|
||||
};
|
||||
ParamValue::Float(value)
|
||||
}
|
||||
Distribution::Int(d) => {
|
||||
let value = if d.log_scale {
|
||||
let log_low = (d.low as f64).ln();
|
||||
let log_high = (d.high as f64).ln();
|
||||
let raw = rng.random_range(log_low..=log_high).exp().round() as i64;
|
||||
raw.clamp(d.low, d.high)
|
||||
} else if let Some(step) = d.step {
|
||||
let n_steps = (d.high - d.low) / step;
|
||||
let k = rng.random_range(0..=n_steps);
|
||||
d.low + k * step
|
||||
} else {
|
||||
rng.random_range(d.low..=d.high)
|
||||
};
|
||||
ParamValue::Int(value)
|
||||
}
|
||||
Distribution::Categorical(d) => ParamValue::Categorical(rng.random_range(0..d.n_choices)),
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user