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Added thirdparty: boost library
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// Copyright (c) 2022 Klemens D. Morgenstern
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//
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// Distributed under the Boost Software License, Version 1.0. (See accompanying
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// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
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#ifndef BOOST_PROCESS_V2_DETAIL_IMPL_UTF8_HPP
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#define BOOST_PROCESS_V2_DETAIL_IMPL_UTF8_HPP
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#include <boost/process/v2/detail/utf8.hpp>
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#include <boost/process/v2/detail/config.hpp>
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#include <boost/process/v2/detail/last_error.hpp>
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#include <boost/process/v2/error.hpp>
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#if defined(BOOST_PROCESS_V2_WINDOWS)
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#include <Windows.h>
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#endif
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BOOST_PROCESS_V2_BEGIN_NAMESPACE
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namespace detail
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{
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#if defined(BOOST_PROCESS_V2_WINDOWS)
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inline void handle_error(error_code & ec)
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{
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const auto err = ::GetLastError();
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switch (err)
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{
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case ERROR_INSUFFICIENT_BUFFER:
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BOOST_PROCESS_V2_ASSIGN_EC(ec, error::insufficient_buffer, error::utf8_category)
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break;
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case ERROR_NO_UNICODE_TRANSLATION:
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BOOST_PROCESS_V2_ASSIGN_EC(ec, error::invalid_character, error::utf8_category)
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break;
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default:
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BOOST_PROCESS_V2_ASSIGN_EC(ec, err, system_category())
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}
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}
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std::size_t size_as_utf8(const wchar_t * in, std::size_t size, error_code & ec)
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{
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auto res = WideCharToMultiByte(
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CP_UTF8, // CodePage,
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0, // dwFlags,
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in, // lpWideCharStr,
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static_cast<int>(size), // cchWideChar,
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nullptr, // lpMultiByteStr,
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0, // cbMultiByte,
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nullptr, // lpDefaultChar,
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FALSE); // lpUsedDefaultChar
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if (res == 0u)
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handle_error(ec);
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return static_cast<std::size_t>(res);
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}
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std::size_t size_as_wide(const char * in, std::size_t size, error_code & ec)
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{
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auto res = ::MultiByteToWideChar(
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CP_UTF8, // CodePage
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0, // dwFlags
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in, // lpMultiByteStr
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static_cast<int>(size), // cbMultiByte
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nullptr, // lpWideCharStr
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0); // cchWideChar
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if (res == 0u)
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handle_error(ec);
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return static_cast<std::size_t>(res);
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}
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std::size_t convert_to_utf8(const wchar_t *in, std::size_t size, char * out,
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std::size_t max_size, error_code & ec)
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{
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auto res = ::WideCharToMultiByte(
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CP_UTF8, // CodePage
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0, // dwFlags
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in, // lpWideCharStr
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static_cast<int>(size), // cchWideChar
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out, // lpMultiByteStr
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static_cast<int>(max_size), // cbMultiByte
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nullptr, // lpDefaultChar
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FALSE); // lpUsedDefaultChar
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if (res == 0u)
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handle_error(ec);
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return static_cast<std::size_t>(res);
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}
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std::size_t convert_to_wide(const char *in, std::size_t size, wchar_t * out,
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std::size_t max_size, error_code & ec)
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{
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auto res = ::MultiByteToWideChar(
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CP_UTF8, // CodePage
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0, // dwFlags
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in, // lpMultiByteStr
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static_cast<int>(size), // cbMultiByte
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out, // lpWideCharStr
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static_cast<int>(max_size)); // cchWideChar
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if (res == 0u)
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handle_error(ec);
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return static_cast<std::size_t>(res);
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}
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#else
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template<std::size_t s>
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inline int get_cont_octet_out_count_impl(wchar_t word) {
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if (word < 0x80) {
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return 0;
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}
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if (word < 0x800) {
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return 1;
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}
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return 2;
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}
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template<>
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inline int get_cont_octet_out_count_impl<4>(wchar_t word) {
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if (word < 0x80) {
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return 0;
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}
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if (word < 0x800) {
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return 1;
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}
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// Note that the following code will generate warnings on some platforms
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// where wchar_t is defined as UCS2. The warnings are superfluous as the
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// specialization is never instantiated with such compilers, but this
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// can cause problems if warnings are being treated as errors, so we guard
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// against that. Including <boost/detail/utf8_codecvt_facet.hpp> as we do
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// should be enough to get WCHAR_MAX defined.
