# ArrowCode (Get Method) Gets "Arrow" symbol code. ``` char  ArrowCode() const ``` Return Value "Arrow" symbol code of the object assigned to the class instance. If there is no object assigned, it returns 0. # ArrowCode (Set Method) Sets symbol code for "Arrow" ``` bool  ArrowCode(    char  code      // code value    ) ``` Parameters code [in]  New value for "arrow" code (Wingdings). Return Value true – success, false – cannot change the code. Example: ``` //--- example for CChartObjectArrow::ArrowCode   #include    //---   void OnStart()     {      CChartObjectArrow arrow;      char              code=181;   //--- set object parameters      double price=SymbolInfoDouble(Symbol(),SYMBOL_BID);      if(!arrow.Create(0,"Arrow",0,TimeCurrent(),price,code))        {         //--- arrow create error         printf("Arrow create: Error %d!",GetLastError());         //---         return;        }      //--- change the code of arrow //--- . . .   //--- get code of arrow      if(arrow.ArrowCode()!=code)        {        //--- set code of arrow        arrow.ArrowCode(code);        }   //--- use arrow   //--- . . .     }   ```