using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Windows.Input; namespace ConnectionsManager { public class DelegateCommand : ICommand { private readonly Predicate _canExecute; private readonly Action _execute; public event EventHandler CanExecuteChanged; public DelegateCommand(Action execute) : this(execute, null) { } public DelegateCommand(Action execute, Predicate canExecute) { _execute = execute; _canExecute = canExecute; } public bool CanExecute(object parameter) { if (_canExecute == null) { return true; } return _canExecute(parameter); } public void Execute(object parameter) { _execute(parameter); } public void RaiseCanExecuteChanged() { if (CanExecuteChanged != null) { CanExecuteChanged(this, EventArgs.Empty); } } } }