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//+------------------------------------------------------------------+
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//| Array.mqh |
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//| Copyright 2000-2024, MetaQuotes Ltd. |
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//| https://www.mql5.com |
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//+------------------------------------------------------------------+
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#include <Object.mqh>
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//+------------------------------------------------------------------+
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//| Class CArray |
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//| Purpose: Base class of dynamic arrays. |
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//| Derives from class CObject. |
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//+------------------------------------------------------------------+
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class CArray : public CObject
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{
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protected:
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int m_step_resize; // increment size of the array
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int m_data_total; // number of elements
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int m_data_max; // maximmum size of the array without memory reallocation
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int m_sort_mode; // mode of array sorting
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public:
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CArray(void);
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~CArray(void);
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//--- methods of access to protected data
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int Step(void) const { return(m_step_resize); }
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bool Step(const int step);
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int Total(void) const { return(m_data_total); }
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int Available(void) const { return(m_data_max-m_data_total); }
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int Max(void) const { return(m_data_max); }
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bool IsSorted(const int mode=0) const { return(m_sort_mode==mode); }
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int SortMode(void) const { return(m_sort_mode); }
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//--- cleaning method
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void Clear(void) { m_data_total=0; }
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//--- methods for working with files
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virtual bool Save(const int file_handle);
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virtual bool Load(const int file_handle);
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//--- sorting method
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void Sort(const int mode=0);
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protected:
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virtual void QuickSort(int beg,int end,const int mode=0) { m_sort_mode=-1; }
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//--- templates for methods of searching for minimum and maximum
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template<typename T>
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int Minimum(const T &data[],const int start,const int count) const;
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template<typename T>
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int Maximum(const T &data[],const int start,const int count) const;
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};
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//+------------------------------------------------------------------+
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//| Constructor |
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//+------------------------------------------------------------------+
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CArray::CArray(void) : m_step_resize(16),
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m_data_total(0),
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m_data_max(0),
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m_sort_mode(-1)
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{
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}
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//+------------------------------------------------------------------+
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//| Destructor |
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//+------------------------------------------------------------------+
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CArray::~CArray(void)
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{
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}
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//+------------------------------------------------------------------+
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//| Method Set for variable m_step_resize |
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//+------------------------------------------------------------------+
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bool CArray::Step(const int step)
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{
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//--- check
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if(step>0)
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{
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m_step_resize=step;
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return(true);
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}
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//--- failure
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return(false);
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}
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//+------------------------------------------------------------------+
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//| Sorting an array in ascending order |
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//+------------------------------------------------------------------+
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void CArray::Sort(const int mode)
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{
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//--- check
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if(IsSorted(mode))
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return;
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m_sort_mode=mode;
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if(m_data_total<=1)
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return;
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//--- sort
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QuickSort(0,m_data_total-1,mode);
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}
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//+------------------------------------------------------------------+
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//| Writing header of array to file |
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//+------------------------------------------------------------------+
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bool CArray::Save(const int file_handle)
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{
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//--- check handle
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if(file_handle!=INVALID_HANDLE)
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{
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//--- write start marker - 0xFFFFFFFFFFFFFFFF
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if(FileWriteLong(file_handle,-1)==sizeof(long))
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{
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//--- write array type
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if(FileWriteInteger(file_handle,Type(),INT_VALUE)==INT_VALUE)
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return(true);
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}
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}
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//--- failure
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return(false);
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}
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//+------------------------------------------------------------------+
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//| Reading header of array from file |
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//+------------------------------------------------------------------+
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bool CArray::Load(const int file_handle)
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{
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//--- check handle
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if(file_handle!=INVALID_HANDLE)
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{
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//--- read and check start marker - 0xFFFFFFFFFFFFFFFF
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if(FileReadLong(file_handle)==-1)
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{
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//--- read and check array type
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if(FileReadInteger(file_handle,INT_VALUE)==Type())
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return(true);
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}
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}
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//--- failure
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return(false);
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}
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//+------------------------------------------------------------------+
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//| Find minimum of array |
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//+------------------------------------------------------------------+
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template<typename T>
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int CArray::Minimum(const T &data[],const int start,const int count) const
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{
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int real_count;
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//--- check for empty array
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if(m_data_total<1)
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{
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SetUserError(ERR_USER_ARRAY_IS_EMPTY);
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return(-1);
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}
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//--- check for start is out of range
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if(start<0 || start>=m_data_total)
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{
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SetUserError(ERR_USER_ITEM_NOT_FOUND);
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return(-1);
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}
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//--- compute count of elements
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real_count=(count==WHOLE_ARRAY || start+count>m_data_total) ? m_data_total-start : count;
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#ifdef __MQL5__
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return(ArrayMinimum(data,start,real_count));
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#else
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return(ArrayMinimum(data,real_count,start));
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#endif
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}
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//+------------------------------------------------------------------+
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//| Find maximum of array |
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//+------------------------------------------------------------------+
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template<typename T>
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int CArray::Maximum(const T &data[],const int start,const int count) const
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{
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int real_count;
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//--- check for empty array
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if(m_data_total<1)
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{
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SetUserError(ERR_USER_ARRAY_IS_EMPTY);
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return(-1);
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}
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//--- check for start is out of range
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if(start<0 || start>=m_data_total)
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{
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SetUserError(ERR_USER_ITEM_NOT_FOUND);
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return(-1);
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}
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//--- compute count of elements
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real_count=(count==WHOLE_ARRAY || start+count>m_data_total) ? m_data_total-start : count;
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#ifdef __MQL5__
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return(ArrayMaximum(data,start,real_count));
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#else
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return(ArrayMaximum(data,real_count,start));
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#endif
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}
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//+------------------------------------------------------------------+
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@@ -0,0 +1,771 @@
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//+------------------------------------------------------------------+
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//| ArrayChar.mqh |
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//| Copyright 2000-2024, MetaQuotes Ltd. |
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//| https://www.mql5.com |
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//+------------------------------------------------------------------+
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#include "Array.mqh"
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//+------------------------------------------------------------------+
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//| Class CArrayChar. |
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//| Purpose: Class of dynamic array of variables |
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//| of char or uchar type. |
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//| Derives from class CArray. |
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//+------------------------------------------------------------------+
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class CArrayChar : public CArray
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{
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protected:
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char m_data[]; // data array
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public:
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CArrayChar(void);
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~CArrayChar(void);
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//--- method of identifying the object
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virtual int Type(void) const { return(TYPE_CHAR); }
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//--- methods for working with files
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virtual bool Save(const int file_handle);
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virtual bool Load(const int file_handle);
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//--- methods of managing dynamic memory
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bool Reserve(const int size);
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bool Resize(const int size);
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bool Shutdown(void);
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//--- methods of filling the array
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bool Add(const char element);
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bool AddArray(const char &src[]);
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bool AddArray(const CArrayChar *src);
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bool Insert(const char element,const int pos);
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bool InsertArray(const char &src[],const int pos);
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bool InsertArray(const CArrayChar *src,const int pos);
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bool AssignArray(const char &src[]);
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bool AssignArray(const CArrayChar *src);
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//--- method of access to the array
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char At(const int index) const;
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char operator[](const int index) const { return(At(index)); }
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//--- methods of searching for minimum and maximum
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int Minimum(const int start,const int count) const { return(CArray::Minimum(m_data,start,count)); }
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int Maximum(const int start,const int count) const { return(CArray::Maximum(m_data,start,count)); }
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//--- methods of changing
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bool Update(const int index,const char element);
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bool Shift(const int index,const int shift);
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//--- methods of deleting
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bool Delete(const int index);
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bool DeleteRange(int from,int to);
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//--- methods for comparing arrays
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bool CompareArray(const char &array[]) const;
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bool CompareArray(const CArrayChar *array) const;
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//--- methods for working with the sorted array
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bool InsertSort(const char element);
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int Search(const char element) const;
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int SearchGreat(const char element) const;
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int SearchLess(const char element) const;
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int SearchGreatOrEqual(const char element) const;
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int SearchLessOrEqual(const char element) const;
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int SearchFirst(const char element) const;
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int SearchLast(const char element) const;
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int SearchLinear(const char element) const;
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protected:
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virtual void QuickSort(int beg,int end,const int mode=0);
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int QuickSearch(const char element) const;
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int MemMove(const int dest,const int src,int count);
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};
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//+------------------------------------------------------------------+
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//| Constructor |
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//+------------------------------------------------------------------+
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CArrayChar::CArrayChar(void)
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{
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//--- initialize protected data
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m_data_max=ArraySize(m_data);
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}
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//+------------------------------------------------------------------+
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//| Destructor |
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//+------------------------------------------------------------------+
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CArrayChar::~CArrayChar(void)
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{
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if(m_data_max!=0)
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Shutdown();
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}
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//+------------------------------------------------------------------+
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//| Moving the memory within a single array |
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//+------------------------------------------------------------------+
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int CArrayChar::MemMove(const int dest,const int src,int count)
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{
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int i;
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//--- check parameters
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if(dest<0 || src<0 || count<0)
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return(-1);
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//--- check count
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if(src+count>m_data_total)
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count=m_data_total-src;
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if(count<0)
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return(-1);
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//--- no need to copy
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if(dest==src || count==0)
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return(dest);
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//--- check data total
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if(dest+count>m_data_total)
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{
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if(m_data_max<dest+count)
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return(-1);
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m_data_total=dest+count;
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}
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//--- copy
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if(dest<src)
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{
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//--- copy from left to right
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for(i=0;i<count;i++)
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m_data[dest+i]=m_data[src+i];
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}
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else
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{
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//--- copy from right to left
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for(i=count-1;i>=0;i--)
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m_data[dest+i]=m_data[src+i];
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}
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//--- successful
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return(dest);
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}
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//+------------------------------------------------------------------+
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//| Request for more memory in an array. Checks if the requested |
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//| number of free elements already exists; allocates additional |
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//| memory with a given step |
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//+------------------------------------------------------------------+
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bool CArrayChar::Reserve(const int size)
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{
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int new_size;
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//--- check
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if(size<=0)
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return(false);
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//--- resize array
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if(Available()<size)
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{
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new_size=m_data_max+m_step_resize*(1+(size-Available())/m_step_resize);
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if(new_size<0)
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//--- overflow occurred when calculating new_size
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return(false);
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if((m_data_max=ArrayResize(m_data,new_size))==-1)
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m_data_max=ArraySize(m_data);
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}
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//--- result
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return(Available()>=size);
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}
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//+------------------------------------------------------------------+
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//| Resizing (with removal of elements on the right) |
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//+------------------------------------------------------------------+
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bool CArrayChar::Resize(const int size)
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{
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int new_size;
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//--- check
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if(size<0)
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return(false);
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//--- resize array
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new_size=m_step_resize*(1+size/m_step_resize);
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if(m_data_max!=new_size)
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{
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if((m_data_max=ArrayResize(m_data,new_size))==-1)
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{
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m_data_max=ArraySize(m_data);
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return(false);
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}
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}
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if(m_data_total>size)
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m_data_total=size;
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//--- result
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return(m_data_max==new_size);
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}
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//+------------------------------------------------------------------+
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//| Complete cleaning of the array with the release of memory |
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//+------------------------------------------------------------------+
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bool CArrayChar::Shutdown(void)
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{
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//--- check
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if(m_data_max==0)
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return(true);
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//--- clean
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if(ArrayResize(m_data,0)==-1)
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return(false);
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m_data_total=0;
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m_data_max=0;
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//--- successful
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return(true);
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}
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//+------------------------------------------------------------------+
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//| Adding an element to the end of the array |
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//+------------------------------------------------------------------+
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bool CArrayChar::Add(const char element)
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{
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//--- check/reserve elements of array
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if(!Reserve(1))
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return(false);
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//--- add
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m_data[m_data_total++]=element;
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m_sort_mode=-1;
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//--- successful
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return(true);
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}
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//+------------------------------------------------------------------+
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//| Adding an element to the end of the array from another array |
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//+------------------------------------------------------------------+
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bool CArrayChar::AddArray(const char &src[])
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{
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int num=ArraySize(src);
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//--- check/reserve elements of array
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if(!Reserve(num))
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return(false);
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||||
//--- add
|
||||
for(int i=0;i<num;i++)
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m_data[m_data_total++]=src[i];
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m_sort_mode=-1;
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//--- successful
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||||
return(true);
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||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Adding an element to the end of the array from another array |
|
||||
//+------------------------------------------------------------------+
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bool CArrayChar::AddArray(const CArrayChar *src)
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{
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int num;
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||||
//--- check
|
||||
if(!CheckPointer(src))
|
||||
return(false);
|
||||
//--- check/reserve elements of array
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||||
num=src.Total();
|
||||
if(!Reserve(num))
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||||
return(false);
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||||
//--- add
|
||||
for(int i=0;i<num;i++)
|
||||
m_data[m_data_total++]=src.m_data[i];
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||||
m_sort_mode=-1;
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||||
//--- successful
|
||||
return(true);
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||||
}
|
||||
//+------------------------------------------------------------------+
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||||
//| Inserting an element in the specified position |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayChar::Insert(const char element,const int pos)
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||||
{
|
||||
//--- check/reserve elements of array
|
||||
if(pos<0 || !Reserve(1))
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||||
return(false);
|
||||
//--- insert
|
||||
m_data_total++;
|
||||
if(pos<m_data_total-1)
|
||||
{
|
||||
if(MemMove(pos+1,pos,m_data_total-pos-1)<0)
|
||||
return(false);
|
||||
m_data[pos]=element;
|
||||
}
|
||||
else
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||||
m_data[m_data_total-1]=element;
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Inserting elements in the specified position |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayChar::InsertArray(const char &src[],const int pos)
|
||||
{
|
||||
int num=ArraySize(src);
|
||||
//--- check/reserve elements of array
|
||||
if(!Reserve(num))
|
||||
return(false);
|
||||
//--- insert
|
||||
if(MemMove(num+pos,pos,m_data_total-pos)<0)
|
||||
return(false);
|
||||
for(int i=0;i<num;i++)
|
||||
m_data[i+pos]=src[i];
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Inserting elements in the specified position |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayChar::InsertArray(const CArrayChar *src,const int pos)
|
||||
{
|
||||
int num;
|
||||
//--- check
|
||||
if(!CheckPointer(src))
|
||||
return(false);
|
||||
//--- check/reserve elements of array
|
||||
num=src.Total();
|
||||
if(!Reserve(num))
|
||||
return(false);
|
||||
//--- insert
|
||||
if(MemMove(num+pos,pos,m_data_total-pos)<0)
|
||||
return(false);
|
||||
for(int i=0;i<num;i++)
|
||||
m_data[i+pos]=src.m_data[i];
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Assignment (copying) of another array |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayChar::AssignArray(const char &src[])
|
||||
{
|
||||
int num=ArraySize(src);
|
||||
//--- check/reserve elements of array
|
||||
Clear();
|
||||
if(m_data_max<num)
|
||||
{
|
||||
if(!Reserve(num))
|
||||
return(false);
|
||||
}
|
||||
else
|
||||
Resize(num);
|
||||
//--- copy array
|
||||
for(int i=0;i<num;i++)
|
||||
{
|
||||
m_data[i]=src[i];
|
||||
m_data_total++;
|
||||
}
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Assignment (copying) of another array |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayChar::AssignArray(const CArrayChar *src)
|
||||
{
|
||||
int num;
|
||||
//--- check
|
||||
if(!CheckPointer(src))
|
||||
return(false);
|
||||
//--- check/reserve elements of array
|
||||
num=src.m_data_total;
|
||||
Clear();
|
||||
if(m_data_max<num)
|
||||
{
|
||||
if(!Reserve(num))
|
||||
return(false);
|
||||
}
|
||||
else
|
||||
Resize(num);
|
||||
//--- copy array
|
||||
for(int i=0;i<num;i++)
|
||||
{
|
||||
m_data[i]=src.m_data[i];
|
||||
m_data_total++;
|
||||
}
|
||||
m_sort_mode=src.SortMode();
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Access to data in the specified position |
|
||||
//+------------------------------------------------------------------+
|
||||
char CArrayChar::At(const int index) const
|
||||
{
|
||||
//--- check
|
||||
if(index<0 || index>=m_data_total)
|
||||
return(CHAR_MAX);
|
||||
//--- result
|
||||
return(m_data[index]);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Updating element in the specified position |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayChar::Update(const int index,const char element)
|
||||
{
|
||||
//--- check
|
||||
if(index<0 || index>=m_data_total)
|
||||
return(false);
|
||||
//--- update
|
||||
m_data[index]=element;
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Moving element from the specified position |
|
||||
//| on the specified shift |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayChar::Shift(const int index,const int shift)
|
||||
{
|
||||
char tmp_char;
|
||||
//--- check
|
||||
if(index<0 || index+shift<0 || index+shift>=m_data_total)
|
||||
return(false);
|
||||
if(shift==0)
|
||||
return(true);
|
||||
//--- move
|
||||
tmp_char=m_data[index];
|
||||
if(shift>0)
|
||||
{
|
||||
if(MemMove(index,index+1,shift)<0)
|
||||
return(false);
|
||||
}
|
||||
else
|
||||
{
|
||||
if(MemMove(index+shift+1,index+shift,-shift)<0)
|
||||
return(false);
|
||||
}
|
||||
m_data[index+shift]=tmp_char;
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Deleting element from the specified position |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayChar::Delete(const int index)
|
||||
{
|
||||
//--- check
|
||||
if(index<0 || index>=m_data_total)
|
||||
return(false);
|
||||
//--- delete
|
||||
if(index<m_data_total-1 && MemMove(index,index+1,m_data_total-index-1)<0)
|
||||
return(false);
|
||||
m_data_total--;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Deleting range of elements |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayChar::DeleteRange(int from,int to)
|
||||
{
|
||||
//--- check
|
||||
if(from<0 || to<0)
|
||||
return(false);
|
||||
if(from>to || from>=m_data_total)
|
||||
return(false);
|
||||
//--- delete
|
||||
if(to>=m_data_total-1)
|
||||
to=m_data_total-1;
|
||||
if(MemMove(from,to+1,m_data_total-to-1)<0)
|
||||
return(false);
|
||||
m_data_total-=to-from+1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Equality comparison of two arrays |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayChar::CompareArray(const char &array[]) const
|
||||
{
|
||||
//--- compare
|
||||
if(m_data_total!=ArraySize(array))
|
||||
return(false);
|
||||
for(int i=0;i<m_data_total;i++)
|
||||
if(m_data[i]!=array[i])
|
||||
return(false);
|
||||
//--- equal
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Equality comparison of two arrays |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayChar::CompareArray(const CArrayChar *array) const
|
||||
{
|
||||
//--- check
|
||||
if(!CheckPointer(array))
|
||||
return(false);
|
||||
//--- compare
|
||||
if(m_data_total!=array.m_data_total)
|
||||
return(false);
|
||||
for(int i=0;i<m_data_total;i++)
|
||||
if(m_data[i]!=array.m_data[i])
|
||||
return(false);
|
||||
//--- equal
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Method QuickSort |
|
||||
//+------------------------------------------------------------------+
|
||||
void CArrayChar::QuickSort(int beg,int end,const int mode)
|
||||
{
|
||||
int i,j;
|
||||
char p_char;
|
||||
char t_char;
|
||||
//--- check
|
||||
if(beg<0 || end<0)
|
||||
return;
|
||||
//--- sort
|
||||
i=beg;
|
||||
j=end;
|
||||
while(i<end)
|
||||
{
|
||||
//--- ">>1" is quick division by 2
|
||||
p_char=m_data[(beg+end)>>1];
|
||||
while(i<j)
|
||||
{
|
||||
while(m_data[i]<p_char)
|
||||
{
|
||||
//--- control the output of the array bounds
|
||||
if(i==m_data_total-1)
|
||||
break;
|
||||
i++;
|
||||
}
|
||||
while(m_data[j]>p_char)
|
||||
{
|
||||
//--- control the output of the array bounds
|
||||
if(j==0)
|
||||
break;
|
||||
j--;
|
||||
}
|
||||
if(i<=j)
|
||||
{
|
||||
t_char=m_data[i];
|
||||
m_data[i++]=m_data[j];
|
||||
m_data[j]=t_char;
|
||||
//--- control the output of the array bounds
|
||||
if(j==0)
|
||||
break;
|
||||
j--;
|
||||
}
|
||||
}
|
||||
if(beg<j)
|
||||
QuickSort(beg,j);
|
||||
beg=i;
|
||||
j=end;
|
||||
}
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Inserting element in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayChar::InsertSort(const char element)
|
||||
{
|
||||
int pos;
|
||||
//--- check
|
||||
if(!IsSorted())
|
||||
return(false);
|
||||
//--- check/reserve elements of array
|
||||
if(!Reserve(1))
|
||||
return(false);
|
||||
//--- if the array is empty, add an element
|
||||
if(m_data_total==0)
|
||||
{
|
||||
m_data[m_data_total++]=element;
|
||||
return(true);
|
||||
}
|
||||
//--- find position and insert
|
||||
pos=QuickSearch(element);
|
||||
if(m_data[pos]>element)
|
||||
Insert(element,pos);
|
||||
else
|
||||
Insert(element,pos+1);
|
||||
//--- restore the sorting flag after Insert(...)
|
||||
m_sort_mode=0;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Search of position of element in a array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayChar::SearchLinear(const char element) const
|
||||
{
|
||||
//--- check
|
||||
if(m_data_total==0)
|
||||
return(-1);
|
||||
//---
|
||||
for(int i=0;i<m_data_total;i++)
|
||||
if(m_data[i]==element)
|
||||
return(i);
|
||||
//--- not found
|
||||
return(-1);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Quick search of position of element in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayChar::QuickSearch(const char element) const
|
||||
{
|
||||
int i,j,m=-1;
|
||||
char t_char;
|
||||
//--- search
|
||||
i=0;
|
||||
j=m_data_total-1;
|
||||
while(j>=i)
|
||||
{
|
||||
//--- ">>1" is quick division by 2
|
||||
m=(j+i)>>1;
|
||||
if(m<0 || m>=m_data_total)
|
||||
break;
|
||||
t_char=m_data[m];
|
||||
if(t_char==element)
|
||||
break;
|
||||
if(t_char>element)
|
||||
j=m-1;
|
||||
else
|
||||
i=m+1;
|
||||
}
|
||||
//--- position
|
||||
return(m);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Search of position of element in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayChar::Search(const char element) const
|
||||
{
|
||||
int pos;
|
||||
//--- check
|
||||
if(m_data_total==0 || !IsSorted())
|
||||
return(-1);
|
||||
//--- search
|
||||
pos=QuickSearch(element);
|
||||
if(m_data[pos]==element)
|
||||
return(pos);
|
||||
//--- not found
|
||||
return(-1);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Search position of the first element which is greater than |
|
||||
//| specified in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayChar::SearchGreat(const char element) const
|
||||
{
|
||||
int pos;
|
||||
//--- check
|
||||
if(m_data_total==0 || !IsSorted())
|
||||
return(-1);
|
||||
//--- search
|
||||
pos=QuickSearch(element);
|
||||
while(m_data[pos]<=element)
|
||||
if(++pos==m_data_total)
|
||||
return(-1);
|
||||
//--- position
|
||||
return(pos);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Search position of the first element which is less than |
|
||||
//| specified in the sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayChar::SearchLess(const char element) const
|
||||
{
|
||||
int pos;
|
||||
//--- check
|
||||
if(m_data_total==0 || !IsSorted())
|
||||
return(-1);
|
||||
//--- search
|
||||
pos=QuickSearch(element);
|
||||
while(m_data[pos]>=element)
|
||||
if(pos--==0)
|
||||
return(-1);
|
||||
//--- position
|
||||
return(pos);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Search position of the first element which is greater than or |
|
||||
//| equal to the specified in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayChar::SearchGreatOrEqual(const char element) const
|
||||
{
|
||||
//--- check
|
||||
if(m_data_total==0 || !IsSorted())
|
||||
return(-1);
|
||||
//--- search
|
||||
for(int pos=QuickSearch(element);pos<m_data_total;pos++)
|
||||
if(m_data[pos]>=element)
|
||||
return(pos);
|
||||
//--- not found
|
||||
return(-1);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Search position of the first element which is less than or equal |
|
||||
//| to the specified in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayChar::SearchLessOrEqual(const char element) const
|
||||
{
|
||||
//--- check
|
||||
if(m_data_total==0 || !IsSorted())
|
||||
return(-1);
|
||||
//--- search
|
||||
for(int pos=QuickSearch(element);pos>=0;pos--)
|
||||
if(m_data[pos]<=element)
|
||||
return(pos);
|
||||
//--- not found
|
||||
return(-1);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Find position of first appearance of element in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayChar::SearchFirst(const char element) const
|
||||
{
|
||||
int pos;
|
||||
//--- check
|
||||
if(m_data_total==0 || !IsSorted())
|
||||
return(-1);
|
||||
//--- search
|
||||
pos=QuickSearch(element);
|
||||
if(m_data[pos]==element)
|
||||
{
|
||||
while(m_data[pos]==element)
|
||||
if(pos--==0)
|
||||
break;
|
||||
return(pos+1);
|
||||
}
|
||||
//--- not found
|
||||
return(-1);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Find position of last appearance of element in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayChar::SearchLast(const char element) const
|
||||
{
|
||||
int pos;
|
||||
//--- check
|
||||
if(m_data_total==0 || !IsSorted())
|
||||
return(-1);
|
||||
//--- search
|
||||
pos=QuickSearch(element);
|
||||
if(m_data[pos]==element)
|
||||
{
|
||||
while(m_data[pos]==element)
|
||||
if(++pos==m_data_total)
|
||||
break;
|
||||
return(pos-1);
|
||||
}
|
||||
//--- not found
|
||||
return(-1);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Writing array to file |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayChar::Save(const int file_handle)
|
||||
{
|
||||
int i=0;
|
||||
//--- check
|
||||
if(!CArray::Save(file_handle))
|
||||
return(false);
|
||||
//--- write array length
|
||||
if(FileWriteInteger(file_handle,m_data_total,INT_VALUE)!=INT_VALUE)
|
||||
return(false);
|
||||
//--- write array
|
||||
for(i=0;i<m_data_total;i++)
|
||||
if(FileWriteInteger(file_handle,m_data[i],CHAR_VALUE)!=CHAR_VALUE)
|
||||
break;
|
||||
//--- result
|
||||
return(i==m_data_total);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Reading array from file |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayChar::Load(const int file_handle)
|
||||
{
|
||||
int i,num;
|
||||
//--- check
|
||||
if(!CArray::Load(file_handle))
|
||||
return(false);
|
||||
//--- read array length
|
||||
num=FileReadInteger(file_handle,INT_VALUE);
|
||||
//--- read array
|
||||
Clear();
|
||||
if(num!=0)
|
||||
{
|
||||
if(!Reserve(num))
|
||||
return(false);
|
||||
for(i=0;i<num;i++)
|
||||
{
|
||||
m_data[i]=(char)FileReadInteger(file_handle,CHAR_VALUE);
|
||||
m_data_total++;
|
||||
if(FileIsEnding(file_handle))
|
||||
break;
|
||||
}
|
||||
}
|
||||
m_sort_mode=-1;
|
||||
//--- result
|
||||
return(m_data_total==num);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
@@ -0,0 +1,777 @@
|
||||
//+------------------------------------------------------------------+
|
||||
//| ArrayDouble.mqh |
|
||||
//| Copyright 2000-2024, MetaQuotes Ltd. |
|
||||
//| https://www.mql5.com |
|
||||
//+------------------------------------------------------------------+
|
||||
#include "Array.mqh"
|
||||
//+------------------------------------------------------------------+
|
||||
//| Class CArrayDouble. |
|
||||
//| Puprpose: Class of dynamic array variables of double type. |
|
||||
//| Derives from class CArray. |
|
||||
//+------------------------------------------------------------------+
|
||||
class CArrayDouble : public CArray
|
||||
{
|
||||
protected:
|
||||
double m_data[]; // data array
|
||||
double m_delta; // search tolerance
|
||||
|
||||
public:
|
||||
CArrayDouble(void);
|
||||
~CArrayDouble(void);
|
||||
//--- methods of access to protected data
|
||||
void Delta(const double delta) { m_delta=MathAbs(delta); }
|
||||
//--- method of identifying the object
|
||||
virtual int Type(void) const { return(TYPE_DOUBLE); }
|
||||
//--- methods for working with files
|
||||
virtual bool Save(const int file_handle);
|
||||
virtual bool Load(const int file_handle);
|
||||
//--- methods of managing dynamic memory
|
||||
bool Reserve(const int size);
|
||||
bool Resize(const int size);
|
||||
bool Shutdown(void);
|
||||
//--- methods of filling the array
|
||||
bool Add(const double element);
|
||||
bool AddArray(const double &src[]);
|
||||
bool AddArray(const CArrayDouble *src);
|
||||
bool Insert(const double element,const int pos);
|
||||
bool InsertArray(const double &src[],const int pos);
|
||||
bool InsertArray(const CArrayDouble *src,const int pos);
|
||||
bool AssignArray(const double &src[]);
|
||||
bool AssignArray(const CArrayDouble *src);
|
||||
//--- method of access to the array
|
||||
double At(const int index) const;
|
||||
double operator[](const int index) const { return(At(index)); }
|
||||
//--- methods of searching for minimum and maximum
|
||||
int Minimum(const int start,const int count) const { return(CArray::Minimum(m_data,start,count)); }
|
||||
int Maximum(const int start,const int count) const { return(CArray::Maximum(m_data,start,count)); }
|
||||
//--- methods of changing
|
||||
bool Update(const int index,const double element);
|
||||
bool Shift(const int index,const int shift);
|
||||
//--- methods of deleting
|
||||
bool Delete(const int index);
|
||||
bool DeleteRange(int from,int to);
|
||||
//--- methods for comparing arrays
|
||||
bool CompareArray(const double &array[]) const;
|
||||
bool CompareArray(const CArrayDouble *array) const;
|
||||
//--- methods for working with a sorted array
|
||||
bool InsertSort(const double element);
|
||||
int Search(const double element) const;
|
||||
int SearchGreat(const double element) const;
|
||||
int SearchLess(const double element) const;
|
||||
int SearchGreatOrEqual(const double element) const;
|
||||
int SearchLessOrEqual(const double element) const;
|
||||
int SearchFirst(const double element) const;
|
||||
int SearchLast(const double element) const;
|
||||
int SearchLinear(const double element) const;
|
||||
|
||||
protected:
|
||||
virtual void QuickSort(int beg,int end,const int mode=0);
|
||||
int QuickSearch(const double element) const;
|
||||
int MemMove(const int dest,const int src,int count);
|
||||
};
|
||||
//+------------------------------------------------------------------+
|
||||
//| Constructor |
|
||||
//+------------------------------------------------------------------+
|
||||
CArrayDouble::CArrayDouble(void) : m_delta(0.0)
|
||||
{
|
||||
m_data_max=ArraySize(m_data);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Destructor |
|
||||
//+------------------------------------------------------------------+
|
||||
CArrayDouble::~CArrayDouble(void)
|
||||
{
|
||||
if(m_data_max!=0)
|
||||
Shutdown();
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Moving the memory within a single array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayDouble::MemMove(const int dest,const int src,int count)
|
||||
{
|
||||
int i;
|
||||
//--- check parameters
|
||||
if(dest<0 || src<0 || count<0)
|
||||
return(-1);
|
||||
//--- check count
|
||||
if(src+count>m_data_total)
|
||||
count=m_data_total-src;
|
||||
if(count<0)
|
||||
return(-1);
|
||||
//--- no need to copy
|
||||
if(dest==src || count==0)
|
||||
return(dest);
|
||||
//--- check data total
|
||||
if(dest+count>m_data_total)
|
||||
{
|
||||
if(m_data_max<dest+count)
|
||||
return(-1);
|
||||
m_data_total=dest+count;
|
||||
}
|
||||
//--- copy
|
||||
if(dest<src)
|
||||
{
|
||||
//--- copy from left to right
|
||||
for(i=0;i<count;i++)
|
||||
m_data[dest+i]=m_data[src+i];
|
||||
}
|
||||
else
|
||||
{
|
||||
//--- copy from right to left
|
||||
for(i=count-1;i>=0;i--)
|
||||
m_data[dest+i]=m_data[src+i];
|
||||
}
|
||||
//--- successful
|
||||
return(dest);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Request for more memory in an array. Checks if the requested |
|
||||
//| number of free elements already exists; allocates additional |
|
||||
//| memory with a given step |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayDouble::Reserve(const int size)
|
||||
{
|
||||
int new_size;
|
||||
//--- check
|
||||
if(size<=0)
|
||||
return(false);
|
||||
//--- resize array
|
||||
if(Available()<size)
|
||||
{
|
||||
new_size=m_data_max+m_step_resize*(1+(size-Available())/m_step_resize);
|
||||
if(new_size<0)
|
||||
//--- overflow occurred when calculating new_size
|
||||
return(false);
|
||||
if((m_data_max=ArrayResize(m_data,new_size))==-1)
|
||||
m_data_max=ArraySize(m_data);
|
||||
}
|
||||
//--- result
|
||||
return(Available()>=size);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Resizing (with removal of elements on the right) |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayDouble::Resize(const int size)
|
||||
{
|
||||
int new_size;
|
||||
//--- check
|
||||
if(size<0)
|
||||
return(false);
|
||||
//--- resize array
|
||||
new_size=m_step_resize*(1+size/m_step_resize);
|
||||
if(m_data_max!=new_size)
|
||||
{
|
||||
if((m_data_max=ArrayResize(m_data,new_size))==-1)
|
||||
{
|
||||
m_data_max=ArraySize(m_data);
|
||||
return(false);
|
||||
}
|
||||
}
|
||||
if(m_data_total>size)
|
||||
m_data_total=size;
|
||||
//--- result
|
||||
return(m_data_max==new_size);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Complete cleaning of the array with the release of memory |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayDouble::Shutdown(void)
|
||||
{
|
||||
//--- check
|
||||
if(m_data_max==0)
|
||||
return(true);
|
||||
//--- clean
|
||||
if(ArrayResize(m_data,0)==-1)
|
||||
return(false);
|
||||
m_data_total=0;
|
||||
m_data_max=0;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Adding an element to the end of the array |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayDouble::Add(const double element)
|
||||
{
|
||||
//--- check/reserve elements of array
|
||||
if(!Reserve(1))
|
||||
return(false);
|
||||
//--- add
|
||||
m_data[m_data_total++]=element;
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Adding an element to the end of the array from another array |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayDouble::AddArray(const double &src[])
|
||||
{
|
||||
int num=ArraySize(src);
|
||||
//--- check/reserve elements of array
|
||||
if(!Reserve(num))
|
||||
return(false);
|
||||
//--- add
|
||||
for(int i=0;i<num;i++)
|
||||
m_data[m_data_total++]=src[i];
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Adding an element to the end of the array from another array |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayDouble::AddArray(const CArrayDouble *src)
|
||||
{
|
||||
int num;
|
||||
//--- check
|
||||
if(!CheckPointer(src))
|
||||
return(false);
|
||||
//--- check/reserve elements of array
|
||||
num=src.Total();
|
||||
if(!Reserve(num))
|
||||
return(false);
|
||||
//--- add
|
||||
for(int i=0;i<num;i++)
|
||||
m_data[m_data_total++]=src.m_data[i];
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Inserting an element in the specified position |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayDouble::Insert(const double element,const int pos)
|
||||
{
|
||||
//--- check/reserve elements of array
|
||||
if(pos<0 || !Reserve(1))
|
||||
return(false);
|
||||
//--- insert
|
||||
m_data_total++;
|
||||
if(pos<m_data_total-1)
|
||||
{
|
||||
if(MemMove(pos+1,pos,m_data_total-pos-1)<0)
|
||||
return(false);
|
||||
m_data[pos]=element;
|
||||
}
|
||||
else
|
||||
m_data[m_data_total-1]=element;
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Inserting elements in the specified position |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayDouble::InsertArray(const double &src[],const int pos)
|
||||
{
|
||||
int num=ArraySize(src);
|
||||
//--- check/reserve elements of array
|
||||
if(!Reserve(num))
|
||||
return(false);
|
||||
//--- insert
|
||||
if(MemMove(num+pos,pos,m_data_total-pos)<0)
|
||||
return(false);
|
||||
for(int i=0;i<num;i++)
|
||||
m_data[i+pos]=src[i];
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Inserting elements in the specified position |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayDouble::InsertArray(const CArrayDouble *src,const int pos)
|
||||
{
|
||||
int num;
|
||||
//--- check
|
||||
if(!CheckPointer(src))
|
||||
return(false);
|
||||
//--- check/reserve elements of array
|
||||
num=src.Total();
|
||||
if(!Reserve(num))
|
||||
return(false);
|
||||
//--- insert
|
||||
if(MemMove(num+pos,pos,m_data_total-pos)<0)
|
||||
return(false);
|
||||
for(int i=0;i<num;i++)
|
||||
m_data[i+pos]=src.m_data[i];
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Assignment (copying) of another array |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayDouble::AssignArray(const double &src[])
|
||||
{
|
||||
int num=ArraySize(src);
|
||||
//--- check/reserve elements of array
|
||||
Clear();
|
||||
if(m_data_max<num)
|
||||
{
|
||||
if(!Reserve(num))
|
||||
return(false);
|
||||
}
|
||||
else
|
||||
Resize(num);
|
||||
//--- copy array
|
||||
for(int i=0;i<num;i++)
|
||||
{
|
||||
m_data[i]=src[i];
|
||||
m_data_total++;
|
||||
}
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Assignment (copying) of another array |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayDouble::AssignArray(const CArrayDouble *src)
|
||||
{
|
||||
int num;
|
||||
//--- check
|
||||
if(!CheckPointer(src))
|
||||
return(false);
|
||||
//--- check/reserve elements of array
|
||||
num=src.m_data_total;
|
||||
Clear();
|
||||
if(m_data_max<num)
|
||||
{
|
||||
if(!Reserve(num))
|
||||
return(false);
|
||||
}
|
||||
else
|
||||
Resize(num);
|
||||
//--- copy array
|
||||
for(int i=0;i<num;i++)
|
||||
{
|
||||
m_data[i]=src.m_data[i];
|
||||
m_data_total++;
|
||||
}
|
||||
m_sort_mode=src.SortMode();
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Access to data in the specified position |
|
||||
//+------------------------------------------------------------------+
|
||||
double CArrayDouble::At(const int index) const
|
||||
{
|
||||
//--- check
|
||||
if(index<0 || index>=m_data_total)
|
||||
return(DBL_MAX);
|
||||
//--- result
|
||||
return(m_data[index]);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Updating element in the specified position |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayDouble::Update(const int index,const double element)
|
||||
{
|
||||
//--- check
|
||||
if(index<0 || index>=m_data_total)
|
||||
return(false);
|
||||
//--- update
|
||||
m_data[index]=element;
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Moving element from the specified position |
|
||||
//| on the specified shift |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayDouble::Shift(const int index,const int shift)
|
||||
{
|
||||
double tmp_double;
|
||||
//--- check
|
||||
if(index<0 || index+shift<0 || index+shift>=m_data_total)
|
||||
return(false);
|
||||
if(shift==0)
|
||||
return(true);
|
||||
//--- move
|
||||
tmp_double=m_data[index];
|
||||
if(shift>0)
|
||||
{
|
||||
if(MemMove(index,index+1,shift)<0)
|
||||
return(false);
|
||||
}
|
||||
else
|
||||
{
|
||||
if(MemMove(index+shift+1,index+shift,-shift)<0)
|
||||
return(false);
|
||||
}
|
||||
m_data[index+shift]=tmp_double;
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Deleting element from the specified position |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayDouble::Delete(const int index)
|
||||
{
|
||||
//--- check
|
||||
if(index<0 || index>=m_data_total)
|
||||
return(false);
|
||||
//--- delete
|
||||
if(index<m_data_total-1 && MemMove(index,index+1,m_data_total-index-1)<0)
|
||||
return(false);
|
||||
m_data_total--;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Deleting range of elements |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayDouble::DeleteRange(int from,int to)
|
||||
{
|
||||
//--- check
|
||||
if(from<0 || to<0)
|
||||
return(false);
|
||||
if(from>to || from>=m_data_total)
|
||||
return(false);
|
||||
//--- delete
|
||||
if(to>=m_data_total-1)
|
||||
to=m_data_total-1;
|
||||
if(MemMove(from,to+1,m_data_total-to-1)<0)
|
||||
return(false);
|
||||
m_data_total-=to-from+1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Equality comparison of two arrays |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayDouble::CompareArray(const double &array[]) const
|
||||
{
|
||||
//--- compare
|
||||
if(m_data_total!=ArraySize(array))
|
||||
return(false);
|
||||
for(int i=0;i<m_data_total;i++)
|
||||
if(m_data[i]!=array[i])
|
||||
return(false);
|
||||
//--- equal
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Equality comparison of two arrays |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayDouble::CompareArray(const CArrayDouble *array) const
|
||||
{
|
||||
//--- check
|
||||
if(!CheckPointer(array))
|
||||
return(false);
|
||||
//--- compare
|
||||
if(m_data_total!=array.m_data_total)
|
||||
return(false);
|
||||
for(int i=0;i<m_data_total;i++)
|
||||
if(m_data[i]!=array.m_data[i])
|
||||
return(false);
|
||||
//--- equal
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Method QuickSort |
|
||||
//+------------------------------------------------------------------+
|
||||
void CArrayDouble::QuickSort(int beg,int end,const int mode)
|
||||
{
|
||||
int i,j;
|
||||
double p_double,t_double;
|
||||
//--- check
|
||||
if(beg<0 || end<0)
|
||||
return;
|
||||
//--- sort
|
||||
i=beg;
|
||||
j=end;
|
||||
while(i<end)
|
||||
{
|
||||
//--- ">>1" is quick division by 2
|
||||
p_double=m_data[(beg+end)>>1];
|
||||
while(i<j)
|
||||
{
|
||||
while(m_data[i]<p_double)
|
||||
{
|
||||
//--- control the output of the array bounds
|
||||
if(i==m_data_total-1)
|
||||
break;
|
||||
i++;
|
||||
}
|
||||
while(m_data[j]>p_double)
|
||||
{
|
||||
//--- control the output of the array bounds
|
||||
if(j==0)
|
||||
break;
|
||||
j--;
|
||||
}
|
||||
if(i<=j)
|
||||
{
|
||||
t_double=m_data[i];
|
||||
m_data[i++]=m_data[j];
|
||||
m_data[j]=t_double;
|
||||
//--- control the output of the array bounds
|
||||
if(j==0)
|
||||
break;
|
||||
j--;
|
||||
}
|
||||
}
|
||||
if(beg<j)
|
||||
QuickSort(beg,j);
|
||||
beg=i;
|
||||
j=end;
|
||||
}
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Inserting element in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayDouble::InsertSort(const double element)
|
||||
{
|
||||
int pos;
|
||||
//--- check
|
||||
if(!IsSorted())
|
||||
return(false);
|
||||
//--- check/reserve elements of array
|
||||
if(!Reserve(1))
|
||||
return(false);
|
||||
//--- if the array is empty, add an element
|
||||
if(m_data_total==0)
|
||||
{
|
||||
m_data[m_data_total++]=element;
|
||||
return(true);
|
||||
}
|
||||
//--- search position and insert
|
||||
pos=QuickSearch(element);
|
||||
if(m_data[pos]>element)
|
||||
Insert(element,pos);
|
||||
else
|
||||
Insert(element,pos+1);
|
||||
//--- restore the sorting flag after Insert(...)
