# LevelsCount (Get Method) Gets the number of levels of a graphical object. ``` int  LevelsCount() const ``` Return Value Number of levels of the graphical object attached to an instance of the class. If there is no attached object, it returns 0. # LevelsCount (Set Method) Sets the number of levels of the graphical object. ``` bool  LevelsCount(    int  levels      // number of levels    ) ``` Parameters levels [in]  The new number of levels of the graphical object. Return Value true - success, false - cannot change the number of levels. Example: ``` //--- example for CChartObject::LevelsCount  #include   //---  void OnStart()    {     CChartObject object;     //--- get levels count of chart object      int levels_count=object.LevelsCount();     //--- set levels count of chart object      object.LevelsCount(levels_count+1);    }  ```