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#if !defined(WCHAR_MAX)
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# error WCHAR_MAX not defined!
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#endif
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// cope with VC++ 7.1 or earlier having invalid WCHAR_MAX
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#if defined(_MSC_VER) && _MSC_VER <= 1310 // 7.1 or earlier
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return 2;
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#elif WCHAR_MAX > 0x10000
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if (word < 0x10000) {
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return 2;
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}
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if (word < 0x200000) {
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return 3;
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}
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if (word < 0x4000000) {
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return 4;
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}
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return 5;
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#else
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return 2;
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#endif
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}
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inline int get_cont_octet_out_count(wchar_t word)
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{
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return detail::get_cont_octet_out_count_impl<sizeof(wchar_t)>(word);
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}
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// copied from boost/detail/utf8_codecvt_facet.ipp
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// Copyright (c) 2001 Ronald Garcia, Indiana University (garcia@osl.iu.edu)
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// Andrew Lumsdaine, Indiana University (lums@osl.iu.edu).
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inline unsigned int get_octet_count(unsigned char lead_octet)
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{
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// if the 0-bit (MSB) is 0, then 1 character
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if (lead_octet <= 0x7f) return 1;
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// Otherwise the count number of consecutive 1 bits starting at MSB
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// assert(0xc0 <= lead_octet && lead_octet <= 0xfd);
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if (0xc0 <= lead_octet && lead_octet <= 0xdf) return 2;
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else if (0xe0 <= lead_octet && lead_octet <= 0xef) return 3;
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else if (0xf0 <= lead_octet && lead_octet <= 0xf7) return 4;
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else if (0xf8 <= lead_octet && lead_octet <= 0xfb) return 5;
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else return 6;
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}
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inline bool invalid_continuing_octet(unsigned char octet_1) {
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return (octet_1 < 0x80|| 0xbf< octet_1);
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}
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inline unsigned int get_cont_octet_count(unsigned char lead_octet)
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{
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return get_octet_count(lead_octet) - 1;
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}
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inline const wchar_t * get_octet1_modifier_table() noexcept
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{
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static const wchar_t octet1_modifier_table[] = {
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0x00, 0xc0, 0xe0, 0xf0, 0xf8, 0xfc
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};
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return octet1_modifier_table;
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}
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std::size_t size_as_utf8(const wchar_t * in, std::size_t size, error_code & ec)
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{
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std::size_t res = 0u;
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const auto from_end = in + size;
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for (auto from = in; from != from_end; from++)
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res += get_cont_octet_out_count(*from) + 1;
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return res;
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}
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std::size_t size_as_wide(const char * in, std::size_t size, error_code & ec)
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{
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const auto from = in;
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const auto from_end = from + size;
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const char * from_next = from;
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for (std::size_t char_count = 0u; from_next < from_end; ++char_count) {
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unsigned int octet_count = get_octet_count(*from_next);
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// The buffer may represent incomplete characters, so terminate early if one is found
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if (octet_count > static_cast<std::size_t>(from_end - from_next))
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break;
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from_next += octet_count;
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}
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return from_next - from;
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}
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std::size_t convert_to_utf8(const wchar_t * in, std::size_t size,
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char * out, std::size_t max_size, error_code & ec)
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{
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const wchar_t * from = in;
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const wchar_t * from_end = from + size;
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const wchar_t * & from_next = from;
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char * to = out;
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char * to_end = out + max_size;
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char * & to_next = to;
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const wchar_t * const octet1_modifier_table = get_octet1_modifier_table();
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wchar_t max_wchar = (std::numeric_limits<wchar_t>::max)();
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while (from != from_end && to != to_end) {
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// Check for invalid UCS-4 character
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if (*from > max_wchar) {
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from_next = from;
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to_next = to;
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BOOST_PROCESS_V2_ASSIGN_EC(ec, error::invalid_character, error::get_utf8_category())
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return 0u;
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}
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int cont_octet_count = get_cont_octet_out_count(*from);
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// RG - comment this formula better
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int shift_exponent = cont_octet_count * 6;
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// Process the first character
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*to++ = static_cast<char>(octet1_modifier_table[cont_octet_count] +
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(unsigned char)(*from / (1 << shift_exponent)));
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// Process the continuation characters
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// Invariants: At the start of the loop:
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// 1) 'i' continuing octets have been generated