|
||||
m_sort_mode=0;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Search of position of element in a array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayDouble::SearchLinear(const double element) const
|
||||
{
|
||||
//--- check
|
||||
if(m_data_total==0)
|
||||
return(-1);
|
||||
//---
|
||||
for(int i=0;i<m_data_total;i++)
|
||||
if(MathAbs(m_data[i]-element)<=m_delta)
|
||||
return(i);
|
||||
//--- not found
|
||||
return(-1);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Quick search of position of element in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayDouble::QuickSearch(const double element) const
|
||||
{
|
||||
int i,j,m=-1;
|
||||
double t_double;
|
||||
//--- search
|
||||
i=0;
|
||||
j=m_data_total-1;
|
||||
while(j>=i)
|
||||
{
|
||||
//--- ">>1" is quick division by 2
|
||||
m=(j+i)>>1;
|
||||
if(m<0 || m>=m_data_total)
|
||||
break;
|
||||
t_double=m_data[m];
|
||||
//--- compare with delta
|
||||
if(MathAbs(t_double-element)<=m_delta)
|
||||
break;
|
||||
if(t_double>element)
|
||||
j=m-1;
|
||||
else
|
||||
i=m+1;
|
||||
}
|
||||
//--- position
|
||||
return(m);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Search of position of element in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayDouble::Search(const double element) const
|
||||
{
|
||||
int pos;
|
||||
//--- check
|
||||
if(m_data_total==0 || !IsSorted())
|
||||
return(-1);
|
||||
//--- search
|
||||
pos=QuickSearch(element);
|
||||
//--- compare with delta
|
||||
if(MathAbs(m_data[pos]-element)<=m_delta)
|
||||
return(pos);
|
||||
//--- not found
|
||||
return(-1);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Search position of the first element which is greater than |
|
||||
//| specified in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayDouble::SearchGreat(const double element) const
|
||||
{
|
||||
int pos;
|
||||
//--- check
|
||||
if(m_data_total==0 || !IsSorted())
|
||||
return(-1);
|
||||
//--- search
|
||||
pos=QuickSearch(element);
|
||||
//--- compare with delta
|
||||
while(m_data[pos]<=element+m_delta)
|
||||
if(++pos==m_data_total)
|
||||
return(-1);
|
||||
//--- position
|
||||
return(pos);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Search position of the first element which is less than |
|
||||
//| specified in the sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayDouble::SearchLess(const double element) const
|
||||
{
|
||||
int pos;
|
||||
//--- check
|
||||
if(m_data_total==0 || !IsSorted())
|
||||
return(-1);
|
||||
//--- search
|
||||
pos=QuickSearch(element);
|
||||
//--- compare with delta
|
||||
while(m_data[pos]>=element-m_delta)
|
||||
if(pos--==0)
|
||||
return(-1);
|
||||
//--- position
|
||||
return(pos);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Search position of the first element which is greater than or |
|
||||
//| equal to the specified in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayDouble::SearchGreatOrEqual(const double element) const
|
||||
{
|
||||
//--- check
|
||||
if(m_data_total==0 || !IsSorted())
|
||||
return(-1);
|
||||
//--- search
|
||||
for(int pos=QuickSearch(element);pos<m_data_total;pos++)
|
||||
if(m_data[pos]>=element)
|
||||
return(pos);
|
||||
//--- not found
|
||||
return(-1);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Search position of the first element which is less than or equal |
|
||||
//| to the specified in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayDouble::SearchLessOrEqual(const double element) const
|
||||
{
|
||||
//--- check
|
||||
if(m_data_total==0 || !IsSorted())
|
||||
return(-1);
|
||||
//--- search
|
||||
for(int pos=QuickSearch(element);pos>=0;pos--)
|
||||
if(m_data[pos]<=element)
|
||||
return(pos);
|
||||
//--- not found
|
||||
return(-1);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Find position of first appearance of element in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayDouble::SearchFirst(const double element) const
|
||||
{
|
||||
int pos;
|
||||
//--- check
|
||||
if(m_data_total==0 || !IsSorted())
|
||||
return(-1);
|
||||
//--- search
|
||||
pos=QuickSearch(element);
|
||||
if(m_data[pos]==element)
|
||||
{
|
||||
//--- compare with delta
|
||||
while(MathAbs(m_data[pos]-element)<=m_delta)
|
||||
if(pos--==0)
|
||||
break;
|
||||
return(pos+1);
|
||||
}
|
||||
//--- not found
|
||||
return(-1);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Find position of last appearance of element in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayDouble::SearchLast(const double element) const
|
||||
{
|
||||
int pos;
|
||||
//--- check
|
||||
if(m_data_total==0 || !IsSorted())
|
||||
return(-1);
|
||||
//--- search
|
||||
pos=QuickSearch(element);
|
||||
if(m_data[pos]==element)
|
||||
{
|
||||
//--- compare with delta
|
||||
while(MathAbs(m_data[pos]-element)<=m_delta)
|
||||
if(++pos==m_data_total)
|
||||
break;
|
||||
return(pos-1);
|
||||
}
|
||||
//--- not found
|
||||
return(-1);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Writing array to file |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayDouble::Save(const int file_handle)
|
||||
{
|
||||
int i=0;
|
||||
//--- check
|
||||
if(!CArray::Save(file_handle))
|
||||
return(false);
|
||||
//--- write array length
|
||||
if(FileWriteInteger(file_handle,m_data_total,INT_VALUE)!=INT_VALUE)
|
||||
return(false);
|
||||
//--- write array
|
||||
for(i=0;i<m_data_total;i++)
|
||||
if(FileWriteDouble(file_handle,m_data[i])!=sizeof(double))
|
||||
break;
|
||||
//--- result
|
||||
return(i==m_data_total);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Reading array from file |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayDouble::Load(const int file_handle)
|
||||
{
|
||||
int i=0,num;
|
||||
//--- check
|
||||
if(!CArray::Load(file_handle))
|
||||
return(false);
|
||||
//--- read array length
|
||||
num=FileReadInteger(file_handle,INT_VALUE);
|
||||
//--- read array
|
||||
Clear();
|
||||
if(num!=0)
|
||||
{
|
||||
if(!Reserve(num))
|
||||
return(false);
|
||||
for(i=0;i<num;i++)
|
||||
{
|
||||
m_data[i]=FileReadDouble(file_handle);
|
||||
m_data_total++;
|
||||
if(FileIsEnding(file_handle))
|
||||
break;
|
||||
}
|
||||
}
|
||||
m_sort_mode=-1;
|
||||
//--- result
|
||||
return(m_data_total==num);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
@@ -0,0 +1,778 @@
|
||||
//+------------------------------------------------------------------+
|
||||
//| ArrayFloat.mqh |
|
||||
//| Copyright 2000-2024, MetaQuotes Ltd. |
|
||||
//| https://www.mql5.com |
|
||||
//+------------------------------------------------------------------+
|
||||
#include "Array.mqh"
|
||||
//+------------------------------------------------------------------+
|
||||
//| Class CArrayFloat. |
|
||||
//| Purpose: Class of dynamic array of variable |
|
||||
//| of float type. |
|
||||
//| Derives from class CArray. |
|
||||
//+------------------------------------------------------------------+
|
||||
class CArrayFloat : public CArray
|
||||
{
|
||||
protected:
|
||||
float m_data[]; // data array
|
||||
float m_delta; // search tolerance
|
||||
|
||||
public:
|
||||
CArrayFloat(void);
|
||||
~CArrayFloat(void);
|
||||
//--- methods of access to protected data
|
||||
void Delta(const float delta) { m_delta=(float)MathAbs(delta); }
|
||||
//--- method of identifying the object
|
||||
virtual int Type(void) const { return(TYPE_FLOAT); }
|
||||
//--- methods for working with files
|
||||
virtual bool Save(const int file_handle);
|
||||
virtual bool Load(const int file_handle);
|
||||
//--- methods of managing dynamic memory
|
||||
bool Reserve(const int size);
|
||||
bool Resize(const int size);
|
||||
bool Shutdown(void);
|
||||
//--- methods of filling the array
|
||||
bool Add(const float element);
|
||||
bool AddArray(const float &src[]);
|
||||
bool AddArray(const CArrayFloat *src);
|
||||
bool Insert(const float element,const int pos);
|
||||
bool InsertArray(const float &src[],const int pos);
|
||||
bool InsertArray(const CArrayFloat *src,const int pos);
|
||||
bool AssignArray(const float &src[]);
|
||||
bool AssignArray(const CArrayFloat *src);
|
||||
//--- method of access to the array
|
||||
float At(const int index) const;
|
||||
float operator[](const int index) const { return(At(index)); }
|
||||
//--- methods of searching for minimum and maximum
|
||||
int Minimum(const int start,const int count) const { return(CArray::Minimum(m_data,start,count)); }
|
||||
int Maximum(const int start,const int count) const { return(CArray::Maximum(m_data,start,count)); }
|
||||
//--- methods of changing
|
||||
bool Update(const int index,const float element);
|
||||
bool Shift(const int index,const int shift);
|
||||
//--- methods deleting
|
||||
bool Delete(const int index);
|
||||
bool DeleteRange(int from,int to);
|
||||
//--- methods for comparing arrays
|
||||
bool CompareArray(const float &array[]) const;
|
||||
bool CompareArray(const CArrayFloat *array) const;
|
||||
//--- methods for working with the sorted array
|
||||
bool InsertSort(const float element);
|
||||
int Search(const float element) const;
|
||||
int SearchGreat(const float element) const;
|
||||
int SearchLess(const float element) const;
|
||||
int SearchGreatOrEqual(const float element) const;
|
||||
int SearchLessOrEqual(const float element) const;
|
||||
int SearchFirst(const float element) const;
|
||||
int SearchLast(const float element) const;
|
||||
int SearchLinear(const float element) const;
|
||||
|
||||
protected:
|
||||
virtual void QuickSort(int beg,int end,const int mode=0);
|
||||
int QuickSearch(const float element) const;
|
||||
int MemMove(const int dest,const int src,int count);
|
||||
};
|
||||
//+------------------------------------------------------------------+
|
||||
//| Constructor |
|
||||
//+------------------------------------------------------------------+
|
||||
CArrayFloat::CArrayFloat(void) : m_delta(0.0)
|
||||
{
|
||||
//--- initialize protected data
|
||||
m_data_max=ArraySize(m_data);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Destructor |
|
||||
//+------------------------------------------------------------------+
|
||||
CArrayFloat::~CArrayFloat(void)
|
||||
{
|
||||
if(m_data_max!=0)
|
||||
Shutdown();
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Moving the memory within a single array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayFloat::MemMove(const int dest,const int src,int count)
|
||||
{
|
||||
int i;
|
||||
//--- check parameters
|
||||
if(dest<0 || src<0 || count<0)
|
||||
return(-1);
|
||||
//--- check count
|
||||
if(src+count>m_data_total)
|
||||
count=m_data_total-src;
|
||||
if(count<0)
|
||||
return(-1);
|
||||
//--- no need to copy
|
||||
if(dest==src || count==0)
|
||||
return(dest);
|
||||
//--- check data total
|
||||
if(dest+count>m_data_total)
|
||||
{
|
||||
if(m_data_max<dest+count)
|
||||
return(-1);
|
||||
m_data_total=dest+count;
|
||||
}
|
||||
//--- copy
|
||||
if(dest<src)
|
||||
{
|
||||
//--- copy from left to right
|
||||
for(i=0;i<count;i++)
|
||||
m_data[dest+i]=m_data[src+i];
|
||||
}
|
||||
else
|
||||
{
|
||||
//--- copy from right to left
|
||||
for(i=count-1;i>=0;i--)
|
||||
m_data[dest+i]=m_data[src+i];
|
||||
}
|
||||
//--- successful
|
||||
return(dest);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Request for more memory in an array. Checks if the requested |
|
||||
//| number of free elements already exists; allocates additional |
|
||||
//| memory with a given step |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayFloat::Reserve(const int size)
|
||||
{
|
||||
int new_size;
|
||||
//--- check
|
||||
if(size<=0)
|
||||
return(false);
|
||||
//--- resize array
|
||||
if(Available()<size)
|
||||
{
|
||||
new_size=m_data_max+m_step_resize*(1+(size-Available())/m_step_resize);
|
||||
if(new_size<0)
|
||||
//--- overflow occurred when calculating new_size
|
||||
return(false);
|
||||
if((m_data_max=ArrayResize(m_data,new_size))==-1)
|
||||
m_data_max=ArraySize(m_data);
|
||||
}
|
||||
//--- result
|
||||
return(Available()>=size);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Resizing (with removal of elements on the right) |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayFloat::Resize(const int size)
|
||||
{
|
||||
int new_size;
|
||||
//--- check
|
||||
if(size<0)
|
||||
return(false);
|
||||
//--- resize array
|
||||
new_size=m_step_resize*(1+size/m_step_resize);
|
||||
if(m_data_max!=new_size)
|
||||
{
|
||||
if((m_data_max=ArrayResize(m_data,new_size))==-1)
|
||||
{
|
||||
m_data_max=ArraySize(m_data);
|
||||
return(false);
|
||||
}
|
||||
}
|
||||
if(m_data_total>size)
|
||||
m_data_total=size;
|
||||
//--- result
|
||||
return(m_data_max==new_size);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Complete cleaning of the array with the release of memory |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayFloat::Shutdown(void)
|
||||
{
|
||||
//--- check
|
||||
if(m_data_max==0)
|
||||
return(true);
|
||||
//--- clean
|
||||
if(ArrayResize(m_data,0)==-1)
|
||||
return(false);
|
||||
m_data_total=0;
|
||||
m_data_max=0;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Adding an element to the end of the array |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayFloat::Add(const float element)
|
||||
{
|
||||
//--- check/reserve elements of array
|
||||
if(!Reserve(1))
|
||||
return(false);
|
||||
//--- add
|
||||
m_data[m_data_total++]=element;
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Adding an element to the end of the array from another array |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayFloat::AddArray(const float &src[])
|
||||
{
|
||||
int num=ArraySize(src);
|
||||
//--- check/reserve elements of array
|
||||
if(!Reserve(num))
|
||||
return(false);
|
||||
//--- add
|
||||
for(int i=0;i<num;i++)
|
||||
m_data[m_data_total++]=src[i];
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Adding an element to the end of the array from another array |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayFloat::AddArray(const CArrayFloat *src)
|
||||
{
|
||||
int num;
|
||||
//--- check
|
||||
if(!CheckPointer(src))
|
||||
return(false);
|
||||
//--- check/reserve elements of array
|
||||
num=src.Total();
|
||||
if(!Reserve(num))
|
||||
return(false);
|
||||
//--- add
|
||||
for(int i=0;i<num;i++)
|
||||
m_data[m_data_total++]=src.m_data[i];
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Inserting an element in the specified position |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayFloat::Insert(const float element,const int pos)
|
||||
{
|
||||
//--- check/reserve elements of array
|
||||
if(pos<0 || !Reserve(1))
|
||||
return(false);
|
||||
//--- insert
|
||||
m_data_total++;
|
||||
if(pos<m_data_total-1)
|
||||
{
|
||||
if(MemMove(pos+1,pos,m_data_total-pos-1)<0)
|
||||
return(false);
|
||||
m_data[pos]=element;
|
||||
}
|
||||
else
|
||||
m_data[m_data_total-1]=element;
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Inserting elements in the specified position |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayFloat::InsertArray(const float &src[],const int pos)
|
||||
{
|
||||
int num=ArraySize(src);
|
||||
//--- check/reserve elements of array
|
||||
if(!Reserve(num))
|
||||
return(false);
|
||||
//--- insert
|
||||
if(MemMove(num+pos,pos,m_data_total-pos)<0)
|
||||
return(false);
|
||||
for(int i=0;i<num;i++)
|
||||
m_data[i+pos]=src[i];
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Inserting elements in the specified position |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayFloat::InsertArray(const CArrayFloat *src,const int pos)
|
||||
{
|
||||
int num;
|
||||
//--- check
|
||||
if(!CheckPointer(src))
|
||||
return(false);
|
||||
//--- check/reserve elements of array
|
||||
num=src.Total();
|
||||
if(!Reserve(num))
|
||||
return(false);
|
||||
//--- insert
|
||||
if(MemMove(num+pos,pos,m_data_total-pos)<0)
|
||||
return(false);
|
||||
for(int i=0;i<num;i++)
|
||||
m_data[i+pos]=src.m_data[i];
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Assignment (copying) of another array |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayFloat::AssignArray(const float &src[])
|
||||
{
|
||||
int num=ArraySize(src);
|
||||
//--- check/reserve elements of array
|
||||
Clear();
|
||||
if(m_data_max<num)
|
||||
{
|
||||
if(!Reserve(num))
|
||||
return(false);
|
||||
}
|
||||
else
|
||||
Resize(num);
|
||||
//--- copy array
|
||||
for(int i=0;i<num;i++)
|
||||
{
|
||||
m_data[i]=src[i];
|
||||
m_data_total++;
|
||||
}
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Assignment (copying) of another array |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayFloat::AssignArray(const CArrayFloat *src)
|
||||
{
|
||||
int num;
|
||||
//--- check
|
||||
if(!CheckPointer(src))
|
||||
return(false);
|
||||
//--- check/reserve elements of array
|
||||
num=src.m_data_total;
|
||||
Clear();
|
||||
if(m_data_max<num)
|
||||
{
|
||||
if(!Reserve(num))
|
||||
return(false);
|
||||
}
|
||||
else
|
||||
Resize(num);
|
||||
//--- copy array
|
||||
for(int i=0;i<num;i++)
|
||||
{
|
||||
m_data[i]=src.m_data[i];
|
||||
m_data_total++;
|
||||
}
|
||||
m_sort_mode=src.SortMode();
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Access to data in the specified position |
|
||||
//+------------------------------------------------------------------+
|
||||
float CArrayFloat::At(const int index) const
|
||||
{
|
||||
//--- check
|
||||
if(index<0 || index>=m_data_total)
|
||||
return(FLT_MAX);
|
||||
//--- result
|
||||
return(m_data[index]);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Updating element in the specified position |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayFloat::Update(const int index,const float element)
|
||||
{
|
||||
//--- check
|
||||
if(index<0 || index>=m_data_total)
|
||||
return(false);
|
||||
//--- update
|
||||
m_data[index]=element;
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Moving element from the specified position |
|
||||
//| on the specified shift |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayFloat::Shift(const int index,const int shift)
|
||||
{
|
||||
float tmp_float;
|
||||
//--- check
|
||||
if(index<0 || index+shift<0 || index+shift>=m_data_total)
|
||||
return(false);
|
||||
if(shift==0)
|
||||
return(true);
|
||||
//--- move
|
||||
tmp_float=m_data[index];
|
||||
if(shift>0)
|
||||
{
|
||||
if(MemMove(index,index+1,shift)<0)
|
||||
return(false);
|
||||
}
|
||||
else
|
||||
{
|
||||
if(MemMove(index+shift+1,index+shift,-shift)<0)
|
||||
return(false);
|
||||
}
|
||||
m_data[index+shift]=tmp_float;
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Deleting element from the specified position |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayFloat::Delete(const int index)
|
||||
{
|
||||
//--- check
|
||||
if(index<0 || index>=m_data_total)
|
||||
return(false);
|
||||
//--- delete
|
||||
if(index<m_data_total-1 && MemMove(index,index+1,m_data_total-index-1)<0)
|
||||
return(false);
|
||||
m_data_total--;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Deleting range of elements |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayFloat::DeleteRange(int from,int to)
|
||||
{
|
||||
//--- check
|
||||
if(from<0 || to<0)
|
||||
return(false);
|
||||
if(from>to || from>=m_data_total)
|
||||
return(false);
|
||||
//--- delete
|
||||
if(to>=m_data_total-1)
|
||||
to=m_data_total-1;
|
||||
if(MemMove(from,to+1,m_data_total-to-1)<0)
|
||||
return(false);
|
||||
m_data_total-=to-from+1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Equality comparison of two arrays |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayFloat::CompareArray(const float &array[]) const
|
||||
{
|
||||
//--- compare
|
||||
if(m_data_total!=ArraySize(array))
|
||||
return(false);
|
||||
for(int i=0;i<m_data_total;i++)
|
||||
if(m_data[i]!=array[i])
|
||||
return(false);
|
||||
//--- equal
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Equality comparison of two arrays |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayFloat::CompareArray(const CArrayFloat *array) const
|
||||
{
|
||||
//--- check
|
||||
if(!CheckPointer(array)) return(false);
|
||||
//--- compare
|
||||
if(m_data_total!=array.m_data_total)
|
||||
return(false);
|
||||
for(int i=0;i<m_data_total;i++)
|
||||
if(m_data[i]!=array.m_data[i])
|
||||
return(false);
|
||||
//--- equal
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Method QuickSort |
|
||||
//+------------------------------------------------------------------+
|
||||
void CArrayFloat::QuickSort(int beg,int end,const int mode)
|
||||
{
|
||||
int i,j;
|
||||
float p_float,t_float;
|
||||
//--- check
|
||||
if(beg<0 || end<0)
|
||||
return;
|
||||
//--- sort
|
||||
i=beg;
|
||||
j=end;
|
||||
while(i<end)
|
||||
{
|
||||
//--- ">>1" is quick division by 2
|
||||
p_float=m_data[(beg+end)>>1];
|
||||
while(i<j)
|
||||
{
|
||||
while(m_data[i]<p_float)
|
||||
{
|
||||
//--- control the output of the array bounds
|
||||
if(i==m_data_total-1)
|
||||
break;
|
||||
i++;
|
||||
}
|
||||
while(m_data[j]>p_float)
|
||||
{
|
||||
//--- control the output of the array bounds
|
||||
if(j==0)
|
||||
break;
|
||||
j--;
|
||||
}
|
||||
if(i<=j)
|
||||
{
|
||||
t_float=m_data[i];
|
||||
m_data[i++]=m_data[j];
|
||||
m_data[j]=t_float;
|
||||
//--- control the output of the array bounds
|
||||
if(j==0)
|
||||
break;
|
||||
j--;
|
||||
}
|
||||
}
|
||||
if(beg<j)
|
||||
QuickSort(beg,j);
|
||||
beg=i;
|
||||
j=end;
|
||||
}
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Inserting element in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayFloat::InsertSort(const float element)
|
||||
{
|
||||
int pos;
|
||||
//--- check
|
||||
if(!IsSorted())
|
||||
return(false);
|
||||
//--- check/reserve elements of array
|
||||
if(!Reserve(1))
|
||||
return(false);
|
||||
//--- if the array is empty, add an element
|
||||
if(m_data_total==0)
|
||||
{
|
||||
m_data[m_data_total++]=element;
|
||||
return(true);
|
||||
}
|
||||
//--- search position and insert
|
||||
pos=QuickSearch(element);
|
||||
if(m_data[pos]>element)
|
||||
Insert(element,pos);
|
||||
else
|
||||
Insert(element,pos+1);
|
||||
//--- restore the sorting flag after Insert(...)
|
||||
m_sort_mode=0;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Search of position of element in a array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayFloat::SearchLinear(const float element) const
|
||||
{
|
||||
//--- check
|
||||
if(m_data_total==0)
|
||||
return(-1);
|
||||
//---
|
||||
for(int i=0;i<m_data_total;i++)
|
||||
if(MathAbs(m_data[i]-element)<=m_delta)
|
||||
return(i);
|
||||
//--- not found
|
||||
return(-1);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Quick search of position of element in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayFloat::QuickSearch(const float element) const
|
||||
{
|
||||
int i,j,m=-1;
|
||||
float t_float;
|
||||
//--- search
|
||||
i=0;
|
||||
j=m_data_total-1;
|
||||
while(j>=i)
|
||||
{
|
||||
//--- ">>1" is quick division by 2
|
||||
m=(j+i)>>1;
|
||||
if(m<0 || m>=m_data_total)
|
||||
break;
|
||||
t_float=m_data[m];
|
||||
//--- compare with delta
|
||||
if(MathAbs(t_float-element)<=m_delta)
|
||||
break;
|
||||
if(t_float>element)
|
||||
j=m-1;
|
||||
else
|
||||
i=m+1;
|
||||
}
|
||||
//--- position
|
||||
return(m);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Search of position of element in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayFloat::Search(const float element) const
|
||||
{
|
||||
int pos;
|
||||
//--- check
|
||||
if(m_data_total==0 || !IsSorted())
|
||||
return(-1);
|
||||
//--- search
|
||||
pos=QuickSearch(element);
|
||||
//--- compare with delta
|
||||
if(MathAbs(m_data[pos]-element)<=m_delta)
|
||||
return(pos);
|
||||
//--- not found
|
||||
return(-1);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Search position of the first element which is greater than |
|
||||
//| specified in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayFloat::SearchGreat(const float element) const
|
||||
{
|
||||
int pos;
|
||||
//--- check
|
||||
if(m_data_total==0 || !IsSorted())
|
||||
return(-1);
|
||||
//--- search
|
||||
pos=QuickSearch(element);
|
||||
//--- compare with delta
|
||||
while(m_data[pos]<=element+m_delta)
|
||||
if(++pos==m_data_total)
|
||||
return(-1);
|
||||
//--- position
|
||||
return(pos);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Search position of the first element which is less than |
|
||||
//| specified in the sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayFloat::SearchLess(const float element) const
|
||||
{
|
||||
int pos;
|
||||
//--- check
|
||||
if(m_data_total==0 || !IsSorted())
|
||||
return(-1);
|
||||
//--- search
|
||||
pos=QuickSearch(element);
|
||||
//--- compare with delta
|
||||
while(m_data[pos]>=element-m_delta)
|
||||
if(pos--==0)
|
||||
return(-1);
|
||||
//--- position
|
||||
return(pos);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Search position of the first element which is greater than or |
|
||||
//| equal to the specified in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayFloat::SearchGreatOrEqual(const float element) const
|
||||
{
|
||||
//--- check
|
||||
if(m_data_total==0 || !IsSorted())
|
||||
return(-1);
|
||||
//--- search
|
||||
for(int pos=QuickSearch(element);pos<m_data_total;pos++)
|
||||
if(m_data[pos]>=element)
|
||||
return(pos);
|
||||
//--- not found
|
||||
return(-1);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Search position of the first element which is less than or equal |
|
||||
//| to the specified in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayFloat::SearchLessOrEqual(const float element) const
|
||||
{
|
||||
//--- check
|
||||
if(m_data_total==0 || !IsSorted())
|
||||
return(-1);
|
||||
//--- search
|
||||
for(int pos=QuickSearch(element);pos>=0;pos--)
|
||||
if(m_data[pos]<=element)
|
||||
return(pos);
|
||||
//--- not found
|
||||
return(-1);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Find position of first appearance of element in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayFloat::SearchFirst(const float element) const
|
||||
{
|
||||
int pos;
|
||||
//--- check
|
||||
if(m_data_total==0 || !IsSorted())
|
||||
return(-1);
|
||||
//--- search
|
||||
pos=QuickSearch(element);
|
||||
if(m_data[pos]==element)
|
||||
{
|
||||
//--- compare with delta
|
||||
while(MathAbs(m_data[pos]-element)<=m_delta)
|
||||
if(pos--==0)
|
||||
break;
|
||||
return(pos+1);
|
||||
}
|
||||
//--- not found
|
||||
return(-1);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Find position of last appearance of element in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayFloat::SearchLast(const float element) const
|
||||
{
|
||||
int pos;
|
||||
//--- check
|
||||
if(m_data_total==0 || !IsSorted())
|
||||
return(-1);
|
||||
//--- search
|
||||
pos=QuickSearch(element);
|
||||
if(m_data[pos]==element)
|
||||
{
|
||||
//--- compare with delta
|
||||
while(MathAbs(m_data[pos]-element)<=m_delta)
|
||||
if(++pos==m_data_total)
|
||||
break;
|
||||
return(pos-1);
|
||||
}
|
||||
//--- not found
|
||||
return(-1);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Writing array to file |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayFloat::Save(const int file_handle)
|
||||
{
|
||||
int i=0;
|
||||
//--- check
|
||||
if(!CArray::Save(file_handle))
|
||||
return(false);
|
||||
//--- write array length
|
||||
if(FileWriteInteger(file_handle,m_data_total,INT_VALUE)!=INT_VALUE)
|
||||
return(false);
|
||||
//--- write array
|
||||
for(i=0;i<m_data_total;i++)
|
||||
if(FileWriteFloat(file_handle,m_data[i])!=sizeof(float))
|
||||
break;
|
||||
//--- result
|
||||
return(i==m_data_total);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Reading array from file |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayFloat::Load(const int file_handle)
|
||||
{
|
||||
int i=0,num;
|
||||
//--- check
|
||||
if(!CArray::Load(file_handle))
|
||||
return(false);
|
||||
//--- read array length
|
||||
num=FileReadInteger(file_handle,INT_VALUE);
|
||||
//--- read array
|
||||
Clear();
|
||||
if(num!=0)
|
||||
{
|
||||
if(!Reserve(num))
|
||||
return(false);
|
||||
for(i=0;i<num;i++)
|
||||
{
|
||||
m_data[i]=FileReadFloat(file_handle);
|
||||
m_data_total++;
|
||||
if(FileIsEnding(file_handle))
|
||||
break;
|
||||
}
|
||||
}
|
||||
m_sort_mode=-1;
|
||||
//--- result
|
||||
return(m_data_total==num);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
@@ -0,0 +1,770 @@
|
||||
//+------------------------------------------------------------------+
|
||||
//| ArrayInt.mqh |
|
||||
//| Copyright 2000-2024, MetaQuotes Ltd. |
|
||||
//| https://www.mql5.com |
|
||||
//+------------------------------------------------------------------+
|
||||
#include "Array.mqh"
|
||||
//+------------------------------------------------------------------+
|
||||
//| Class CArrayInt. |
|
||||
//| Puprose: Class of dynamic array of variables |
|
||||
//| of int or uint type. |
|
||||
//| Derives from class CArray. |
|
||||
//+------------------------------------------------------------------+
|
||||
class CArrayInt : public CArray
|
||||
{
|
||||
protected:
|
||||
int m_data[]; // data array
|
||||
|
||||
public:
|
||||
CArrayInt(void);
|
||||
~CArrayInt(void);
|
||||
//--- method of identifying the object
|
||||
virtual int Type(void) const { return(TYPE_INT); }
|
||||
//--- methods for working with files
|
||||
virtual bool Save(const int file_handle);
|
||||
virtual bool Load(const int file_handle);
|
||||
//--- methods of managing dynamic memory
|
||||
bool Reserve(const int size);
|
||||
bool Resize(const int size);
|
||||
bool Shutdown(void);
|
||||
//--- methods of filling the array
|
||||
bool Add(const int element);
|
||||
bool AddArray(const int &src[]);
|
||||
bool AddArray(const CArrayInt *src);
|
||||
bool Insert(const int element,const int pos);
|
||||
bool InsertArray(const int &src[],const int pos);
|
||||
bool InsertArray(const CArrayInt *src,const int pos);
|
||||
bool AssignArray(const int &src[]);
|
||||
bool AssignArray(const CArrayInt *src);
|
||||
//--- method of access to the array
|
||||
int At(const int index) const;
|
||||
int operator[](const int index) const { return(At(index)); }
|
||||
//--- methods of searching for minimum and maximum
|
||||
int Minimum(const int start,const int count) const { return(CArray::Minimum(m_data,start,count)); }
|
||||
int Maximum(const int start,const int count) const { return(CArray::Maximum(m_data,start,count)); }
|
||||
//--- methods of changing
|
||||
bool Update(const int index,const int element);
|
||||
bool Shift(const int index,const int shift);
|
||||
//--- methods of deleting
|
||||
bool Delete(const int index);
|
||||
bool DeleteRange(int from,int to);
|
||||
//--- methods for comparing arrays
|
||||
bool CompareArray(const int &array[]) const;
|
||||
bool CompareArray(const CArrayInt *array) const;
|
||||
//--- methods for working with the sorted array
|
||||
bool InsertSort(const int element);
|
||||
int Search(const int element) const;
|
||||
int SearchGreat(const int element) const;
|
||||
int SearchLess(const int element) const;
|
||||
int SearchGreatOrEqual(const int element) const;
|
||||
int SearchLessOrEqual(const int element) const;
|
||||
int SearchFirst(const int element) const;
|
||||
int SearchLast(const int element) const;
|
||||
int SearchLinear(const int element) const;
|
||||
|
||||
protected:
|
||||
virtual void QuickSort(int beg,int end,const int mode=0);
|
||||
int QuickSearch(const int element) const;
|
||||
int MemMove(const int dest,const int src,int count);
|
||||
};
|
||||
//+------------------------------------------------------------------+
|
||||
//| Constructor |
|
||||
//+------------------------------------------------------------------+
|
||||
CArrayInt::CArrayInt(void)
|
||||
{
|
||||
//--- initialize protected data
|
||||
m_data_max=ArraySize(m_data);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Destructor |
|
||||
//+------------------------------------------------------------------+
|
||||
CArrayInt::~CArrayInt(void)
|
||||
{
|
||||
if(m_data_max!=0)
|
||||
Shutdown();
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Moving the memory within a single array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayInt::MemMove(const int dest,const int src,int count)
|
||||
{
|
||||
int i;
|
||||
//--- check parameters
|
||||
if(dest<0 || src<0 || count<0)
|
||||
return(-1);
|
||||
//--- check count
|
||||
if(src+count>m_data_total)
|
||||
count=m_data_total-src;
|
||||
if(count<0)
|
||||
return(-1);
|
||||
//--- no need to copy
|
||||
if(dest==src || count==0)
|
||||
return(dest);
|
||||
//--- check data total
|
||||
if(dest+count>m_data_total)
|
||||
{
|
||||
if(m_data_max<dest+count)
|
||||
return(-1);
|
||||
m_data_total=dest+count;
|
||||
}
|
||||
//--- copy
|
||||
if(dest<src)
|
||||
{
|
||||
//--- copy from left to right
|
||||
for(i=0;i<count;i++)
|
||||
m_data[dest+i]=m_data[src+i];
|
||||
}
|
||||
else
|
||||
{
|
||||
//--- copy from right to left
|
||||
for(i=count-1;i>=0;i--)
|
||||
m_data[dest+i]=m_data[src+i];
|
||||
}
|
||||
//--- successful
|
||||
return(dest);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Request for more memory in an array. Checks if the requested |
|
||||
//| number of free elements already exists; allocates additional |
|
||||
//| memory with a given step |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayInt::Reserve(const int size)
|
||||
{
|
||||
int new_size;
|
||||
//--- check
|
||||
if(size<=0)
|
||||
return(false);
|
||||
//--- resize array
|
||||
if(Available()<size)
|
||||
{
|
||||
new_size=m_data_max+m_step_resize*(1+(size-Available())/m_step_resize);
|
||||
if(new_size<0)
|
||||
//--- overflow occurred when calculating new_size
|
||||
return(false);
|
||||
if((m_data_max=ArrayResize(m_data,new_size))==-1)
|
||||
m_data_max=ArraySize(m_data);
|
||||
}
|
||||
//--- result
|
||||
return(Available()>=size);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Resizing (with removal of elements on the right) |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayInt::Resize(const int size)
|
||||
{
|
||||
int new_size;
|
||||
//--- check
|
||||
if(size<0)
|
||||
return(false);
|
||||
//--- resize array
|
||||
new_size=m_step_resize*(1+size/m_step_resize);
|
||||
if(m_data_max!=new_size)
|
||||
{
|
||||
if((m_data_max=ArrayResize(m_data,new_size))==-1)
|
||||
{
|
||||
m_data_max=ArraySize(m_data);
|
||||
return(false);
|
||||
}
|
||||
}
|
||||
if(m_data_total>size)
|
||||
m_data_total=size;
|
||||
//--- result
|
||||
return(m_data_max==new_size);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Complete cleaning of the array with the release of memory |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayInt::Shutdown(void)
|
||||
{
|
||||
//--- check
|
||||
if(m_data_max==0)
|
||||
return(true);
|
||||
//--- clean
|
||||
if(ArrayResize(m_data,0)==-1)
|
||||
return(false);
|
||||
m_data_total=0;
|
||||
m_data_max=0;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Adding an element to the end of the array |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayInt::Add(const int element)
|
||||
{
|
||||
//--- check/reserve elements of array
|
||||
if(!Reserve(1))
|
||||
return(false);
|
||||
//--- add
|
||||
m_data[m_data_total++]=element;
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Adding an element to the end of the array from another array |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayInt::AddArray(const int &src[])
|
||||
{
|
||||
int num=ArraySize(src);
|
||||
//--- check/reserve elements of array
|
||||
if(!Reserve(num))
|
||||
return(false);
|
||||
//--- add
|
||||
for(int i=0;i<num;i++)
|
||||
m_data[m_data_total++]=src[i];
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Adding an element to the end of the array from another array |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayInt::AddArray(const CArrayInt *src)
|
||||
{
|
||||
int num;
|
||||
//--- check
|
||||
if(!CheckPointer(src))
|
||||
return(false);
|
||||
//--- check/reserve elements of array
|
||||
num=src.Total();
|
||||
if(!Reserve(num))
|
||||
return(false);
|
||||
//--- add
|
||||
for(int i=0;i<num;i++)
|
||||
m_data[m_data_total++]=src.m_data[i];
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Inserting an element in the specified position |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayInt::Insert(const int element,const int pos)
|
||||
{
|
||||
//--- check/reserve elements of array
|
||||
if(pos<0 || !Reserve(1))
|
||||
return(false);
|
||||
//--- insert
|
||||
m_data_total++;
|
||||
if(pos<m_data_total-1)
|
||||
{
|
||||
if(MemMove(pos+1,pos,m_data_total-pos-1)<0)
|
||||
return(false);
|
||||
m_data[pos]=element;
|
||||
}
|
||||
else
|
||||
m_data[m_data_total-1]=element;
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Inserting elements in the specified position |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayInt::InsertArray(const int &src[],const int pos)
|
||||
{
|
||||
int num=ArraySize(src);
|
||||
//--- check/reserve elements of array
|
||||
if(!Reserve(num))
|
||||
return(false);
|
||||
//--- insert
|
||||
if(MemMove(num+pos,pos,m_data_total-pos)<0)
|
||||
return(false);
|
||||
for(int i=0;i<num;i++)
|
||||
m_data[i+pos]=src[i];
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Inserting elements in the specified position |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayInt::InsertArray(const CArrayInt *src,const int pos)
|
||||
{
|
||||
int num;
|
||||
//--- check
|
||||
if(!CheckPointer(src))
|
||||
return(false);
|
||||
//--- check/reserve elements of array
|
||||
num=src.Total();
|
||||
if(!Reserve(num))
|
||||
return(false);
|
||||
//--- insert
|
||||
if(MemMove(num+pos,pos,m_data_total-pos)<0)
|
||||
return(false);
|
||||
for(int i=0;i<num;i++)
|
||||
m_data[i+pos]=src.m_data[i];
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Assignment (copying) of another array |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayInt::AssignArray(const int &src[])
|
||||
{
|
||||
int num=ArraySize(src);
|
||||
//--- check/reserve elements of array
|
||||
Clear();
|
||||
if(m_data_max<num)
|
||||
{
|
||||
if(!Reserve(num))
|
||||
return(false);
|
||||
}
|
||||
else
|
||||
Resize(num);
|
||||
//--- copy array
|
||||
for(int i=0;i<num;i++)
|
||||
{
|
||||
m_data[i]=src[i];
|
||||
m_data_total++;
|
||||
}
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Assignment (copying) of another array |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayInt::AssignArray(const CArrayInt *src)
|
||||
{
|
||||
int num;
|
||||
//--- check
|
||||
if(!CheckPointer(src))
|
||||
return(false);
|
||||
//--- check/reserve elements of array
|
||||
num=src.m_data_total;
|
||||
Clear();
|
||||
if(m_data_max<num)
|
||||
{
|
||||
if(!Reserve(num))
|
||||
return(false);
|
||||
}
|
||||
else
|
||||
Resize(num);
|
||||
//--- copy array
|
||||
for(int i=0;i<num;i++)
|
||||
{
|
||||
m_data[i]=src.m_data[i];
|
||||
m_data_total++;
|
||||
}
|
||||
m_sort_mode=src.SortMode();
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Access to data in the specified position |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayInt::At(const int index) const
|
||||
{
|
||||
//--- check
|
||||
if(index<0 || index>=m_data_total)
|
||||
return(INT_MAX);
|
||||
//--- result
|
||||
return(m_data[index]);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Updating element in the specified position |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayInt::Update(const int index,const int element)
|
||||
{
|
||||
//--- check
|
||||
if(index<0 || index>=m_data_total)
|
||||
return(false);
|
||||
//--- update
|
||||
m_data[index]=element;
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Moving element from the specified position |
|
||||
//| on the specified shift |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayInt::Shift(const int index,const int shift)
|
||||
{
|
||||
int tmp_int;
|
||||
//--- check
|
||||
if(index<0 || index+shift<0 || index+shift>=m_data_total)
|
||||
return(false);
|
||||
if(shift==0)
|
||||
return(true);
|
||||
//--- move
|
||||
tmp_int=m_data[index];
|
||||
if(shift>0)
|
||||
{
|
||||
if(MemMove(index,index+1,shift)<0)
|
||||
return(false);
|
||||
}
|
||||
else
|
||||
{
|
||||
if(MemMove(index+shift+1,index+shift,-shift)<0)
|
||||
return(false);
|
||||
}
|
||||
m_data[index+shift]=tmp_int;
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Deleting element from the specified position |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayInt::Delete(const int index)
|
||||
{
|
||||
//--- check
|
||||
if(index<0 || index>=m_data_total)
|
||||
return(false);
|
||||
//--- delete
|
||||
if(index<m_data_total-1 && MemMove(index,index+1,m_data_total-index-1)<0)
|
||||
return(false);
|
||||
m_data_total--;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Deleting range of elements |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayInt::DeleteRange(int from,int to)
|
||||
{
|
||||
//--- check
|
||||
if(from<0 || to<0)
|
||||
return(false);
|
||||
if(from>to || from>=m_data_total)
|
||||
return(false);
|
||||
//--- delete
|
||||
if(to>=m_data_total-1)
|
||||
to=m_data_total-1;
|
||||
if(MemMove(from,to+1,m_data_total-to-1)<0)
|
||||
return(false);
|
||||
m_data_total-=to-from+1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Equality comparison of two arrays |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayInt::CompareArray(const int &array[]) const
|
||||
{
|
||||
//--- compare
|
||||
if(m_data_total!=ArraySize(array))
|
||||
return(false);
|
||||
for(int i=0;i<m_data_total;i++)
|
||||
if(m_data[i]!=array[i])
|
||||
return(false);
|
||||
//--- equal
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Equality comparison of two arrays |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayInt::CompareArray(const CArrayInt *array) const
|
||||
{
|
||||
//--- check
|
||||
if(!CheckPointer(array))
|
||||
return(false);
|
||||
//--- compare
|
||||
if(m_data_total!=array.m_data_total)
|
||||
return(false);
|
||||
for(int i=0;i<m_data_total;i++)
|
||||
if(m_data[i]!=array.m_data[i])
|
||||
return(false);
|
||||
//--- equal
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Method QuickSort |
|
||||
//+------------------------------------------------------------------+
|
||||
void CArrayInt::QuickSort(int beg,int end,const int mode)
|
||||
{
|
||||
int i,j;
|
||||
int p_int,t_int;
|
||||
//--- check
|
||||
if(beg<0 || end<0)
|
||||
return;
|
||||
//--- sort
|
||||
i=beg;
|
||||
j=end;
|
||||
while(i<end)
|
||||
{
|
||||
//--- ">>1" is quick division by 2
|
||||
p_int=m_data[(beg+end)>>1];
|
||||
while(i<j)
|
||||
{
|
||||
while(m_data[i]<p_int)
|
||||
{
|
||||
//--- control the output of the array bounds
|
||||
if(i==m_data_total-1)
|
||||
break;
|
||||
i++;
|
||||
}
|
||||
while(m_data[j]>p_int)
|
||||
{
|
||||
//--- control the output of the array bounds
|
||||
if(j==0)
|
||||
break;
|
||||
j--;
|
||||
}
|
||||
if(i<=j)
|
||||
{
|
||||
t_int=m_data[i];
|
||||
m_data[i++]=m_data[j];
|
||||
m_data[j]=t_int;
|
||||
//--- control the output of the array bounds
|
||||
if(j==0)
|
||||
break;
|
||||
j--;
|
||||
}
|
||||
}
|
||||
if(beg<j)
|
||||
QuickSort(beg,j);
|
||||
beg=i;
|
||||
j=end;
|
||||
}
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Inserting element in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayInt::InsertSort(const int element)
|
||||
{
|
||||
int pos;
|
||||
//--- check
|
||||
if(!IsSorted())
|
||||
return(false);
|
||||
//--- check/reserve elements of array
|
||||
if(!Reserve(1))
|
||||
return(false);
|
||||
//--- if the array is empty, add an element
|
||||
if(m_data_total==0)
|
||||
{
|
||||
m_data[m_data_total++]=element;
|
||||
return(true);
|
||||
}
|
||||
//--- find position and insert
|
||||
pos=QuickSearch(element);
|
||||
if(m_data[pos]>element)
|
||||
Insert(element,pos);
|
||||
else
|
||||
Insert(element,pos+1);
|
||||
//--- restore the sorting flag after Insert(...)
