refactor: Fixed smoothing overflow bug

This commit is contained in:
Toh4iem9
2025-12-03 12:58:17 +01:00
parent 8061187407
commit 595ba4d576
@@ -3,7 +3,7 @@
//| Copyright 2025, xxxxxxxx|
//+------------------------------------------------------------------+
#property copyright "Copyright 2025, xxxxxxxx"
#property version "2.20" // Added visibility toggles
#property version "2.30" // Fixed smoothing overflow bug
#property description "Displays the relative strength of 8 major currencies."
#property indicator_separate_window
@@ -43,7 +43,7 @@
#property indicator_label7 "CHF"
#property indicator_type7 DRAW_LINE
#property indicator_color7 clrSlateGray // Changed from White for visibility
#property indicator_color7 clrSlateGray
#property indicator_width7 1
#property indicator_label8 "NZD"
@@ -77,7 +77,7 @@ double BufUSD[], BufEUR[], BufGBP[], BufJPY[], BufAUD[], BufCAD[], BufCHF[], Buf
CCurrencyStrengthCalculator *g_calculator;
string g_prefix;
int g_window_idx;
bool g_show_flags[8]; // Array to store visibility
bool g_show_flags[8];
//+------------------------------------------------------------------+
int OnInit()
@@ -91,6 +91,16 @@ int OnInit()
SetIndexBuffer(6, BufCHF, INDICATOR_DATA);
SetIndexBuffer(7, BufNZD, INDICATOR_DATA);
// Initialize with EMPTY_VALUE to detect uncalculated areas
PlotIndexSetDouble(0, PLOT_EMPTY_VALUE, EMPTY_VALUE);
PlotIndexSetDouble(1, PLOT_EMPTY_VALUE, EMPTY_VALUE);
PlotIndexSetDouble(2, PLOT_EMPTY_VALUE, EMPTY_VALUE);
PlotIndexSetDouble(3, PLOT_EMPTY_VALUE, EMPTY_VALUE);
PlotIndexSetDouble(4, PLOT_EMPTY_VALUE, EMPTY_VALUE);
PlotIndexSetDouble(5, PLOT_EMPTY_VALUE, EMPTY_VALUE);
PlotIndexSetDouble(6, PLOT_EMPTY_VALUE, EMPTY_VALUE);
PlotIndexSetDouble(7, PLOT_EMPTY_VALUE, EMPTY_VALUE);
// Store flags
g_show_flags[0] = InpShowUSD;
g_show_flags[1] = InpShowEUR;
@@ -105,7 +115,6 @@ int OnInit()
{
PlotIndexSetInteger(i, PLOT_DRAW_BEGIN, InpPeriod + (InpSmooth ? InpSmoothPer : 0));
// Hide plot if disabled
if(!g_show_flags[i])
PlotIndexSetInteger(i, PLOT_DRAW_TYPE, DRAW_NONE);
}
@@ -135,13 +144,23 @@ int OnCalculate(const int rates_total, const int prev_calculated, const datetime
{
g_window_idx = ChartWindowFind();
//--- NEW: Check Data Readiness
if(!g_calculator.IsDataReady())
return 0;
int start_index;
if(prev_calculated == 0)
{
start_index = 0;
// Explicitly clear buffers on full recalc
ArrayInitialize(BufUSD, EMPTY_VALUE);
ArrayInitialize(BufEUR, EMPTY_VALUE);
ArrayInitialize(BufGBP, EMPTY_VALUE);
ArrayInitialize(BufJPY, EMPTY_VALUE);
ArrayInitialize(BufAUD, EMPTY_VALUE);
ArrayInitialize(BufCAD, EMPTY_VALUE);
ArrayInitialize(BufCHF, EMPTY_VALUE);
ArrayInitialize(BufNZD, EMPTY_VALUE);
}
else
start_index = prev_calculated - 1;
@@ -169,10 +188,26 @@ int OnCalculate(const int rates_total, const int prev_calculated, const datetime
if(InpSmooth && InpSmoothPer > 1)
{
double alpha = 2.0 / (InpSmoothPer + 1.0);
int smooth_start = (start_index == 0) ? 1 : start_index;
for(int i = smooth_start; i < rates_total; i++)
// Determine start of smoothing loop
int i = start_index;
// If this is the very first bar of the calculation (e.g. index 0 or index 1000 after limit),
// we cannot smooth it with the previous bar because the previous bar is EMPTY or non-existent.
