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Added thirdparty: boost library
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/* Copyright (c) 2018-2023 Marcelo Zimbres Silva (mzimbres@gmail.com)
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*
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* Distributed under the Boost Software License, Version 1.0. (See
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* accompanying file LICENSE.txt)
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*/
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#ifndef BOOST_REDIS_RESP3_NODE_HPP
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#define BOOST_REDIS_RESP3_NODE_HPP
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#include <boost/redis/resp3/type.hpp>
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namespace boost::redis::resp3 {
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/** \brief A node in the response tree.
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* \ingroup high-level-api
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*
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* RESP3 can contain recursive data structures: A map of sets of
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* vector of etc. As it is parsed each element is passed to user
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* callbacks (push parser). The signature of this
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* callback is `f(resp3::node<std::string_view)`. This class is called a node
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* because it can be seen as the element of the response tree. It
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* is a template so that users can use it with owing strings e.g.
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* `std::string` or `boost::static_string` etc.
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*
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* @tparam String A `std::string`-like type.
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*/
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template <class String>
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struct basic_node {
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/// The RESP3 type of the data in this node.
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type data_type = type::invalid;
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/// The number of elements of an aggregate.
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std::size_t aggregate_size{};
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/// The depth of this node in the response tree.
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std::size_t depth{};
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/// The actual data. For aggregate types this is usually empty.
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String value{};
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};
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/** @brief Compares a node for equality.
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* @relates basic_node
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*
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* @param a Left hand side node object.
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* @param b Right hand side node object.
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*/
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template <class String>
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auto operator==(basic_node<String> const& a, basic_node<String> const& b)
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{
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return a.aggregate_size == b.aggregate_size
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&& a.depth == b.depth
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&& a.data_type == b.data_type
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&& a.value == b.value;
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};
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/** @brief A node in the response tree.
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* @ingroup high-level-api
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*/
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using node = basic_node<std::string>;
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} // boost::redis::resp3
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#endif // BOOST_REDIS_RESP3_NODE_HPP
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