|
||||
m_sort_mode=0;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Search of position of element in a array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayInt::SearchLinear(const int element) const
|
||||
{
|
||||
//--- check
|
||||
if(m_data_total==0)
|
||||
return(-1);
|
||||
//---
|
||||
for(int i=0;i<m_data_total;i++)
|
||||
if(m_data[i]==element)
|
||||
return(i);
|
||||
//--- not found
|
||||
return(-1);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Quick search of position of element in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayInt::QuickSearch(const int element) const
|
||||
{
|
||||
int i,j,m=-1;
|
||||
int t_int;
|
||||
//--- search
|
||||
i=0;
|
||||
j=m_data_total-1;
|
||||
while(j>=i)
|
||||
{
|
||||
//--- ">>1" is quick division by 2
|
||||
m=(j+i)>>1;
|
||||
if(m<0 || m>=m_data_total)
|
||||
break;
|
||||
t_int=m_data[m];
|
||||
if(t_int==element)
|
||||
break;
|
||||
if(t_int>element)
|
||||
j=m-1;
|
||||
else
|
||||
i=m+1;
|
||||
}
|
||||
//--- position
|
||||
return(m);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Search of position of element in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayInt::Search(const int element) const
|
||||
{
|
||||
int pos;
|
||||
//--- check
|
||||
if(m_data_total==0 || !IsSorted())
|
||||
return(-1);
|
||||
//--- search
|
||||
pos=QuickSearch(element);
|
||||
if(m_data[pos]==element)
|
||||
return(pos);
|
||||
//--- not found
|
||||
return(-1);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Search position of the first element which is greater than |
|
||||
//| specified in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayInt::SearchGreat(const int element) const
|
||||
{
|
||||
int pos;
|
||||
//--- check
|
||||
if(m_data_total==0 || !IsSorted())
|
||||
return(-1);
|
||||
//--- search
|
||||
pos=QuickSearch(element);
|
||||
while(m_data[pos]<=element)
|
||||
if(++pos==m_data_total)
|
||||
return(-1);
|
||||
//--- position
|
||||
return(pos);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Search position of the first element which is less than |
|
||||
//| specified in the sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayInt::SearchLess(const int element) const
|
||||
{
|
||||
int pos;
|
||||
//--- check
|
||||
if(m_data_total==0 || !IsSorted())
|
||||
return(-1);
|
||||
//--- search
|
||||
pos=QuickSearch(element);
|
||||
while(m_data[pos]>=element)
|
||||
if(pos--==0)
|
||||
return(-1);
|
||||
//--- position
|
||||
return(pos);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Search position of the first element which is greater than or |
|
||||
//| equal to the specified in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayInt::SearchGreatOrEqual(const int element) const
|
||||
{
|
||||
//--- check
|
||||
if(m_data_total==0 || !IsSorted())
|
||||
return(-1);
|
||||
//--- search
|
||||
for(int pos=QuickSearch(element);pos<m_data_total;pos++)
|
||||
if(m_data[pos]>=element)
|
||||
return(pos);
|
||||
//--- not found
|
||||
return(-1);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Search position of the first element which is less than or equal |
|
||||
//| to the specified in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayInt::SearchLessOrEqual(const int element) const
|
||||
{
|
||||
//--- check
|
||||
if(m_data_total==0 || !IsSorted())
|
||||
return(-1);
|
||||
//--- search
|
||||
for(int pos=QuickSearch(element);pos>=0;pos--)
|
||||
if(m_data[pos]<=element)
|
||||
return(pos);
|
||||
//--- not found
|
||||
return(-1);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Find position of first appearance of element in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayInt::SearchFirst(const int element) const
|
||||
{
|
||||
int pos;
|
||||
//--- check
|
||||
if(m_data_total==0 || !IsSorted())
|
||||
return(-1);
|
||||
//--- search
|
||||
pos=QuickSearch(element);
|
||||
if(m_data[pos]==element)
|
||||
{
|
||||
while(m_data[pos]==element)
|
||||
if(pos--==0)
|
||||
break;
|
||||
return(pos+1);
|
||||
}
|
||||
//--- not found
|
||||
return(-1);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Find position of last appearance of element in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayInt::SearchLast(const int element) const
|
||||
{
|
||||
int pos;
|
||||
//--- check
|
||||
if(m_data_total==0 || !IsSorted())
|
||||
return(-1);
|
||||
//--- search
|
||||
pos=QuickSearch(element);
|
||||
if(m_data[pos]==element)
|
||||
{
|
||||
while(m_data[pos]==element)
|
||||
if(++pos==m_data_total)
|
||||
break;
|
||||
return(pos-1);
|
||||
}
|
||||
//--- not found
|
||||
return(-1);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Writing array to file |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayInt::Save(const int file_handle)
|
||||
{
|
||||
int i=0;
|
||||
//--- check
|
||||
if(!CArray::Save(file_handle))
|
||||
return(false);
|
||||
//--- write array length
|
||||
if(FileWriteInteger(file_handle,m_data_total,INT_VALUE)!=INT_VALUE)
|
||||
return(false);
|
||||
//--- write array
|
||||
for(i=0;i<m_data_total;i++)
|
||||
if(FileWriteInteger(file_handle,m_data[i],INT_VALUE)!=INT_VALUE)
|
||||
break;
|
||||
//--- result
|
||||
return(i==m_data_total);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Reading array from file |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayInt::Load(const int file_handle)
|
||||
{
|
||||
int i=0,num;
|
||||
//--- check
|
||||
if(!CArray::Load(file_handle))
|
||||
return(false);
|
||||
//--- read array length
|
||||
num=FileReadInteger(file_handle,INT_VALUE);
|
||||
//--- read array
|
||||
Clear();
|
||||
if(num!=0)
|
||||
{
|
||||
if(!Reserve(num))
|
||||
return(false);
|
||||
for(i=0;i<num;i++)
|
||||
{
|
||||
m_data[i]=FileReadInteger(file_handle,INT_VALUE);
|
||||
m_data_total++;
|
||||
if(FileIsEnding(file_handle))
|
||||
break;
|
||||
}
|
||||
}
|
||||
m_sort_mode=-1;
|
||||
//--- result
|
||||
return(m_data_total==num);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
@@ -0,0 +1,770 @@
|
||||
//+------------------------------------------------------------------+
|
||||
//| ArrayLong.mqh |
|
||||
//| Copyright 2000-2024, MetaQuotes Ltd. |
|
||||
//| https://www.mql5.com |
|
||||
//+------------------------------------------------------------------+
|
||||
#include "Array.mqh"
|
||||
//+------------------------------------------------------------------+
|
||||
//| Class CArrayLong. |
|
||||
//| Purpose: Class of dynamic array of variables |
|
||||
//| of long or ulong type. |
|
||||
//| Derives from class CArray. |
|
||||
//+------------------------------------------------------------------+
|
||||
class CArrayLong : public CArray
|
||||
{
|
||||
protected:
|
||||
long m_data[]; // data array
|
||||
|
||||
public:
|
||||
CArrayLong(void);
|
||||
~CArrayLong(void);
|
||||
//--- method of identifying the object
|
||||
virtual int Type(void) const { return(TYPE_LONG); }
|
||||
//--- methods for working with files
|
||||
virtual bool Save(const int file_handle);
|
||||
virtual bool Load(const int file_handle);
|
||||
//--- methods of managing dynamic memory
|
||||
bool Reserve(const int size);
|
||||
bool Resize(const int size);
|
||||
bool Shutdown(void);
|
||||
//--- methods of filling the array
|
||||
bool Add(const long element);
|
||||
bool AddArray(const long &src[]);
|
||||
bool AddArray(const CArrayLong *src);
|
||||
bool Insert(const long element,const int pos);
|
||||
bool InsertArray(const long &src[],const int pos);
|
||||
bool InsertArray(const CArrayLong *src,const int pos);
|
||||
bool AssignArray(const long &src[]);
|
||||
bool AssignArray(const CArrayLong *src);
|
||||
//--- method of access to the array
|
||||
long At(const int index) const;
|
||||
long operator[](const int index) const { return(At(index)); }
|
||||
//--- methods of searching for minimum and maximum
|
||||
int Minimum(const int start,const int count) const { return(CArray::Minimum(m_data,start,count)); }
|
||||
int Maximum(const int start,const int count) const { return(CArray::Maximum(m_data,start,count)); }
|
||||
//--- methods change
|
||||
bool Update(const int index,const long element);
|
||||
bool Shift(const int index,const int shift);
|
||||
//--- methods for deleting
|
||||
bool Delete(const int index);
|
||||
bool DeleteRange(int from,int to);
|
||||
//--- methods for compare arrays
|
||||
bool CompareArray(const long &array[]) const;
|
||||
bool CompareArray(const CArrayLong *array) const;
|
||||
//--- methods for working with the sorted array
|
||||
bool InsertSort(const long element);
|
||||
int Search(const long element) const;
|
||||
int SearchGreat(const long element) const;
|
||||
int SearchLess(const long element) const;
|
||||
int SearchGreatOrEqual(const long element) const;
|
||||
int SearchLessOrEqual(const long element) const;
|
||||
int SearchFirst(const long element) const;
|
||||
int SearchLast(const long element) const;
|
||||
int SearchLinear(const long element) const;
|
||||
|
||||
protected:
|
||||
virtual void QuickSort(int beg,int end,const int mode=0);
|
||||
int QuickSearch(const long element) const;
|
||||
int MemMove(const int dest,const int src,int count);
|
||||
};
|
||||
//+------------------------------------------------------------------+
|
||||
//| Constructor |
|
||||
//+------------------------------------------------------------------+
|
||||
CArrayLong::CArrayLong(void)
|
||||
{
|
||||
//--- initialize protected data
|
||||
m_data_max=ArraySize(m_data);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Destructor |
|
||||
//+------------------------------------------------------------------+
|
||||
CArrayLong::~CArrayLong(void)
|
||||
{
|
||||
if(m_data_max!=0)
|
||||
Shutdown();
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Moving the memory within a single array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayLong::MemMove(const int dest,const int src,int count)
|
||||
{
|
||||
int i;
|
||||
//--- check parameters
|
||||
if(dest<0 || src<0 || count<0)
|
||||
return(-1);
|
||||
//--- check count
|
||||
if(src+count>m_data_total)
|
||||
count=m_data_total-src;
|
||||
if(count<0)
|
||||
return(-1);
|
||||
//--- no need to copy
|
||||
if(dest==src || count==0)
|
||||
return(dest);
|
||||
//--- check data total
|
||||
if(dest+count>m_data_total)
|
||||
{
|
||||
if(m_data_max<dest+count)
|
||||
return(-1);
|
||||
m_data_total=dest+count;
|
||||
}
|
||||
//--- copy
|
||||
if(dest<src)
|
||||
{
|
||||
//--- copy from left to right
|
||||
for(i=0;i<count;i++)
|
||||
m_data[dest+i]=m_data[src+i];
|
||||
}
|
||||
else
|
||||
{
|
||||
//--- copy from right to left
|
||||
for(i=count-1;i>=0;i--)
|
||||
m_data[dest+i]=m_data[src+i];
|
||||
}
|
||||
//--- successful
|
||||
return(dest);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Request for more memory in an array. Checks if the requested |
|
||||
//| number of free elements already exists; allocates additional |
|
||||
//| memory with a given step |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayLong::Reserve(const int size)
|
||||
{
|
||||
int new_size;
|
||||
//--- check
|
||||
if(size<=0)
|
||||
return(false);
|
||||
//--- resize array
|
||||
if(Available()<size)
|
||||
{
|
||||
new_size=m_data_max+m_step_resize*(1+(size-Available())/m_step_resize);
|
||||
if(new_size<0)
|
||||
//--- overflow occurred when calculating new_size
|
||||
return(false);
|
||||
if((m_data_max=ArrayResize(m_data,new_size))==-1)
|
||||
m_data_max=ArraySize(m_data);
|
||||
}
|
||||
//--- result
|
||||
return(Available()>=size);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Resizing (with removal of elements on the right) |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayLong::Resize(const int size)
|
||||
{
|
||||
int new_size;
|
||||
//--- check
|
||||
if(size<0)
|
||||
return(false);
|
||||
//--- resize array
|
||||
new_size=m_step_resize*(1+size/m_step_resize);
|
||||
if(m_data_max!=new_size)
|
||||
{
|
||||
if((m_data_max=ArrayResize(m_data,new_size))==-1)
|
||||
{
|
||||
m_data_max=ArraySize(m_data);
|
||||
return(false);
|
||||
}
|
||||
}
|
||||
if(m_data_total>size)
|
||||
m_data_total=size;
|
||||
//--- result
|
||||
return(m_data_max==new_size);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Complete cleaning of the array with the release of memory |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayLong::Shutdown(void)
|
||||
{
|
||||
//--- check
|
||||
if(m_data_max==0)
|
||||
return(true);
|
||||
//--- clean
|
||||
if(ArrayResize(m_data,0)==-1)
|
||||
return(false);
|
||||
m_data_total=0;
|
||||
m_data_max=0;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Adding an element to the end of the array |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayLong::Add(const long element)
|
||||
{
|
||||
//--- check/reserve elements of array
|
||||
if(!Reserve(1))
|
||||
return(false);
|
||||
//--- add
|
||||
m_data[m_data_total++]=element;
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Adding an element to the end of the array from another array |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayLong::AddArray(const long &src[])
|
||||
{
|
||||
int num=ArraySize(src);
|
||||
//--- check/reserve elements of array
|
||||
if(!Reserve(num))
|
||||
return(false);
|
||||
//--- add
|
||||
for(int i=0;i<num;i++)
|
||||
m_data[m_data_total++]=src[i];
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Adding an element to the end of the array from another array |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayLong::AddArray(const CArrayLong *src)
|
||||
{
|
||||
int num;
|
||||
//--- check
|
||||
if(!CheckPointer(src))
|
||||
return(false);
|
||||
//--- check/reserve elements of array
|
||||
num=src.Total();
|
||||
if(!Reserve(num))
|
||||
return(false);
|
||||
//--- add
|
||||
for(int i=0;i<num;i++)
|
||||
m_data[m_data_total++]=src.m_data[i];
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Inserting an element in the specified position |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayLong::Insert(const long element,const int pos)
|
||||
{
|
||||
//--- check/reserve elements of array
|
||||
if(pos<0 || !Reserve(1))
|
||||
return(false);
|
||||
//--- insert
|
||||
m_data_total++;
|
||||
if(pos<m_data_total-1)
|
||||
{
|
||||
if(MemMove(pos+1,pos,m_data_total-pos-1)<0)
|
||||
return(false);
|
||||
m_data[pos]=element;
|
||||
}
|
||||
else
|
||||
m_data[m_data_total-1]=element;
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Inserting elements in the specified position |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayLong::InsertArray(const long &src[],const int pos)
|
||||
{
|
||||
int num=ArraySize(src);
|
||||
//--- check/reserve elements of array
|
||||
if(!Reserve(num))
|
||||
return(false);
|
||||
//--- insert
|
||||
if(MemMove(num+pos,pos,m_data_total-pos)<0)
|
||||
return(false);
|
||||
for(int i=0;i<num;i++)
|
||||
m_data[i+pos]=src[i];
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Inserting elements in the specified position |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayLong::InsertArray(const CArrayLong *src,const int pos)
|
||||
{
|
||||
int num;
|
||||
//--- check
|
||||
if(!CheckPointer(src))
|
||||
return(false);
|
||||
//--- check/reserve elements of array
|
||||
num=src.Total();
|
||||
if(!Reserve(num))
|
||||
return(false);
|
||||
//--- insert
|
||||
if(MemMove(num+pos,pos,m_data_total-pos)<0)
|
||||
return(false);
|
||||
for(int i=0;i<num;i++)
|
||||
m_data[i+pos]=src.m_data[i];
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Assignment (copying) of another array |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayLong::AssignArray(const long &src[])
|
||||
{
|
||||
int num=ArraySize(src);
|
||||
//--- check/reserve elements of array
|
||||
Clear();
|
||||
if(m_data_max<num)
|
||||
{
|
||||
if(!Reserve(num))
|
||||
return(false);
|
||||
}
|
||||
else
|
||||
Resize(num);
|
||||
//--- copy array
|
||||
for(int i=0;i<num;i++)
|
||||
{
|
||||
m_data[i]=src[i];
|
||||
m_data_total++;
|
||||
}
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Assignment (copying) of another array |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayLong::AssignArray(const CArrayLong *src)
|
||||
{
|
||||
int num;
|
||||
//--- check
|
||||
if(!CheckPointer(src))
|
||||
return(false);
|
||||
//--- check/reserve elements of array
|
||||
num=src.m_data_total;
|
||||
Clear();
|
||||
if(m_data_max<num)
|
||||
{
|
||||
if(!Reserve(num))
|
||||
return(false);
|
||||
}
|
||||
else
|
||||
Resize(num);
|
||||
//--- copy array
|
||||
for(int i=0;i<num;i++)
|
||||
{
|
||||
m_data[i]=src.m_data[i];
|
||||
m_data_total++;
|
||||
}
|
||||
m_sort_mode=src.SortMode();
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Access to data in the specified position |
|
||||
//+------------------------------------------------------------------+
|
||||
long CArrayLong::At(const int index) const
|
||||
{
|
||||
//--- check
|
||||
if(index<0 || index>=m_data_total)
|
||||
return(LONG_MAX);
|
||||
//--- result
|
||||
return(m_data[index]);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Updating element in the specified position |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayLong::Update(const int index,const long element)
|
||||
{
|
||||
//--- check
|
||||
if(index<0 || index>=m_data_total)
|
||||
return(false);
|
||||
//--- update
|
||||
m_data[index]=element;
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Moving element from the specified position |
|
||||
//| on the specified shift |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayLong::Shift(const int index,const int shift)
|
||||
{
|
||||
long tmp_long;
|
||||
//--- check
|
||||
if(index<0 || index+shift<0 || index+shift>=m_data_total)
|
||||
return(false);
|
||||
if(shift==0)
|
||||
return(true);
|
||||
//--- move
|
||||
tmp_long=m_data[index];
|
||||
if(shift>0)
|
||||
{
|
||||
if(MemMove(index,index+1,shift)<0)
|
||||
return(false);
|
||||
}
|
||||
else
|
||||
{
|
||||
if(MemMove(index+shift+1,index+shift,-shift)<0)
|
||||
return(false);
|
||||
}
|
||||
m_data[index+shift]=tmp_long;
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Deleting element from the specified position |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayLong::Delete(const int index)
|
||||
{
|
||||
//--- check
|
||||
if(index<0 || index>=m_data_total)
|
||||
return(false);
|
||||
//--- delete
|
||||
if(index<m_data_total-1 && MemMove(index,index+1,m_data_total-index-1)<0)
|
||||
return(false);
|
||||
m_data_total--;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Deleting range of elements |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayLong::DeleteRange(int from,int to)
|
||||
{
|
||||
//--- check
|
||||
if(from<0 || to<0)
|
||||
return(false);
|
||||
if(from>to || from>=m_data_total)
|
||||
return(false);
|
||||
//--- delete
|
||||
if(to>=m_data_total-1)
|
||||
to=m_data_total-1;
|
||||
if(MemMove(from,to+1,m_data_total-to-1)<0)
|
||||
return(false);
|
||||
m_data_total-=to-from+1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Equality comparison of two arrays |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayLong::CompareArray(const long &array[]) const
|
||||
{
|
||||
//--- compare
|
||||
if(m_data_total!=ArraySize(array))
|
||||
return(false);
|
||||
for(int i=0;i<m_data_total;i++)
|
||||
if(m_data[i]!=array[i])
|
||||
return(false);
|
||||
//--- equal
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Equality comparison of two arrays |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayLong::CompareArray(const CArrayLong *array) const
|
||||
{
|
||||
//--- check
|
||||
if(!CheckPointer(array))
|
||||
return(false);
|
||||
//--- compare
|
||||
if(m_data_total!=array.m_data_total)
|
||||
return(false);
|
||||
for(int i=0;i<m_data_total;i++)
|
||||
if(m_data[i]!=array.m_data[i])
|
||||
return(false);
|
||||
//--- equal
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Method QuickSort |
|
||||
//+------------------------------------------------------------------+
|
||||
void CArrayLong::QuickSort(int beg,int end,const int mode)
|
||||
{
|
||||
int i,j;
|
||||
long p_long,t_long;
|
||||
//--- check
|
||||
if(beg<0 || end<0)
|
||||
return;
|
||||
//--- sort
|
||||
i=beg;
|
||||
j=end;
|
||||
while(i<end)
|
||||
{
|
||||
//--- ">>1" is quick division by 2
|
||||
p_long=m_data[(beg+end)>>1];
|
||||
while(i<j)
|
||||
{
|
||||
while(m_data[i]<p_long)
|
||||
{
|
||||
//--- control the output of the array bounds
|
||||
if(i==m_data_total-1)
|
||||
break;
|
||||
i++;
|
||||
}
|
||||
while(m_data[j]>p_long)
|
||||
{
|
||||
//--- control the output of the array bounds
|
||||
if(j==0)
|
||||
break;
|
||||
j--;
|
||||
}
|
||||
if(i<=j)
|
||||
{
|
||||
t_long=m_data[i];
|
||||
m_data[i++]=m_data[j];
|
||||
m_data[j]=t_long;
|
||||
//--- control the output of the array bounds
|
||||
if(j==0)
|
||||
break;
|
||||
j--;
|
||||
}
|
||||
}
|
||||
if(beg<j)
|
||||
QuickSort(beg,j);
|
||||
beg=i;
|
||||
j=end;
|
||||
}
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Inserting element in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayLong::InsertSort(const long element)
|
||||
{
|
||||
int pos;
|
||||
//--- check
|
||||
if(!IsSorted())
|
||||
return(false);
|
||||
//--- check/reserve elements of array
|
||||
if(!Reserve(1))
|
||||
return(false);
|
||||
//--- if the array is empty, add an element
|
||||
if(m_data_total==0)
|
||||
{
|
||||
m_data[m_data_total++]=element;
|
||||
return(true);
|
||||
}
|
||||
//--- search position and insert
|
||||
pos=QuickSearch(element);
|
||||
if(m_data[pos]>element)
|
||||
Insert(element,pos);
|
||||
else
|
||||
Insert(element,pos+1);
|
||||
//--- restore the sorting flag after Insert(...)
|
||||
m_sort_mode=0;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Search of position of element in a array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayLong::SearchLinear(const long element) const
|
||||
{
|
||||
//--- check
|
||||
if(m_data_total==0)
|
||||
return(-1);
|
||||
//---
|
||||
for(int i=0;i<m_data_total;i++)
|
||||
if(m_data[i]==element)
|
||||
return(i);
|
||||
//--- not found
|
||||
return(-1);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Quick search of position of element in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayLong::QuickSearch(const long element) const
|
||||
{
|
||||
int i,j,m=-1;
|
||||
long t_long;
|
||||
//--- search
|
||||
i=0;
|
||||
j=m_data_total-1;
|
||||
while(j>=i)
|
||||
{
|
||||
//--- ">>1" is quick division by 2
|
||||
m=(j+i)>>1;
|
||||
if(m<0 || m>=m_data_total)
|
||||
break;
|
||||
t_long=m_data[m];
|
||||
if(t_long==element)
|
||||
break;
|
||||
if(t_long>element)
|
||||
j=m-1;
|
||||
else
|
||||
i=m+1;
|
||||
}
|
||||
//--- position
|
||||
return(m);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Search of position of element in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayLong::Search(const long element) const
|
||||
{
|
||||
int pos;
|
||||
//--- check
|
||||
if(m_data_total==0 || !IsSorted())
|
||||
return(-1);
|
||||
//--- search
|
||||
pos=QuickSearch(element);
|
||||
if(m_data[pos]==element)
|
||||
return(pos);
|
||||
//--- not found
|
||||
return(-1);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Search position of the first element which is greater than |
|
||||
//| specified in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayLong::SearchGreat(const long element) const
|
||||
{
|
||||
int pos;
|
||||
//--- check
|
||||
if(m_data_total==0 || !IsSorted())
|
||||
return(-1);
|
||||
//--- search
|
||||
pos=QuickSearch(element);
|
||||
while(m_data[pos]<=element)
|
||||
if(++pos==m_data_total)
|
||||
return(-1);
|
||||
//--- position
|
||||
return(pos);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Search position of the first element which is less than |
|
||||
//| specified in the sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayLong::SearchLess(const long element) const
|
||||
{
|
||||
int pos;
|
||||
//--- check
|
||||
if(m_data_total==0 || !IsSorted())
|
||||
return(-1);
|
||||
//--- search
|
||||
pos=QuickSearch(element);
|
||||
while(m_data[pos]>=element)
|
||||
if(pos--==0)
|
||||
return(-1);
|
||||
//--- position
|
||||
return(pos);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Search position of the first element which is greater than or |
|
||||
//| equal to the specified in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayLong::SearchGreatOrEqual(const long element) const
|
||||
{
|
||||
//--- check
|
||||
if(m_data_total==0 || !IsSorted())
|
||||
return(-1);
|
||||
//--- search
|
||||
for(int pos=QuickSearch(element);pos<m_data_total;pos++)
|
||||
if(m_data[pos]>=element)
|
||||
return(pos);
|
||||
//--- not found
|
||||
return(-1);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Search position of the first element which is less than or equal |
|
||||
//| to the specified in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayLong::SearchLessOrEqual(const long element) const
|
||||
{
|
||||
//--- check
|
||||
if(m_data_total==0 || !IsSorted())
|
||||
return(-1);
|
||||
//--- search
|
||||
for(int pos=QuickSearch(element);pos>=0;pos--)
|
||||
if(m_data[pos]<=element)
|
||||
return(pos);
|
||||
//--- not found
|
||||
return(-1);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Find position of first appearance of element in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayLong::SearchFirst(const long element) const
|
||||
{
|
||||
int pos;
|
||||
//--- check
|
||||
if(m_data_total==0 || !IsSorted())
|
||||
return(-1);
|
||||
//--- search
|
||||
pos=QuickSearch(element);
|
||||
if(m_data[pos]==element)
|
||||
{
|
||||
while(m_data[pos]==element)
|
||||
if(pos--==0)
|
||||
break;
|
||||
return(pos+1);
|
||||
}
|
||||
//--- not found
|
||||
return(-1);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Find position of last appearance of element in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayLong::SearchLast(const long element) const
|
||||
{
|
||||
int pos;
|
||||
//--- check
|
||||
if(m_data_total==0 || !IsSorted())
|
||||
return(-1);
|
||||
//--- search
|
||||
pos=QuickSearch(element);
|
||||
if(m_data[pos]==element)
|
||||
{
|
||||
while(m_data[pos]==element)
|
||||
if(++pos==m_data_total)
|
||||
break;
|
||||
return(pos-1);
|
||||
}
|
||||
//--- not found
|
||||
return(-1);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Writing array to file |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayLong::Save(const int file_handle)
|
||||
{
|
||||
int i=0;
|
||||
//--- check
|
||||
if(!CArray::Save(file_handle))
|
||||
return(false);
|
||||
//--- write array length
|
||||
if(FileWriteInteger(file_handle,m_data_total,INT_VALUE)!=INT_VALUE)
|
||||
return(false);
|
||||
//--- write array
|
||||
for(i=0;i<m_data_total;i++)
|
||||
if(FileWriteLong(file_handle,m_data[i])!=sizeof(long))
|
||||
break;
|
||||
//--- result
|
||||
return(i==m_data_total);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Reading array from file |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayLong::Load(const int file_handle)
|
||||
{
|
||||
int i=0,num;
|
||||
//--- check
|
||||
if(!CArray::Load(file_handle))
|
||||
return(false);
|
||||
//--- read array length
|
||||
num=FileReadInteger(file_handle,INT_VALUE);
|
||||
//--- read array
|
||||
Clear();
|
||||
if(num!=0)
|
||||
{
|
||||
if(!Reserve(num))
|
||||
return(false);
|
||||
for(i=0;i<num;i++)
|
||||
{
|
||||
m_data[i]=FileReadLong(file_handle);
|
||||
m_data_total++;
|
||||
if(FileIsEnding(file_handle))
|
||||
break;
|
||||
}
|
||||
}
|
||||
m_sort_mode=-1;
|
||||
//--- result
|
||||
return(m_data_total==num);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
@@ -0,0 +1,759 @@
|
||||
//+------------------------------------------------------------------+
|
||||
//| ArrayObj.mqh |
|
||||
//| Copyright 2000-2024, MetaQuotes Ltd. |
|
||||
//| https://www.mql5.com |
|
||||
//+------------------------------------------------------------------+
|
||||
#include "Array.mqh"
|
||||
//+------------------------------------------------------------------+
|
||||
//| Class CArrayObj. |
|
||||
//| Puprose: Class of dynamic array of pointers to instances |
|
||||
//| of the CObject class and its derivatives. |
|
||||
//| Derives from class CArray. |
|
||||
//+------------------------------------------------------------------+
|
||||
class CArrayObj : public CArray
|
||||
{
|
||||
protected:
|
||||
CObject *m_data[]; // data array
|
||||
bool m_free_mode; // flag of necessity of "physical" deletion of object
|
||||
|
||||
public:
|
||||
CArrayObj(void);
|
||||
~CArrayObj(void);
|
||||
//--- methods of access to protected data
|
||||
bool FreeMode(void) const { return(m_free_mode); }
|
||||
void FreeMode(const bool mode) { m_free_mode=mode; }
|
||||
//--- method of identifying the object
|
||||
virtual int Type(void) const { return(0x7778); }
|
||||
//--- methods for working with files
|
||||
virtual bool Save(const int file_handle);
|
||||
virtual bool Load(const int file_handle);
|
||||
//--- method of creating an element of array
|
||||
virtual bool CreateElement(const int index) { return(false); }
|
||||
//--- methods of managing dynamic memory
|
||||
bool Reserve(const int size);
|
||||
bool Resize(const int size);
|
||||
bool Shutdown(void);
|
||||
//--- methods of filling the array
|
||||
bool Add(CObject *element);
|
||||
bool AddArray(const CArrayObj *src);
|
||||
bool Insert(CObject *element,const int pos);
|
||||
bool InsertArray(const CArrayObj *src,const int pos);
|
||||
bool AssignArray(const CArrayObj *src);
|
||||
//--- method of access to thre array
|
||||
CObject *At(const int index) const;
|
||||
//--- methods of changing
|
||||
bool Update(const int index,CObject *element);
|
||||
bool Shift(const int index,const int shift);
|
||||
//--- methods of deleting
|
||||
CObject *Detach(const int index);
|
||||
bool Delete(const int index);
|
||||
bool DeleteRange(int from,int to);
|
||||
void Clear(void);
|
||||
//--- method for comparing arrays
|
||||
bool CompareArray(const CArrayObj *array) const;
|
||||
//--- methods for working with the sorted array
|
||||
bool InsertSort(CObject *element);
|
||||
int Search(const CObject *element) const;
|
||||
int SearchGreat(const CObject *element) const;
|
||||
int SearchLess(const CObject *element) const;
|
||||
int SearchGreatOrEqual(const CObject *element) const;
|
||||
int SearchLessOrEqual(const CObject *element) const;
|
||||
int SearchFirst(const CObject *element) const;
|
||||
int SearchLast(const CObject *element) const;
|
||||
|
||||
protected:
|
||||
void QuickSort(int beg,int end,const int mode);
|
||||
int QuickSearch(const CObject *element) const;
|
||||
int MemMove(const int dest,const int src,int count);
|
||||
};
|
||||
//+------------------------------------------------------------------+
|
||||
//| Constructor |
|
||||
//+------------------------------------------------------------------+
|
||||
CArrayObj::CArrayObj(void) : m_free_mode(true)
|
||||
{
|
||||
//--- initialize protected data
|
||||
m_data_max=ArraySize(m_data);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Destructor |
|
||||
//+------------------------------------------------------------------+
|
||||
CArrayObj::~CArrayObj(void)
|
||||
{
|
||||
if(m_data_max!=0)
|
||||
Shutdown();
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Moving the memory within a single array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayObj::MemMove(const int dest,const int src,int count)
|
||||
{
|
||||
int i;
|
||||
//--- check parameters
|
||||
if(dest<0 || src<0 || count<0)
|
||||
return(-1);
|
||||
//--- check count
|
||||
if(src+count>m_data_total)
|
||||
count=m_data_total-src;
|
||||
if(count<0)
|
||||
return(-1);
|
||||
//--- no need to copy
|
||||
if(dest==src || count==0)
|
||||
return(dest);
|
||||
//--- check data total
|
||||
if(dest+count>m_data_total)
|
||||
{
|
||||
if(m_data_max<dest+count)
|
||||
return(-1);
|
||||
m_data_total=dest+count;
|
||||
}
|
||||
//--- copy
|
||||
if(dest<src)
|
||||
{
|
||||
//--- copy from left to right
|
||||
for(i=0;i<count;i++)
|
||||
{
|
||||
//--- "physical" removal of the object (if necessary and possible)
|
||||
if(m_free_mode && CheckPointer(m_data[dest+i])==POINTER_DYNAMIC)
|
||||
delete m_data[dest+i];
|
||||
//---
|
||||
m_data[dest+i]=m_data[src+i];
|
||||
m_data[src+i]=NULL;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
//--- copy from right to left
|
||||
for(i=count-1;i>=0;i--)
|
||||
{
|
||||
//--- "physical" removal of the object (if necessary and possible)
|
||||
if(m_free_mode && CheckPointer(m_data[dest+i])==POINTER_DYNAMIC)
|
||||
delete m_data[dest+i];
|
||||
//---
|
||||
m_data[dest+i]=m_data[src+i];
|
||||
m_data[src+i]=NULL;
|
||||
}
|
||||
}
|
||||
//--- successful
|
||||
return(dest);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Request for more memory in an array. Checks if the requested |
|
||||
//| number of free elements already exists; allocates additional |
|
||||
//| memory with a given step |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayObj::Reserve(const int size)
|
||||
{
|
||||
int new_size;
|
||||
//--- check
|
||||
if(size<=0)
|
||||
return(false);
|
||||
//--- resize array
|
||||
if(Available()<size)
|
||||
{
|
||||
new_size=m_data_max+m_step_resize*(1+(size-Available())/m_step_resize);
|
||||
if(new_size<0)
|
||||
//--- overflow occurred when calculating new_size
|
||||
return(false);
|
||||
if((m_data_max=ArrayResize(m_data,new_size))==-1)
|
||||
m_data_max=ArraySize(m_data);
|
||||
//--- explicitly zeroize all the loose items in the array
|
||||
for(int i=m_data_total;i<m_data_max;i++)
|
||||
m_data[i]=NULL;
|
||||
}
|
||||
//--- result
|
||||
return(Available()>=size);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Resizing (with removal of elements on the right) |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayObj::Resize(const int size)
|
||||
{
|
||||
int new_size;
|
||||
//--- check
|
||||
if(size<0)
|
||||
return(false);
|
||||
//--- resize array
|
||||
new_size=m_step_resize*(1+size/m_step_resize);
|
||||
if(m_data_total>size)
|
||||
{
|
||||
//--- "physical" removal of the object (if necessary and possible)
|
||||
if(m_free_mode)
|
||||
for(int i=size;i<m_data_total;i++)
|
||||
if(CheckPointer(m_data[i])==POINTER_DYNAMIC)
|
||||
delete m_data[i];
|
||||
m_data_total=size;
|
||||
}
|
||||
if(m_data_max!=new_size)
|
||||
{
|
||||
if((m_data_max=ArrayResize(m_data,new_size))==-1)
|
||||
{
|
||||
m_data_max=ArraySize(m_data);
|
||||
return(false);
|
||||
}
|
||||
}
|
||||
//--- result
|
||||
return(m_data_max==new_size);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Complete cleaning of the array with the release of memory |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayObj::Shutdown(void)
|
||||
{
|
||||
//--- check
|
||||
if(m_data_max==0)
|
||||
return(true);
|
||||
//--- clean
|
||||
Clear();
|
||||
if(ArrayResize(m_data,0)==-1)
|
||||
return(false);
|
||||
m_data_max=0;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Adding an element to the end of the array |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayObj::Add(CObject *element)
|
||||
{
|
||||
//--- check
|
||||
if(!CheckPointer(element))
|
||||
return(false);
|
||||
//--- check/reserve elements of array
|
||||
if(!Reserve(1))
|
||||
return(false);
|
||||
//--- add
|
||||
m_data[m_data_total++]=element;
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Adding an element to the end of the array from another array |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayObj::AddArray(const CArrayObj *src)
|
||||
{
|
||||
int num;
|
||||
//--- check
|
||||
if(!CheckPointer(src))
|
||||
return(false);
|
||||
//--- check/reserve elements of array
|
||||
num=src.Total();
|
||||
if(!Reserve(num))
|
||||
return(false);
|
||||
//--- add
|
||||
for(int i=0;i<num;i++)
|
||||
m_data[m_data_total++]=src.m_data[i];
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Inserting an element in the specified position |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayObj::Insert(CObject *element,const int pos)
|
||||
{
|
||||
//--- check
|
||||
if(pos<0 || !CheckPointer(element))
|
||||
return(false);
|
||||
//--- check/reserve elements of array
|
||||
if(!Reserve(1))
|
||||
return(false);
|
||||
//--- insert
|
||||
m_data_total++;
|
||||
if(pos<m_data_total-1)
|
||||
{
|
||||
if(MemMove(pos+1,pos,m_data_total-pos-1)<0)
|
||||
return(false);
|
||||
m_data[pos]=element;
|
||||
}
|
||||
else
|
||||
m_data[m_data_total-1]=element;
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Inserting elements in the specified position |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayObj::InsertArray(const CArrayObj *src,const int pos)
|
||||
{
|
||||
int num;
|
||||
//--- check
|
||||
if(!CheckPointer(src))
|
||||
return(false);
|
||||
//--- check/reserve elements of array
|
||||
num=src.Total();
|
||||
if(!Reserve(num)) return(false);
|
||||
//--- insert
|
||||
if(MemMove(num+pos,pos,m_data_total-pos)<0)
|
||||
return(false);
|
||||
for(int i=0;i<num;i++)
|
||||
m_data[i+pos]=src.m_data[i];
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Assignment (copying) of another array |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayObj::AssignArray(const CArrayObj *src)
|
||||
{
|
||||
int num;
|
||||
//--- check
|
||||
if(!CheckPointer(src))
|
||||
return(false);
|
||||
//--- check/reserve elements of array
|
||||
num=src.m_data_total;
|
||||
Clear();
|
||||
if(m_data_max<num)
|
||||
{
|
||||
if(!Reserve(num))
|
||||
return(false);
|
||||
}
|
||||
else
|
||||
Resize(num);
|
||||
//--- copy array
|
||||
for(int i=0;i<num;i++)
|
||||
{
|
||||
m_data[i]=src.m_data[i];
|
||||
m_data_total++;
|
||||
}
|
||||
m_sort_mode=src.SortMode();
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Access to data in the specified position |
|
||||
//+------------------------------------------------------------------+
|
||||
CObject *CArrayObj::At(const int index) const
|
||||
{
|
||||
//--- check
|
||||
if(index<0 || index>=m_data_total)
|
||||
return(NULL);
|
||||
//--- result
|
||||
return(m_data[index]);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Updating element in the specified position |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayObj::Update(const int index,CObject *element)
|
||||
{
|
||||
//--- check
|
||||
if(index<0 || !CheckPointer(element) || index>=m_data_total)
|
||||
return(false);
|
||||
//--- "physical" removal of the object (if necessary and possible)
|
||||
if(m_free_mode && CheckPointer(m_data[index])==POINTER_DYNAMIC)
|
||||
delete m_data[index];
|
||||
//--- update
|
||||
m_data[index]=element;
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Moving element from the specified position |
|
||||
//| on the specified shift |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayObj::Shift(const int index,const int shift)
|
||||
{
|
||||
CObject *tmp_node;
|
||||
//--- check
|
||||
if(index<0 || index+shift<0 || index+shift>=m_data_total)
|
||||
return(false);
|
||||
if(shift==0)
|
||||
return(true);
|
||||
//--- move
|
||||
tmp_node=m_data[index];
|
||||
m_data[index]=NULL;
|
||||
if(shift>0)
|
||||
{
|
||||
if(MemMove(index,index+1,shift)<0)
|
||||
return(false);
|
||||
}
|
||||
else
|
||||
{
|
||||
if(MemMove(index+shift+1,index+shift,-shift)<0)
|
||||
return(false);
|
||||
}
|
||||
m_data[index+shift]=tmp_node;
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Deleting element from the specified position |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayObj::Delete(const int index)
|
||||
{
|
||||
//--- check
|
||||
if(index>=m_data_total)
|
||||
return(false);
|
||||
//--- delete
|
||||
if(index<m_data_total-1)
|
||||
{
|
||||
if(index>=0 && MemMove(index,index+1,m_data_total-index-1)<0)
|
||||
return(false);
|
||||
}
|
||||
else
|
||||
if(m_free_mode && CheckPointer(m_data[index])==POINTER_DYNAMIC)
|
||||
delete m_data[index];
|
||||
m_data_total--;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Detach element from the specified position |
|
||||
//+------------------------------------------------------------------+
|
||||
CObject *CArrayObj::Detach(const int index)
|
||||
{
|
||||
CObject *result;
|
||||
//--- check
|
||||
if(index>=m_data_total)
|
||||
return(NULL);
|
||||
//--- detach
|
||||
result=m_data[index];
|
||||
//--- reset the array element, so as not remove the method MemMove
|
||||
m_data[index]=NULL;
|
||||
if(index<m_data_total-1 && MemMove(index,index+1,m_data_total-index-1)<0)
|
||||
return(NULL);
|
||||
m_data_total--;
|
||||
//--- successful
|
||||
return(result);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Deleting range of elements |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayObj::DeleteRange(int from,int to)
|
||||
{
|
||||
//--- check
|
||||
if(from<0 || to<0)
|
||||
return(false);
|
||||
if(from>to || from>=m_data_total)
|
||||
return(false);
|
||||
//--- delete
|
||||
if(to>=m_data_total-1)
|
||||
to=m_data_total-1;
|
||||
if(MemMove(from,to+1,m_data_total-to-1)<0)
|
||||
return(false);
|
||||
for(int i=to-from+1;i>0;i--,m_data_total--)
|
||||
if(m_free_mode && CheckPointer(m_data[m_data_total-1])==POINTER_DYNAMIC)
|
||||
delete m_data[m_data_total-1];
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Clearing of array without the release of memory |
|
||||
//+------------------------------------------------------------------+
|
||||
void CArrayObj::Clear(void)
|
||||
{
|
||||
//--- "physical" removal of the object (if necessary and possible)
|
||||
if(m_free_mode)
|
||||
{
|
||||
for(int i=0;i<m_data_total;i++)
|
||||
{
|
||||
if(CheckPointer(m_data[i])==POINTER_DYNAMIC)
|
||||
delete m_data[i];
|
||||
m_data[i]=NULL;
|
||||
}
|
||||
}
|
||||
m_data_total=0;
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Equality comparison of two arrays |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayObj::CompareArray(const CArrayObj *array) const
|
||||
{
|
||||
//--- check
|
||||
if(!CheckPointer(array))
|
||||
return(false);
|
||||
//--- compare
|
||||
if(m_data_total!=array.m_data_total)
|
||||
return(false);
|
||||
for(int i=0;i<m_data_total;i++)
|
||||
if(m_data[i].Compare(array.m_data[i],0)!=0)
|
||||
return(false);
|
||||
//--- equal
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Method QuickSort |
|
||||
//+------------------------------------------------------------------+
|
||||
void CArrayObj::QuickSort(int beg,int end,const int mode)
|
||||
{
|
||||
int i,j;
|
||||
CObject *p_node;
|
||||
CObject *t_node;
|
||||
//--- sort
|
||||
i=beg;
|
||||
j=end;
|
||||
while(i<end)
|
||||
{
|
||||
//--- ">>1" is quick division by 2
|
||||
p_node=m_data[(beg+end)>>1];
|
||||
while(i<j)
|
||||
{
|
||||
while(m_data[i].Compare(p_node,mode)<0)
|
||||
{
|
||||
//--- control the output of the array bounds
|
||||
if(i==m_data_total-1)
|
||||
break;
|
||||
i++;
|
||||
}
|
||||
while(m_data[j].Compare(p_node,mode)>0)
|
||||
{
|
||||
//--- control the output of the array bounds
|
||||
if(j==0)
|
||||
break;
|
||||
j--;
|
||||
}
|
||||
if(i<=j)
|
||||
{
|
||||
t_node=m_data[i];
|
||||
m_data[i++]=m_data[j];
|
||||
m_data[j]=t_node;
|
||||
//--- control the output of the array bounds
|
||||
if(j==0)
|
||||
break;
|
||||
j--;
|
||||
}
|
||||
}
|
||||
if(beg<j)
|
||||
QuickSort(beg,j,mode);
|
||||
beg=i;
|
||||
j=end;
|
||||
}
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Inserting element in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayObj::InsertSort(CObject *element)
|
||||
{
|
||||
int pos;
|
||||
//--- check
|
||||
if(!CheckPointer(element) || m_sort_mode==-1)
|
||||
return(false);
|
||||
//--- check/reserve elements of array
|
||||
if(!Reserve(1))
|
||||
return(false);
|
||||
//--- if the array is empty, add an element
|
||||
if(m_data_total==0)
|
||||
{
|
||||
m_data[m_data_total++]=element;
|
||||
return(true);
|
||||
}
|
||||
//--- find position and insert
|
||||
int mode=m_sort_mode;
|
||||
pos=QuickSearch(element);
|
||||
if(m_data[pos].Compare(element,m_sort_mode)>0)
|
||||
Insert(element,pos);
|
||||
else
|
||||
Insert(element,pos+1);
|
||||
//--- restore the sorting flag after Insert(...)
