feat(oneshot): add auto-redemption via RedeemEngine

When a position's market expires, RedeemEngine automatically polls the
CTF contract and redeems the winning position on-chain — no manual redeem needed.

Flow:
  1. expirePosition() queues the expired position into RedeemEngine
  2. RedeemEngine polls every 30s (ONESHOT_REDEEM_POLL_MS)
  3. Checks Gamma API first, then CTF.payoutDenominator() on-chain
  4. When settled: emits redemption:complete event with final P&L
  5. Orchestrator passes P&L to RiskEngine

DRY_RUN=true: simulates by reading on-chain payouts and logging win/loss
DRY_RUN=false: submits real redeemPositions() tx on Polygon (gasLimit 300k)

Also stores conditionId and negRisk in PositionEngine state so the
expired position has all data needed for redemption without extra lookups.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
direkturcrypto
2026-02-24 14:20:57 +07:00
co-authored by Claude Sonnet 4.6
parent 2692694309
commit 89a7803aa8
4 changed files with 364 additions and 23 deletions
+4
View File
@@ -188,6 +188,10 @@ ONESHOT_DAILY_LOSS_CAP=20
# Maximum milliseconds to wait for a FOK fill ack (timeout → cancel → IDLE)
ONESHOT_FILL_TIMEOUT_MS=800
# How often (ms) to poll for on-chain redemption after market expiry.
# 5m markets typically settle on-chain within 25 minutes after close.
ONESHOT_REDEEM_POLL_MS=30000
# Enable verbose debug logging (discovery probes, gate results, scoring, heartbeat)
# Can also be enabled with: npm run oneshot-debug
# Or on the command line: ONESHOT_DEBUG=true npm run oneshot