// So we skip the first bar of the batch (leaving it raw) and start smoothing from the next.
if(i == 0)
i = 1;
else
if(BufUSD[i-1] == EMPTY_VALUE)
i++;
for(; i < rates_total; i++)
{
// Safety check: if prev value is empty, we can't smooth.
if(BufUSD[i-1] == EMPTY_VALUE)
continue;
BufUSD[i] = BufUSD[i] * alpha + BufUSD[i-1] * (1.0 - alpha);
BufEUR[i] = BufEUR[i] * alpha + BufEUR[i-1] * (1.0 - alpha);
BufGBP[i] = BufGBP[i] * alpha + BufGBP[i-1] * (1.0 - alpha);
@@ -192,7 +227,7 @@ int OnCalculate(const int rates_total, const int prev_calculated, const datetime
}
//+------------------------------------------------------------------+
//| Draw Dashboard Panel (Horizontal in Indicator Window) |
//| Draw Dashboard Panel |
//+------------------------------------------------------------------+
void DrawDashboard(int last_idx)
{
@@ -214,7 +249,7 @@ void DrawDashboard(int last_idx)
if(!MathIsValidNumber(values[i]) || values[i] == EMPTY_VALUE)
values[i] = 0.0;
// Sort by strength
// Sort
int indices[] = {0, 1, 2, 3, 4, 5, 6, 7};
for(int i=0; i<8; i++)
for(int j=0; j<7-i; j++)
@@ -225,28 +260,19 @@ void DrawDashboard(int last_idx)
indices[j+1] = temp;
}
// Draw Objects
int x_base = 10;
int x_step = 95;
int y_pos = 20;
int drawn_count = 0; // Counter for visible items
int drawn_count = 0;
for(int i=0; i<8; i++)
{
int idx = indices[i];
// Skip if disabled by user
if(!g_show_flags[idx])
{
// Delete label if it exists (from previous state)
string name = g_prefix + "Label_" + IntegerToString(i); // Note: i is the sorted position
// Actually, we should delete ALL labels first or manage them by ID.
// Simpler: Just don't draw. But if we change params, OnInit clears objects.
// So we are safe.
continue;
}
string name = g_prefix + "Label_" + IntegerToString(i); // Use 'i' (rank) for name to keep them ordered
string name = g_prefix + "Label_" + IntegerToString(i);
string val_str;
if(values[idx] == 0.0 && (BufUSD[last_idx] == EMPTY_VALUE || BufUSD[last_idx] == 0.0))
@@ -265,7 +291,6 @@ void DrawDashboard(int last_idx)
ObjectSetInteger(0, name, OBJPROP_ANCHOR, ANCHOR_LEFT_LOWER);
}
// Use drawn_count for X position to stack them neatly
ObjectSetInteger(0, name, OBJPROP_XDISTANCE, x_base + drawn_count * x_step);
ObjectSetString(0, name, OBJPROP_TEXT, text);
ObjectSetInteger(0, name, OBJPROP_COLOR, colors[idx]);
@@ -273,11 +298,6 @@ void DrawDashboard(int last_idx)
drawn_count++;
}
// Delete unused labels (if we went from showing 8 to 3)
// Since we use 'i' (0..7) for names, if we only draw 3, labels 3..7 might remain if not cleared.
// But OnInit clears all. OnCalculate updates.
// If we change visibility, OnInit runs, clearing everything. So this is fine.
ChartRedraw();
}
//+------------------------------------------------------------------+