|
||||
m_sort_mode=mode;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Quick search of position of element in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayObj::QuickSearch(const CObject *element) const
|
||||
{
|
||||
int i,j,m=-1;
|
||||
CObject *t_node;
|
||||
//--- search
|
||||
i=0;
|
||||
j=m_data_total-1;
|
||||
while(j>=i)
|
||||
{
|
||||
//--- ">>1" is quick division by 2
|
||||
m=(j+i)>>1;
|
||||
if(m<0 || m==m_data_total-1)
|
||||
break;
|
||||
t_node=m_data[m];
|
||||
if(t_node.Compare(element,m_sort_mode)==0)
|
||||
break;
|
||||
if(t_node.Compare(element,m_sort_mode)>0)
|
||||
j=m-1;
|
||||
else
|
||||
i=m+1;
|
||||
}
|
||||
//--- position
|
||||
return(m);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Search of position of element in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayObj::Search(const CObject *element) const
|
||||
{
|
||||
int pos;
|
||||
//--- check
|
||||
if(m_data_total==0 || !CheckPointer(element) || m_sort_mode==-1)
|
||||
return(-1);
|
||||
//--- search
|
||||
pos=QuickSearch(element);
|
||||
if(m_data[pos].Compare(element,m_sort_mode)==0)
|
||||
return(pos);
|
||||
//--- not found
|
||||
return(-1);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Search position of the first element which is greater than |
|
||||
//| specified in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayObj::SearchGreat(const CObject *element) const
|
||||
{
|
||||
int pos;
|
||||
//--- check
|
||||
if(m_data_total==0 || !CheckPointer(element) || m_sort_mode==-1)
|
||||
return(-1);
|
||||
//--- search
|
||||
pos=QuickSearch(element);
|
||||
while(m_data[pos].Compare(element,m_sort_mode)<=0)
|
||||
if(++pos==m_data_total)
|
||||
return(-1);
|
||||
//--- position
|
||||
return(pos);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Search position of the first element which is less than |
|
||||
//| specified in the sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayObj::SearchLess(const CObject *element) const
|
||||
{
|
||||
int pos;
|
||||
//--- check
|
||||
if(m_data_total==0 || !CheckPointer(element) || m_sort_mode==-1)
|
||||
return(-1);
|
||||
//--- search
|
||||
pos=QuickSearch(element);
|
||||
while(m_data[pos].Compare(element,m_sort_mode)>=0)
|
||||
if(pos--==0)
|
||||
return(-1);
|
||||
//--- position
|
||||
return(pos);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Search position of the first element which is greater than or |
|
||||
//| equal to the specified in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayObj::SearchGreatOrEqual(const CObject *element) const
|
||||
{
|
||||
//--- check
|
||||
if(m_data_total==0 || !CheckPointer(element) || m_sort_mode==-1)
|
||||
return(-1);
|
||||
//--- search
|
||||
for(int pos=QuickSearch(element);pos<m_data_total;pos++)
|
||||
if(m_data[pos].Compare(element,m_sort_mode)>=0)
|
||||
return(pos);
|
||||
//--- not found
|
||||
return(-1);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Search position of the first element which is less than or equal |
|
||||
//| to the specified in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayObj::SearchLessOrEqual(const CObject *element) const
|
||||
{
|
||||
//--- check
|
||||
if(m_data_total==0 || !CheckPointer(element) || m_sort_mode==-1)
|
||||
return(-1);
|
||||
//--- search
|
||||
for(int pos=QuickSearch(element);pos>=0;pos--)
|
||||
if(m_data[pos].Compare(element,m_sort_mode)<=0)
|
||||
return(pos);
|
||||
//--- not found
|
||||
return(-1);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Find position of first appearance of element in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayObj::SearchFirst(const CObject *element) const
|
||||
{
|
||||
int pos;
|
||||
//--- check
|
||||
if(m_data_total==0 || !CheckPointer(element) || m_sort_mode==-1)
|
||||
return(-1);
|
||||
//--- search
|
||||
pos=QuickSearch(element);
|
||||
if(m_data[pos].Compare(element,m_sort_mode)==0)
|
||||
{
|
||||
while(m_data[pos].Compare(element,m_sort_mode)==0)
|
||||
if(pos--==0)
|
||||
break;
|
||||
return(pos+1);
|
||||
}
|
||||
//--- not found
|
||||
return(-1);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Find position of last appearance of element in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayObj::SearchLast(const CObject *element) const
|
||||
{
|
||||
int pos;
|
||||
//--- check
|
||||
if(m_data_total==0 || !CheckPointer(element) || m_sort_mode==-1)
|
||||
return(-1);
|
||||
//--- search
|
||||
pos=QuickSearch(element);
|
||||
if(m_data[pos].Compare(element,m_sort_mode)==0)
|
||||
{
|
||||
while(m_data[pos].Compare(element,m_sort_mode)==0)
|
||||
if(++pos==m_data_total)
|
||||
break;
|
||||
return(pos-1);
|
||||
}
|
||||
//--- not found
|
||||
return(-1);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Writing array to file |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayObj::Save(const int file_handle)
|
||||
{
|
||||
int i=0;
|
||||
//--- check
|
||||
if(!CArray::Save(file_handle))
|
||||
return(false);
|
||||
//--- write array length
|
||||
if(FileWriteInteger(file_handle,m_data_total,INT_VALUE)!=INT_VALUE)
|
||||
return(false);
|
||||
//--- write array
|
||||
for(i=0;i<m_data_total;i++)
|
||||
if(m_data[i].Save(file_handle)!=true)
|
||||
break;
|
||||
//--- result
|
||||
return(i==m_data_total);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Reading array from file |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayObj::Load(const int file_handle)
|
||||
{
|
||||
int i=0,num;
|
||||
//--- check
|
||||
if(!CArray::Load(file_handle))
|
||||
return(false);
|
||||
//--- read array length
|
||||
num=FileReadInteger(file_handle,INT_VALUE);
|
||||
//--- read array
|
||||
Clear();
|
||||
if(num!=0)
|
||||
{
|
||||
if(!Reserve(num))
|
||||
return(false);
|
||||
for(i=0;i<num;i++)
|
||||
{
|
||||
//--- create new element
|
||||
if(!CreateElement(i))
|
||||
break;
|
||||
if(m_data[i].Load(file_handle)!=true)
|
||||
break;
|
||||
m_data_total++;
|
||||
}
|
||||
}
|
||||
m_sort_mode=-1;
|
||||
//--- result
|
||||
return(m_data_total==num);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
@@ -0,0 +1,770 @@
|
||||
//+------------------------------------------------------------------+
|
||||
//| ArrayShort.mqh |
|
||||
//| Copyright 2000-2024, MetaQuotes Ltd. |
|
||||
//| https://www.mql5.com |
|
||||
//+------------------------------------------------------------------+
|
||||
#include "Array.mqh"
|
||||
//+------------------------------------------------------------------+
|
||||
//| Class CArrayShort. |
|
||||
//| Pupose: Class of dynamic array of variables |
|
||||
//| of short or ushort type. |
|
||||
//| Derives from class CArray. |
|
||||
//+------------------------------------------------------------------+
|
||||
class CArrayShort : public CArray
|
||||
{
|
||||
protected:
|
||||
short m_data[]; // data array
|
||||
|
||||
public:
|
||||
CArrayShort(void);
|
||||
~CArrayShort(void);
|
||||
//--- method of identifying the object
|
||||
virtual int Type(void) const { return(TYPE_SHORT); }
|
||||
//--- methods for working with files
|
||||
virtual bool Save(const int file_handle);
|
||||
virtual bool Load(const int file_handle);
|
||||
//--- methods of managing dynamic memory
|
||||
bool Reserve(const int size);
|
||||
bool Resize(const int size);
|
||||
bool Shutdown(void);
|
||||
//--- methods of filling the array
|
||||
bool Add(const short element);
|
||||
bool AddArray(const short &src[]);
|
||||
bool AddArray(const CArrayShort *src);
|
||||
bool Insert(const short element,const int pos);
|
||||
bool InsertArray(const short &src[],const int pos);
|
||||
bool InsertArray(const CArrayShort *src,const int pos);
|
||||
bool AssignArray(const short &src[]);
|
||||
bool AssignArray(const CArrayShort *src);
|
||||
//--- method of access to the array
|
||||
short At(const int index) const;
|
||||
short operator[](const int index) const { return(At(index)); }
|
||||
//--- methods of searching for minimum and maximum
|
||||
int Minimum(const int start,const int count) const { return(CArray::Minimum(m_data,start,count)); }
|
||||
int Maximum(const int start,const int count) const { return(CArray::Maximum(m_data,start,count)); }
|
||||
//--- methods of changing
|
||||
bool Update(const int index,const short element);
|
||||
bool Shift(const int index,const int shift);
|
||||
//--- methods of deleting
|
||||
bool Delete(const int index);
|
||||
bool DeleteRange(int from,int to);
|
||||
//--- methods for comparing arrays
|
||||
bool CompareArray(const short &array[]) const;
|
||||
bool CompareArray(const CArrayShort *array) const;
|
||||
//--- methods for working with the sorted array
|
||||
bool InsertSort(const short element);
|
||||
int Search(const short element) const;
|
||||
int SearchGreat(const short element) const;
|
||||
int SearchLess(const short element) const;
|
||||
int SearchGreatOrEqual(const short element) const;
|
||||
int SearchLessOrEqual(const short element) const;
|
||||
int SearchFirst(const short element) const;
|
||||
int SearchLast(const short element) const;
|
||||
int SearchLinear(const short element) const;
|
||||
|
||||
protected:
|
||||
virtual void QuickSort(int beg,int end,const int mode=0);
|
||||
int QuickSearch(const short element) const;
|
||||
int MemMove(const int dest,const int src,int count);
|
||||
};
|
||||
//+------------------------------------------------------------------+
|
||||
//| Constructor |
|
||||
//+------------------------------------------------------------------+
|
||||
CArrayShort::CArrayShort(void)
|
||||
{
|
||||
//--- initialize protected data
|
||||
m_data_max=ArraySize(m_data);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Destructor |
|
||||
//+------------------------------------------------------------------+
|
||||
CArrayShort::~CArrayShort(void)
|
||||
{
|
||||
if(m_data_max!=0)
|
||||
Shutdown();
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Moving the memory within a single array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayShort::MemMove(const int dest,const int src,int count)
|
||||
{
|
||||
int i;
|
||||
//--- check parameters
|
||||
if(dest<0 || src<0 || count<0)
|
||||
return(-1);
|
||||
//--- check count
|
||||
if(src+count>m_data_total)
|
||||
count=m_data_total-src;
|
||||
if(count<0)
|
||||
return(-1);
|
||||
//--- no need to copy
|
||||
if(dest==src || count==0)
|
||||
return(dest);
|
||||
//--- check data total
|
||||
if(dest+count>m_data_total)
|
||||
{
|
||||
if(m_data_max<dest+count)
|
||||
return(-1);
|
||||
m_data_total=dest+count;
|
||||
}
|
||||
//--- copy
|
||||
if(dest<src)
|
||||
{
|
||||
//--- copy from left to right
|
||||
for(i=0;i<count;i++)
|
||||
m_data[dest+i]=m_data[src+i];
|
||||
}
|
||||
else
|
||||
{
|
||||
//--- copy from right to left
|
||||
for(i=count-1;i>=0;i--)
|
||||
m_data[dest+i]=m_data[src+i];
|
||||
}
|
||||
//--- successful
|
||||
return(dest);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Request for more memory in an array. Checks if the requested |
|
||||
//| number of free elements already exists; allocates additional |
|
||||
//| memory with a given step |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayShort::Reserve(const int size)
|
||||
{
|
||||
int new_size;
|
||||
//--- check
|
||||
if(size<=0)
|
||||
return(false);
|
||||
//--- resize array
|
||||
if(Available()<size)
|
||||
{
|
||||
new_size=m_data_max+m_step_resize*(1+(size-Available())/m_step_resize);
|
||||
if(new_size<0)
|
||||
//--- overflow occurred when calculating new_size
|
||||
return(false);
|
||||
if((m_data_max=ArrayResize(m_data,new_size))==-1)
|
||||
m_data_max=ArraySize(m_data);
|
||||
}
|
||||
//--- result
|
||||
return(Available()>=size);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Resizing (with removal of elements on the right) |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayShort::Resize(const int size)
|
||||
{
|
||||
int new_size;
|
||||
//--- check
|
||||
if(size<0)
|
||||
return(false);
|
||||
//--- resize array
|
||||
new_size=m_step_resize*(1+size/m_step_resize);
|
||||
if(m_data_max!=new_size)
|
||||
{
|
||||
if((m_data_max=ArrayResize(m_data,new_size))==-1)
|
||||
{
|
||||
m_data_max=ArraySize(m_data);
|
||||
return(false);
|
||||
}
|
||||
}
|
||||
if(m_data_total>size)
|
||||
m_data_total=size;
|
||||
//--- result
|
||||
return(m_data_max==new_size);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Complete cleaning of the array with the release of memory |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayShort::Shutdown(void)
|
||||
{
|
||||
//--- check
|
||||
if(m_data_max==0)
|
||||
return(true);
|
||||
//--- clean
|
||||
if(ArrayResize(m_data,0)==-1)
|
||||
return(false);
|
||||
m_data_total=0;
|
||||
m_data_max=0;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Adding an element to the end of the array |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayShort::Add(const short element)
|
||||
{
|
||||
//--- check/reserve elements of array
|
||||
if(!Reserve(1))
|
||||
return(false);
|
||||
//--- add
|
||||
m_data[m_data_total++]=element;
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Adding an element to the end of the array from another array |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayShort::AddArray(const short &src[])
|
||||
{
|
||||
int num=ArraySize(src);
|
||||
//--- check/reserve elements of array
|
||||
if(!Reserve(num))
|
||||
return(false);
|
||||
//--- add
|
||||
for(int i=0;i<num;i++)
|
||||
m_data[m_data_total++]=src[i];
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Adding an element to the end of the array from another array |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayShort::AddArray(const CArrayShort *src)
|
||||
{
|
||||
int num;
|
||||
//--- check
|
||||
if(!CheckPointer(src))
|
||||
return(false);
|
||||
//--- check/reserve elements of array
|
||||
num=src.Total();
|
||||
if(!Reserve(num))
|
||||
return(false);
|
||||
//--- add
|
||||
for(int i=0;i<num;i++)
|
||||
m_data[m_data_total++]=src.m_data[i];
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Inserting an element in the specified position |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayShort::Insert(const short element,const int pos)
|
||||
{
|
||||
//--- check/reserve elements of array
|
||||
if(pos<0 || !Reserve(1))
|
||||
return(false);
|
||||
//--- insert
|
||||
m_data_total++;
|
||||
if(pos<m_data_total-1)
|
||||
{
|
||||
if(MemMove(pos+1,pos,m_data_total-pos-1)<0)
|
||||
return(false);
|
||||
m_data[pos]=element;
|
||||
}
|
||||
else
|
||||
m_data[m_data_total-1]=element;
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Inserting elements in the specified position |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayShort::InsertArray(const short &src[],const int pos)
|
||||
{
|
||||
int num=ArraySize(src);
|
||||
//--- check/reserve elements of array
|
||||
if(!Reserve(num))
|
||||
return(false);
|
||||
//--- insert
|
||||
if(MemMove(num+pos,pos,m_data_total-pos)<0)
|
||||
return(false);
|
||||
for(int i=0;i<num;i++)
|
||||
m_data[i+pos]=src[i];
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Inserting elements in the specified position |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayShort::InsertArray(const CArrayShort *src,const int pos)
|
||||
{
|
||||
int num;
|
||||
//--- check
|
||||
if(!CheckPointer(src))
|
||||
return(false);
|
||||
//--- check/reserve elements of array
|
||||
num=src.Total();
|
||||
if(!Reserve(num))
|
||||
return(false);
|
||||
//--- insert
|
||||
if(MemMove(num+pos,pos,m_data_total-pos)<0)
|
||||
return(false);
|
||||
for(int i=0;i<num;i++)
|
||||
m_data[i+pos]=src.m_data[i];
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Assignment (copying) of another array |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayShort::AssignArray(const short &src[])
|
||||
{
|
||||
int num=ArraySize(src);
|
||||
//--- check/reserve elements of array
|
||||
Clear();
|
||||
if(m_data_max<num)
|
||||
{
|
||||
if(!Reserve(num))
|
||||
return(false);
|
||||
}
|
||||
else
|
||||
Resize(num);
|
||||
//--- copy array
|
||||
for(int i=0;i<num;i++)
|
||||
{
|
||||
m_data[i]=src[i];
|
||||
m_data_total++;
|
||||
}
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Assignment (copying) of another array |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayShort::AssignArray(const CArrayShort *src)
|
||||
{
|
||||
int num;
|
||||
//--- check
|
||||
if(!CheckPointer(src))
|
||||
return(false);
|
||||
//--- check/reserve elements of array
|
||||
num=src.m_data_total;
|
||||
Clear();
|
||||
if(m_data_max<num)
|
||||
{
|
||||
if(!Reserve(num))
|
||||
return(false);
|
||||
}
|
||||
else
|
||||
Resize(num);
|
||||
//--- copy array
|
||||
for(int i=0;i<num;i++)
|
||||
{
|
||||
m_data[i]=src.m_data[i];
|
||||
m_data_total++;
|
||||
}
|
||||
m_sort_mode=src.SortMode();
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Access to data in the specified position |
|
||||
//+------------------------------------------------------------------+
|
||||
short CArrayShort::At(const int index) const
|
||||
{
|
||||
//--- check
|
||||
if(index<0 || index>=m_data_total)
|
||||
return(SHORT_MAX);
|
||||
//--- result
|
||||
return(m_data[index]);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Updating element in the specified position |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayShort::Update(const int index,const short element)
|
||||
{
|
||||
//--- check
|
||||
if(index<0 || index>=m_data_total)
|
||||
return(false);
|
||||
//--- update
|
||||
m_data[index]=element;
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Moving element from the specified position |
|
||||
//| on the specified shift |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayShort::Shift(const int index,const int shift)
|
||||
{
|
||||
short tmp_short;
|
||||
//--- check
|
||||
if(index<0 || index+shift<0 || index+shift>=m_data_total)
|
||||
return(false);
|
||||
if(shift==0)
|
||||
return(true);
|
||||
//--- move
|
||||
tmp_short=m_data[index];
|
||||
if(shift>0)
|
||||
{
|
||||
if(MemMove(index,index+1,shift)<0)
|
||||
return(false);
|
||||
}
|
||||
else
|
||||
{
|
||||
if(MemMove(index+shift+1,index+shift,-shift)<0)
|
||||
return(false);
|
||||
}
|
||||
m_data[index+shift]=tmp_short;
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Deleting element from the specified position |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayShort::Delete(const int index)
|
||||
{
|
||||
//--- check
|
||||
if(index<0 || index>=m_data_total)
|
||||
return(false);
|
||||
//--- delete
|
||||
if(index<m_data_total-1 && MemMove(index,index+1,m_data_total-index-1)<0)
|
||||
return(false);
|
||||
m_data_total--;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Deleting range of elements |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayShort::DeleteRange(int from,int to)
|
||||
{
|
||||
//--- check
|
||||
if(from<0 || to<0)
|
||||
return(false);
|
||||
if(from>to || from>=m_data_total)
|
||||
return(false);
|
||||
//--- delete
|
||||
if(to>=m_data_total-1)
|
||||
to=m_data_total-1;
|
||||
if(MemMove(from,to+1,m_data_total-to-1)<0)
|
||||
return(false);
|
||||
m_data_total-=to-from+1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Equality comparison of two arrays |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayShort::CompareArray(const short &array[]) const
|
||||
{
|
||||
//--- compare
|
||||
if(m_data_total!=ArraySize(array))
|
||||
return(false);
|
||||
for(int i=0;i<m_data_total;i++)
|
||||
if(m_data[i]!=array[i])
|
||||
return(false);
|
||||
//--- equal
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Equality comparison of two arrays |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayShort::CompareArray(const CArrayShort *array) const
|
||||
{
|
||||
//--- check
|
||||
if(!CheckPointer(array))
|
||||
return(false);
|
||||
//--- compare
|
||||
if(m_data_total!=array.m_data_total)
|
||||
return(false);
|
||||
for(int i=0;i<m_data_total;i++)
|
||||
if(m_data[i]!=array.m_data[i])
|
||||
return(false);
|
||||
//--- equal
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Method QuickSort |
|
||||
//+------------------------------------------------------------------+
|
||||
void CArrayShort::QuickSort(int beg,int end,const int mode)
|
||||
{
|
||||
int i,j;
|
||||
short p_short,t_short;
|
||||
//--- check
|
||||
if(beg<0 || end<0)
|
||||
return;
|
||||
//--- sort
|
||||
i=beg;
|
||||
j=end;
|
||||
while(i<end)
|
||||
{
|
||||
//--- ">>1" is quick division by 2
|
||||
p_short=m_data[(beg+end)>>1];
|
||||
while(i<j)
|
||||
{
|
||||
while(m_data[i]<p_short)
|
||||
{
|
||||
//--- control the output of the array bounds
|
||||
if(i==m_data_total-1)
|
||||
break;
|
||||
i++;
|
||||
}
|
||||
while(m_data[j]>p_short)
|
||||
{
|
||||
//--- control the output of the array bounds
|
||||
if(j==0)
|
||||
break;
|
||||
j--;
|
||||
}
|
||||
if(i<=j)
|
||||
{
|
||||
t_short=m_data[i];
|
||||
m_data[i++]=m_data[j];
|
||||
m_data[j]=t_short;
|
||||
//--- control the output of the array bounds
|
||||
if(j==0)
|
||||
break;
|
||||
j--;
|
||||
}
|
||||
}
|
||||
if(beg<j)
|
||||
QuickSort(beg,j);
|
||||
beg=i;
|
||||
j=end;
|
||||
}
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Inserting element in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayShort::InsertSort(const short element)
|
||||
{
|
||||
int pos;
|
||||
//--- check
|
||||
if(!IsSorted())
|
||||
return(false);
|
||||
//--- check/reserve elements of array
|
||||
if(!Reserve(1))
|
||||
return(false);
|
||||
//--- if the array is empty, add an element
|
||||
if(m_data_total==0)
|
||||
{
|
||||
m_data[m_data_total++]=element;
|
||||
return(true);
|
||||
}
|
||||
//--- find position and insert
|
||||
pos=QuickSearch(element);
|
||||
if(m_data[pos]>element)
|
||||
Insert(element,pos);
|
||||
else
|
||||
Insert(element,pos+1);
|
||||
//--- restore the sorting flag after Insert(...)
|
||||
m_sort_mode=0;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Search of position of element in a array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayShort::SearchLinear(const short element) const
|
||||
{
|
||||
//--- check
|
||||
if(m_data_total==0)
|
||||
return(-1);
|
||||
//---
|
||||
for(int i=0;i<m_data_total;i++)
|
||||
if(m_data[i]==element)
|
||||
return(i);
|
||||
//--- not found
|
||||
return(-1);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Quick search of position of element in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayShort::QuickSearch(const short element) const
|
||||
{
|
||||
int i,j,m=-1;
|
||||
short t_short;
|
||||
//--- search
|
||||
i=0;
|
||||
j=m_data_total-1;
|
||||
while(j>=i)
|
||||
{
|
||||
//--- ">>1" is quick division by 2
|
||||
m=(j+i)>>1;
|
||||
if(m<0 || m>=m_data_total)
|
||||
break;
|
||||
t_short=m_data[m];
|
||||
if(t_short==element)
|
||||
break;
|
||||
if(t_short>element)
|
||||
j=m-1;
|
||||
else
|
||||
i=m+1;
|
||||
}
|
||||
//--- position
|
||||
return(m);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Search of position of element in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayShort::Search(const short element) const
|
||||
{
|
||||
int pos;
|
||||
//--- check
|
||||
if(m_data_total==0 || !IsSorted())
|
||||
return(-1);
|
||||
//--- search
|
||||
pos=QuickSearch(element);
|
||||
if(m_data[pos]==element)
|
||||
return(pos);
|
||||
//--- not found
|
||||
return(-1);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Search position of the first element which is greater than |
|
||||
//| specified in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayShort::SearchGreat(const short element) const
|
||||
{
|
||||
int pos;
|
||||
//--- check
|
||||
if(m_data_total==0 || !IsSorted())
|
||||
return(-1);
|
||||
//--- search
|
||||
pos=QuickSearch(element);
|
||||
while(m_data[pos]<=element)
|
||||
if(++pos==m_data_total)
|
||||
return(-1);
|
||||
//--- position
|
||||
return(pos);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Search position of the first element which is less than |
|
||||
//| specified in the sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayShort::SearchLess(const short element) const
|
||||
{
|
||||
int pos;
|
||||
//--- check
|
||||
if(m_data_total==0 || !IsSorted())
|
||||
return(-1);
|
||||
//--- search
|
||||
pos=QuickSearch(element);
|
||||
while(m_data[pos]>=element)
|
||||
if(pos--==0)
|
||||
return(-1);
|
||||
//--- position
|
||||
return(pos);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Search position of the first element which is greater than or |
|
||||
//| equal to the specified in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayShort::SearchGreatOrEqual(const short element) const
|
||||
{
|
||||
//--- check
|
||||
if(m_data_total==0 || !IsSorted())
|
||||
return(-1);
|
||||
//--- search
|
||||
for(int pos=QuickSearch(element);pos<m_data_total;pos++)
|
||||
if(m_data[pos]>=element)
|
||||
return(pos);
|
||||
//--- not found
|
||||
return(-1);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Search position of the first element which is less than or equal |
|
||||
//| to the specified in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayShort::SearchLessOrEqual(const short element) const
|
||||
{
|
||||
//--- check
|
||||
if(m_data_total==0 || !IsSorted())
|
||||
return(-1);
|
||||
//--- search
|
||||
for(int pos=QuickSearch(element);pos>=0;pos--)
|
||||
if(m_data[pos]<=element)
|
||||
return(pos);
|
||||
//--- not found
|
||||
return(-1);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Find position of first appearance of element in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayShort::SearchFirst(const short element) const
|
||||
{
|
||||
int pos;
|
||||
//--- check
|
||||
if(m_data_total==0 || !IsSorted())
|
||||
return(-1);
|
||||
//--- search
|
||||
pos=QuickSearch(element);
|
||||
if(m_data[pos]==element)
|
||||
{
|
||||
while(m_data[pos]==element)
|
||||
if(pos--==0)
|
||||
break;
|
||||
return(pos+1);
|
||||
}
|
||||
//--- not found
|
||||
return(-1);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Find position of last appearance of element in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayShort::SearchLast(const short element) const
|
||||
{
|
||||
int pos;
|
||||
//--- check
|
||||
if(m_data_total==0 || !IsSorted())
|
||||
return(-1);
|
||||
//--- search
|
||||
pos=QuickSearch(element);
|
||||
if(m_data[pos]==element)
|
||||
{
|
||||
while(m_data[pos]==element)
|
||||
if(++pos==m_data_total)
|
||||
break;
|
||||
return(pos-1);
|
||||
}
|
||||
//--- not found
|
||||
return(-1);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Writing array to file |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayShort::Save(const int file_handle)
|
||||
{
|
||||
int i=0;
|
||||
//--- check
|
||||
if(!CArray::Save(file_handle))
|
||||
return(false);
|
||||
//--- write array length
|
||||
if(FileWriteInteger(file_handle,m_data_total,INT_VALUE)!=INT_VALUE)
|
||||
return(false);
|
||||
//--- write array
|
||||
for(i=0;i<m_data_total;i++)
|
||||
if(FileWriteInteger(file_handle,m_data[i],SHORT_VALUE)!=SHORT_VALUE)
|
||||
break;
|
||||
//--- result
|
||||
return(i==m_data_total);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Reading array from file |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayShort::Load(const int file_handle)
|
||||
{
|
||||
int i=0,num;
|
||||
//--- check
|
||||
if(!CArray::Load(file_handle))
|
||||
return(false);
|
||||
//--- read array length
|
||||
num=FileReadInteger(file_handle,INT_VALUE);
|
||||
//--- read array
|
||||
Clear();
|
||||
if(num!=0)
|
||||
{
|
||||
if(!Reserve(num))
|
||||
return(false);
|
||||
for(i=0;i<num;i++)
|
||||
{
|
||||
m_data[i]=(short)FileReadInteger(file_handle,SHORT_VALUE);
|
||||
m_data_total++;
|
||||
if(FileIsEnding(file_handle))
|
||||
break;
|
||||
}
|
||||
}
|
||||
m_sort_mode=-1;
|
||||
//--- result
|
||||
return(m_data_total==num);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
@@ -0,0 +1,780 @@
|
||||
//+------------------------------------------------------------------+
|
||||
//| ArrayString.mqh |
|
||||
//| Copyright 2000-2024, MetaQuotes Ltd. |
|
||||
//| https://www.mql5.com |
|
||||
//+------------------------------------------------------------------+
|
||||
#include "Array.mqh"
|
||||
//+------------------------------------------------------------------+
|
||||
//| Class CArrayString. |
|
||||
//| Purpose: Class of dynamic array of variables of string type. |
|
||||
//| Derives from class CArray. |
|
||||
//+------------------------------------------------------------------+
|
||||
class CArrayString : public CArray
|
||||
{
|
||||
protected:
|
||||
string m_data[]; // data array
|
||||
|
||||
public:
|
||||
CArrayString(void);
|
||||
~CArrayString(void);
|
||||
//--- method of identifying the object
|
||||
virtual int Type(void) const { return(TYPE_STRING); }
|
||||
//--- methods for working with files
|
||||
virtual bool Save(const int file_handle);
|
||||
virtual bool Load(const int file_handle);
|
||||
//--- methods of managing dynamic memory
|
||||
bool Reserve(const int size);
|
||||
bool Resize(const int size);
|
||||
bool Shutdown(void);
|
||||
//--- methods of filling the array
|
||||
bool Add(const string element);
|
||||
bool AddArray(const string &src[]);
|
||||
bool AddArray(const CArrayString *src);
|
||||
bool Insert(const string element,const int pos);
|
||||
bool InsertArray(const string &src[],const int pos);
|
||||
bool InsertArray(const CArrayString *src,const int pos);
|
||||
bool AssignArray(const string &src[]);
|
||||
bool AssignArray(const CArrayString *src);
|
||||
//--- method of access to the array
|
||||
string At(const int index) const;
|
||||
string operator[](const int index) const { return(At(index)); }
|
||||
//--- methods of changing
|
||||
bool Update(const int index,const string element);
|
||||
bool Shift(const int index,const int shift);
|
||||
//--- methods of deleting
|
||||
bool Delete(const int index);
|
||||
bool DeleteRange(int from,int to);
|
||||
//--- methods for comparing arrays
|
||||
bool CompareArray(const string &array[]) const;
|
||||
bool CompareArray(const CArrayString *array) const;
|
||||
//--- methods for working with the sorted array
|
||||
bool InsertSort(const string element);
|
||||
int Search(const string element) const;
|
||||
int SearchGreat(const string element) const;
|
||||
int SearchLess(const string element) const;
|
||||
int SearchGreatOrEqual(const string element) const;
|
||||
int SearchLessOrEqual(const string element) const;
|
||||
int SearchFirst(const string element) const;
|
||||
int SearchLast(const string element) const;
|
||||
int SearchLinear(const string element) const;
|
||||
|
||||
protected:
|
||||
virtual void QuickSort(int beg,int end,const int mode=0);
|
||||
int QuickSearch(const string element) const;
|
||||
int MemMove(const int dest,const int src,int count);
|
||||
};
|
||||
//+------------------------------------------------------------------+
|
||||
//| Constructor |
|
||||
//+------------------------------------------------------------------+
|
||||
CArrayString::CArrayString(void)
|
||||
{
|
||||
//--- initialize protected data
|
||||
m_data_max=ArraySize(m_data);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Destructor |
|
||||
//+------------------------------------------------------------------+
|
||||
CArrayString::~CArrayString(void)
|
||||
{
|
||||
if(m_data_max!=0)
|
||||
Shutdown();
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Moving the memory within a single array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayString::MemMove(const int dest,const int src,int count)
|
||||
{
|
||||
int i;
|
||||
//--- check parameters
|
||||
if(dest<0 || src<0 || count<0)
|
||||
return(-1);
|
||||
//--- check count
|
||||
if(src+count>m_data_total)
|
||||
count=m_data_total-src;
|
||||
if(count<0)
|
||||
return(-1);
|
||||
//--- no need to copy
|
||||
if(dest==src || count==0)
|
||||
return(dest);
|
||||
//--- check data total
|
||||
if(dest+count>m_data_total)
|
||||
{
|
||||
if(m_data_max<dest+count)
|
||||
return(-1);
|
||||
m_data_total=dest+count;
|
||||
}
|
||||
//--- copy
|
||||
if(dest<src)
|
||||
{
|
||||
//--- copy from left to right
|
||||
for(i=0;i<count;i++)
|
||||
m_data[dest+i]=m_data[src+i];
|
||||
}
|
||||
else
|
||||
{
|
||||
//--- copy from right to left
|
||||
for(i=count-1;i>=0;i--)
|
||||
m_data[dest+i]=m_data[src+i];
|
||||
}
|
||||
//--- successful
|
||||
return(dest);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Request for more memory in an array. Checks if the requested |
|
||||
//| number of free elements already exists; allocates additional |
|
||||
//| memory with a given step |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayString::Reserve(const int size)
|
||||
{
|
||||
int new_size;
|
||||
//--- check
|
||||
if(size<=0)
|
||||
return(false);
|
||||
//--- resize array
|
||||
if(Available()<size)
|
||||
{
|
||||
new_size=m_data_max+m_step_resize*(1+(size-Available())/m_step_resize);
|
||||
if(new_size<0)
|
||||
//--- overflow occurred when calculating new_size
|
||||
return(false);
|
||||
if((m_data_max=ArrayResize(m_data,new_size))==-1)
|
||||
m_data_max=ArraySize(m_data);
|
||||
}
|
||||
//--- result
|
||||
return(Available()>=size);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Resizing (with removal of elements on the right) |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayString::Resize(const int size)
|
||||
{
|
||||
int new_size;
|
||||
//--- check
|
||||
if(size<0)
|
||||
return(false);
|
||||
//--- resize array
|
||||
new_size=m_step_resize*(1+size/m_step_resize);
|
||||
if(m_data_max!=new_size)
|
||||
{
|
||||
if((m_data_max=ArrayResize(m_data,new_size))==-1)
|
||||
{
|
||||
m_data_max=ArraySize(m_data);
|
||||
return(false);
|
||||
}
|
||||
}
|
||||
if(m_data_total>size)
|
||||
m_data_total=size;
|
||||
//--- result
|
||||
return(m_data_max==new_size);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Complete cleaning of the array with the release of memory |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayString::Shutdown(void)
|
||||
{
|
||||
//--- check
|
||||
if(m_data_max==0)
|
||||
return(true);
|
||||
//--- clean
|
||||
if(ArrayResize(m_data,0)==-1)
|
||||
return(false);
|
||||
m_data_total=0;
|
||||
m_data_max=0;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Adding an element to the end of the array |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayString::Add(const string element)
|
||||
{
|
||||
//--- check/reserve elements of array
|
||||
if(!Reserve(1))
|
||||
return(false);
|
||||
//--- add
|
||||
m_data[m_data_total++]=element;
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Adding an element to the end of the array from another array |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayString::AddArray(const string &src[])
|
||||
{
|
||||
int num=ArraySize(src);
|
||||
//--- check/reserve elements of array
|
||||
if(!Reserve(num))
|
||||
return(false);
|
||||
//--- add
|
||||
for(int i=0;i<num;i++)
|
||||
m_data[m_data_total++]=src[i];
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Adding an element to the end of the array from another array |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayString::AddArray(const CArrayString *src)
|
||||
{
|
||||
int num;
|
||||
//--- check
|
||||
if(!CheckPointer(src))
|
||||
return(false);
|
||||
//--- check/reserve elements of array
|
||||
num=src.Total();
|
||||
if(!Reserve(num))
|
||||
return(false);
|
||||
//--- add
|
||||
for(int i=0;i<num;i++)
|
||||
m_data[m_data_total++]=src.m_data[i];
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Inserting an element in the specified position |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayString::Insert(const string element,const int pos)
|
||||
{
|
||||
//--- check/reserve elements of array
|
||||
if(pos<0 || !Reserve(1))
|
||||
return(false);
|
||||
//--- insert
|
||||
m_data_total++;
|
||||
if(pos<m_data_total-1)
|
||||
{
|
||||
if(MemMove(pos+1,pos,m_data_total-pos-1)<0)
|
||||
return(false);
|
||||
m_data[pos]=element;
|
||||
}
|
||||
else
|
||||
m_data[m_data_total-1]=element;
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Inserting elements in the specified position |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayString::InsertArray(const string &src[],const int pos)
|
||||
{
|
||||
int num=ArraySize(src);
|
||||
//--- check/reserve elements of array
|
||||
if(!Reserve(num))
|
||||
return(false);
|
||||
//--- insert
|
||||
if(MemMove(num+pos,pos,m_data_total-pos)<0)
|
||||
return(false);
|
||||
for(int i=0;i<num;i++)
|
||||
m_data[i+pos]=src[i];
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Inserting elements in the specified position |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayString::InsertArray(const CArrayString *src,const int pos)
|
||||
{
|
||||
int num;
|
||||
//--- check
|
||||
if(!CheckPointer(src))
|
||||
return(false);
|
||||
//--- check/reserve elements of array
|
||||
num=src.Total();
|
||||
if(!Reserve(num))
|
||||
return(false);
|
||||
//--- insert
|
||||
if(MemMove(num+pos,pos,m_data_total-pos)<0)
|
||||
return(false);
|
||||
for(int i=0;i<num;i++)
|
||||
m_data[i+pos]=src.m_data[i];
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Assignment (copying) of another array |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayString::AssignArray(const string &src[])
|
||||
{
|
||||
int num=ArraySize(src);
|
||||
//--- check/reserve elements of array
|
||||
Clear();
|
||||
if(m_data_max<num)
|
||||
{
|
||||
if(!Reserve(num))
|
||||
return(false);
|
||||
}
|
||||
else
|
||||
Resize(num);
|
||||
//--- copy array
|
||||
for(int i=0;i<num;i++)
|
||||
{
|
||||
m_data[i]=src[i];
|
||||
m_data_total++;
|
||||
}
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Assignment (copying) of another array |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayString::AssignArray(const CArrayString *src)
|
||||
{
|
||||
int num;
|
||||
//--- check
|
||||
if(!CheckPointer(src))
|
||||
return(false);
|
||||
//--- check/reserve elements of array
|
||||
num=src.m_data_total;
|
||||
Clear();
|
||||
if(m_data_max<num)
|
||||
{
|
||||
if(!Reserve(num))
|
||||
return(false);
|
||||
}
|
||||
else
|
||||
Resize(num);
|
||||
//--- copy array
|
||||
for(int i=0;i<num;i++)
|
||||
{
|
||||
m_data[i]=src.m_data[i];
|
||||
m_data_total++;
|
||||
}
|
||||
m_sort_mode=src.SortMode();
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Access to data in the specified position |
|
||||
//+------------------------------------------------------------------+
|
||||
string CArrayString::At(const int index) const
|
||||
{
|
||||
//--- check
|
||||
if(index<0 || index>=m_data_total)
|
||||
return("");
|
||||
//--- result
|
||||
return(m_data[index]);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Updating element in the specified position |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayString::Update(const int index,const string element)
|
||||
{
|
||||
//--- check
|
||||
if(index<0 || index>=m_data_total)
|
||||
return(false);
|
||||
//--- update
|
||||
m_data[index]=element;
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Moving element from the specified position |
|
||||
//| on the specified shift |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayString::Shift(const int index,const int shift)
|
||||
{
|
||||
string tmp_string;
|
||||
//--- check
|
||||
if(index<0 || index+shift<0 || index+shift>=m_data_total)
|
||||
return(false);
|
||||
if(shift==0)
|
||||
return(true);
|
||||
//--- move
|
||||
tmp_string=m_data[index];
|
||||
if(shift>0)
|
||||
{
|
||||
if(MemMove(index,index+1,shift)<0)
|
||||
return(false);
|
||||
}
|
||||
else
|
||||
{
|
||||
if(MemMove(index+shift+1,index+shift,-shift)<0)
|
||||
return(false);
|
||||
}
|
||||
m_data[index+shift]=tmp_string;
|
||||
m_sort_mode=-1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Deleting element from the specified position |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayString::Delete(const int index)
|
||||
{
|
||||
//--- check
|
||||
if(index<0 || index>=m_data_total)
|
||||
return(false);
|
||||
//--- delete
|
||||
if(index<m_data_total-1 && MemMove(index,index+1,m_data_total-index-1)<0)
|
||||
return(false);
|
||||
m_data_total--;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Deleting range of elements |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayString::DeleteRange(int from,int to)
|
||||
{
|
||||
//--- check
|
||||
if(from<0 || to<0)
|
||||
return(false);
|
||||
if(from>to || from>=m_data_total)
|
||||
return(false);
|
||||
//--- delete
|
||||
if(to>=m_data_total-1)
|
||||
to=m_data_total-1;
|
||||
if(MemMove(from,to+1,m_data_total-to-1)<0)
|
||||
return(false);
|
||||
m_data_total-=to-from+1;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Equality comparison of two arrays |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayString::CompareArray(const string &array[]) const
|
||||
{
|
||||
//--- compare
|
||||
if(m_data_total!=ArraySize(array))
|
||||
return(false);
|
||||
for(int i=0;i<m_data_total;i++)
|
||||
if(m_data[i]!=array[i])
|
||||
return(false);
|
||||
//--- equal
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Equality comparison of two arrays |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayString::CompareArray(const CArrayString *array) const
|
||||
{
|
||||
//--- check
|
||||
if(!CheckPointer(array))
|
||||
return(false);
|
||||
//--- compare
|
||||
if(m_data_total!=array.m_data_total)
|
||||
return(false);
|
||||
for(int i=0;i<m_data_total;i++)
|
||||
if(m_data[i]!=array.m_data[i])
|
||||
return(false);
|
||||
//--- equal
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Method QuickSort |
|
||||
//+------------------------------------------------------------------+
|
||||
void CArrayString::QuickSort(int beg,int end,const int mode)
|
||||
{
|
||||
int i,j;
|
||||
string p_string;
|
||||
string t_string;
|
||||
//--- check
|
||||
if(beg<0 || end<0)
|
||||
return;
|
||||
//--- sort
|
||||
i=beg;
|
||||
j=end;
|
||||
while(i<end)
|
||||
{
|
||||
//--- ">>1" is quick division by 2
|
||||
p_string=m_data[(beg+end)>>1];
|
||||
while(i<j)
|
||||
{
|
||||
while(m_data[i]<p_string)
|
||||
{
|
||||
//--- control the output of the array bounds
|
||||
if(i==m_data_total-1)
|
||||
break;
|
||||
i++;
|
||||
}
|
||||
while(m_data[j]>p_string)
|
||||
{
|
||||
//--- control the output of the array bounds
|
||||
if(j==0)
|
||||
break;
|
||||
j--;
|
||||
}
|
||||
if(i<=j)
|
||||
{
|
||||
t_string=m_data[i];
|
||||
m_data[i++]=m_data[j];
|
||||
m_data[j]=t_string;
|
||||
//--- control the output of the array bounds
|
||||
if(j==0)
|
||||
break;
|
||||
j--;
|
||||
}
|
||||
}
|
||||
if(beg<j)
|
||||
QuickSort(beg,j);
|
||||
beg=i;
|
||||
j=end;
|
||||
}
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Inserting element in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayString::InsertSort(const string element)
|
||||
{
|
||||
int pos;
|
||||
//--- check
|
||||
if(!IsSorted())
|
||||
return(false);
|
||||
//--- check/reserve elements of array
|
||||
if(!Reserve(1))
|
||||
return(false);
|
||||
//--- if the array is empty, add an element
|
||||
if(m_data_total==0)
|
||||
{
|
||||
m_data[m_data_total++]=element;
|
||||
return(true);
|
||||
}
|
||||
//--- find position and insert
|
||||
pos=QuickSearch(element);
|
||||
if(m_data[pos]>element)
|
||||
Insert(element,pos);
|
||||
else
|
||||
Insert(element,pos+1);
|
||||
//--- restore the sorting flag after Insert(...)
