//+------------------------------------------------------------------+ //| VolumePressure_Pro.mq5 | //| Copyright 2026, xxxxxxxx| //+------------------------------------------------------------------+ #property copyright "Copyright 2026, xxxxxxxx" #property version "1.00" #property description "Volume Pressure (Tick Delta Proxy)." #property description "Measures buying/selling pressure within the candle (-1 to +1)." #property indicator_separate_window #property indicator_buffers 2 #property indicator_plots 1 // Plot: Histogram #property indicator_label1 "V_PRES" #property indicator_type1 DRAW_COLOR_HISTOGRAM // Colors: Bear(Red), Bull(Green) #property indicator_color1 clrRed, clrLime #property indicator_style1 STYLE_SOLID #property indicator_width1 2 #include //--- Parameters input int InpSmoothPeriod = 1; // Smoothing (1 = Raw) //--- Buffers double BufVal[]; double BufCol[]; //--- Object CVolumePressureCalculator *g_calc; //+------------------------------------------------------------------+ //| Init | //+------------------------------------------------------------------+ int OnInit() { SetIndexBuffer(0, BufVal, INDICATOR_DATA); SetIndexBuffer(1, BufCol, INDICATOR_COLOR_INDEX); string name = (InpSmoothPeriod > 1) ? StringFormat("V_PRES(EMA%d)", InpSmoothPeriod) : "V_PRES(Raw)"; IndicatorSetString(INDICATOR_SHORTNAME, name); // Fixed range for clear reading IndicatorSetDouble(INDICATOR_MINIMUM, -1.1); IndicatorSetDouble(INDICATOR_MAXIMUM, 1.1); g_calc = new CVolumePressureCalculator(); if(!g_calc.Init(InpSmoothPeriod)) return INIT_FAILED; return(INIT_SUCCEEDED); } void OnDeinit(const int r) { if(CheckPointer(g_calc)==POINTER_DYNAMIC) delete g_calc; } //+------------------------------------------------------------------+ //| Calculate | //+------------------------------------------------------------------+ int OnCalculate(const int rates_total, const int prev_calculated, const datetime &time[], const double &open[], const double &high[], const double &low[], const double &close[], const long &tick_volume[], const long &volume[], const int &spread[]) { if(rates_total < 2) return 0; // 1. Calculate g_calc.Calculate(rates_total, prev_calculated, high, low, close, BufVal); // 2. Color Logic int start = (prev_calculated > 0) ? prev_calculated - 1 : 0; for(int i = start; i < rates_total; i++) { double val = BufVal[i]; if(val >= 0) BufCol[i] = 1.0; // Lime else BufCol[i] = 0.0; // Red } return(rates_total); } //+------------------------------------------------------------------+ //+------------------------------------------------------------------+