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// 2) '*to' points to the next location to place an octet
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// 3) shift_exponent is 6 more than needed for the next octet
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int i = 0;
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while (i != cont_octet_count && to != to_end) {
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shift_exponent -= 6;
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*to++ = static_cast<char>(0x80 + ((*from / (1 << shift_exponent)) % (1 << 6)));
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++i;
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}
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// If we filled up the out buffer before encoding the character
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if (to == to_end && i != cont_octet_count) {
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from_next = from;
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to_next = to - (i + 1);
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BOOST_PROCESS_V2_ASSIGN_EC(ec, error::insufficient_buffer, error::get_utf8_category())
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return 0u;
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}
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++from;
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}
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from_next = from;
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to_next = to;
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// Were we done or did we run out of destination space
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if (from != from_end)
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BOOST_PROCESS_V2_ASSIGN_EC(ec, error::insufficient_buffer, error::get_utf8_category())
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return to_next - out;
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}
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inline bool invalid_leading_octet(unsigned char octet_1) {
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return (0x7f < octet_1 && octet_1 < 0xc0) ||
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(octet_1 > 0xfd);
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}
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std::size_t convert_to_wide(const char * in, std::size_t size,
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wchar_t * out, std::size_t max_size, error_code & ec)
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{
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const char * from = in;
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const char * from_end = from + size;
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const char * & from_next = from;
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wchar_t * to = out;
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wchar_t * to_end = out + max_size;
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wchar_t * & to_next = to;
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// Basic algorithm: The first octet determines how many
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// octets total make up the UCS-4 character. The remaining
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// "continuing octets" all begin with "10". To convert, subtract
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// the amount that specifies the number of octets from the first
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// octet. Subtract 0x80 (1000 0000) from each continuing octet,
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// then mash the whole lot together. Note that each continuing
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// octet only uses 6 bits as unique values, so only shift by
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// multiples of 6 to combine.
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const wchar_t * const octet1_modifier_table = detail::get_octet1_modifier_table();
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while (from != from_end && to != to_end) {
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// Error checking on the first octet
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if (invalid_leading_octet(*from)) {
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from_next = from;
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to_next = to;
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BOOST_PROCESS_V2_ASSIGN_EC(ec, error::invalid_character, error::get_utf8_category())
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return 0u;
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}
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// The first octet is adjusted by a value dependent upon
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// the number of "continuing octets" encoding the character
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const int cont_octet_count = get_cont_octet_count(*from);
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// The unsigned char conversion is necessary in case char is
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// signed (I learned this the hard way)
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wchar_t ucs_result =
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(unsigned char)(*from++) - octet1_modifier_table[cont_octet_count];
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// Invariants:
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// 1) At the start of the loop, 'i' continuing characters have been
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// processed
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// 2) *from points to the next continuing character to be processed.
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int i = 0;
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while (i != cont_octet_count && from != from_end) {
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// Error checking on continuing characters
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if (invalid_continuing_octet(*from)) {
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from_next = from;
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to_next = to;
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BOOST_PROCESS_V2_ASSIGN_EC(ec, error::invalid_character, error::get_utf8_category())
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return 0u;
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}
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ucs_result *= (1 << 6);
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// each continuing character has an extra (10xxxxxx)b attached to
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// it that must be removed.
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ucs_result += (unsigned char)(*from++) - 0x80;
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++i;
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}
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// If the buffer ends with an incomplete unicode character...
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if (from == from_end && i != cont_octet_count) {
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// rewind "from" to before the current character translation
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from_next = from - (i + 1);
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to_next = to;
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BOOST_PROCESS_V2_ASSIGN_EC(ec, error::insufficient_buffer, error::get_utf8_category())
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return 0u;
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}
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*to++ = ucs_result;
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}
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from_next = from;
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to_next = to;
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if (from != from_end)
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BOOST_PROCESS_V2_ASSIGN_EC(ec, error::insufficient_buffer, error::get_utf8_category())
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return to_next - out;
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}
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#endif
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}
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BOOST_PROCESS_V2_END_NAMESPACE
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#endif //BOOST_PROCESS_V2_DETAIL_IMPL_UTF8_HPP
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