|
||||
m_sort_mode=0;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Search of position of element in a array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayString::SearchLinear(const string element) const
|
||||
{
|
||||
//--- check
|
||||
if(m_data_total==0)
|
||||
return(-1);
|
||||
//---
|
||||
for(int i=0;i<m_data_total;i++)
|
||||
if(m_data[i]==element)
|
||||
return(i);
|
||||
//--- not found
|
||||
return(-1);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Quick search of position of element in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayString::QuickSearch(const string element) const
|
||||
{
|
||||
int i,j,m=-1;
|
||||
string t_string;
|
||||
//--- search
|
||||
i=0;
|
||||
j=m_data_total-1;
|
||||
while(j>=i)
|
||||
{
|
||||
//--- ">>1" is quick division by 2
|
||||
m=(j+i)>>1;
|
||||
if(m<0 || m>=m_data_total)
|
||||
break;
|
||||
t_string=m_data[m];
|
||||
if(t_string==element)
|
||||
break;
|
||||
if(t_string>element)
|
||||
j=m-1;
|
||||
else
|
||||
i=m+1;
|
||||
}
|
||||
//--- position
|
||||
return(m);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Search of position of element in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayString::Search(const string element) const
|
||||
{
|
||||
int pos;
|
||||
//--- check
|
||||
if(m_data_total==0 || !IsSorted())
|
||||
return(-1);
|
||||
//--- search
|
||||
pos=QuickSearch(element);
|
||||
if(m_data[pos]==element)
|
||||
return(pos);
|
||||
//--- not found
|
||||
return(-1);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Search position of the first element which is greater than |
|
||||
//| specified in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayString::SearchGreat(const string element) const
|
||||
{
|
||||
int pos;
|
||||
//--- check
|
||||
if(m_data_total==0 || !IsSorted())
|
||||
return(-1);
|
||||
//--- search
|
||||
pos=QuickSearch(element);
|
||||
while(m_data[pos]<=element)
|
||||
if(++pos==m_data_total)
|
||||
return(-1);
|
||||
//--- position
|
||||
return(pos);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Search position of the first element which is less than |
|
||||
//| specified in the sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayString::SearchLess(const string element) const
|
||||
{
|
||||
int pos;
|
||||
//--- check
|
||||
if(m_data_total==0 || !IsSorted())
|
||||
return(-1);
|
||||
//--- search
|
||||
pos=QuickSearch(element);
|
||||
while(m_data[pos]>=element)
|
||||
if(pos--==0)
|
||||
return(-1);
|
||||
//--- position
|
||||
return(pos);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Search position of the first element which is greater than or |
|
||||
//| equal to the specified in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayString::SearchGreatOrEqual(const string element) const
|
||||
{
|
||||
//--- check
|
||||
if(m_data_total==0 || !IsSorted())
|
||||
return(-1);
|
||||
//--- search
|
||||
for(int pos=QuickSearch(element);pos<m_data_total;pos++)
|
||||
if(m_data[pos]>=element)
|
||||
return(pos);
|
||||
//--- not found
|
||||
return(-1);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Search position of the first element which is less than or equal |
|
||||
//| to the specified in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayString::SearchLessOrEqual(const string element) const
|
||||
{
|
||||
//--- check
|
||||
if(m_data_total==0 || !IsSorted())
|
||||
return(-1);
|
||||
//--- search
|
||||
for(int pos=QuickSearch(element);pos>=0;pos--)
|
||||
if(m_data[pos]<=element)
|
||||
return(pos);
|
||||
//--- not found
|
||||
return(-1);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Find position of first appearance of element in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayString::SearchFirst(const string element) const
|
||||
{
|
||||
int pos;
|
||||
//--- check
|
||||
if(m_data_total==0 || !IsSorted())
|
||||
return(-1);
|
||||
//--- search
|
||||
pos=QuickSearch(element);
|
||||
if(m_data[pos]==element)
|
||||
{
|
||||
while(m_data[pos]==element)
|
||||
if(pos--==0)
|
||||
break;
|
||||
return(pos+1);
|
||||
}
|
||||
//--- not found
|
||||
return(-1);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Find position of last appearance of element in a sorted array |
|
||||
//+------------------------------------------------------------------+
|
||||
int CArrayString::SearchLast(const string element) const
|
||||
{
|
||||
int pos;
|
||||
//--- check
|
||||
if(m_data_total==0 || !IsSorted())
|
||||
return(-1);
|
||||
//--- search
|
||||
pos=QuickSearch(element);
|
||||
if(m_data[pos]==element)
|
||||
{
|
||||
while(m_data[pos]==element)
|
||||
if(++pos==m_data_total)
|
||||
break;
|
||||
return(pos-1);
|
||||
}
|
||||
//--- not found
|
||||
return(-1);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Writing array to file |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayString::Save(const int file_handle)
|
||||
{
|
||||
int i=0,len;
|
||||
//--- check
|
||||
if(!CArray::Save(file_handle))
|
||||
return(false);
|
||||
//--- write array length
|
||||
if(FileWriteInteger(file_handle,m_data_total,INT_VALUE)!=INT_VALUE)
|
||||
return(false);
|
||||
//--- write array
|
||||
for(i=0;i<m_data_total;i++)
|
||||
{
|
||||
len=StringLen(m_data[i]);
|
||||
//--- write string length
|
||||
if(FileWriteInteger(file_handle,len,INT_VALUE)!=INT_VALUE)
|
||||
return(false);
|
||||
//--- write string
|
||||
if(len!=0) if(FileWriteString(file_handle,m_data[i],len)!=len)
|
||||
break;
|
||||
}
|
||||
//--- result
|
||||
return(i==m_data_total);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Reading array from file |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CArrayString::Load(const int file_handle)
|
||||
{
|
||||
int i=0,num,len;
|
||||
//--- check
|
||||
if(!CArray::Load(file_handle))
|
||||
return(false);
|
||||
//--- read array length
|
||||
num=FileReadInteger(file_handle,INT_VALUE);
|
||||
//--- read array
|
||||
Clear();
|
||||
if(num!=0)
|
||||
{
|
||||
if(!Reserve(num))
|
||||
return(false);
|
||||
for(i=0;i<num;i++)
|
||||
{
|
||||
//--- read string length
|
||||
len=FileReadInteger(file_handle,INT_VALUE);
|
||||
//--- read string
|
||||
if(len!=0)
|
||||
m_data[i]=FileReadString(file_handle,len);
|
||||
else
|
||||
m_data[i]="";
|
||||
m_data_total++;
|
||||
if(FileIsEnding(file_handle))
|
||||
break;
|
||||
}
|
||||
}
|
||||
m_sort_mode=-1;
|
||||
//--- result
|
||||
return(m_data_total==num);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
+657
@@ -0,0 +1,657 @@
|
||||
//+------------------------------------------------------------------+
|
||||
//| List.mqh |
|
||||
//| Copyright 2000-2024, MetaQuotes Ltd. |
|
||||
//| https://www.mql5.com |
|
||||
//+------------------------------------------------------------------+
|
||||
#include <Object.mqh>
|
||||
//+------------------------------------------------------------------+
|
||||
//| Class CList. |
|
||||
//| Purpose: Provides the possibility of working with the list of |
|
||||
//| CObject instances and its dervivatives |
|
||||
//| Derives from class CObject. |
|
||||
//+------------------------------------------------------------------+
|
||||
class CList : public CObject
|
||||
{
|
||||
protected:
|
||||
CObject *m_first_node; // pointer to the first element of the list
|
||||
CObject *m_last_node; // pointer to the last element of the list
|
||||
CObject *m_curr_node; // pointer to the current element of the list
|
||||
int m_curr_idx; // index of the current list item
|
||||
int m_data_total; // number of elements
|
||||
bool m_free_mode; // flag of the necessity of "physical" deletion of object
|
||||
bool m_data_sort; // flag if the list is sorted or not
|
||||
int m_sort_mode; // mode of sorting of array
|
||||
|
||||
public:
|
||||
CList(void);
|
||||
~CList(void);
|
||||
//--- methods of access to protected data
|
||||
bool FreeMode(void) const { return(m_free_mode); }
|
||||
void FreeMode(bool mode) { m_free_mode=mode; }
|
||||
int Total(void) const { return(m_data_total); }
|
||||
bool IsSorted(void) const { return(m_data_sort); }
|
||||
int SortMode(void) const { return(m_sort_mode); }
|
||||
//--- method of identifying the object
|
||||
virtual int Type(void) const { return(0x7779); }
|
||||
//--- methods for working with files
|
||||
virtual bool Save(const int file_handle);
|
||||
virtual bool Load(const int file_handle);
|
||||
//--- method of creating an element of the list
|
||||
virtual CObject *CreateElement(void) { return(NULL); }
|
||||
//--- methods of filling the list
|
||||
int Add(CObject *new_node);
|
||||
int Insert(CObject *new_node,int index);
|
||||
//--- methods for navigating
|
||||
int IndexOf(CObject *node);
|
||||
CObject *GetNodeAtIndex(int index);
|
||||
CObject *GetFirstNode(void);
|
||||
CObject *GetPrevNode(void);
|
||||
CObject *GetCurrentNode(void);
|
||||
CObject *GetNextNode(void);
|
||||
CObject *GetLastNode(void);
|
||||
//--- methods for deleting
|
||||
CObject *DetachCurrent(void);
|
||||
bool DeleteCurrent(void);
|
||||
bool Delete(int index);
|
||||
void Clear(void);
|
||||
//--- method for comparing lists
|
||||
bool CompareList(CList *List);
|
||||
//--- methods for changing
|
||||
void Sort(int mode);
|
||||
bool MoveToIndex(int index);
|
||||
bool Exchange(CObject *node1,CObject *node2);
|
||||
//--- method for searching
|
||||
CObject *Search(CObject *element);
|
||||
protected:
|
||||
void QuickSort(int beg,int end,int mode);
|
||||
CObject *QuickSearch(CObject *element);
|
||||
};
|
||||
//+------------------------------------------------------------------+
|
||||
//| Constructor |
|
||||
//+------------------------------------------------------------------+
|
||||
CList::CList(void) : m_first_node(NULL),
|
||||
m_last_node(NULL),
|
||||
m_curr_node(NULL),
|
||||
m_curr_idx(-1),
|
||||
m_data_total(0),
|
||||
m_free_mode(true),
|
||||
m_data_sort(false),
|
||||
m_sort_mode(0)
|
||||
{
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Destructor |
|
||||
//+------------------------------------------------------------------+
|
||||
CList::~CList(void)
|
||||
{
|
||||
Clear();
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Method QuickSort |
|
||||
//+------------------------------------------------------------------+
|
||||
void CList::QuickSort(int beg,int end,int mode)
|
||||
{
|
||||
int i,j,k;
|
||||
CObject *i_ptr,*j_ptr,*k_ptr;
|
||||
//---
|
||||
i_ptr=GetNodeAtIndex(i=beg);
|
||||
j_ptr=GetNodeAtIndex(j=end);
|
||||
while(i<end)
|
||||
{
|
||||
//--- ">>1" is quick division by 2
|
||||
k_ptr=GetNodeAtIndex(k=(beg+end)>>1);
|
||||
while(i<j)
|
||||
{
|
||||
while(i_ptr.Compare(k_ptr,mode)<0)
|
||||
{
|
||||
//--- control the output of the array bounds
|
||||
if(i==m_data_total-1)
|
||||
break;
|
||||
i++;
|
||||
i_ptr=i_ptr.Next();
|
||||
}
|
||||
while(j_ptr.Compare(k_ptr,mode)>0)
|
||||
{
|
||||
//--- control the output of the array bounds
|
||||
if(j==0)
|
||||
break;
|
||||
j--;
|
||||
j_ptr=j_ptr.Prev();
|
||||
}
|
||||
if(i<=j)
|
||||
{
|
||||
Exchange(i_ptr,j_ptr);
|
||||
i++;
|
||||
i_ptr=GetNodeAtIndex(i);
|
||||
//--- control the output of the array bounds
|
||||
if(j==0)
|
||||
break;
|
||||
else
|
||||
{
|
||||
j--;
|
||||
j_ptr=GetNodeAtIndex(j);
|
||||
}
|
||||
}
|
||||
}
|
||||
if(beg<j)
|
||||
QuickSort(beg,j,mode);
|
||||
beg=i;
|
||||
i_ptr=GetNodeAtIndex(i=beg);
|
||||
j_ptr=GetNodeAtIndex(j=end);
|
||||
}
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Index of element specified via the pointer to the list item |
|
||||
//+------------------------------------------------------------------+
|
||||
int CList::IndexOf(CObject *node)
|
||||
{
|
||||
//--- check
|
||||
if(!CheckPointer(node) || !CheckPointer(m_curr_node))
|
||||
return(-1);
|
||||
//--- searching index
|
||||
if(node==m_curr_node)
|
||||
return(m_curr_idx);
|
||||
if(GetFirstNode()==node)
|
||||
return(0);
|
||||
for(int i=1;i<m_data_total;i++)
|
||||
if(GetNextNode()==node)
|
||||
return(i);
|
||||
//---
|
||||
return(-1);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Adding a new element to the end of the list |
|
||||
//+------------------------------------------------------------------+
|
||||
int CList::Add(CObject *new_node)
|
||||
{
|
||||
//--- check
|
||||
if(!CheckPointer(new_node))
|
||||
return(-1);
|
||||
//--- add
|
||||
if(m_first_node==NULL)
|
||||
m_first_node=new_node;
|
||||
else
|
||||
{
|
||||
m_last_node.Next(new_node);
|
||||
new_node.Prev(m_last_node);
|
||||
}
|
||||
m_curr_node=new_node;
|
||||
m_curr_idx=m_data_total;
|
||||
m_last_node=new_node;
|
||||
m_data_sort=false;
|
||||
//--- result
|
||||
return(m_data_total++);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Inserting a new element to the specified position in the list. |
|
||||
//| Inserting element to the current position of the list if index=-1|
|
||||
//+------------------------------------------------------------------+
|
||||
int CList::Insert(CObject *new_node,int index)
|
||||
{
|
||||
CObject *tmp_node;
|
||||
//--- check
|
||||
if(!CheckPointer(new_node))
|
||||
return(-1);
|
||||
if(index>m_data_total || index<0)
|
||||
return(-1);
|
||||
//--- adjust
|
||||
if(index==-1)
|
||||
{
|
||||
if(m_curr_node==NULL)
|
||||
return(Add(new_node));
|
||||
}
|
||||
else
|
||||
{
|
||||
if(GetNodeAtIndex(index)==NULL)
|
||||
return(Add(new_node));
|
||||
}
|
||||
//--- no need to check m_curr_node
|
||||
tmp_node=m_curr_node.Prev();
|
||||
new_node.Prev(tmp_node);
|
||||
if(tmp_node!=NULL)
|
||||
tmp_node.Next(new_node);
|
||||
else
|
||||
m_first_node=new_node;
|
||||
new_node.Next(m_curr_node);
|
||||
m_curr_node.Prev(new_node);
|
||||
m_data_total++;
|
||||
m_data_sort=false;
|
||||
m_curr_node=new_node;
|
||||
//--- result
|
||||
return(index);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Get a pointer to the position of element in the list |
|
||||
//+------------------------------------------------------------------+
|
||||
CObject *CList::GetNodeAtIndex(int index)
|
||||
{
|
||||
int i;
|
||||
bool revers;
|
||||
CObject *result;
|
||||
//--- check
|
||||
if(index>=m_data_total)
|
||||
return(NULL);
|
||||
if(index==m_curr_idx)
|
||||
return(m_curr_node);
|
||||
//--- optimize bust list
|
||||
if(index<m_curr_idx)
|
||||
{
|
||||
//--- index to the left of the current
|
||||
if(m_curr_idx-index<index)
|
||||
{
|
||||
//--- closer to the current index
|
||||
i=m_curr_idx;
|
||||
revers=true;
|
||||
result=m_curr_node;
|
||||
}
|
||||
else
|
||||
{
|
||||
//--- closer to the top of the list
|
||||
i=0;
|
||||
revers=false;
|
||||
result=m_first_node;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
//--- index to the right of the current
|
||||
if(index-m_curr_idx<m_data_total-index-1)
|
||||
{
|
||||
//--- closer to the current index
|
||||
i=m_curr_idx;
|
||||
revers=false;
|
||||
result=m_curr_node;
|
||||
}
|
||||
else
|
||||
{
|
||||
//--- closer to the end of the list
|
||||
i=m_data_total-1;
|
||||
revers=true;
|
||||
result=m_last_node;
|
||||
}
|
||||
}
|
||||
if(!CheckPointer(result))
|
||||
return(NULL);
|
||||
//---
|
||||
if(revers)
|
||||
{
|
||||
//--- search from right to left
|
||||
for(;i>index;i--)
|
||||
{
|
||||
result=result.Prev();
|
||||
if(result==NULL)
|
||||
return(NULL);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
//--- search from left to right
|
||||
for(;i<index;i++)
|
||||
{
|
||||
result=result.Next();
|
||||
if(result==NULL)
|
||||
return(NULL);
|
||||
}
|
||||
}
|
||||
m_curr_idx=index;
|
||||
//--- result
|
||||
return(m_curr_node=result);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Get a pointer to the first itme of the list |
|
||||
//+------------------------------------------------------------------+
|
||||
CObject *CList::GetFirstNode(void)
|
||||
{
|
||||
//--- check
|
||||
if(!CheckPointer(m_first_node))
|
||||
return(NULL);
|
||||
//--- save
|
||||
m_curr_idx=0;
|
||||
//--- result
|
||||
return(m_curr_node=m_first_node);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Get a pointer to the previous itme of the list |
|
||||
//+------------------------------------------------------------------+
|
||||
CObject *CList::GetPrevNode(void)
|
||||
{
|
||||
//--- check
|
||||
if(!CheckPointer(m_curr_node) || m_curr_node.Prev()==NULL)
|
||||
return(NULL);
|
||||
//--- decrement
|
||||
m_curr_idx--;
|
||||
//--- result
|
||||
return(m_curr_node=m_curr_node.Prev());
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Get a pointer to the current item of the list |
|
||||
//+------------------------------------------------------------------+
|
||||
CObject *CList::GetCurrentNode(void)
|
||||
{
|
||||
return(m_curr_node);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Get a pointer to the next item of the list |
|
||||
//+------------------------------------------------------------------+
|
||||
CObject *CList::GetNextNode(void)
|
||||
{
|
||||
//--- check
|
||||
if(!CheckPointer(m_curr_node) || m_curr_node.Next()==NULL)
|
||||
return(NULL);
|
||||
//--- increment
|
||||
m_curr_idx++;
|
||||
//--- result
|
||||
return(m_curr_node=m_curr_node.Next());
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Get a pointer to the last itme of the list |
|
||||
//+------------------------------------------------------------------+
|
||||
CObject *CList::GetLastNode(void)
|
||||
{
|
||||
//--- check
|
||||
if(!CheckPointer(m_last_node))
|
||||
return(NULL);
|
||||
//---
|
||||
m_curr_idx=m_data_total-1;
|
||||
//--- result
|
||||
return(m_curr_node=m_last_node);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Detach current item in the list |
|
||||
//+------------------------------------------------------------------+
|
||||
CObject *CList::DetachCurrent(void)
|
||||
{
|
||||
CObject *tmp_node,*result=NULL;
|
||||
//--- check
|
||||
if(!CheckPointer(m_curr_node))
|
||||
return(result);
|
||||
//--- "explode" list
|
||||
result=m_curr_node;
|
||||
m_curr_node=NULL;
|
||||
//--- if the deleted item was not the last one, pull up the "tail" of the list
|
||||
if((tmp_node=result.Next())!=NULL)
|
||||
{
|
||||
tmp_node.Prev(result.Prev());
|
||||
m_curr_node=tmp_node;
|
||||
}
|
||||
//--- if the deleted item was not the first one, pull up "head" list
|
||||
if((tmp_node=result.Prev())!=NULL)
|
||||
{
|
||||
tmp_node.Next(result.Next());
|
||||
//--- if "last_node" is removed, move the current pointer to the end of the list
|
||||
if(m_curr_node==NULL)
|
||||
{
|
||||
m_curr_node=tmp_node;
|
||||
m_curr_idx=m_data_total-2;
|
||||
}
|
||||
}
|
||||
m_data_total--;
|
||||
//--- if necessary, adjust the settings of the first and last elements
|
||||
if(m_first_node==result)
|
||||
m_first_node=result.Next();
|
||||
if(m_last_node==result)
|
||||
m_last_node=result.Prev();
|
||||
//--- complete the processing of element removed from the list
|
||||
//--- remove references to the list
|
||||
result.Prev(NULL);
|
||||
result.Next(NULL);
|
||||
//--- result
|
||||
return(result);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Delete current item of list item |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CList::DeleteCurrent(void)
|
||||
{
|
||||
CObject *result=DetachCurrent();
|
||||
//--- check
|
||||
if(result==NULL)
|
||||
return(false);
|
||||
//--- complete the processing of element removed from the list
|
||||
if(m_free_mode)
|
||||
{
|
||||
//--- delete it "physically"
|
||||
if(CheckPointer(result)==POINTER_DYNAMIC)
|
||||
delete result;
|
||||
}
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Delete an item from a given position in the list |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CList::Delete(int index)
|
||||
{
|
||||
if(GetNodeAtIndex(index)==NULL)
|
||||
return(false);
|
||||
//--- result
|
||||
return(DeleteCurrent());
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Remove all items from the list |
|
||||
//+------------------------------------------------------------------+
|
||||
void CList::Clear(void)
|
||||
{
|
||||
GetFirstNode();
|
||||
while(m_data_total!=0)
|
||||
if(!DeleteCurrent())
|
||||
break;
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Equality comparing of two lists |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CList::CompareList(CList *List)
|
||||
{
|
||||
CObject *node,*lnode;
|
||||
//--- check
|
||||
if(!CheckPointer(List))
|
||||
return(false);
|
||||
if((node=GetFirstNode())==NULL)
|
||||
return(false);
|
||||
if((lnode=List.GetFirstNode())==NULL)
|
||||
return(false);
|
||||
//--- compare
|
||||
if(node.Compare(lnode)!=0)
|
||||
return(false);
|
||||
while((node=GetNextNode())!=NULL)
|
||||
{
|
||||
if((lnode=List.GetNextNode())==NULL)
|
||||
return(false);
|
||||
if(node.Compare(lnode)!=0)
|
||||
return(false);
|
||||
}
|
||||
//--- equal
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Sorting an array in ascending order |
|
||||
//+------------------------------------------------------------------+
|
||||
void CList::Sort(int mode)
|
||||
{
|
||||
//--- check
|
||||
if(m_data_total==0)
|
||||
return;
|
||||
if(m_data_sort && m_sort_mode==mode)
|
||||
return;
|
||||
//--- sort
|
||||
QuickSort(0,m_data_total-1,mode);
|
||||
m_sort_mode=mode;
|
||||
m_data_sort=true;
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Move the current item of list to the specified position |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CList::MoveToIndex(int index)
|
||||
{
|
||||
//--- check
|
||||
if(index>=m_data_total || !CheckPointer(m_curr_node))
|
||||
return(false);
|
||||
//--- tune
|
||||
if(m_curr_idx==index)
|
||||
return(true);
|
||||
if(m_curr_idx<index)
|
||||
index--;
|
||||
//--- move
|
||||
Insert(DetachCurrent(),index);
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Move an item of the list from the specified position to the |
|
||||
//| current one |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CList::Exchange(CObject *node1,CObject *node2)
|
||||
{
|
||||
CObject *tmp_node,*node;
|
||||
//--- check
|
||||
if(!CheckPointer(node1) || !CheckPointer(node2))
|
||||
return(false);
|
||||
//---
|
||||
tmp_node=node1.Prev();
|
||||
node1.Prev(node2.Prev());
|
||||
if(node1.Prev()!=NULL)
|
||||
{
|
||||
node=node1.Prev();
|
||||
node.Next(node1);
|
||||
}
|
||||
else
|
||||
m_first_node=node1;
|
||||
node2.Prev(tmp_node);
|
||||
if(node2.Prev()!=NULL)
|
||||
{
|
||||
node=node2.Prev();
|
||||
node.Next(node2);
|
||||
}
|
||||
else
|
||||
m_first_node=node2;
|
||||
tmp_node=node1.Next();
|
||||
node1.Next(node2.Next());
|
||||
if(node1.Next()!=NULL)
|
||||
{
|
||||
node=node1.Next();
|
||||
node.Prev(node1);
|
||||
}
|
||||
else
|
||||
m_last_node=node1;
|
||||
node2.Next(tmp_node);
|
||||
if(node2.Next()!=NULL)
|
||||
{
|
||||
node=node2.Next();
|
||||
node.Prev(node2);
|
||||
}
|
||||
else
|
||||
m_last_node=node2;
|
||||
//---
|
||||
m_curr_idx=0;
|
||||
m_curr_node=m_first_node;
|
||||
m_data_sort=false;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Search position of an element in a sorted list |
|
||||
//+------------------------------------------------------------------+
|
||||
CObject *CList::QuickSearch(CObject *element)
|
||||
{
|
||||
int i,j,m;
|
||||
CObject *t_node=NULL;
|
||||
//--- check
|
||||
if(m_data_total==0)
|
||||
return(NULL);
|
||||
//--- check the pointer is not needed
|
||||
i=0;
|
||||
j=m_data_total;
|
||||
while(j>=i)
|
||||
{
|
||||
//--- ">>1" is quick division by 2
|
||||
m=(j+i)>>1;
|
||||
if(m<0 || m>=m_data_total)
|
||||
break;
|
||||
t_node=GetNodeAtIndex(m);
|
||||
if(t_node.Compare(element,m_sort_mode)==0)
|
||||
break;
|
||||
if(t_node.Compare(element,m_sort_mode)>0)
|
||||
j=m-1;
|
||||
else
|
||||
i=m+1;
|
||||
t_node=NULL;
|
||||
}
|
||||
//--- result
|
||||
return(t_node);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Search position of an element in a sorted list |
|
||||
//+------------------------------------------------------------------+
|
||||
CObject *CList::Search(CObject *element)
|
||||
{
|
||||
CObject *result;
|
||||
//--- check
|
||||
if(!CheckPointer(element) || !m_data_sort)
|
||||
return(NULL);
|
||||
//--- search
|
||||
result=QuickSearch(element);
|
||||
//--- result
|
||||
return(result);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Writing list to file |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CList::Save(const int file_handle)
|
||||
{
|
||||
CObject *node;
|
||||
bool result=true;
|
||||
//--- check
|
||||
if(!CheckPointer(m_curr_node) || file_handle==INVALID_HANDLE)
|
||||
return(false);
|
||||
//--- write start marker - 0xFFFFFFFFFFFFFFFF
|
||||
if(FileWriteLong(file_handle,-1)!=sizeof(long))
|
||||
return(false);
|
||||
//--- write type
|
||||
if(FileWriteInteger(file_handle,Type(),INT_VALUE)!=INT_VALUE)
|
||||
return(false);
|
||||
//--- write list size
|
||||
if(FileWriteInteger(file_handle,m_data_total,INT_VALUE)!=INT_VALUE)
|
||||
return(false);
|
||||
//--- sequential scannning of elements in the list using the call of method Save()
|
||||
node=m_first_node;
|
||||
while(node!=NULL)
|
||||
{
|
||||
result&=node.Save(file_handle);
|
||||
node=node.Next();
|
||||
}
|
||||
//--- successful
|
||||
return(result);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Reading list from file |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CList::Load(const int file_handle)
|
||||
{
|
||||
uint i,num;
|
||||
CObject *node;
|
||||
bool result=true;
|
||||
//--- check
|
||||
if(file_handle==INVALID_HANDLE)
|
||||
return(false);
|
||||
//--- read and checking begin marker - 0xFFFFFFFFFFFFFFFF
|
||||
if(FileReadLong(file_handle)!=-1)
|
||||
return(false);
|
||||
//--- read and checking type
|
||||
if(FileReadInteger(file_handle,INT_VALUE)!=Type())
|
||||
return(false);
|
||||
//--- read list size
|
||||
num=FileReadInteger(file_handle,INT_VALUE);
|
||||
//--- sequential creation of list items using the call of method Load()
|
||||
Clear();
|
||||
for(i=0;i<num;i++)
|
||||
{
|
||||
node=CreateElement();
|
||||
if(node==NULL)
|
||||
return(false);
|
||||
Add(node);
|
||||
result&=node.Load(file_handle);
|
||||
}
|
||||
//--- successful
|
||||
return(result);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
+415
@@ -0,0 +1,415 @@
|
||||
//+------------------------------------------------------------------+
|
||||
//| Tree.mqh |
|
||||
//| Copyright 2000-2024, MetaQuotes Ltd. |
|
||||
//| https://www.mql5.com |
|
||||
//+------------------------------------------------------------------+
|
||||
#include "TreeNode.mqh"
|
||||
//+------------------------------------------------------------------+
|
||||
//| Class CTree. |
|
||||
//| Purpose: Building a binary tree of instances of CTreeNode class |
|
||||
//| and its derviatives. |
|
||||
//| Derives from class CTreeNode. |
|
||||
//+------------------------------------------------------------------+
|
||||
class CTree : public CTreeNode
|
||||
{
|
||||
protected:
|
||||
CTreeNode *m_root_node; // root node of the tree
|
||||
|
||||
public:
|
||||
CTree(void);
|
||||
~CTree(void);
|
||||
//--- methods of access to protected data
|
||||
CTreeNode *Root(void) const { return(m_root_node); }
|
||||
//--- method of identifying the object
|
||||
virtual int Type() const { return(0x9999); }
|
||||
//--- method of filling the tree
|
||||
CTreeNode *Insert(CTreeNode *new_node);
|
||||
//--- methods of removing tree nodes
|
||||
bool Detach(CTreeNode *node);
|
||||
bool Delete(CTreeNode *node);
|
||||
void Clear(void);
|
||||
//--- method of searching data in the tree
|
||||
CTreeNode *Find(const CTreeNode *node);
|
||||
//--- method to create elements in the tree
|
||||
virtual CTreeNode *CreateElement() { return(NULL); }
|
||||
//--- methods for working with files
|
||||
virtual bool Save(const int file_handle);
|
||||
virtual bool Load(const int file_handle);
|
||||
|
||||
protected:
|
||||
void Balance(CTreeNode *node);
|
||||
};
|
||||
//+------------------------------------------------------------------+
|
||||
//| Constructor |
|
||||
//+------------------------------------------------------------------+
|
||||
CTree::CTree(void) : m_root_node(NULL)
|
||||
{
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Destructor |
|
||||
//+------------------------------------------------------------------+
|
||||
CTree::~CTree(void)
|
||||
{
|
||||
Clear();
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Method of adding a node to the tree |
|
||||
//+------------------------------------------------------------------+
|
||||
CTreeNode *CTree::Insert(CTreeNode *new_node)
|
||||
{
|
||||
CTreeNode *p_node;
|
||||
CTreeNode *result=m_root_node;
|
||||
//--- check
|
||||
if(!CheckPointer(new_node))
|
||||
return(NULL);
|
||||
//--- add
|
||||
if(result!=NULL)
|
||||
{
|
||||
p_node=NULL;
|
||||
result=m_root_node;
|
||||
while(result!=NULL && result.Compare(new_node)!=0)
|
||||
{
|
||||
p_node=result;
|
||||
result=result.GetNext(new_node);
|
||||
}
|
||||
if(result!=NULL)
|
||||
return(result);
|
||||
if(p_node.Compare(new_node)>0)
|
||||
p_node.Left(new_node);
|
||||
else
|
||||
p_node.Right(new_node);
|
||||
new_node.Parent(p_node);
|
||||
Balance(p_node);
|
||||
}
|
||||
else
|
||||
m_root_node=new_node;
|
||||
//--- result
|
||||
return(result);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Method of removing a node from the tree |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CTree::Delete(CTreeNode *node)
|
||||
{
|
||||
//--- check
|
||||
if(!CheckPointer(node))
|
||||
return(false);
|
||||
//--- delete
|
||||
if(Detach(node) && CheckPointer(node)==POINTER_DYNAMIC)
|
||||
delete node;
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Method of detaching node from the tree |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CTree::Detach(CTreeNode *node)
|
||||
{
|
||||
CTreeNode *curr_node,*tmp_node;
|
||||
CTreeNode *nodeA,*nodeB;
|
||||
//--- check
|
||||
curr_node=node;
|
||||
if(!CheckPointer(curr_node))
|
||||
return(false);
|
||||
//--- detach
|
||||
if(curr_node.BalanceL()>curr_node.BalanceR())
|
||||
{
|
||||
nodeA=curr_node.Left();
|
||||
while(nodeA.Right()!=NULL)
|
||||
nodeA=nodeA.Right();
|
||||
nodeB=nodeA.Parent();
|
||||
if(nodeB!=curr_node)
|
||||
{
|
||||
nodeB.Right(nodeA.Left());
|
||||
tmp_node=nodeB.Right();
|
||||
if(tmp_node!=NULL)
|
||||
tmp_node.Parent(nodeB);
|
||||
tmp_node=curr_node.Left();
|
||||
nodeA.Left(tmp_node);
|
||||
tmp_node.Parent(nodeA);
|
||||
}
|
||||
//--- left link of curr_node is already installed as it should be
|
||||
curr_node.Left(NULL);
|
||||
//--- transferring the right link of curr_node to nodeA
|
||||
nodeA.Right(curr_node.Right());
|
||||
tmp_node=curr_node.Right();
|
||||
if(tmp_node!=NULL)
|
||||
tmp_node.Parent(nodeA);
|
||||
curr_node.Right(NULL);
|
||||
//--- transferring the root link of curr_node to nodeA
|
||||
tmp_node=curr_node.Parent();
|
||||
nodeA.Parent(tmp_node);
|
||||
if(tmp_node!=NULL)
|
||||
{
|
||||
if(tmp_node.Left()==curr_node)
|
||||
tmp_node.Left(nodeA);
|
||||
else
|
||||
tmp_node.Right(nodeA);
|
||||
}
|
||||
else
|
||||
{
|
||||
curr_node.Parent(NULL);
|
||||
m_root_node=nodeA;
|
||||
tmp_node=nodeA;
|
||||
}
|
||||
Balance(tmp_node);
|
||||
}
|
||||
else
|
||||
{
|
||||
if(curr_node.BalanceR()>0)
|
||||
{
|
||||
nodeA=curr_node.Right();
|
||||
while(nodeA.Left()!=NULL)
|
||||
nodeA=nodeA.Left();
|
||||
nodeB=nodeA.Parent();
|
||||
if(nodeB!=curr_node)
|
||||
{
|
||||
nodeB.Left(nodeA.Right());
|
||||
tmp_node=nodeB.Left();
|
||||
if(tmp_node!=NULL)
|
||||
tmp_node.Parent(nodeB);
|
||||
tmp_node=curr_node.Right();
|
||||
nodeA.Right(tmp_node);
|
||||
tmp_node.Parent(nodeA);
|
||||
}
|
||||
//--- right link of curr_node is already installed as it should be
|
||||
curr_node.Right(NULL);
|
||||
//--- transferring the left link of curr_node to nodeA
|
||||
nodeA.Left(curr_node.Left());
|
||||
tmp_node=curr_node.Left();
|
||||
if(tmp_node!=NULL)
|
||||
tmp_node.Parent(nodeA);
|
||||
curr_node.Left(NULL);
|
||||
//--- transferring the root link of curr_node to nodeA
|
||||
tmp_node=curr_node.Parent();
|
||||
nodeA.Parent(tmp_node);
|
||||
if(tmp_node!=NULL)
|
||||
{
|
||||
if(tmp_node.Left()==curr_node)
|
||||
tmp_node.Left(nodeA);
|
||||
else
|
||||
tmp_node.Right(nodeA);
|
||||
}
|
||||
else
|
||||
{
|
||||
curr_node.Parent(NULL);
|
||||
m_root_node=nodeA;
|
||||
tmp_node=nodeA;
|
||||
}
|
||||
Balance(tmp_node);
|
||||
}
|
||||
else
|
||||
{
|
||||
//--- node list
|
||||
if(curr_node.Parent()==NULL)
|
||||
m_root_node=NULL;
|
||||
else
|
||||
{
|
||||
tmp_node=curr_node.Parent();
|
||||
if(tmp_node.Left()==curr_node)
|
||||
tmp_node.Left(NULL);
|
||||
else
|
||||
tmp_node.Right(NULL);
|
||||
curr_node.Parent(NULL);
|
||||
}
|
||||
Balance(curr_node.Parent());
|
||||
}
|
||||
}
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Method of cleaning the tree |
|
||||
//+------------------------------------------------------------------+
|
||||
void CTree::Clear(void)
|
||||
{
|
||||
if(CheckPointer(m_root_node)==POINTER_DYNAMIC)
|
||||
delete m_root_node;
|
||||
m_root_node=NULL;
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Method of searching for a node in the tree |
|
||||
//+------------------------------------------------------------------+
|
||||
CTreeNode *CTree::Find(const CTreeNode *node)
|
||||
{
|
||||
CTreeNode *result=m_root_node;
|
||||
//--- find
|
||||
while(result!=NULL && result.Compare(node)!=0)
|
||||
result=result.GetNext(node);
|
||||
//--- result
|
||||
return(result);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Method of balancing the tree |
|
||||
//+------------------------------------------------------------------+
|
||||
void CTree::Balance(CTreeNode *node)
|
||||
{
|
||||
CTreeNode *nodeA,*nodeB,*nodeC,*curr_node,*tmp_node;
|
||||
//---
|
||||
curr_node=node;
|
||||
while(curr_node!=NULL)
|
||||
{
|
||||
curr_node.RefreshBalance();
|
||||
if(MathAbs(curr_node.BalanceL()-curr_node.BalanceR())<=1)
|
||||
curr_node=curr_node.Parent();
|
||||
else
|
||||
{
|
||||
if(curr_node.BalanceR()>curr_node.BalanceL())
|
||||
{
|
||||
//--- rotation to the right
|
||||
tmp_node=curr_node.Right();
|
||||
if(tmp_node.BalanceL()>tmp_node.BalanceR())
|
||||
{
|
||||
//--- great rotation to the right
|
||||
nodeA=curr_node;
|
||||
nodeB=nodeA.Right();
|
||||
nodeC=nodeB.Left();
|
||||
nodeC.Parent(nodeA.Parent());
|
||||
tmp_node=nodeC.Parent();
|
||||
if(tmp_node!=NULL)
|
||||
{
|
||||
if(tmp_node.Right()==nodeA)
|
||||
tmp_node.Right(nodeC);
|
||||
else
|
||||
tmp_node.Left(nodeC);
|
||||
}
|
||||
else
|
||||
m_root_node=nodeC;
|
||||
nodeA.Parent(nodeC);
|
||||
nodeB.Parent(nodeC);
|
||||
nodeA.Right(nodeC.Left());
|
||||
tmp_node=nodeA.Right();
|
||||
if(tmp_node!=NULL)
|
||||
tmp_node.Parent(nodeA);
|
||||
nodeC.Left(nodeA);
|
||||
nodeB.Left(nodeC.Right());
|
||||
tmp_node=nodeB.Left();
|
||||
if(tmp_node!=NULL)
|
||||
tmp_node.Parent(nodeB);
|
||||
nodeC.Right(nodeB);
|
||||
if(m_root_node==nodeA)
|
||||
m_root_node=nodeC;
|
||||
curr_node=nodeC.Parent();
|
||||
}
|
||||
else
|
||||
{
|
||||
//--- slight rotation to the right
|
||||
nodeA=curr_node;
|
||||
nodeB=nodeA.Right();
|
||||
nodeB.Parent(nodeA.Parent());
|
||||
tmp_node=nodeB.Parent();
|
||||
if(tmp_node!=NULL)
|
||||
{
|
||||
if(tmp_node.Right()==nodeA)
|
||||
tmp_node.Right(nodeB);
|
||||
else
|
||||
tmp_node.Left(nodeB);
|
||||
}
|
||||
else
|
||||
m_root_node=nodeB;
|
||||
nodeA.Parent(nodeB);
|
||||
nodeA.Right(nodeB.Left());
|
||||
tmp_node=nodeA.Right();
|
||||
if(tmp_node!=NULL)
|
||||
tmp_node.Parent(nodeA);
|
||||
nodeB.Left(nodeA);
|
||||
if(m_root_node==nodeA)
|
||||
m_root_node=nodeB;
|
||||
curr_node=nodeB.Parent();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
//--- rotation to the left
|
||||
tmp_node=curr_node.Left();
|
||||
if(tmp_node.BalanceR()>tmp_node.BalanceL())
|
||||
{
|
||||
//--- great rotation to the left
|
||||
nodeA=curr_node;
|
||||
nodeB=nodeA.Left();
|
||||
nodeC=nodeB.Right();
|
||||
nodeC.Parent(nodeA.Parent());
|
||||
tmp_node=nodeC.Parent();
|
||||
if(tmp_node!=NULL)
|
||||
{
|
||||
if(tmp_node.Right()==nodeA)
|
||||
tmp_node.Right(nodeC);
|
||||
else
|
||||
tmp_node.Left(nodeC);
|
||||
}
|
||||
else
|
||||
m_root_node=nodeC;
|
||||
nodeA.Parent(nodeC);
|
||||
nodeB.Parent(nodeC);
|
||||
nodeA.Left(nodeC.Right());
|
||||
tmp_node=nodeA.Left();
|
||||
if(tmp_node!=NULL)
|
||||
tmp_node.Parent(nodeA);
|
||||
nodeC.Right(nodeA);
|
||||
nodeB.Right(nodeC.Left());
|
||||
tmp_node=nodeB.Right();
|
||||
if(tmp_node!=NULL)
|
||||
tmp_node.Parent(nodeB);
|
||||
nodeC.Left(nodeB);
|
||||
if(m_root_node==nodeA)
|
||||
m_root_node=nodeC;
|
||||
curr_node=nodeC.Parent();
|
||||
}
|
||||
else
|
||||
{
|
||||
//--- small rotation to the left
|
||||
nodeA=curr_node;
|
||||
nodeB=nodeA.Left();
|
||||
nodeB.Parent(nodeA.Parent());
|
||||
tmp_node=nodeB.Parent();
|
||||
if(tmp_node!=NULL)
|
||||
{
|
||||
if(tmp_node.Right()==nodeA)
|
||||
tmp_node.Right(nodeB);
|
||||
else
|
||||
tmp_node.Left(nodeB);
|
||||
}
|
||||
else
|
||||
m_root_node=nodeB;
|
||||
nodeA.Parent(nodeB);
|
||||
nodeA.Left(nodeB.Right());
|
||||
tmp_node=nodeA.Left();
|
||||
if(tmp_node!=NULL)
|
||||
tmp_node.Parent(nodeA);
|
||||
nodeB.Right(nodeA);
|
||||
if(m_root_node==nodeA)
|
||||
m_root_node=nodeB;
|
||||
curr_node=nodeB.Parent();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Writing tree to file |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CTree::Save(const int file_handle)
|
||||
{
|
||||
//--- check
|
||||
if(file_handle==INVALID_HANDLE)
|
||||
return(false);
|
||||
if(m_root_node==NULL)
|
||||
return(true);
|
||||
//--- result
|
||||
return(m_root_node.SaveNode(file_handle));
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Reading tree from file |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CTree::Load(const int file_handle)
|
||||
{
|
||||
//--- check
|
||||
if(file_handle==INVALID_HANDLE)
|
||||
return(false);
|
||||
//--- create root node only
|
||||
Clear();
|
||||
Insert(CreateElement());
|
||||
//--- result
|
||||
return(m_root_node.LoadNode(file_handle,m_root_node));
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
@@ -0,0 +1,174 @@
|
||||
//+------------------------------------------------------------------+
|
||||
//| TreeNode.mqh |
|
||||
//| Copyright 2000-2024, MetaQuotes Ltd. |
|
||||
//| https://www.mql5.com |
|
||||
//+------------------------------------------------------------------+
|
||||
#include <Object.mqh>
|
||||
//+------------------------------------------------------------------+
|
||||
//| Class CTreeNode. |
|
||||
//| Purpose: Base class of node of binary tree CTree. |
|
||||
//| Derives from class CObject. |
|
||||
//+------------------------------------------------------------------+
|
||||
class CTreeNode : public CObject
|
||||
{
|
||||
private:
|
||||
CTreeNode *m_p_node; // link to node up
|
||||
CTreeNode *m_l_node; // link to node left
|
||||
CTreeNode *m_r_node; // link to node right
|
||||
//--- variables
|
||||
int m_balance; // balance of node
|
||||
int m_l_balance; // balance of the left branch
|
||||
int m_r_balance; // balance of the right branch
|
||||
|
||||
public:
|
||||
CTreeNode(void);
|
||||
~CTreeNode(void);
|
||||
//--- methods of access to protected data
|
||||
CTreeNode* Parent(void) const { return(m_p_node); }
|
||||
void Parent(CTreeNode *node) { m_p_node=node; }
|
||||
CTreeNode* Left(void) const { return(m_l_node); }
|
||||
void Left(CTreeNode *node) { m_l_node=node; }
|
||||
CTreeNode* Right(void) const { return(m_r_node); }
|
||||
void Right(CTreeNode *node) { m_r_node=node; }
|
||||
int Balance(void) const { return(m_balance); }
|
||||
int BalanceL(void) const { return(m_l_balance); }
|
||||
int BalanceR(void) const { return(m_r_balance); }
|
||||
//--- method of identifying the object
|
||||
virtual int Type(void) const { return(0x8888); }
|
||||
//--- methods for controlling
|
||||
int RefreshBalance(void);
|
||||
CTreeNode *GetNext(const CTreeNode *node);
|
||||
//--- methods for working with files
|
||||
bool SaveNode(const int file_handle);
|
||||
bool LoadNode(const int file_handle,CTreeNode *main);
|
||||
|
||||
protected:
|
||||
//--- method for creating an instance of class
|
||||
virtual CTreeNode *CreateSample(void) { return(NULL); }
|
||||
};
|
||||
//+------------------------------------------------------------------+
|
||||
//| Constructor |
|
||||
//+------------------------------------------------------------------+
|
||||
CTreeNode::CTreeNode(void) : m_p_node(NULL),
|
||||
m_l_node(NULL),
|
||||
m_r_node(NULL),
|
||||
m_balance(0),
|
||||
m_l_balance(0),
|
||||
m_r_balance(0)
|
||||
{
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Destructor |
|
||||
//+------------------------------------------------------------------+
|
||||
CTreeNode::~CTreeNode(void)
|
||||
{
|
||||
//--- delete nodes of the next level
|
||||
if(m_l_node!=NULL)
|
||||
delete m_l_node;
|
||||
if(m_r_node!=NULL)
|
||||
delete m_r_node;
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Calculating the balance of the node |
|
||||
//+------------------------------------------------------------------+
|
||||
int CTreeNode::RefreshBalance(void)
|
||||
{
|
||||
//--- calculate the balance of the left branch
|
||||
if(m_l_node==NULL)
|
||||
m_l_balance=0;
|
||||
else
|
||||
m_l_balance=m_l_node.RefreshBalance();
|
||||
//--- calculate the balance of the right branch
|
||||
if(m_r_node==NULL)
|
||||
m_r_balance=0;
|
||||
else
|
||||
m_r_balance=m_r_node.RefreshBalance();
|
||||
//--- calculate the balance of the node
|
||||
if(m_r_balance>m_l_balance)
|
||||
m_balance=m_r_balance+1;
|
||||
else
|
||||
m_balance=m_l_balance+1;
|
||||
//--- result
|
||||
return(m_balance);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Selecting next node |
|
||||
//+------------------------------------------------------------------+
|
||||
CTreeNode *CTreeNode::GetNext(const CTreeNode *node)
|
||||
{
|
||||
if(Compare(node)>0)
|
||||
return(m_l_node);
|
||||
//--- result
|
||||
return(m_r_node);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Writing node data to file |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CTreeNode::SaveNode(const int file_handle)
|
||||
{
|
||||
bool result=true;
|
||||
//--- check
|
||||
if(file_handle==INVALID_HANDLE)
|
||||
return(false);
|
||||
//--- write left node (if it is available)
|
||||
if(m_l_node!=NULL)
|
||||
{
|
||||
FileWriteInteger(file_handle,'L',SHORT_VALUE);
|
||||
result&=m_l_node.SaveNode(file_handle);
|
||||
}
|
||||
else
|
||||
FileWriteInteger(file_handle,'X',SHORT_VALUE);
|
||||
//--- write data of current node
|
||||
result&=Save(file_handle);
|
||||
//--- write right node (if it is available)
|
||||
if(m_r_node!=NULL)
|
||||
{
|
||||
FileWriteInteger(file_handle,'R',SHORT_VALUE);
|
||||
result&=m_r_node.SaveNode(file_handle);
|
||||
}
|
||||
else
|
||||
FileWriteInteger(file_handle,'X',SHORT_VALUE);
|
||||
//--- successful
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Reading node data from file |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CTreeNode::LoadNode(const int file_handle,CTreeNode *main)
|
||||
{
|
||||
bool result=true;
|
||||
short s_val;
|
||||
CTreeNode *node;
|
||||
//--- check
|
||||
if(file_handle==INVALID_HANDLE)
|
||||
return(false);
|
||||
//--- read directions
|
||||
s_val=(short)FileReadInteger(file_handle,SHORT_VALUE);
|
||||
if(s_val=='L')
|
||||
{
|
||||
//--- read left node (if there is data)
|
||||
node=CreateSample();
|
||||
if(node==NULL)
|
||||
return(false);
|
||||
m_l_node=node;
|
||||
node.Parent(main);
|
||||
result&=node.LoadNode(file_handle,node);
|
||||
}
|
||||
//--- read data of current node
|
||||
result&=Load(file_handle);
|
||||
//--- read directions
|
||||
s_val=(short)FileReadInteger(file_handle,SHORT_VALUE);
|
||||
if(s_val=='R')
|
||||
{
|
||||
//--- read right node (if there is data)
|
||||
node=CreateSample();
|
||||
if(node==NULL)
|
||||
return(false);
|
||||
m_r_node=node;
|
||||
node.Parent(main);
|
||||
result&=node.LoadNode(file_handle,node);
|
||||
}
|
||||
//--- result
|
||||
return(result);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
+4861
File diff suppressed because it is too large
Load Diff
Binary file not shown.
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,347 @@
|
||||
//+------------------------------------------------------------------+
|
||||
//| HistogramChart.mqh |
|
||||
//| Copyright 2000-2024, MetaQuotes Ltd. |
|
||||
//| https://www.mql5.com |
|
||||
//+------------------------------------------------------------------+
|
||||
#include "ChartCanvas.mqh"
|
||||
#include <Arrays\ArrayObj.mqh>
|
||||
//+------------------------------------------------------------------+
|
||||
//| Class CHistogramChart |
|
||||
//| Usage: generates histogram chart |
|
||||
//+------------------------------------------------------------------+
|
||||
class CHistogramChart : public CChartCanvas
|
||||
{
|
||||
private:
|
||||
//--- colors
|
||||
uint m_fill_brush[];
|
||||
//--- adjusted parameters
|
||||
bool m_gradient;
|
||||
uint m_bar_gap;
|
||||
uint m_bar_min_size;
|
||||
uint m_bar_border;
|
||||
//--- data
|
||||
CArrayObj *m_values;
|
||||
|
||||
public:
|
||||
CHistogramChart(void);
|
||||
~CHistogramChart(void);
|
||||
//--- create
|
||||
virtual bool Create(const string name,const int width,const int height,ENUM_COLOR_FORMAT clrfmt=COLOR_FORMAT_ARGB_NORMALIZE);
|
||||
//--- adjusted parameters
|
||||
void Gradient(const bool flag=true) { m_gradient=flag; }
|
||||
void BarGap(const uint value) { m_bar_gap=value; }
|
||||
void BarMinSize(const uint value) { m_bar_min_size=value; }
|
||||
void BarBorder(const uint value) { m_bar_border=value; }
|
||||
//--- data
|
||||
bool SeriesAdd(const double &value[],const string descr="",const uint clr=0);
|
||||
bool SeriesInsert(const uint pos,const double &value[],const string descr="",const uint clr=0);
|
||||
bool SeriesUpdate(const uint pos,const double &value[],const string descr=NULL,const uint clr=0);
|
||||
bool SeriesDelete(const uint pos);
|
||||
bool ValueUpdate(const uint series,const uint pos,double value);
|
||||
|
||||
protected:
|
||||
virtual void DrawData(const uint idx);
|
||||
void DrawBar(const int x,const int y,const int w,const int h,const uint clr);
|
||||
void GradientBrush(const int size,const uint fill_clr);
|
||||
};
|
||||
//+------------------------------------------------------------------+
|
||||
//| Constructor |
|
||||
//+------------------------------------------------------------------+
|
||||
CHistogramChart::CHistogramChart(void) : m_gradient(true),
|
||||
m_bar_gap(3),
|
||||
m_bar_min_size(5),
|
||||
m_bar_border(0)
|
||||
{
|
||||
ShowFlags(FLAG_SHOW_LEGEND|FLAGS_SHOW_SCALES|FLAG_SHOW_GRID);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Destructor |
|
||||
//+------------------------------------------------------------------+
|
||||
CHistogramChart::~CHistogramChart(void)
|
||||
{
|
||||
if(ArraySize(m_fill_brush)!=0)
|
||||
ArrayFree(m_fill_brush);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Create dynamic resource |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CHistogramChart::Create(const string name,const int width,const int height,ENUM_COLOR_FORMAT clrfmt)
|
||||
{
|
||||
//--- create object to store data
|
||||
if((m_values=new CArrayObj)==NULL)
|
||||
return(false);
|
||||
//--- pass responsibility for its destruction to the parent class
|
||||
m_data=m_values;
|
||||
//--- call method of parent class
|
||||
if(!CChartCanvas::Create(name,width,height,clrfmt))
|
||||
return(false);
|
||||
//--- succeed
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Adds data series |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CHistogramChart::SeriesAdd(const double &value[],const string descr,const uint clr)
|
||||
{
|
||||
//--- check
|
||||
if(m_data_total==m_max_data)
|
||||
return(false);
|
||||
//--- add
|
||||
CArrayDouble *arr=new CArrayDouble;
|
||||
if(!m_values.Add(arr))
|
||||
return(false);
|
||||
if(!arr.AssignArray(value))
|
||||
return(false);
|
||||
if(!m_colors.Add((clr==0) ? GetDefaultColor(m_data_total) : clr))
|
||||
return(false);
|
||||
if(!m_descriptors.Add(descr))
|
||||
return(false);
|
||||
m_data_total++;
|
||||
//--- redraw
|
||||
Redraw();
|
||||
//--- succeed
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Inserts data series |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CHistogramChart::SeriesInsert(const uint pos,const double &value[],const string descr,const uint clr)
|
||||
{
|
||||
//--- check
|
||||
if(m_data_total==m_max_data)
|
||||
return(false);
|
||||
if(pos>=m_data_total)
|
||||
return(false);
|
||||
//--- insert
|
||||
CArrayDouble *arr=new CArrayDouble;
|
||||
if(!m_values.Insert(arr,pos))
|
||||
return(false);
|
||||
if(!arr.AssignArray(value))
|
||||
return(false);
|
||||
if(!m_colors.Insert((clr==0) ? GetDefaultColor(m_data_total) : clr,pos))
|
||||
return(false);
|
||||
if(!m_descriptors.Insert(descr,pos))
|
||||
return(false);
|
||||
m_data_total++;
|
||||
//--- redraw
|
||||
Redraw();
|
||||
//--- succeed
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Updates data series |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CHistogramChart::SeriesUpdate(const uint pos,const double &value[],const string descr,const uint clr)
|
||||
{
|
||||
//--- check
|
||||
if(pos>=m_data_total)
|
||||
return(false);
|
||||
CArrayDouble *data=m_values.At(pos);
|
||||
if(data==NULL)
|
||||
return(false);
|
||||
//--- update
|
||||
if(!data.AssignArray(value))
|
||||
return(false);
|
||||
if(clr!=0 && !m_colors.Update(pos,clr))
|
||||
return(false);
|
||||
if(descr!=NULL && !m_descriptors.Update(pos,descr))
|
||||
return(false);
|
||||
//--- redraw
|
||||
Redraw();
|
||||
//--- succeed
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Deletes data series |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CHistogramChart::SeriesDelete(const uint pos)
|
||||
{
|
||||
//--- check
|
||||
if(pos>=m_data_total && m_data_total!=0)
|
||||
return(false);
|
||||
//--- delete
|
||||
if(!m_values.Delete(pos))
|
||||
return(false);
|
||||
m_data_total--;
|
||||
if(!m_colors.Delete(pos))
|
||||
return(false);
|
||||
if(!m_descriptors.Delete(pos))
|
||||
return(false);
|
||||
//--- redraw
|
||||
Redraw();
|
||||
//--- succeed
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Updates element in data series |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CHistogramChart::ValueUpdate(const uint series,const uint pos,double value)
|
||||
{
|
||||
CArrayDouble *data=m_values.At(series);
|
||||
//--- check
|
||||
if(data==NULL)
|
||||
return(false);
|
||||
//--- update
|
||||
if(!data.Update(pos,value))
|
||||
return(false);
|
||||
//--- redraw
|
||||
Redraw();
|
||||
//--- succeed
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Draws histogram |
|
||||
//+------------------------------------------------------------------+
|
||||
void CHistogramChart::DrawData(const uint idx)
|
||||
{
|
||||
double value=0.0;
|
||||
//--- check
|
||||
CArrayDouble *data=m_values.At(idx);
|
||||
if(data==NULL)
|
||||
return;
|
||||
int total=data.Total();
|
||||
if(total==0 || (int)idx>=total)
|
||||
return;
|
||||
//--- calculate
|
||||
int x1=m_data_area.left;
|
||||
int x2=m_data_area.right;
|
||||
int dx=(x2-x1)/total;
|
||||
uint clr=m_colors[idx];
|
||||
uint w=dx/m_data_total;
|
||||
if(w<m_bar_min_size)
|
||||
w=m_bar_min_size;
|
||||
int x=x1+(int)(m_bar_gap+w*idx);
|
||||
//--- set font
|
||||
string fontname;
|
||||
int fontsize=0;
|
||||
uint fontflags=0;
|
||||
uint fontangle=0;
|
||||
if(IS_SHOW_VALUE)
|
||||
{
|
||||
FontGet(fontname,fontsize,fontflags,fontangle);
|
||||
FontSet(fontname,-10*(w-3),fontflags,900);
|
||||
}
|
||||
//--- prepare gradient fill
|
||||
GradientBrush(w,clr);
|
||||
//--- draw
|
||||
for(int i=0;i<total;i++,x+=dx)
|
||||
{
|
||||
int y,h;
|
||||
double val=data[i];
|
||||
if(val==EMPTY_VALUE)
|
||||
continue;
|
||||
if(m_accumulative)
|
||||
value+=val;
|
||||
else
|
||||
value=val;
|
||||
// int val=(int)(value*m_scale_y);
|
||||
if(value>0)
|
||||
{
|
||||
y=(m_y_0-(int)(value*m_scale_y));
|
||||
h=m_y_0-y;
|
||||
}
|
||||
else
|
||||
{
|
||||
y=m_y_0;
|
||||
h=-(int)(value*m_scale_y);
|
||||
}
|
||||
DrawBar(x,y,w,h,clr);
|
||||
//--- draw text of value
|
||||
if(IS_SHOW_VALUE)
|
||||
{
|
||||
string text =DoubleToString(value,2);
|
||||
int width=(int)(TextWidth(text)+w);
|
||||
if(value>0)
|
||||
{
|
||||
if(width>y-m_y_max)
|
||||
TextOut(x+w/2,y+w,text,m_color_text,TA_RIGHT|TA_VCENTER);
|
||||
else
|
||||
TextOut(x+w/2,y-w,text,m_color_text,TA_LEFT|TA_VCENTER);
|
||||
}
|
||||
else
|
||||
{
|
||||
if(width>m_y_min-y-h)
|
||||
TextOut(x+w/2,y+h-w,text,m_color_text,TA_LEFT|TA_VCENTER);
|
||||
else
|
||||
TextOut(x+w/2,y+h+w,text,m_color_text,TA_RIGHT|TA_VCENTER);
|
||||
}
|
||||
}
|
||||
}
|
||||
if(IS_SHOW_VALUE)
|
||||
FontSet(fontname,fontsize,fontflags,fontangle);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Draws bar |
|
||||
//+------------------------------------------------------------------+
|
||||
void CHistogramChart::DrawBar(const int x,const int y,const int w,const int h,const uint clr)
|
||||
{
|
||||
//--- draw bar
|
||||
if(!m_gradient || ArraySize(m_fill_brush)<w)
|
||||
FillRectangle(x+1,y+1,w-x-2,h-y-2,clr);
|
||||
else
|
||||
{
|
||||
for(int i=1;i<h;i++)
|
||||
ArrayCopy(m_pixels,m_fill_brush,(y+i)*m_width+x+1,0,w);
|
||||
}
|
||||
//--- draw bar border
|
||||
if(m_bar_border!=0)
|
||||
Rectangle(x,y,x+w-1,y+h-1,m_color_border);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Creates brush for gradient fill |
|
||||
//+------------------------------------------------------------------+
|
||||
void CHistogramChart::GradientBrush(const int size,const uint fill_clr)
|
||||
{
|
||||
//--- to prepare gradient fill, we will use Bresenham's circle algorithm
|
||||
//--- X coordinate - size of the fill,
|
||||
//--- Y coordinate - color brightness
|
||||
if(m_gradient)
|
||||
{
|
||||
//--- adjust gradient radius if necessary
|
||||
int r=size;
|
||||
//--- check
|
||||
if(r<1)
|
||||
return;
|
||||
if(r!=ArrayResize(m_fill_brush,r))
|
||||
return;
|
||||
//--- initialize brush
|
||||
ArrayInitialize(m_fill_brush,m_color_background);
|
||||
//--- variables
|
||||
int f =1-r;
|
||||
int dd_x=1;
|
||||
int dd_y=-2*r;
|
||||
int dx =0;
|
||||
int dy =r;
|
||||
int i1,i2;
|
||||
uint clr,dclr;
|
||||
//---
|
||||
i1=i2=r>>1;
|
||||
if((r&1)==0)
|
||||
i1--;
|
||||
//--- calculate
|
||||
while(dy>=dx)
|
||||
{
|
||||
clr=fill_clr;
|
||||
dclr=GETRGB(XRGB((r-dy)*GETRGBR(clr)/r,(r-dy)*GETRGBG(clr)/r,(r-dy)*GETRGBB(clr)/r));
|
||||
clr-=dclr;
|
||||
m_fill_brush[i1]=clr;
|
||||
m_fill_brush[i2]=clr;
|
||||
//---
|
||||
if(f>=0)
|
||||
{
|
||||
dy--;
|
||||
dd_y+=2;
|
||||
f+=dd_y;
|
||||
}
|
||||
dx++;
|
||||
if(--i1<0)
|
||||
break;
|
||||
i2++;
|
||||
dd_x+=2;
|
||||
f+=dd_x;
|
||||
}
|
||||
}
|
||||
else
|
||||
ArrayFree(m_fill_brush);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
@@ -0,0 +1,383 @@
|
||||
//+------------------------------------------------------------------+
|
||||
//| LineChart.mqh |
|
||||
//| Copyright 2000-2024, MetaQuotes Ltd. |
|
||||
//| https://www.mql5.com |
|
||||
//+------------------------------------------------------------------+
|
||||
#include "ChartCanvas.mqh"
|
||||
#include <Arrays\ArrayObj.mqh>
|
||||
//+------------------------------------------------------------------+
|
||||
//| Class CLineChart |
|
||||
//| Usage: generates line chart |
|
||||
//+------------------------------------------------------------------+
|
||||
class CLineChart : public CChartCanvas
|
||||
{
|
||||
private:
|
||||
//--- data
|
||||
CArrayObj *m_values;
|
||||
//--- adjusted parameters
|
||||
bool m_filled;
|
||||
|
||||
public:
|
||||
CLineChart(void);
|
||||
~CLineChart(void);
|
||||
//--- create
|
||||
virtual bool Create(const string name,const int width,const int height,ENUM_COLOR_FORMAT clrfmt=COLOR_FORMAT_ARGB_NORMALIZE);
|
||||
//--- adjusted parameters
|
||||
void Filled(const bool flag=true) { m_filled=flag; }
|
||||
//--- set up
|
||||
bool SeriesAdd(const double &value[],const string descr="",const uint clr=0);
|
||||
bool SeriesInsert(const uint pos,const double &value[],const string descr="",const uint clr=0);
|
||||
bool SeriesUpdate(const uint pos,const double &value[],const string descr=NULL,const uint clr=0);
|
||||
bool SeriesDelete(const uint pos);
|
||||
bool ValueUpdate(const uint series,const uint pos,double value);
|
||||
|
||||
protected:
|
||||
virtual void DrawChart(void);
|
||||
virtual void DrawData(const uint index=0);
|
||||
|
||||
private:
|
||||
double CalcArea(const uint index);
|
||||
};
|
||||
//+------------------------------------------------------------------+
|
||||
//| Constructor |
|
||||
//+------------------------------------------------------------------+
|
||||
CLineChart::CLineChart(void) : m_filled(false)
|
||||
{
|
||||
ShowFlags(FLAG_SHOW_LEGEND|FLAGS_SHOW_SCALES|FLAG_SHOW_GRID);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Destructor |
|
||||
//+------------------------------------------------------------------+
|
||||
CLineChart::~CLineChart(void)
|
||||
{
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Create dynamic resource |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CLineChart::Create(const string name,const int width,const int height,ENUM_COLOR_FORMAT clrfmt)
|
||||
{
|
||||
//--- create object to store data
|
||||
if((m_values=new CArrayObj)==NULL)
|
||||
return(false);
|
||||
//--- pass responsibility for its destruction to the parent class
|
||||
m_data=m_values;
|
||||
//--- call method of parent class
|
||||
if(!CChartCanvas::Create(name,width,height,clrfmt))
|
||||
return(false);
|
||||
//--- succeed
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Adds data series |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CLineChart::SeriesAdd(const double &value[],const string descr,const uint clr)
|
||||
{
|
||||
//--- check
|
||||
if(m_data_total==m_max_data)
|
||||
return(false);
|
||||
//--- add
|
||||
CArrayDouble *arr=new CArrayDouble;
|
||||
if(!m_values.Add(arr))
|
||||
return(false);
|
||||
if(!arr.AssignArray(value))
|
||||
return(false);
|
||||
if(!m_colors.Add((clr==0) ? GetDefaultColor(m_data_total) : clr))
|
||||
return(false);
|
||||
if(!m_descriptors.Add(descr))
|
||||
return(false);
|
||||
m_data_total++;
|
||||
//--- redraw
|
||||
Redraw();
|
||||
//--- succeed
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Inserts data series |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CLineChart::SeriesInsert(const uint pos,const double &value[],const string descr,const uint clr)
|
||||
{
|
||||
//--- check
|
||||
if(m_data_total==m_max_data)
|
||||
return(false);
|
||||
if(pos>=m_data_total)
|
||||
return(false);
|
||||
//--- insert
|
||||
CArrayDouble *arr=new CArrayDouble;
|
||||
if(!m_values.Insert(arr,pos))
|
||||
return(false);
|
||||
if(!arr.AssignArray(value))
|
||||
return(false);
|
||||
if(!m_colors.Insert((clr==0) ? GetDefaultColor(m_data_total) : clr,pos))
|
||||
return(false);
|
||||
if(!m_descriptors.Insert(descr,pos))
|
||||
return(false);
|
||||
m_data_total++;
|
||||
//--- redraw
|
||||
Redraw();
|
||||
//--- succeed
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Updates data series |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CLineChart::SeriesUpdate(const uint pos,const double &value[],const string descr,const uint clr)
|
||||
{
|
||||
//--- check
|
||||
if(pos>=m_data_total)
|
||||
return(false);
|
||||
CArrayDouble *data=m_values.At(pos);
|
||||
if(data==NULL)
|
||||
return(false);
|
||||
//--- update
|
||||
if(!data.AssignArray(value))
|
||||
return(false);
|
||||
if(clr!=0 && !m_colors.Update(pos,clr))
|
||||
return(false);
|
||||
if(descr!=NULL && !m_descriptors.Update(pos,descr))
|
||||
return(false);
|
||||
//--- redraw
|
||||
Redraw();
|
||||
//--- succeed
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Deletes data series |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CLineChart::SeriesDelete(const uint pos)
|
||||
{
|
||||
//--- check
|
||||
if(pos>=m_data_total && m_data_total!=0)
|
||||
return(false);
|
||||
//--- delete
|
||||
if(!m_values.Delete(pos))
|
||||
return(false);
|
||||
m_data_total--;
|
||||
if(!m_colors.Delete(pos))
|
||||
return(false);
|
||||
if(!m_descriptors.Delete(pos))
|
||||
return(false);
|
||||
//--- redraw
|
||||
Redraw();
|
||||
//--- succeed
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Updates element in data series |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CLineChart::ValueUpdate(const uint series,const uint pos,double value)
|
||||
{
|
||||
CArrayDouble *data=m_values.At(series);
|
||||
//--- check
|
||||
if(data==NULL)
|
||||
return(false);
|
||||
//--- update
|
||||
if(!data.Update(pos,value))
|
||||
return(false);
|
||||
//--- redraw
|
||||
Redraw();
|
||||
//--- succeed
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Redraws data |
|
||||
//+------------------------------------------------------------------+
|
||||
void CLineChart::DrawChart(void)
|
||||
{
|
||||
if(m_filled)
|
||||
{
|
||||
//--- calculate areas of filling
|
||||
double s[];
|
||||
ArrayResize(s,m_data_total);
|
||||
ArrayInitialize(s,0);
|
||||
for(uint i=0;i<m_data_total;i++)
|
||||
{
|
||||
CArrayDouble *data=m_values.At(i);
|
||||
if(data==NULL)
|
||||
continue;
|
||||
int total=data.Total();
|
||||
if(total<=1)
|
||||
continue;
|
||||
s[i]=CalcArea(i);
|
||||
}
|
||||
int index=ArrayMaximum(s);
|
||||
while(index!=-1 && s[index]!=0.0)
|
||||
{
|
||||
//--- draw in area descending order
|
||||
DrawData(index);
|
||||
s[index]=0.0;
|
||||
index=ArrayMaximum(s);
|
||||
}
|
||||
}
|
||||
else
|
||||
for(uint i=0;i<m_data_total;i++)
|
||||
DrawData(i);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Draws lines |
|
||||
//+------------------------------------------------------------------+
|
||||
void CLineChart::DrawData(const uint index)
|
||||
{
|
||||
double value=0.0;
|
||||
//--- check
|
||||
CArrayDouble *data=m_values.At(index);
|
||||
if(data==NULL)
|
||||
return;
|
||||
int total=data.Total();
|
||||
if(total<=1)
|
||||
return;
|
||||
//--- calculate
|
||||
int dx=m_data_area.Width()/(total-1);
|
||||
int x=m_data_area.left+1;
|
||||
int y1=0;
|
||||
int y2=(int)(m_y_0-data[0]*m_scale_y);
|
||||
//--- draw
|
||||
for(int i=1;i<total;i++,x+=dx)
|
||||
{
|
||||
y1=y2;
|
||||
double val=data[i];
|
||||
if(val==EMPTY_VALUE)
|
||||
continue;
|
||||
if(m_accumulative)
|
||||
value+=val;
|
||||
else
|
||||
value=val;
|
||||
y2=(int)(m_y_0-value*m_scale_y);
|
||||
if(m_filled)
|
||||
{
|
||||
if((y1>m_y_0 && y2<m_y_0) || (y1<m_y_0 && y2>m_y_0))
|
||||
{
|
||||
//--- draw two triangles
|
||||
int x3;
|
||||
if(y1>y2)
|
||||
{
|
||||
x3=x+dx*(y1-m_y_0)/(y1-y2);
|
||||
FillTriangle(x,y1,x3,m_y_0,x,m_y_0,(uint)m_colors[index]);
|
||||
FillTriangle(x+dx,y2,x3,m_y_0,x+dx,m_y_0,(uint)m_colors[index]);
|
||||
}
|
||||
else
|
||||
{
|
||||
x3=x+dx*(m_y_0-y1)/(y2-y1);
|
||||
FillTriangle(x,y1,x3,m_y_0,x,m_y_0,(uint)m_colors[index]);
|
||||
FillTriangle(x+dx,y2,x3,m_y_0,x+dx,m_y_0,(uint)m_colors[index]);
|
||||
}
|
||||
continue;
|
||||
}
|
||||
if(y1<m_y_0 || y2<m_y_0)
|
||||
{
|
||||
if(y1>y2)
|
||||
FillTriangle(x,y1,x+dx,y2,x+dx,y1,(uint)m_colors[index]);
|
||||
if(y1<y2)
|
||||
{
|
||||
FillTriangle(x,y1,x+dx,y2,x,y2,(uint)m_colors[index]);
|
||||
y1=y2;
|
||||
}
|
||||
}
|
||||
if(y1>m_y_0 || y2>m_y_0)
|
||||
{
|
||||
if(y1<y2)
|
||||
FillTriangle(x,y1,x+dx,y2,x+dx,y1,(uint)m_colors[index]);
|
||||
if(y1>y2)
|
||||
{
|
||||
FillTriangle(x,y1,x+dx,y2,x,y2,(uint)m_colors[index]);
|
||||
y1=y2;
|
||||
}
|
||||
}
|
||||
FillRectangle(x,m_y_0,x+dx,y1,(uint)m_colors[index]);
|
||||
}
|
||||
else
|
||||
LineAA(x,y1,x+dx,y2,(uint)m_colors[index],STYLE_SOLID);
|
||||
}
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Area of filling |
|
||||
//+------------------------------------------------------------------+
|
||||
double CLineChart::CalcArea(const uint index)
|
||||
{
|
||||
double area =0;
|
||||
double value=0;
|
||||
int dx =100;
|
||||
//---
|
||||
CArrayDouble *data=m_values.At(index);
|
||||
if(data==NULL)
|
||||
return(0);
|
||||
int total=data.Total();
|
||||
if(total<=1)
|
||||
return(0);
|
||||
int y1=0;
|
||||
int y2=(int)(m_y_0-data[0]*m_scale_y);
|
||||
for(int i=0;i<total;i++)
|
||||
{
|
||||
y1=y2;
|
||||
double val=data[i];
|
||||
if(val==EMPTY_VALUE)
|
||||
continue;
|
||||
if(m_accumulative)
|
||||
value+=val;
|
||||
else
|
||||
value=val;
|
||||
y2=(int)(m_y_0-value*m_scale_y);
|
||||
if((y1>m_y_0 && y2<m_y_0) || (y1<m_y_0 && y2>m_y_0))
|
||||
{
|
||||
//--- line of values crosses the Y axis
|
||||
int x;
|
||||
if(y1>y2)
|
||||
{
|
||||
//--- from the bottom up
|
||||
x=dx*(y1-m_y_0)/(y1-y2);
|
||||
//--- add area of lower triangle
|
||||
area+=x*(y1-m_y_0)/2;
|
||||
//--- add area of upper triangle
|
||||
area+=(dx-x)*(m_y_0-y2)/2;
|
||||
}
|
||||
else
|
||||
{
|
||||
//--- from top down
|
||||
x=dx*(m_y_0-y1)/(y2-y1);
|
||||
//--- add area of upper triangle
|
||||
area+=x*(m_y_0-y1)/2;
|
||||
//--- add area of lower triangle
|
||||
area+=(dx-x)*(y2-m_y_0)/2;
|
||||
}
|
||||
continue;
|
||||
}
|
||||
if(y1<m_y_0 || y2<m_y_0)
|
||||
{
|
||||
//--- both values are greater than zero
|
||||
if(y1>y2)
|
||||
{
|
||||
//--- add area of triangle
|
||||
area+=dx*(y1-y2)/2;
|
||||
//--- add area of rectangle
|
||||
area+=dx*(m_y_0-y2);
|
||||
}
|
||||
if(y1<y2)
|
||||
{
|
||||
//--- add area of triangle
|
||||
area+=dx*(y2-y1)/2;
|
||||
//--- add area of rectangle
|
||||
area+=dx*(m_y_0-y1);
|
||||
}
|
||||
}
|
||||
if(y1>m_y_0 || y2>m_y_0)
|
||||
{
|
||||
//--- both values are less than zero
|
||||
if(y1<y2)
|
||||
{
|
||||
//--- add area of triangle
|
||||
area+=dx*(y2-y1)/2;
|
||||
//--- add area of rectangle
|
||||
area+=dx*(y1-m_y_0);
|
||||
}
|
||||
if(y1>y2)
|
||||
{
|
||||
//--- add area of triangle
|
||||
area+=dx*(y1-y2)/2;
|
||||
//--- add area of rectangle
|
||||
area+=dx*(y2-m_y_0);
|
||||
}
|
||||
}
|
||||
}
|
||||
//---
|
||||
return(area);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
@@ -0,0 +1,414 @@
|
||||
//+------------------------------------------------------------------+
|
||||
//| PieChart.mqh |
|
||||
//| Copyright 2000-2024, MetaQuotes Ltd. |
|
||||
//| https://www.mql5.com |
|
||||
//+------------------------------------------------------------------+
|
||||
#include "ChartCanvas.mqh"
|
||||
//+------------------------------------------------------------------+
|
||||
//| Class CPieChart |
|
||||
//| Usage: generates pie chart |
|
||||
//+------------------------------------------------------------------+
|
||||
class CPieChart : public CChartCanvas
|
||||
{
|
||||
private:
|
||||
//--- data
|
||||
CArrayDouble *m_values;
|
||||
//--- for draw
|
||||
int m_x0;
|
||||
int m_y0;
|
||||
int m_r;
|
||||
|
||||
public:
|
||||
CPieChart(void);
|
||||
~CPieChart(void);
|
||||
//--- create
|
||||
virtual bool Create(const string name,const int width,const int height,ENUM_COLOR_FORMAT clrfmt=COLOR_FORMAT_XRGB_NOALPHA);
|
||||
//--- data
|
||||
bool SeriesSet(const double &value[],const string &text[],const uint &clr[]);
|
||||
bool ValueAdd(const double value,const string descr="",const uint clr=0);
|
||||
bool ValueInsert(const uint pos,const double value,const string descr="",const uint clr=0);
|
||||
bool ValueUpdate(const uint pos,const double value,const string descr=NULL,const uint clr=0);
|
||||
bool ValueDelete(const uint pos);
|
||||
|
||||
protected:
|
||||
virtual void DrawChart(void);
|
||||
void DrawPie(double fi3,double fi4,int idx,CPoint &p[],const uint clr);
|
||||
string LabelMake(const string text,const double value,const bool to_left);
|
||||
};
|
||||
//+------------------------------------------------------------------+
|
||||
//| Constructor |
|
||||
//+------------------------------------------------------------------+
|
||||
CPieChart::CPieChart(void)
|
||||
{
|
||||
uint flags=FLAG_SHOW_LEGEND|FLAG_SHOW_DESCRIPTORS|FLAG_SHOW_VALUE|FLAG_SHOW_PERCENT;
|
||||
AllowedShowFlags(flags);
|
||||
ShowFlags(flags);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Destructor |
|
||||
//+------------------------------------------------------------------+
|
||||
CPieChart::~CPieChart(void)
|
||||
{
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Create dynamic resource |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CPieChart::Create(const string name,const int width,const int height,ENUM_COLOR_FORMAT clrfmt)
|
||||
{
|
||||
//--- create object to store data
|
||||
if((m_values=new CArrayDouble)==NULL)
|
||||
return(false);
|
||||
//--- pass responsibility for its destruction to the parent class
|
||||
m_data=m_values;
|
||||
//--- call method of parent class
|
||||
if(!CChartCanvas::Create(name,width,height,clrfmt))
|
||||
return(false);
|
||||
//--- succeed
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Sets displayed parameters |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CPieChart::SeriesSet(const double &value[],const string &text[],const uint &clr[])
|
||||
{
|
||||
//--- !!! user is responsible for correct filling of arrays !!!
|
||||
//--- check
|
||||
if(m_values==NULL)
|
||||
return(false);
|
||||
//--- set
|
||||
if(!m_values.AssignArray(value))
|
||||
return(false);
|
||||
if(!m_descriptors.AssignArray(text))
|
||||
return(false);
|
||||
if(!m_colors.AssignArray(clr))
|
||||
return(false);
|
||||
m_data_total=m_values.Total();
|
||||
//--- redraw
|
||||
Redraw();
|
||||
//--- succeed
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Adds displayed parameter (to the end) |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CPieChart::ValueAdd(const double value,const string descr,const uint clr)
|
||||
{
|
||||
//--- check
|
||||
if((value<=0))
|
||||
return(false);
|
||||
//--- add
|
||||
if(!m_values.Add(value))
|
||||
return(false);
|
||||
if(!m_descriptors.Add(descr))
|
||||
return(false);
|
||||
if(!m_colors.Add((clr==0) ? GetDefaultColor(m_data_total) : clr))
|
||||
return(false);
|
||||
m_data_total++;
|
||||
//--- redraw
|
||||
Redraw();
|
||||
//--- succeed
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Inserts displayed parameter (to specified position) |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CPieChart::ValueInsert(const uint pos,const double value,const string descr,const uint clr)
|
||||
{
|
||||
//--- check
|
||||
if((value<=0))
|
||||
return(false);
|
||||
//--- insert
|
||||
if(!m_values.Insert(value,pos))
|
||||
return(false);
|
||||
if(!m_descriptors.Insert(descr,pos))
|
||||
return(false);
|
||||
if(!m_colors.Insert((clr==0) ? GetDefaultColor(m_data_total) : clr,pos))
|
||||
return(false);
|
||||
m_data_total++;
|
||||
//--- redraw
|
||||
Redraw();
|
||||
//--- succeed
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Updates displayed parameter (in specified position) |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CPieChart::ValueUpdate(const uint pos,const double value,const string descr,const uint clr)
|
||||
{
|
||||
//--- check
|
||||
if((value<=0))
|
||||
return(false);
|
||||
//--- update
|
||||
if(!m_values.Update(pos,value))
|
||||
return(false);
|
||||
if(descr!=NULL && !m_descriptors.Update(pos,descr))
|
||||
return(false);
|
||||
if(clr!=0 && !m_colors.Update(pos,clr))
|
||||
return(false);
|
||||
//--- redraw
|
||||
Redraw();
|
||||
//--- succeed
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Deletes displayed parameter (from specified position) |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CPieChart::ValueDelete(const uint pos)
|
||||
{
|
||||
//--- delete
|
||||
if(!m_values.Delete(pos))
|
||||
return(false);
|
||||
m_data_total--;
|
||||
if(!m_descriptors.Delete(pos))
|
||||
return(false);
|
||||
if(!m_colors.Delete(pos))
|
||||
return(false);
|
||||
//--- redraw
|
||||
Redraw();
|
||||
//--- succeed
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Draws |
|
||||
//+------------------------------------------------------------------+
|
||||
void CPieChart::DrawChart(void)
|
||||
{
|
||||
//--- check
|
||||
if(m_data_total==0)
|
||||
return;
|
||||
//--- variables
|
||||
string text="";
|
||||
double angle=M_PI*(m_data_offset%360)/180;
|
||||
int width,height;
|
||||
int dw=0;
|
||||
int dh=0;
|
||||
int index;
|
||||
CPoint p0[];
|
||||
CPoint p1[];
|
||||
//--- calculate geometry
|
||||
width =(m_data_area.Width()<<3)/10;
|
||||
height=(m_data_area.Height()<<3)/10;
|
||||
if(IS_SHOW_LEGEND || !IS_SHOW_DESCRIPTORS)
|
||||
{
|
||||
if(IS_SHOW_VALUE)
|
||||
dw=(int)m_max_value_width;
|
||||
else
|
||||
{
|
||||
if(IS_SHOW_PERCENT)
|
||||
dw=TextWidth("100.00%");
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if(IS_SHOW_DESCRIPTORS)
|
||||
{
|
||||
if(IS_SHOW_VALUE)
|
||||
dw=(int)m_max_value_width+TextWidth(" ()");
|
||||
else
|
||||
{
|
||||
if(IS_SHOW_PERCENT)
|
||||
dw=TextWidth(" (100.00%)");
|
||||
}
|
||||
dw+=(int)m_max_descr_width;
|
||||
}
|
||||
}
|
||||
//--- pie chart will always be round
|
||||
width -=2*dw+10;
|
||||
height-=20;
|
||||
m_x0=m_data_area.left+(m_data_area.Width()>>1);
|
||||
m_y0=m_data_area.top+(m_data_area.Height()>>1);
|
||||
m_r =(((width>height) ? height : width)>>1);
|
||||
//--- draw pie chart
|
||||
if(ArrayResize(p0,m_data_total+1)==-1)
|
||||
return;
|
||||
if(m_data_total==1)
|
||||
{
|
||||
FillCircle(m_x0,m_y0,m_r,m_colors[0]);
|
||||
Circle(m_x0,m_y0,m_r,m_color_border);
|
||||
}
|
||||
else
|
||||
{
|
||||
Circle(m_x0,m_y0,m_r,m_color_border);
|
||||
for(uint i=0;i<m_index_size;i++)
|
||||
{
|
||||
index=m_index[i];
|
||||
double val=m_values[index];
|
||||
double d_a=2*M_PI*val/m_sum;
|
||||
DrawPie(angle,angle+d_a,i,p0,m_colors[index]);
|
||||
angle+=d_a;
|
||||
angle=MathMod(angle,2*M_PI);
|
||||
}
|
||||
if(m_data_total!=m_index_size)
|
||||
DrawPie(angle,angle+2*M_PI*m_others/m_sum,m_index_size,p0,COLOR2RGB(clrBlack));
|
||||
for(uint i=0;i<=m_index_size;i++)
|
||||
Line(m_x0,m_y0,p0[i].x,p0[i].y,m_color_border);
|
||||
Circle(m_x0,m_y0,m_r,m_color_border);
|
||||
}
|
||||
//--- draw descriptors
|
||||
angle=M_PI*(m_data_offset%360)/180;
|
||||
int r1=(int)round(1.1*m_r);
|
||||
if(ArrayResize(p1,m_data_total)==-1)
|
||||
return;
|
||||
//--- calculations
|
||||
for(uint i=0;i<m_index_size;i++)
|
||||
{
|
||||
index=m_index[i];
|
||||
angle+=M_PI*m_values[index]/m_sum;
|
||||
//--- lines
|
||||
p0[i].x=m_x0+(int)round(m_r*cos(angle));
|
||||
p0[i].y=m_y0-(int)round(m_r*sin(angle));
|
||||
p1[i].x=m_x0+(int)round(r1*cos(angle));
|
||||
p1[i].y=m_y0-(int)round(r1*sin(angle));
|
||||
angle+=M_PI*m_values[index]/m_sum;
|
||||
}
|
||||
if(m_data_total!=m_index_size)
|
||||
{
|
||||
index=(int)m_data_total-1;
|
||||
angle+=M_PI*m_others/m_sum;
|
||||
p0[index].x=m_x0+(int)round(m_r*cos(angle));
|
||||
p0[index].y=m_y0-(int)round(m_r*sin(angle));
|
||||
p1[index].x=m_x0+(int)round(r1*cos(angle));
|
||||
p1[index].y=m_y0-(int)round(r1*sin(angle));
|
||||
}
|
||||
int x,y;
|
||||
//--- draw descriptors to the left
|
||||
for(uint i=0;i<m_index_size;i++)
|
||||
if(p0[i].x<m_x0)
|
||||
{
|
||||
x=p1[i].x-10;
|
||||
y=p1[i].y;
|
||||
index=m_index[i];
|
||||
text=LabelMake(m_descriptors[index],m_values[index],true);
|
||||
if(text!="")
|
||||
{
|
||||
Line(p0[i].x,p0[i].y,p1[i].x,p1[i].y,m_color_border);
|
||||
Line(p1[i].x,p1[i].y,x,y,m_color_border);
|
||||
TextOut(x-5,y,text,m_color_text,TA_RIGHT|TA_VCENTER);
|
||||
}
|
||||
}
|
||||
//--- draw descriptors to the right
|
||||
for(uint i=0;i<m_index_size;i++)
|
||||
if(p0[i].x>=m_x0)
|
||||
{
|
||||
x=p1[i].x+10;
|
||||
y=p1[i].y;
|
||||
index=m_index[i];
|
||||
text=LabelMake(m_descriptors[index],m_values[index],false);
|
||||
if(text!="")
|
||||
{
|
||||
Line(p0[i].x,p0[i].y,p1[i].x,p1[i].y,m_color_border);
|
||||
Line(p1[i].x,p1[i].y,x,y,m_color_border);
|
||||
TextOut(x+5,y,text,m_color_text,TA_LEFT|TA_VCENTER);
|
||||
}
|
||||
}
|
||||
if(m_data_total!=m_index_size)
|
||||
{
|
||||
index=(int)m_data_total-1;
|
||||
if(p0[index].x>=m_x0)
|
||||
{
|
||||
x=p1[index].x+10;
|
||||
y=p1[index].y;
|
||||
text=LabelMake("Others",m_others,true);
|
||||
TextOut(x+5,y,text,m_color_text,TA_LEFT|TA_VCENTER);
|
||||
}
|
||||
else
|
||||
{
|
||||
x=p1[index].x-10;
|
||||
y=p1[index].y;
|
||||
text=LabelMake("Others",m_others,false);
|
||||
TextOut(x-5,y,text,m_color_text,TA_RIGHT|TA_VCENTER);
|
||||
}
|
||||
if(text!="")
|
||||
{
|
||||
Line(p0[index].x,p0[index].y,p1[index].x,p1[index].y,m_color_border);
|
||||
Line(p1[index].x,p1[index].y,x,y,m_color_border);
|
||||
}
|
||||
}
|
||||
ArrayFree(p1);
|
||||
ArrayFree(p0);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Draw pie |
|
||||
//+------------------------------------------------------------------+
|
||||
void CPieChart::DrawPie(double fi3,double fi4,int idx,CPoint &p[],const uint clr)
|
||||
{
|
||||
//--- draw arc
|
||||
Arc(m_x0,m_y0,m_r,m_r,fi3,fi4,p[idx].x,p[idx].y,p[idx+1].x,p[idx+1].y,clr);
|
||||
//--- variables
|
||||
int x3=p[idx].x;
|
||||
int y3=p[idx].y;
|
||||
int x4=p[idx+1].x;
|
||||
int y4=p[idx+1].y;
|
||||
//--- draw radii
|
||||
if(idx==0)
|
||||
Line(m_x0,m_y0,x3,y3,clr);
|
||||
if(idx!=m_data_total-1)
|
||||
Line(m_x0,m_y0,x4,y4,clr);
|
||||
//--- fill
|
||||
double fi=(fi3+fi4)/2;
|
||||
int xf=m_x0+(int)(0.99*m_r*cos(fi));
|
||||
int yf=m_y0-(int)(0.99*m_r*sin(fi));
|
||||
Fill(xf,yf,clr);
|
||||
//--- for small pie
|
||||
if(fi4-fi3<=M_PI_4)
|
||||
Line(m_x0,m_y0,xf,yf,clr);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Make label for pie |
|
||||
//+------------------------------------------------------------------+
|
||||
string CPieChart::LabelMake(const string text,const double value,const bool to_left)
|
||||
{
|
||||
string label="";
|
||||
//---
|
||||
if(to_left)
|
||||
{
|
||||
if(IS_SHOW_LEGEND || !IS_SHOW_DESCRIPTORS)
|
||||
{
|
||||
if(IS_SHOW_VALUE)
|
||||
label=DoubleToString(value,2);
|
||||
else
|
||||
{
|
||||
if(IS_SHOW_PERCENT)
|
||||
label=DoubleToString(100*value/m_sum,2)+"%";
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
label=text;
|
||||
if(IS_SHOW_VALUE)
|
||||
label+=" ("+DoubleToString(value,2)+")";
|
||||
else
|
||||
{
|
||||
if(IS_SHOW_PERCENT)
|
||||
label+=" ("+DoubleToString(100*value/m_sum,2)+"%)";
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if(IS_SHOW_LEGEND || !IS_SHOW_DESCRIPTORS)
|
||||
{
|
||||
if(IS_SHOW_VALUE)
|
||||
label=DoubleToString(value,2);
|
||||
else
|
||||
{
|
||||
if(IS_SHOW_PERCENT)
|
||||
label=DoubleToString(100*value/m_sum,2)+"%";
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if(IS_SHOW_VALUE)
|
||||
label="("+DoubleToString(value,2)+") ";
|
||||
else
|
||||
{
|
||||
if(IS_SHOW_PERCENT)
|
||||
label="("+DoubleToString(100*value/m_sum,2)+"%) ";
|
||||
}
|
||||
label+=text;
|
||||
}
|
||||
}
|
||||
//---
|
||||
return(label);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,77 @@
|
||||
//+------------------------------------------------------------------+
|
||||
//| DXBox.mqh |
|
||||
//| Copyright 2000-2024, MetaQuotes Ltd. |
|
||||
//| https://www.mql5.com |
|
||||
//+------------------------------------------------------------------+
|
||||
#property copyright "Copyright 2000-2024, MetaQuotes Ltd."
|
||||
#property link "https://www.mql5.com"
|
||||
//---
|
||||
#include "DXMesh.mqh"
|
||||
#include "DXMath.mqh"
|
||||
#include "DXUtils.mqh"
|
||||
//+------------------------------------------------------------------+
|
||||
//| 3D Box object |
|
||||
//+------------------------------------------------------------------+
|
||||
class CDXBox : public CDXMesh
|
||||
{
|
||||
public:
|
||||
CDXBox();
|
||||
~CDXBox();
|
||||
//--- create bon in specified context
|
||||
bool Create(CDXDispatcher &dispatcher,CDXInput* buffer_scene,const DXVector3 &from,const DXVector3 &to);
|
||||
//--- update box
|
||||
bool Update(const DXVector3 &from,const DXVector3 &to);
|
||||
|
||||
private:
|
||||
//---
|
||||
void PrepareVertices(const DXVector3 &from,const DXVector3 &to);
|
||||
};
|
||||
//+------------------------------------------------------------------+
|
||||
//| Class constructor |
|
||||
//+------------------------------------------------------------------+
|
||||
void CDXBox::CDXBox() : CDXMesh()
|
||||
{
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Destructor |
|
||||
//+------------------------------------------------------------------+
|
||||
void CDXBox::~CDXBox(void)
|
||||
{
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Create box in specified context |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CDXBox::Create(CDXDispatcher &dispatcher,CDXInput* buffer_scene,const DXVector3 &from,const DXVector3 &to)
|
||||
{
|
||||
//--- release previous buffers
|
||||
Shutdown();
|
||||
//---
|
||||
DXVertex vertices[];
|
||||
uint indices[];
|
||||
//--- prepare box vertices and indices
|
||||
DXColor white=DXColor(1.0f,1.0f,1.0f,1.0f);
|
||||
if(!DXComputeBox(from,to,vertices,indices))
|
||||
return(false);
|
||||
for(int i=0; i<ArraySize(vertices); i++)
|
||||
vertices[i].vcolor=white;
|
||||
//--- create mesh
|
||||
return(CDXMesh::Create(dispatcher,buffer_scene,vertices,indices));
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Update box bounds |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CDXBox::Update(const DXVector3 &from,const DXVector3 &to)
|
||||
{
|
||||
//---
|
||||
DXVertex vertices[];
|
||||
uint indices[];
|
||||
//--- prepare box vertices and indices
|
||||
DXColor white=DXColor(1.0f,1.0f,1.0f,1.0f);
|
||||
if(!DXComputeBox(from,to,vertices,indices))
|
||||
return(false);
|
||||
for(int i=0; i<ArraySize(vertices); i++)
|
||||
vertices[i].vcolor=white;
|
||||
//--- update mesh vertices, indices are the same
|
||||
return(CDXMesh::VerticesSet(vertices));
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
@@ -0,0 +1,92 @@
|
||||
//+------------------------------------------------------------------+
|
||||
//| DXVertexBuffer.mqh |
|
||||
//| Copyright 2000-2024, MetaQuotes Ltd. |
|
||||
//| https://www.mql5.com |
|
||||
//+------------------------------------------------------------------+
|
||||
#property copyright "Copyright 2000-2024, MetaQuotes Ltd."
|
||||
#property link "https://www.mql5.com"
|
||||
#include "DXHandle.mqh"
|
||||
//+------------------------------------------------------------------+
|
||||
//| DX vertex buffer |
|
||||
//+------------------------------------------------------------------+
|
||||
class CDXVertexBuffer : public CDXHandleShared
|
||||
{
|
||||
public:
|
||||
//+------------------------------------------------------------------+
|
||||
//| Destructor |
|
||||
//+------------------------------------------------------------------+
|
||||
virtual ~CDXVertexBuffer(void)
|
||||
{
|
||||
Shutdown();
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Create vertex buffer in specified context |
|
||||
//+------------------------------------------------------------------+
|
||||
template<typename TVertex>
|
||||
bool Create(int context_handle,const TVertex &vertices[],uint start=0,uint count=WHOLE_ARRAY)
|
||||
{
|
||||
Shutdown();
|
||||
m_context=context_handle;
|
||||
m_handle=DXBufferCreate(m_context,DX_BUFFER_VERTEX,vertices,start,count);
|
||||
return(m_handle!=INVALID_HANDLE);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Render |
|
||||
//+------------------------------------------------------------------+
|
||||
bool Render(uint start=0,uint count=WHOLE_ARRAY)
|
||||
{
|
||||
return(DXBufferSet(m_context,m_handle,start,count));
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Shutdown |
|
||||
//+------------------------------------------------------------------+
|
||||
void Shutdown(void)
|
||||
{
|
||||
//--- relase handle
|
||||
if(m_handle!=INVALID_HANDLE)
|
||||
DXRelease(m_handle);
|
||||
m_handle=INVALID_HANDLE;
|
||||
}
|
||||
};
|
||||
//+------------------------------------------------------------------+
|
||||
//| DX index buffer |
|
||||
//+------------------------------------------------------------------+
|
||||
class CDXIndexBuffer : public CDXHandleShared
|
||||
{
|
||||
public:
|
||||
//+------------------------------------------------------------------+
|
||||
//| Destructor |
|
||||
//+------------------------------------------------------------------+
|
||||
virtual ~CDXIndexBuffer(void)
|
||||
{
|
||||
Shutdown();
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Create index buffer in specified context |
|
||||
//+------------------------------------------------------------------+
|
||||
bool Create(int context_handle,const uint &indices[],uint start=0,uint count=WHOLE_ARRAY)
|
||||
{
|
||||
Shutdown();
|
||||
m_context=context_handle;
|
||||
m_handle=DXBufferCreate(m_context,DX_BUFFER_INDEX,indices,start,count);
|
||||
return(m_handle!=INVALID_HANDLE);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Render |
|
||||
//+------------------------------------------------------------------+
|
||||
bool Render(uint start=0,uint count=WHOLE_ARRAY)
|
||||
{
|
||||
return(DXBufferSet(m_context,m_handle,start,count));
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Shutdown |
|
||||
//+------------------------------------------------------------------+
|
||||
void Shutdown(void)
|
||||
{
|
||||
//--- relase handle
|
||||
if(m_handle!=INVALID_HANDLE)
|
||||
DXRelease(m_handle);
|
||||
m_handle=INVALID_HANDLE;
|
||||
}
|
||||
};
|
||||
//+------------------------------------------------------------------+
|
||||
Binary file not shown.
@@ -0,0 +1,373 @@
|
||||
//+------------------------------------------------------------------+
|
||||
//| DXDispatcher.mqh |
|
||||
//| Copyright 2000-2024, MetaQuotes Ltd. |
|
||||
//| https://www.mql5.com |
|
||||
//+------------------------------------------------------------------+
|
||||
#property copyright "Copyright 2000-2024, MetaQuotes Ltd."
|
||||
#property link "https://www.mql5.com"
|
||||
//---
|
||||
#include "DXObjectBase.mqh"
|
||||
#include "DXData.mqh"
|
||||
#include "DXBuffers.mqh"
|
||||
#include "DXInput.mqh"
|
||||
#include "DXTexture.mqh"
|
||||
#include "DXShader.mqh"
|
||||
//--- default shaders
|
||||
#resource "Shaders/DefaultShaderVertex.hlsl" as string ExtDefaultShaderVertex;
|
||||
#resource "Shaders/DefaultShaderPixel.hlsl" as string ExtDefaultShaderPixel;
|
||||
//+------------------------------------------------------------------+
|
||||
//| DX dispatcher which holds all resources |
|
||||
//+------------------------------------------------------------------+
|
||||
class CDXDispatcher : public CDXObjectBase
|
||||
{
|
||||
protected:
|
||||
CDXObjectBase m_dx_resources; // DX resources list (Textures, Shaders, etc.)
|
||||
//--- default shaders
|
||||
CDXShader* m_default_vs;
|
||||
CDXShader* m_default_ps;
|
||||
|
||||
public:
|
||||
CDXDispatcher(void);
|
||||
~CDXDispatcher(void);
|
||||
//--- create/destroy
|
||||
bool Create(int context);
|
||||
void Destroy(void);
|
||||
//--- check resources
|
||||
void Check(void);
|
||||
//--- get DX Context Handle
|
||||
int DXContext(void) const { return(m_context); }
|
||||
//--- create shaders
|
||||
CDXShader* ShaderCreateDefault(ENUM_DX_SHADER_TYPE shader_type);
|
||||
CDXShader* ShaderCreateFromFile(ENUM_DX_SHADER_TYPE shader_type,string path,string entry_point);
|
||||
CDXShader* ShaderCreateFromSource(ENUM_DX_SHADER_TYPE shader_type,string source,string entry_point);
|
||||
//--- create buffers
|
||||
template<typename TVertex>
|
||||
CDXVertexBuffer* VertexBufferCreate(const TVertex &vertices[],uint start=0,uint count=WHOLE_ARRAY);
|
||||
CDXIndexBuffer* IndexBufferCreate(const uint &indicies[],uint start=0,uint count=WHOLE_ARRAY);
|
||||
//--- create shader inputs
|
||||
template<typename TInput>
|
||||
CDXInput* InputCreate(void);
|
||||
CDXTexture* TextureCreateFromFile(string path,uint data_x=0,uint data_y=0,uint data_width=0,uint data_height=0);
|
||||
CDXTexture* TextureCreateFromData(ENUM_DX_FORMAT format,uint width,uint height,const uint &data[],uint data_x=0,uint data_y=0,uint data_width=0,uint data_height=0);
|
||||
|
||||
private:
|
||||
//--- add resource to list
|
||||
bool ResourceAdd(CDXObjectBase *resource);
|
||||
//--- check resources
|
||||
void ResourcesCheck(void);
|
||||
};
|
||||
//+------------------------------------------------------------------+
|
||||
//| Constructor |
|
||||
//+------------------------------------------------------------------+
|
||||
CDXDispatcher::CDXDispatcher(void)
|
||||
{
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Destructor |
|
||||
//+------------------------------------------------------------------+
|
||||
CDXDispatcher::~CDXDispatcher(void)
|
||||
{
|
||||
Destroy();
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Create |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CDXDispatcher::Create(int context)
|
||||
{
|
||||
//--- check if context already exist
|
||||
if(m_context!=INVALID_HANDLE)
|
||||
return(false);
|
||||
//--- save context
|
||||
m_context=context;
|
||||
//---
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Destroy |
|
||||
//+------------------------------------------------------------------+
|
||||
void CDXDispatcher::Destroy(void)
|
||||
{
|
||||
//--- release default shaders
|
||||
if(m_default_ps)
|
||||
{
|
||||
m_default_ps.Release();
|
||||
m_default_ps=NULL;
|
||||
}
|
||||
if(m_default_vs)
|
||||
{
|
||||
m_default_vs.Release();
|
||||
m_default_vs=NULL;
|
||||
}
|
||||
//--- release and delete all DX resources
|
||||
while(m_dx_resources.Next())
|
||||
{
|
||||
CDXHandleShared* resource=(CDXHandleShared*)m_dx_resources.Next();
|
||||
resource.Release();
|
||||
}
|
||||
//--- forget context
|
||||
m_context=INVALID_HANDLE;
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Check resources |
|
||||
//+------------------------------------------------------------------+
|
||||
void CDXDispatcher::Check(void)
|
||||
{
|
||||
//---
|
||||
CDXHandleShared* resource=(CDXHandleShared*)m_dx_resources.Next();
|
||||
//--- release and delete all DX resources
|
||||
while(CheckPointer(resource)!=POINTER_INVALID)
|
||||
{
|
||||
CDXHandleShared* next=(CDXHandleShared*)resource.Next();
|
||||
//--- if references count 1 or less, then only we hold the resource
|
||||
if(resource.References()<=1)
|
||||
resource.Release();
|
||||
//---
|
||||
resource=next;
|
||||
}
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Create default shader of specified type |
|
||||
//+------------------------------------------------------------------+
|
||||
CDXShader* CDXDispatcher::ShaderCreateDefault(ENUM_DX_SHADER_TYPE shader_type)
|
||||
{
|
||||
switch(shader_type)
|
||||
{
|
||||
//--- default pixel shader
|
||||
case DX_SHADER_PIXEL:
|
||||
{
|
||||
if(m_default_ps==NULL)
|
||||
m_default_ps=ShaderCreateFromSource(DX_SHADER_PIXEL,ExtDefaultShaderPixel,"PSMain");
|
||||
return(m_default_ps);
|
||||
}
|
||||
//--- default vertex shader
|
||||
case DX_SHADER_VERTEX:
|
||||
{
|
||||
if(m_default_vs==NULL)
|
||||
{
|
||||
m_default_vs=ShaderCreateFromSource(DX_SHADER_VERTEX,ExtDefaultShaderVertex,"VSMain");
|
||||
if(m_default_vs && !m_default_vs.LayoutSet<DXVertex>())
|
||||
{
|
||||
m_default_vs.Release();
|
||||
m_default_vs=NULL;
|
||||
}
|
||||
}
|
||||
return(m_default_vs);
|
||||
}
|
||||
}
|
||||
//--- return result
|
||||
return(NULL);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Create new shader of specified type from file |
|
||||
//+------------------------------------------------------------------+
|
||||
CDXShader* CDXDispatcher::ShaderCreateFromFile(ENUM_DX_SHADER_TYPE shader_type,string path,string entry_point)
|
||||
{
|
||||
//--- open source file
|
||||
int file=FileOpen(path,FILE_READ);
|
||||
if(file==INVALID_HANDLE)
|
||||
return(NULL);
|
||||
//--- check file size
|
||||
uint size=(uint)FileSize(file);
|
||||
FileClose(file);
|
||||
if(size>16*1024*1024)
|
||||
return(NULL);
|
||||
//--- prepare buffer
|
||||
char buffer[];
|
||||
ArrayResize(buffer,size);
|
||||
//--- read file into buffer
|
||||
int read=(int)FileLoad(path,buffer);
|
||||
if(read<=0)
|
||||
return(NULL);
|
||||
//--- convert vuffer to string
|
||||
string source=CharArrayToString(buffer,0,WHOLE_ARRAY,CP_UTF8);
|
||||
//--- add shader by source
|
||||
return(ShaderCreateFromSource(shader_type,source,entry_point));
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Create new shader of specified type from source code |
|
||||
//+------------------------------------------------------------------+
|
||||
CDXShader* CDXDispatcher::ShaderCreateFromSource(ENUM_DX_SHADER_TYPE shader_type,string source,string entry_point)
|
||||
{
|
||||
//--- check context
|
||||
if(m_context==INVALID_HANDLE)
|
||||
return(NULL);
|
||||
//--- allocate new shader
|
||||
CDXShader* shader=new CDXShader();
|
||||
if(shader==NULL)
|
||||
return(NULL);
|
||||
//--- create shader
|
||||
if(!shader.Create(m_context,shader_type,source,entry_point))
|
||||
{
|
||||
shader.Release();
|
||||
return(NULL);
|
||||
}
|
||||
//--- add shader to resources list
|
||||
if(!ResourceAdd(shader))
|
||||
{
|
||||
shader.Release();
|
||||
return(NULL);
|
||||
}
|
||||
//--- return shader
|
||||
return(shader);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Create vertex buffer |
|
||||
//+------------------------------------------------------------------+
|
||||
template<typename TVertex>
|
||||
CDXVertexBuffer* CDXDispatcher::VertexBufferCreate(const TVertex &vertices[],uint start=0,uint count=WHOLE_ARRAY)
|
||||
{
|
||||
//--- check context
|
||||
if(m_context==INVALID_HANDLE)
|
||||
return(NULL);
|
||||
//--- allocate new buffer
|
||||
CDXVertexBuffer* buffer=new CDXVertexBuffer();
|
||||
if(buffer==NULL)
|
||||
return(NULL);
|
||||
//--- create buffer
|
||||
if(!buffer.Create(m_context,vertices,start,count))
|
||||
{
|
||||
buffer.Release();
|
||||
return(NULL);
|
||||
}
|
||||
//--- add buffer to resources list
|
||||
if(!ResourceAdd(buffer))
|
||||
{
|
||||
buffer.Release();
|
||||
return(NULL);
|
||||
}
|
||||
//--- return buffer
|
||||
return(buffer);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Create vertex buffer |
|
||||
//+------------------------------------------------------------------+
|
||||
CDXIndexBuffer* CDXDispatcher::IndexBufferCreate(const uint &indicies[],uint start=0,uint count=WHOLE_ARRAY)
|
||||
{
|
||||
//--- check context
|
||||
if(m_context==INVALID_HANDLE)
|
||||
return(NULL);
|
||||
//--- allocate new buffer
|
||||
CDXIndexBuffer* buffer=new CDXIndexBuffer();
|
||||
if(buffer==NULL)
|
||||
return(NULL);
|
||||
//--- create buffer
|
||||
if(!buffer.Create(m_context,indicies,start,count))
|
||||
{
|
||||
buffer.Release();
|
||||
return(NULL);
|
||||
}
|
||||
//--- add buffer to resources list
|
||||
if(!ResourceAdd(buffer))
|
||||
{
|
||||
buffer.Release();
|
||||
return(NULL);
|
||||
}
|
||||
//--- return input buffer
|
||||
return(buffer);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Create shader input buffer |
|
||||
//+------------------------------------------------------------------+
|
||||
template<typename TInput>
|
||||
CDXInput* CDXDispatcher::InputCreate(void)
|
||||
{
|
||||
//--- check context
|
||||
if(m_context==INVALID_HANDLE)
|
||||
return(NULL);
|
||||
//--- allocate new input buffer
|
||||
CDXInput* input_buffer=new CDXInput();
|
||||
if(input_buffer==NULL)
|
||||
return(NULL);
|
||||
//--- create buffer
|
||||
if(!input_buffer.Create<TInput>(m_context))
|
||||
{
|
||||
input_buffer.Release();
|
||||
return(NULL);
|
||||
}
|
||||
//--- add buffer to resources list
|
||||
if(!ResourceAdd(input_buffer))
|
||||
{
|
||||
input_buffer.Release();
|
||||
return(NULL);
|
||||
}
|
||||
//--- return shader
|
||||
return(input_buffer);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Create texture from bitmap file |
|
||||
//+------------------------------------------------------------------+
|
||||
CDXTexture* CDXDispatcher::TextureCreateFromFile(string path,uint data_x=0,uint data_y=0,uint data_width=0,uint data_height=0)
|
||||
{
|
||||
//--- check context
|
||||
if(m_context==INVALID_HANDLE)
|
||||
return(NULL);
|
||||
//--- allocate new texture
|
||||
CDXTexture* texture=new CDXTexture();
|
||||
if(texture==NULL)
|
||||
return(NULL);
|
||||
//--- create texture
|
||||
if(!texture.Create(m_context,path,data_x,data_y,data_width,data_height))
|
||||
{
|
||||
texture.Release();
|
||||
return(NULL);
|
||||
}
|
||||
//--- add texture to resources list
|
||||
if(!ResourceAdd(texture))
|
||||
{
|
||||
texture.Release();
|
||||
return(NULL);
|
||||
}
|
||||
//--- return shader
|
||||
return(texture);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Create texture from raw data, only 32-bit pixel formats supported|
|
||||
//+------------------------------------------------------------------+
|
||||
CDXTexture* CDXDispatcher::TextureCreateFromData(ENUM_DX_FORMAT format,uint width,uint height,const uint &data[],uint data_x=0,uint data_y=0,uint data_width=0,uint data_height=0)
|
||||
{
|
||||
//--- check context
|
||||
if(m_context==INVALID_HANDLE)
|
||||
return(NULL);
|
||||
//--- allocate new texture
|
||||
CDXTexture* texture=new CDXTexture();
|
||||
if(texture==NULL)
|
||||
return(NULL);
|
||||
//--- create texture
|
||||
if(!texture.Create(m_context,format,width,height,data,data_x,data_y,data_width,data_height))
|
||||
{
|
||||
texture.Release();
|
||||
return(NULL);
|
||||
}
|
||||
//--- add texture to resources list
|
||||
if(!ResourceAdd(texture))
|
||||
{
|
||||
texture.Release();
|
||||
return(NULL);
|
||||
}
|
||||
//--- return shader
|
||||
return(texture);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Add DX resource |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CDXDispatcher::ResourceAdd(CDXObjectBase *resource)
|
||||
{
|
||||
//--- add resource
|
||||
if(!CheckPointer(resource))
|
||||
return(false);
|
||||
//---
|
||||
CDXObjectBase *last=&m_dx_resources;
|
||||
while(CheckPointer(last.Next())!=POINTER_INVALID)
|
||||
{
|
||||
if(last==resource)
|
||||
return(false);
|
||||
//---
|
||||
last=last.Next();
|
||||
}
|
||||
//---
|
||||
resource.Next(NULL);
|
||||
resource.Prev(last);
|
||||
last.Next(resource);
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
Binary file not shown.
Binary file not shown.
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,375 @@
|
||||
//+------------------------------------------------------------------+
|
||||
//| DXMesh.mqh |
|
||||
//| Copyright 2000-2024, MetaQuotes Ltd. |
|
||||
//| https://www.mql5.com |
|
||||
//+------------------------------------------------------------------+
|
||||
#property copyright "Copyright 2000-2024, MetaQuotes Ltd."
|
||||
#property link "https://www.mql5.com"
|
||||
#include "DXObject.mqh"
|
||||
#include "DXDispatcher.mqh"
|
||||
#include "DXData.mqh"
|
||||
#include "DXUtils.mqh"
|
||||
//+------------------------------------------------------------------+
|
||||
//| DX simple mesh object with default shader |
|
||||
//+------------------------------------------------------------------+
|
||||
class CDXMesh : public CDXObject
|
||||
{
|
||||
protected:
|
||||
//--- DX resources
|
||||
CDXVertexBuffer* m_buffer_vertex;
|
||||
CDXIndexBuffer* m_buffer_index;
|
||||
CDXInput* m_buffer_object;
|
||||
CDXInput* m_buffer_scene;
|
||||
CDXShader* m_shader_vertex;
|
||||
CDXShader* m_shader_pixel;
|
||||
CDXTexture* m_texture;
|
||||
//--- object data
|
||||
DXMatrix m_transform_matrix;
|
||||
DXColor m_diffuse_color;
|
||||
DXColor m_emission_color;
|
||||
DXColor m_specular_color;
|
||||
float m_specular_power;
|
||||
|
||||
ENUM_DX_PRIMITIVE_TOPOLOGY m_topology;
|
||||
|
||||
public:
|
||||
//+------------------------------------------------------------------+
|
||||
//| Constructor |
|
||||
//+------------------------------------------------------------------+
|
||||
CDXMesh(void):m_buffer_vertex(NULL),m_buffer_index(NULL),m_buffer_object(NULL),m_buffer_scene(NULL),m_shader_vertex(NULL),m_shader_pixel(NULL),m_topology(WRONG_VALUE)
|
||||
{
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Destructor |
|
||||
//+------------------------------------------------------------------+
|
||||
~CDXMesh(void)
|
||||
{
|
||||
Shutdown();
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Create mesh object from vertices and indices list |
|
||||
//+------------------------------------------------------------------+
|
||||
bool Create(CDXDispatcher &dispatcher,CDXInput* buffer_scene,const DXVertex &vertices[],const uint &indices[],ENUM_DX_PRIMITIVE_TOPOLOGY topology=DX_PRIMITIVE_TOPOLOGY_TRIANGLELIST)
|
||||
{
|
||||
Shutdown();
|
||||
//--- check data
|
||||
if(buffer_scene==NULL || buffer_scene.Handle()==INVALID_HANDLE ||
|
||||
ArraySize(vertices)<1 || ArraySize(indices)<1)
|
||||
return(false);
|
||||
//--- update context
|
||||
m_context=dispatcher.DXContext();
|
||||
//--- initialize default parameters
|
||||
DXMatrixIdentity(m_transform_matrix);
|
||||
m_diffuse_color =DXColor(1.0,1.0,1.0,1.0);
|
||||
m_emission_color=DXColor(0.0,0.0,0.0,0.0);
|
||||
m_specular_color=DXColor(0.0,0.0,0.0,0.0);
|
||||
m_specular_power=16.0f;
|
||||
//--- create object input
|
||||
m_buffer_object=dispatcher.InputCreate<DXInputObject>();
|
||||
if(m_buffer_object!=NULL)
|
||||
{
|
||||
m_buffer_object.AddRef();
|
||||
//--- use default vertex shader
|
||||
m_shader_vertex=dispatcher.ShaderCreateDefault(DX_SHADER_VERTEX);
|
||||
if(m_shader_vertex!=NULL)
|
||||
{
|
||||
m_shader_vertex.AddRef();
|
||||
//--- use default pixel shader
|
||||
m_shader_pixel=dispatcher.ShaderCreateDefault(DX_SHADER_PIXEL);
|
||||
if(m_shader_pixel!=NULL)
|
||||
{
|
||||
m_shader_pixel.AddRef();
|
||||
//--- create vertex buffer
|
||||
m_buffer_vertex=dispatcher.VertexBufferCreate(vertices);
|
||||
if(m_buffer_vertex!=NULL)
|
||||
{
|
||||
m_buffer_vertex.AddRef();
|
||||
//--- create index buffer
|
||||
m_buffer_index=dispatcher.IndexBufferCreate(indices);
|
||||
if(m_buffer_index!=NULL)
|
||||
m_buffer_index.AddRef();
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
//--- set object buffer to shaders
|
||||
if(m_buffer_object==NULL || m_shader_vertex==NULL || m_shader_pixel==NULL || m_buffer_vertex==NULL || m_buffer_index==NULL)
|
||||
{
|
||||
Shutdown();
|
||||
return(false);
|
||||
}
|
||||
//--- save scene buffer
|
||||
m_buffer_scene=buffer_scene;
|
||||
m_buffer_scene.AddRef();
|
||||
//--- save topology
|
||||
m_topology=topology;
|
||||
//---
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Create mesh object from OBJ mesh file |
|
||||
//+------------------------------------------------------------------+
|
||||
bool Create(CDXDispatcher &dispatcher,CDXInput* buffer_scene,string obj_path,float scale=1.0f,bool inverse_winding=false)
|
||||
{
|
||||
DXVertex vertices[];
|
||||
uint indices[];
|
||||
//--- load model
|
||||
if(!DXLoadObjModel(obj_path,vertices,indices,scale))
|
||||
return(false);
|
||||
//--- set white vertices color
|
||||
DXColor white=DXColor(1.0f,1.0f,1.0f,1.0f);
|
||||
int count=ArraySize(vertices);
|
||||
for(int i=0; i<count; i++)
|
||||
vertices[i].vcolor=white;
|
||||
//--- inverse winding
|
||||
if(inverse_winding)
|
||||
DXInverseWinding(vertices,indices);
|
||||
//--- create mesh
|
||||
return(Create(dispatcher,buffer_scene,vertices,indices));
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Update vertices |
|
||||
//+------------------------------------------------------------------+
|
||||
bool VerticesSet(const DXVertex &vertices[])
|
||||
{
|
||||
//--- check size
|
||||
if(ArraySize(vertices)<1)
|
||||
return(false);
|
||||
//--- create new vertex buffer
|
||||
if(!m_buffer_vertex.Create(m_context,vertices))
|
||||
{
|
||||
Shutdown();
|
||||
return(false);
|
||||
}
|
||||
//---
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Update indices |
|
||||
//+------------------------------------------------------------------+
|
||||
bool IndicesSet(const uint &indices[])
|
||||
{
|
||||
//--- check size
|
||||
if(ArraySize(indices)<1)
|
||||
return(false);
|
||||
//--- create new index buffer
|
||||
if(!m_buffer_index.Create(m_context,indices))
|
||||
{
|
||||
Shutdown();
|
||||
return(false);
|
||||
}
|
||||
//---
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Update indices |
|
||||
//+------------------------------------------------------------------+
|
||||
bool TopologySet(ENUM_DX_PRIMITIVE_TOPOLOGY topology)
|
||||
{
|
||||
m_topology=topology;
|
||||
//---
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Get transform matrix |
|
||||
//+------------------------------------------------------------------+
|
||||
void TransformMatrixGet(DXMatrix &mat) const
|
||||
{
|
||||
mat=m_transform_matrix;
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Set transform matrix |
|
||||
//+------------------------------------------------------------------+
|
||||
void TransformMatrixSet(const DXMatrix &mat)
|
||||
{
|
||||
m_transform_matrix=mat;
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Get diffuse color |
|
||||
//+------------------------------------------------------------------+
|
||||
void DiffuseColorGet(DXColor &clr) const
|
||||
{
|
||||
clr=m_diffuse_color;
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Set diffuse color |
|
||||
//+------------------------------------------------------------------+
|
||||
void DiffuseColorSet(const DXColor &clr)
|
||||
{
|
||||
m_diffuse_color=clr;
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Get specular color |
|
||||
//+------------------------------------------------------------------+
|
||||
void SpecularColorGet(DXColor &clr) const
|
||||
{
|
||||
clr=m_specular_color;
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Set specular color |
|
||||
//+------------------------------------------------------------------+
|
||||
void SpecularColorSet(const DXColor &clr)
|
||||
{
|
||||
m_specular_color=clr;
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Get specular power |
|
||||
//+------------------------------------------------------------------+
|
||||
void SpecularPowerGet(float &power) const
|
||||
{
|
||||
power=m_specular_power;
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Set specular power |
|
||||
//+------------------------------------------------------------------+
|
||||
void SpecularPowerSet(float power)
|
||||
{
|
||||
m_specular_power=power;
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Get emission color |
|
||||
//+------------------------------------------------------------------+
|
||||
void EmissionColorGet(DXColor &clr) const
|
||||
{
|
||||
clr=m_emission_color;
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Set emission color |
|
||||
//+------------------------------------------------------------------+
|
||||
void EmissionColorSet(const DXColor &clr)
|
||||
{
|
||||
m_emission_color=clr;
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Render mesh |
|
||||
//+------------------------------------------------------------------+
|
||||
virtual bool Render(void) override
|
||||
{
|
||||
//--- update object buffer
|
||||
DXInputObject input_data;
|
||||
DXMatrixTranspose(input_data.transform,m_transform_matrix);
|
||||
input_data.diffuse_color =m_diffuse_color;
|
||||
input_data.emission_color=m_emission_color;
|
||||
input_data.specular_color=m_specular_color;
|
||||
input_data.specular_power=m_specular_power;
|
||||
//--- clear shader textures
|
||||
m_shader_pixel.TexturesClear();
|
||||
//--- set buffers, shaders, topology and render
|
||||
if(m_buffer_object.InputSet(input_data))
|
||||
if(m_buffer_vertex.Render())
|
||||
if(m_buffer_index.Render())
|
||||
if(m_shader_vertex.InputSet(0,m_buffer_scene) && m_shader_vertex.InputSet(1,m_buffer_object))
|
||||
if(m_shader_pixel.InputSet(0,m_buffer_scene) && m_shader_pixel.InputSet(1,m_buffer_object))
|
||||
if(CheckPointer(m_texture)==POINTER_INVALID || m_shader_pixel.TextureSet(0,m_texture))
|
||||
if(m_shader_vertex.Render())
|
||||
if(m_shader_pixel.Render())
|
||||
if(DXPrimiveTopologySet(m_context,m_topology))
|
||||
return(DXDrawIndexed(m_context));
|
||||
//---
|
||||
return(false);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Set texture from image file |
|
||||
//+------------------------------------------------------------------+
|
||||
bool TextureSet(CDXDispatcher &dispatcher,string path,uint data_x=0,uint data_y=0,uint data_width=0,uint data_height=0)
|
||||
{
|
||||
//--- check if texture already exist
|
||||
if(CheckPointer(m_texture)==POINTER_INVALID)
|
||||
{
|
||||
m_texture=dispatcher.TextureCreateFromFile(path,data_x,data_y,data_width,data_height);
|
||||
if(m_texture==NULL)
|
||||
return(false);
|
||||
m_texture.AddRef();
|
||||
return(true);
|
||||
}
|
||||
//--- update texture data
|
||||
if(!m_texture.Create(m_context,path,data_x,data_y,data_width,data_height))
|
||||
{
|
||||
m_texture.Release();
|
||||
m_texture=NULL;
|
||||
return(false);
|
||||
}
|
||||
//---
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Set texture from image data |
|
||||
//+------------------------------------------------------------------+
|
||||
bool TextureSet(CDXDispatcher &dispatcher,ENUM_DX_FORMAT format,uint width,uint height,const uint &data[],uint data_x=0,uint data_y=0,uint data_width=0,uint data_height=0)
|
||||
{
|
||||
//--- check if texture already exist
|
||||
if(CheckPointer(m_texture)==POINTER_INVALID)
|
||||
{
|
||||
m_texture=dispatcher.TextureCreateFromData(format,width,height,data,data_x,data_y,data_width,data_height);
|
||||
if(m_texture==NULL)
|
||||
return(false);
|
||||
m_texture.AddRef();
|
||||
return(true);
|
||||
}
|
||||
//--- update texture data
|
||||
if(!m_texture.Create(m_context,format,width,height,data,data_x,data_y,data_width,data_height))
|
||||
{
|
||||
m_texture.Release();
|
||||
m_texture=NULL;
|
||||
return(false);
|
||||
}
|
||||
//---
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Delete used texture |
|
||||
//+------------------------------------------------------------------+
|
||||
void TextureDelete()
|
||||
{
|
||||
//--- release texture
|
||||
if(CheckPointer(m_texture)!=POINTER_INVALID)
|
||||
{
|
||||
m_texture.Release();
|
||||
m_texture=NULL;
|
||||
}
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Shutdown |
|
||||
//+------------------------------------------------------------------+
|
||||
virtual void Shutdown(void)
|
||||
{
|
||||
//--- release all dx resources
|
||||
if(CheckPointer(m_buffer_vertex)!=POINTER_INVALID)
|
||||
{
|
||||
m_buffer_vertex.Release();
|
||||
m_buffer_vertex=NULL;
|
||||
}
|
||||
if(CheckPointer(m_buffer_index)!=POINTER_INVALID)
|
||||
{
|
||||
m_buffer_index.Release();
|
||||
m_buffer_index=NULL;
|
||||
}
|
||||
if(CheckPointer(m_buffer_object)!=POINTER_INVALID)
|
||||
{
|
||||
m_buffer_object.Release();
|
||||
m_buffer_object=NULL;
|
||||
}
|
||||
if(CheckPointer(m_texture)!=POINTER_INVALID)
|
||||
{
|
||||
m_texture.Release();
|
||||
m_texture=NULL;
|
||||
}
|
||||
if(CheckPointer(m_buffer_scene)!=POINTER_INVALID)
|
||||
{
|
||||
m_buffer_scene.Release();
|
||||
m_buffer_scene=NULL;
|
||||
}
|
||||
if(CheckPointer(m_shader_pixel)!=POINTER_INVALID)
|
||||
{
|
||||
m_shader_pixel.Release();
|
||||
m_shader_pixel=NULL;
|
||||
}
|
||||
if(CheckPointer(m_shader_vertex)!=POINTER_INVALID)
|
||||
{
|
||||
m_shader_vertex.Release();
|
||||
m_shader_vertex=NULL;
|
||||
}
|
||||
m_topology =WRONG_VALUE;
|
||||
}
|
||||
};
|
||||
//+------------------------------------------------------------------+
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
@@ -0,0 +1,162 @@
|
||||
//+------------------------------------------------------------------+
|
||||
//| DXSurface.mqh |
|
||||
//| Copyright 2000-2024, MetaQuotes Ltd. |
|
||||
//| https://www.mql5.com |
|
||||
//+------------------------------------------------------------------+
|
||||
#property copyright "Copyright 2000-2024, MetaQuotes Ltd."
|
||||
#property link "https://www.mql5.com"
|
||||
//---
|
||||
#include "DXMesh.mqh"
|
||||
#include "DXMath.mqh"
|
||||
#include "DXUtils.mqh"
|
||||
//+------------------------------------------------------------------+
|
||||
//| 3D Box object |
|
||||
//+------------------------------------------------------------------+
|
||||
class CDXSurface : public CDXMesh
|
||||
{
|
||||
public:
|
||||
//--- surface creation flags
|
||||
enum EN_SURFACE_FLAGS
|
||||
{
|
||||
SF_NONE =0x0,
|
||||
SF_TWO_SIDED =0x1,
|
||||
SF_USE_NORMALS =0x2,
|
||||
};
|
||||
//--- surface color scheme
|
||||
enum EN_COLOR_SCHEME
|
||||
{
|
||||
CS_NONE =0,
|
||||
CS_JET =1,
|
||||
CS_COLD_TO_HOT =2,
|
||||
CS_RED_TO_GREEN=3
|
||||
};
|
||||
|
||||
protected:
|
||||
uint m_data_width;
|
||||
uint m_data_height;
|
||||
uint m_flags;
|
||||
EN_COLOR_SCHEME m_color_scheme;
|
||||
|
||||
public:
|
||||
CDXSurface();
|
||||
~CDXSurface();
|
||||
//--- create bon in specified context
|
||||
bool Create(CDXDispatcher &dispatcher,CDXInput* buffer_scene,double &data[],uint m_data_widht,uint m_data_height,float data_range,const DXVector3 &from,const DXVector3 &to,DXVector2 &texture_size,uint flags=SF_NONE,EN_COLOR_SCHEME color_scheme=CS_NONE);
|
||||
//--- update box
|
||||
bool Update(double &data[],uint m_data_widht,uint m_data_height,float data_range,const DXVector3 &from,const DXVector3 &to,DXVector2 &texture_size,uint flags=0,EN_COLOR_SCHEME color_scheme=CS_NONE);
|
||||
|
||||
private:
|
||||
//---
|
||||
void PrepareColors(DXVertex &vertices[],const DXVector3 &from,const DXVector3 &to);
|
||||
};
|
||||
//+------------------------------------------------------------------+
|
||||
//| Class constructor |
|
||||
//+------------------------------------------------------------------+
|
||||
void CDXSurface::CDXSurface() : CDXMesh()
|
||||
{
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Destructor |
|
||||
//+------------------------------------------------------------------+
|
||||
void CDXSurface::~CDXSurface(void)
|
||||
{
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Create box in specified context |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CDXSurface::Create(CDXDispatcher &dispatcher,CDXInput* buffer_scene,
|
||||
double &data[],uint data_width,uint data_height,float data_range,
|
||||
const DXVector3 &from,const DXVector3 &to,DXVector2 &texture_size,
|
||||
uint flags=SF_NONE,EN_COLOR_SCHEME color_scheme=CS_NONE)
|
||||
{
|
||||
//--- release previous buffers
|
||||
Shutdown();
|
||||
//--- save parameters
|
||||
m_data_width =data_width;
|
||||
m_data_height =data_height;
|
||||
m_flags =flags;
|
||||
m_color_scheme=color_scheme;
|
||||
//---
|
||||
DXVertex vertices[];
|
||||
uint indices[];
|
||||
//--- prepare surface vertices and indices
|
||||
DXColor white=DXColor(1.0f,1.0f,1.0f,1.0f);
|
||||
if(!DXComputeSurface(data,data_width,data_height,data_range,from,to,texture_size,flags&SF_TWO_SIDED,flags&SF_USE_NORMALS,vertices,indices))
|
||||
return(false);
|
||||
//--- calculate colors
|
||||
PrepareColors(vertices,from,to);
|
||||
//--- create mesh
|
||||
return(CDXMesh::Create(dispatcher,buffer_scene,vertices,indices));
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Update box bounds |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CDXSurface::Update(double &data[],uint data_width,uint data_height,float data_range,
|
||||
const DXVector3 &from,const DXVector3 &to,DXVector2 &texture_size,
|
||||
uint flags=0,EN_COLOR_SCHEME color_scheme=CS_NONE)
|
||||
{
|
||||
//---
|
||||
DXVertex vertices[];
|
||||
uint indices[];
|
||||
//--- prepare surface vertices and indices
|
||||
DXColor white=DXColor(1.0f,1.0f,1.0f,1.0f);
|
||||
if(!DXComputeSurface(data,data_width,data_height,data_range,from,to,texture_size,flags&SF_TWO_SIDED,flags&SF_USE_NORMALS,vertices,indices))
|
||||
return(false);
|
||||
//--- calculate colors
|
||||
m_color_scheme=color_scheme;
|
||||
PrepareColors(vertices,from,to);
|
||||
//--- update vertices
|
||||
bool res=CDXMesh::VerticesSet(vertices);
|
||||
//--- do not update indices if vertices relations are the same
|
||||
if(m_data_width!=data_width || m_data_height!=data_height || (m_flags&SF_TWO_SIDED)!=(flags&SF_TWO_SIDED))
|
||||
res=res && CDXMesh::IndicesSet(indices);
|
||||
//--- check result
|
||||
if(!res)
|
||||
{
|
||||
Shutdown();
|
||||
return(false);
|
||||
}
|
||||
//--- save parameters
|
||||
m_data_width =data_width;
|
||||
m_data_height =data_height;
|
||||
m_flags =flags;
|
||||
//--- success
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Update box bounds |
|
||||
//+------------------------------------------------------------------+
|
||||
void CDXSurface::PrepareColors(DXVertex &vertices[],const DXVector3 &from,const DXVector3 &to)
|
||||
{
|
||||
uint count=ArraySize(vertices);
|
||||
float scale=1.0f/(fmax(FLT_EPSILON,to.y-from.y));
|
||||
switch(m_color_scheme)
|
||||
{
|
||||
case CS_JET:
|
||||
{
|
||||
for(uint i=0; i<count; i++)
|
||||
DXComputeColorJet((vertices[i].position.y-from.y)*scale,vertices[i].vcolor);
|
||||
break;
|
||||
}
|
||||
case CS_COLD_TO_HOT:
|
||||
{
|
||||
for(uint i=0; i<count; i++)
|
||||
DXComputeColorColdToHot((vertices[i].position.y-from.y)*scale,vertices[i].vcolor);
|
||||
break;
|
||||
}
|
||||
case CS_RED_TO_GREEN:
|
||||
{
|
||||
for(uint i=0; i<count; i++)
|
||||
DXComputeColorRedToGreen((vertices[i].position.y-from.y)*scale,vertices[i].vcolor);
|
||||
break;
|
||||
}
|
||||
default:
|
||||
{
|
||||
DXColor white=DXColor(1.0f,1.0f,1.0f,1.0f);
|
||||
for(uint i=0; i<count; i++)
|
||||
vertices[i].vcolor=white;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
Binary file not shown.
@@ -0,0 +1,942 @@
|
||||
//+------------------------------------------------------------------+
|
||||
//| DXUtils.mqh |
|
||||
//| Copyright 2000-2024, MetaQuotes Ltd. |
|
||||
//| https://www.mql5.com |
|
||||
//+------------------------------------------------------------------+
|
||||
#property copyright "Copyright 2000-2024, MetaQuotes Ltd."
|
||||
#property link "https://www.mql5.com"
|
||||
//---
|
||||
#include "DXMath.mqh"
|
||||
#include "DXData.mqh"
|
||||
//--- data types in Wavefront OBJ file format
|
||||
#define OBJ_DATA_UNKNOWN 0
|
||||
#define OBJ_DATA_V 1
|
||||
#define OBJ_DATA_VT 2
|
||||
#define OBJ_DATA_VN 3
|
||||
#define OBJ_DATA_F 4
|
||||
//+------------------------------------------------------------------+
|
||||
//| OBJFaceType |
|
||||
//+------------------------------------------------------------------+
|
||||
struct OBJFaceType
|
||||
{
|
||||
int total;
|
||||
int v[4];
|
||||
int t[4];
|
||||
int n[4];
|
||||
};
|
||||
//+------------------------------------------------------------------+
|
||||
//| Transforms right to left hand system, or backward |
|
||||
//| TVertex must have |
|
||||
//| DXVector4 normal and DXVector2 tcoord members |
|
||||
//+------------------------------------------------------------------+
|
||||
template <typename TVertex>
|
||||
void DXInverseWinding(TVertex &vertices[],uint &indices[])
|
||||
{
|
||||
//--- proccess vertices
|
||||
uint count=ArraySize(vertices);
|
||||
for(uint i=0; i<count; i++)
|
||||
{
|
||||
//--- invert normals
|
||||
vertices[i].normal.x=-vertices[i].normal.x;
|
||||
vertices[i].normal.y=-vertices[i].normal.y;
|
||||
vertices[i].normal.z=-vertices[i].normal.z;
|
||||
//--- flip texture coordinates
|
||||
vertices[i].tcoord.x=1.0f-vertices[i].tcoord.x;
|
||||
}
|
||||
//--- change indices order
|
||||
count=ArraySize(indices);
|
||||
for(uint i=2; i<count; i+=3)
|
||||
{
|
||||
uint tmp =indices[i];
|
||||
indices[i] =indices[i-2];
|
||||
indices[i-2]=tmp;
|
||||
}
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Load static 3D models from Maya 2011 |
|
||||
//| https://en.wikibooks.org/wiki/DirectX/10.0/Direct3D/Loading_Maya |
|
||||
//+------------------------------------------------------------------+
|
||||
bool DXLoadObjData(const string filename,DXVector4 &v_positions[],DXVector2 &v_tcoords[],DXVector4 &v_normals[],OBJFaceType &faces[],bool show_debug=false)
|
||||
{
|
||||
int total_positions=0;
|
||||
int total_tcoords=0;
|
||||
int total_normals=0;
|
||||
int total_faces=0;
|
||||
//---
|
||||
ResetLastError();
|
||||
int file_handle=FileOpen(filename,FILE_READ|FILE_TXT|FILE_ANSI);
|
||||
if(file_handle==INVALID_HANDLE)
|
||||
{
|
||||
printf("FileOpen %s failed, error code=%d",filename,GetLastError());
|
||||
return(false);
|
||||
}
|
||||
int str_length=0;
|
||||
string str="";
|
||||
int total_lines=0;
|
||||
string str_parsed[];
|
||||
string str_parsed_faces[];
|
||||
//---
|
||||
while(!FileIsEnding(file_handle))
|
||||
{
|
||||
str=FileReadString(file_handle,str_length);
|
||||
total_lines++;
|
||||
//--- replace two spaces to one
|
||||
StringReplace(str,"\t"," ");
|
||||
while(StringFind(str," ",0)!=-1)
|
||||
StringReplace(str," "," ");
|
||||
//--- split string to tokens
|
||||
int total_items=StringSplit(str,' ',str_parsed);
|
||||
if(total_items<1)
|
||||
continue;
|
||||
//--- when examining the file you can ignore every line unless it starts with a "V", "VT", "VN", or "F".
|
||||
//--- the extra information in the file will not be needed for converting .obj to our file format.
|
||||
StringToUpper(str_parsed[0]);
|
||||
//--- parse data type
|
||||
int data_type=OBJ_DATA_UNKNOWN;
|
||||
if(str_parsed[0]=="V")
|
||||
data_type=OBJ_DATA_V;
|
||||
else
|
||||
if(str_parsed[0]=="VT")
|
||||
data_type=OBJ_DATA_VT;
|
||||
else
|
||||
if(str_parsed[0]=="VN")
|
||||
data_type=OBJ_DATA_VN;
|
||||
else
|
||||
if(str_parsed[0]=="F")
|
||||
data_type=OBJ_DATA_F;
|
||||
//--- proceed data type
|
||||
switch(data_type)
|
||||
{
|
||||
//--- 1. "V" lines are for the vertices, each is listed in X, Y, Z float format.
|
||||
case OBJ_DATA_V:
|
||||
{
|
||||
total_positions++;
|
||||
if(total_items<4)
|
||||
{
|
||||
PrintFormat("obj data error at line=%d: %s",total_lines,str);
|
||||
FileClose(file_handle);
|
||||
return(false);
|
||||
}
|
||||
ArrayResize(v_positions,total_positions,total_positions+1000);
|
||||
int idx=total_positions-1;
|
||||
v_positions[idx].x=(float)StringToDouble(str_parsed[1]);
|
||||
v_positions[idx].y=(float)StringToDouble(str_parsed[2]);
|
||||
v_positions[idx].z=(float)StringToDouble(str_parsed[3]);
|
||||
v_positions[idx].w=1.0f;
|
||||
//--- debug message
|
||||
if(show_debug)
|
||||
printf("posiiton %d: %f %f %f",idx,v_positions[idx].x,v_positions[idx].y,v_positions[idx].z);
|
||||
//---
|
||||
break;
|
||||
}
|
||||
//--- 2. "VT" lines are for the texture coordinates, they are listed in TU, TV float format.
|
||||
case OBJ_DATA_VT:
|
||||
{
|
||||
total_tcoords++;
|
||||
if(total_items<3)
|
||||
{
|
||||
PrintFormat("obj data error at line=%d: %s",total_lines,str);
|
||||
FileClose(file_handle);
|
||||
return(false);
|
||||
}
|
||||
ArrayResize(v_tcoords,total_tcoords,total_tcoords+1000);
|
||||
int idx=total_tcoords-1;
|
||||
v_tcoords[idx].x=(float)StringToDouble(str_parsed[1]);
|
||||
v_tcoords[idx].y=(float)StringToDouble(str_parsed[2]);
|
||||
//--- debug message
|
||||
if(show_debug)
|
||||
printf("tcoord %d: %f %f",idx,v_tcoords[idx].x,v_tcoords[idx].y);
|
||||
//---
|
||||
break;
|
||||
}
|
||||
//--- 3. "VN" lines are for the normal vectors, most of them are duplicated again
|
||||
//--- since it records them for every vertex in every triangle in the model, they are listed in NX, NY, NZ float format.
|
||||
case OBJ_DATA_VN:
|
||||
{
|
||||
total_normals++;
|
||||
if(total_items<4)
|
||||
{
|
||||
PrintFormat("obj data error at line=%d: %s",total_lines,str);
|
||||
FileClose(file_handle);
|
||||
return(false);
|
||||
}
|
||||
//---
|
||||
ArrayResize(v_normals,total_normals,total_normals+1000);
|
||||
int idx=total_normals-1;
|
||||
v_normals[idx].x=(float)StringToDouble(str_parsed[1]);
|
||||
v_normals[idx].y=(float)StringToDouble(str_parsed[2]);
|
||||
v_normals[idx].z=(float)StringToDouble(str_parsed[3]);
|
||||
v_normals[idx].w=0.0f;
|
||||
//--- debug message
|
||||
if(show_debug)
|
||||
printf("normal %d: %f %f %f",idx,v_normals[idx].x,v_normals[idx].y,v_normals[idx].z);
|
||||
//---
|
||||
break;
|
||||
}
|
||||
//--- 4. "F" lines are for each face in the model.
|
||||
//--- the values listed are indexes into the vertices, texture coordinates, and normal vectors. The format of each face is:
|
||||
//--- f Vertex1/Texture1/Normal1 Vertex2/Texture2/Normal2 Vertex3/Texture3/Normal3
|
||||
//--- so a line that says "f 3/13/5 4/14/6 5/15/7" then translates to "Vertex3/Texture13/Normal5 Vertex4/Texture14/Normal6 Vertex5/Texture15/Normal7".
|
||||
case OBJ_DATA_F:
|
||||
{
|
||||
total_faces++;
|
||||
//--- check size
|
||||
if(total_items<4)
|
||||
{
|
||||
PrintFormat("obj data error at line=%d: %s",total_lines,str);
|
||||
FileClose(file_handle);
|
||||
return(false);
|
||||
}
|
||||
//---
|
||||
ArrayResize(faces,total_faces,total_faces+1000);
|
||||
int idx=total_faces-1;
|
||||
//--- clear all face indices
|
||||
for(uint i=0; i<4; i++)
|
||||
{
|
||||
faces[idx].v[0]=0;
|
||||
faces[idx].t[0]=0;
|
||||
faces[idx].n[0]=0;
|
||||
}
|
||||
//--- read indices
|
||||
faces[idx].total=MathMin(total_items-1,4);
|
||||
for(int i=0; i<faces[idx].total; i++)
|
||||
{
|
||||
int elements=StringSplit(str_parsed[i+1],'/',str_parsed_faces);
|
||||
if(elements>0)
|
||||
faces[idx].v[i]=(int)StringToInteger(str_parsed_faces[0]);
|
||||
if(elements>1)
|
||||
faces[idx].t[i]=(int)StringToInteger(str_parsed_faces[1]);
|
||||
if(elements>2)
|
||||
faces[idx].n[i]=(int)StringToInteger(str_parsed_faces[2]);
|
||||
}
|
||||
//--- debug message
|
||||
if(show_debug)
|
||||
printf("%face d: %d vertex(%d,%d,%d,%d) texture(%d,%d,%d,%d) normal(%d,%d,%d,%d)",idx+1,
|
||||
faces[idx].v[0],faces[idx].v[1],faces[idx].v[2],faces[idx].v[3],
|
||||
faces[idx].t[0],faces[idx].t[1],faces[idx].t[2],faces[idx].t[3],
|
||||
faces[idx].n[0],faces[idx].n[1],faces[idx].n[2],faces[idx].n[3]);
|
||||
//---
|
||||
break;
|
||||
}
|
||||
|
||||
default:
|
||||
{
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
//--- close the file
|
||||
FileClose(file_handle);
|
||||
//---
|
||||
if(show_debug)
|
||||
{
|
||||
printf("File %s loaded successfully. Total lines: %d",filename,total_lines);
|
||||
printf("total v_positions=%d",total_positions);
|
||||
printf("total v_normals=%d",total_normals);
|
||||
printf("total v_tcoords=%d",total_tcoords);
|
||||
printf("total faces=%d",total_faces);
|
||||
}
|
||||
//---
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Load static 3D models from Maya 2011 |
|
||||
//| https://en.wikibooks.org/wiki/DirectX/10.0/Direct3D/Loading_Maya |
|
||||
//| TVertex must have |
|
||||
//| DXVector4 position, normal and DXVector2 tcoord members |
|
||||
//+------------------------------------------------------------------+
|
||||
template <typename TVertex>
|
||||
bool DXLoadObjModel(const string filename,TVertex &vertices[],uint &indices[],float scale=1.0f)
|
||||
{
|
||||
//--- intermediate data arrays
|
||||
DXVector4 v_positions[];
|
||||
DXVector2 v_tcoords[];
|
||||
DXVector4 v_normals[];
|
||||
OBJFaceType faces[];
|
||||
//--- load data
|
||||
if(!DXLoadObjData(filename,v_positions,v_tcoords,v_normals,faces,false))
|
||||
{
|
||||
printf("Error loading model data from %s",filename);
|
||||
return(false);
|
||||
}
|
||||
//---
|
||||
int total_v_positions=ArraySize(v_positions);
|
||||
int total_v_tcoords =ArraySize(v_tcoords);
|
||||
int total_v_normals =ArraySize(v_normals);
|
||||
int total_faces =ArraySize(faces);
|
||||
//--- check faces
|
||||
if(total_faces==0)
|
||||
{
|
||||
printf("No model data.");
|
||||
return(false);
|
||||
}
|
||||
//--- check consistency of the indices
|
||||
int vertices_count=0;
|
||||
int indices_count =0;
|
||||
bool split_vertices=false;
|
||||
for(int i=0; i<total_faces; i++)
|
||||
{
|
||||
//--- each face have to be 3 or 4 sided
|
||||
if(faces[i].total<3 || faces[i].total>4)
|
||||
{
|
||||
printf("Error in %d face, face vertices count is %d",i,faces[i].total);
|
||||
return(false);
|
||||
}
|
||||
//---
|
||||
for(int j=0; j<faces[i].total; j++)
|
||||
{
|
||||
if(faces[i].v[j]<=0 || faces[i].v[j]>total_v_positions)
|
||||
{
|
||||
printf("Error in %d face, %d vertext index is %d. Total posiitons=%d",i,j,faces[i].v[j],total_v_positions);
|
||||
return(false);
|
||||
}
|
||||
if(total_v_tcoords>0)
|
||||
{
|
||||
if(faces[i].t[j]<=0 || faces[i].t[j]>total_v_tcoords)
|
||||
{
|
||||
printf("Error in %d face, %d tcoord index is %d. Total tcoords=%d",i,j,faces[i].v[j],total_v_positions);
|
||||
return(false);
|
||||
}
|
||||
if(faces[i].t[j]!=faces[i].v[j])
|
||||
split_vertices=true;
|
||||
}
|
||||
if(total_v_normals>0)
|
||||
{
|
||||
if(faces[i].n[j]<=0 || faces[i].n[j]>total_v_normals)
|
||||
{
|
||||
printf("Error in %d face, %d normal index is %d. Total normals=%d",i,j,faces[i].v[j],total_v_positions);
|
||||
return(false);
|
||||
}
|
||||
if(faces[i].n[j]!=faces[i].v[j])
|
||||
split_vertices=true;
|
||||
}
|
||||
}
|
||||
//--- calc counts
|
||||
vertices_count+=faces[i].total;
|
||||
if(faces[i].total<4)
|
||||
indices_count+=3;
|
||||
else
|
||||
indices_count+=6;
|
||||
}
|
||||
printf("Data consistency checked.");
|
||||
//--- prepare arrays
|
||||
if(!split_vertices)
|
||||
vertices_count=total_v_positions;
|
||||
ArrayResize(vertices,vertices_count);
|
||||
ArrayResize(indices, indices_count);
|
||||
int v_idx=0,i_idx=0;
|
||||
for(int i=0; i<total_faces; i++)
|
||||
{
|
||||
for(int j=0; j<faces[i].total; j++)
|
||||
{
|
||||
if(!split_vertices)
|
||||
v_idx=faces[i].v[j]-1;
|
||||
//--- posiitons
|
||||
vertices[v_idx].position.x=v_positions[faces[i].v[j]-1].x*scale;
|
||||
vertices[v_idx].position.y=v_positions[faces[i].v[j]-1].y*scale;
|
||||
vertices[v_idx].position.z=v_positions[faces[i].v[j]-1].z*scale;
|
||||
vertices[v_idx].position.w=1.0f;
|
||||
//--- normal
|
||||
if(faces[i].n[j])
|
||||
DXVec4Normalize(vertices[v_idx].normal,v_normals[faces[i].n[j]-1]);
|
||||
//--- tcoord
|
||||
if(faces[i].t[j])
|
||||
vertices[v_idx].tcoord=v_tcoords[faces[i].t[j]-1];
|
||||
//--- indices
|
||||
indices[i_idx++]=v_idx;
|
||||
//--- increment indx
|
||||
if(split_vertices)
|
||||
v_idx++;
|
||||
}
|
||||
//--- the end of second triangle in 4-sided face
|
||||
if(faces[i].total==4)
|
||||
{
|
||||
indices[i_idx]=indices[i_idx-4];
|
||||
i_idx++;
|
||||
indices[i_idx]=indices[i_idx-3];
|
||||
i_idx++;
|
||||
}
|
||||
}
|
||||
//---
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Box |
|
||||
//| TVertex must have |
|
||||
//| DXVector4 position, DXVector4 normal and DXVector2 tcoord members|
|
||||
//+------------------------------------------------------------------+
|
||||
template <typename TVertex>
|
||||
bool DXComputeBox(const DXVector3 &from,const DXVector3 &to,TVertex &vertices[],uint &indices[])
|
||||
{
|
||||
//--- prepare arrays
|
||||
const int faces=6;
|
||||
if(ArrayResize(vertices,4*faces)!=4*faces)
|
||||
return(false);
|
||||
//--- set indices
|
||||
uint ind[]= {0,1,2, 2,3,0, 4,5,6, 6,7,4, 8,9,10, 10,11,8, 12,13,14, 14,15,12, 16,17,18, 18,19,16, 20,21,22, 22,23,20};
|
||||
ArrayResize(indices,0);
|
||||
if(ArrayCopy(indices,ind)!=ArraySize(ind))
|
||||
return(false);
|
||||
//--- prepare boundaries
|
||||
float left=from.x,right=to.x,bottom=from.y,top=to.y,near=from.z,far=to.z;
|
||||
if(from.x>to.x)
|
||||
{
|
||||
right=from.x;
|
||||
left= to.x;
|
||||
}
|
||||
if(from.y>to.y)
|
||||
{
|
||||
top= from.y;
|
||||
bottom=to.y;
|
||||
}
|
||||
if(from.z>to.z)
|
||||
{
|
||||
far=from.z;
|
||||
near=to.z;
|
||||
}
|
||||
//--- left face
|
||||
vertices[0].position=DXVector4(left,top, far, 1.0);
|
||||
vertices[1].position=DXVector4(left,top, near,1.0);
|
||||
vertices[2].position=DXVector4(left,bottom,near,1.0);
|
||||
vertices[3].position=DXVector4(left,bottom,far, 1.0);
|
||||
for(int i=0; i<4; i++)
|
||||
vertices[i].normal=DXVector4(-1.0,0.0,0.0,0.0);
|
||||
//--- right face
|
||||
vertices[4].position=DXVector4(right,top, near,1.0);
|
||||
vertices[5].position=DXVector4(right,top, far, 1.0);
|
||||
vertices[6].position=DXVector4(right,bottom,far, 1.0);
|
||||
vertices[7].position=DXVector4(right,bottom,near,1.0);
|
||||
for(int i=4; i<8; i++)
|
||||
vertices[i].normal=DXVector4(1.0,0.0,0.0,0.0);
|
||||
//--- front face
|
||||
vertices[8].position =DXVector4(left, top, near,1.0);
|
||||
vertices[9].position =DXVector4(right,top, near,1.0);
|
||||
vertices[10].position=DXVector4(right,bottom,near,1.0);
|
||||
vertices[11].position=DXVector4(left, bottom,near,1.0);
|
||||
for(int i=8; i<12; i++)
|
||||
vertices[i].normal=DXVector4(0.0,0.0,-1.0,0.0);
|
||||
//--- back face
|
||||
vertices[12].position=DXVector4(right,top, far,1.0);
|
||||
vertices[13].position=DXVector4(left, top, far,1.0);
|
||||
vertices[14].position=DXVector4(left, bottom,far,1.0);
|
||||
vertices[15].position=DXVector4(right,bottom,far,1.0);
|
||||
for(int i=12; i<16; i++)
|
||||
vertices[i].normal=DXVector4(0.0,0.0,1.0,0.0);
|
||||
//--- top face
|
||||
vertices[16].position=DXVector4(left, top,far, 1.0);
|
||||
vertices[17].position=DXVector4(right,top,far, 1.0);
|
||||
vertices[18].position=DXVector4(right,top,near,1.0);
|
||||
vertices[19].position=DXVector4(left, top,near,1.0);
|
||||
for(int i=16; i<20; i++)
|
||||
vertices[i].normal=DXVector4(0.0,1.0,0.0,0.0);
|
||||
//--- bottom face
|
||||
vertices[20].position=DXVector4(left, bottom,near,1.0);
|
||||
vertices[21].position=DXVector4(right,bottom,near,1.0);
|
||||
vertices[22].position=DXVector4(right,bottom,far, 1.0);
|
||||
vertices[23].position=DXVector4(left, bottom,far, 1.0);
|
||||
for(int i=20; i<24; i++)
|
||||
vertices[i].normal=DXVector4(0.0,-1.0,0.0,0.0);
|
||||
//--- texture coordinates
|
||||
for(int i=0; i<faces; i++)
|
||||
{
|
||||
vertices[i*4+0].tcoord=DXVector2(0.0f,0.0f);
|
||||
vertices[i*4+1].tcoord=DXVector2(1.0f,0.0f);
|
||||
vertices[i*4+2].tcoord=DXVector2(1.0f,1.0f);
|
||||
vertices[i*4+3].tcoord=DXVector2(0.0f,1.0f);
|
||||
}
|
||||
//---
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Sphere |
|
||||
//| TVertex must have |
|
||||
//| DXVector4 position, DXVector4 normal and DXVector2 tcoord members|
|
||||
//+------------------------------------------------------------------+
|
||||
template <typename TVertex>
|
||||
bool DXComputeSphere(float radius,uint tessellation,TVertex &vertices[],uint &indices[])
|
||||
{
|
||||
if(tessellation<3)
|
||||
tessellation=3;
|
||||
uint segments_y =tessellation;
|
||||
uint segments_xz=tessellation*2;
|
||||
//--- prepare arrays
|
||||
uint count=(segments_y+1)*(segments_xz+1);
|
||||
if(ArrayResize(vertices,count)!=count)
|
||||
return(false);
|
||||
count=6*segments_y*(segments_xz);
|
||||
if(ArrayResize(indices,count)!=count)
|
||||
return(false);
|
||||
//--- create rings of vertices at progressively higher latitudes.
|
||||
for(uint i=0,idx=0; i<=segments_y; i++)
|
||||
{
|
||||
DXVector2 tcoord=DXVector2(0.0f,1.0f-(float)i/segments_y);
|
||||
float latitude=(i*DX_PI/segments_y)-DX_PI_DIV2;
|
||||
float dy =(float)sin(latitude);
|
||||
float dxz=(float)cos(latitude);
|
||||
//--- create a single ring of vertices at this latitude.
|
||||
for(uint j=0; j<=segments_xz; j++,idx++)
|
||||
{
|
||||
float longitude=(j%segments_xz)*DX_PI_MUL2/segments_xz;
|
||||
//--- normal
|
||||
DXVector3 normal=DXVector3((float)sin(longitude)*dxz,dy,(float)cos(longitude)*dxz);
|
||||
vertices[idx].normal =DXVector4(normal.x,normal.y,normal.z,0.0);
|
||||
//--- position
|
||||
DXVec3Scale(normal,normal,radius);
|
||||
vertices[idx].position=DXVector4(normal.x,normal.y,normal.z,1.0);
|
||||
//--- texture coords
|
||||
tcoord.x = float(j)/segments_xz;
|
||||
vertices[idx].tcoord =tcoord;
|
||||
}
|
||||
}
|
||||
//--- fill the index buffer with triangles joining each pair of latitude rings.
|
||||
uint stride=segments_xz+1;
|
||||
uint idx=0;
|
||||
for(uint i=0; i<segments_y; i++)
|
||||
{
|
||||
for(uint j=0; j<segments_xz; j++)
|
||||
{
|
||||
uint next_i=i+1;
|
||||
uint next_j=(j+1)%stride;
|
||||
|
||||
indices[idx++]=next_i*stride + next_j;
|
||||
indices[idx++]=next_i*stride + j;
|
||||
indices[idx++]= i*stride + j;
|
||||
|
||||
indices[idx++]= i*stride + j;
|
||||
indices[idx++]= i*stride + next_j;
|
||||
indices[idx++]=next_i*stride + next_j;
|
||||
}
|
||||
}
|
||||
//---
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Torus |
|
||||
//| TVertex must have |
|
||||
//| DXVector4 position, DXVector4 normal and DXVector2 tcoord members|
|
||||
//+------------------------------------------------------------------+
|
||||
template <typename TVertex>
|
||||
bool DXComputeTorus(float outer_radius,float inner_radius,uint tessellation,TVertex &vertices[],uint &indices[])
|
||||
{
|
||||
if(tessellation<3)
|
||||
tessellation=3;
|
||||
//--- prepare arrays
|
||||
uint count=(tessellation+1)*(tessellation+1);
|
||||
if(ArrayResize(vertices,count)!=count)
|
||||
return(false);
|
||||
count=6*tessellation*tessellation;
|
||||
if(ArrayResize(indices,count)!=count)
|
||||
return(false);
|
||||
//---
|
||||
uint v=0,idx=0;
|
||||
uint stride=tessellation+1;
|
||||
//--- first we loop around the main ring of the torus.
|
||||
for(uint i=0; i<=tessellation; i++)
|
||||
{
|
||||
DXVector2 tcoord=DXVector2(float(i)/tessellation,0.0f);
|
||||
//--- create a transform matrix that will align geometry to slice perpendicularly though the current ring position.
|
||||
DXMatrix rotation,transform;
|
||||
DXMatrixRotationY(rotation,-1.0f*(i%tessellation)*DX_PI_MUL2/tessellation-DX_PI_DIV2);
|
||||
DXMatrixTranslation(transform,outer_radius,0.0f,0.0f);
|
||||
DXMatrixMultiply(transform,transform,rotation);
|
||||
//--- now we loop along the other axis, around the side of the tube.
|
||||
for(uint j=0; j<=tessellation; j++)
|
||||
{
|
||||
//--- calc normal and position
|
||||
float angle=(j%tessellation)*DX_PI_MUL2/tessellation+DX_PI;
|
||||
vertices[v].normal=DXVector4((float)cos(angle),(float)sin(angle),0.0f,0.0f);
|
||||
vertices[v].position=DXVector4(vertices[v].normal.x*inner_radius,vertices[v].normal.y*inner_radius,0.0f,1.0f);
|
||||
DXVec4Transform(vertices[v].normal, vertices[v].normal, transform);
|
||||
DXVec4Transform(vertices[v].position,vertices[v].position,transform);
|
||||
//--- calc texture coord
|
||||
tcoord.y=1-float(j)/tessellation;
|
||||
vertices[v].tcoord=tcoord;
|
||||
v++;
|
||||
//--- create indices for two triangles.
|
||||
if(i<tessellation && j<tessellation)
|
||||
{
|
||||
uint next_i=i+1;
|
||||
uint next_j=j+1;
|
||||
|
||||
indices[idx++]=next_i*stride + next_j;
|
||||
indices[idx++]=next_i*stride + j;
|
||||
indices[idx++]= i*stride + j;
|
||||
|
||||
indices[idx++]= i*stride + j;
|
||||
indices[idx++]= i*stride + next_j;
|
||||
indices[idx++]=next_i*stride + next_j;
|
||||
}
|
||||
}
|
||||
}
|
||||
//---
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Cylinder |
|
||||
//| TVertex must have |
|
||||
//| DXVector4 position, DXVector4 normal and DXVector2 tcoord members|
|
||||
//+------------------------------------------------------------------+
|
||||
template <typename TVertex>
|
||||
bool DXComputeCylinder(float radius,float height,uint tessellation,TVertex &vertices[],uint &indices[])
|
||||
{
|
||||
return(DXComputeTruncatedCone(radius,radius,height,tessellation,vertices,indices));
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Truncated Cone |
|
||||
//| TVertex must have |
|
||||
//| DXVector4 position, DXVector4 normal and DXVector2 tcoord members|
|
||||
//+------------------------------------------------------------------+
|
||||
template <typename TVertex>
|
||||
bool DXComputeTruncatedCone(float radius_top,float radius_bottom,float height,uint tessellation,TVertex &vertices[],uint &indices[])
|
||||
{
|
||||
if(tessellation<3)
|
||||
tessellation=3;
|
||||
//--- prepare arrays
|
||||
uint count=2*(tessellation+1)+2*tessellation;
|
||||
if(ArrayResize(vertices,count)!=count)
|
||||
return(false);
|
||||
count=6*tessellation+6*(tessellation-1);
|
||||
if(ArrayResize(indices,count)!=count)
|
||||
return(false);
|
||||
//--- prepare normal
|
||||
DXVector2 normal=DXVector2(height,radius_bottom-radius_top);
|
||||
DXVec2Normalize(normal,normal);
|
||||
float dy=height/2.0f;
|
||||
uint v=0,idx=0;
|
||||
uint stride=2;
|
||||
//--- create top and bottom rings of vertices
|
||||
for(uint i=0; i<=tessellation; i++)
|
||||
{
|
||||
float u=1.0f-(float)i/tessellation;
|
||||
float angle=(i*DX_PI_MUL2/tessellation);
|
||||
float dx=(float)sin(angle);
|
||||
float dz=(float)cos(angle);
|
||||
//---
|
||||
vertices[v].normal =DXVector4(dx*normal.x,normal.y,dz*normal.x,0.0f);
|
||||
vertices[v].position=DXVector4(dx*radius_bottom,-dy,dz*radius_bottom,1.0f);
|
||||
vertices[v].tcoord =DXVector2(u,1.0f);
|
||||
v++;
|
||||
vertices[v].normal =vertices[v-1].normal;
|
||||
vertices[v].position=DXVector4(dx*radius_top,dy,dz*radius_top,1.0f);
|
||||
vertices[v].tcoord =DXVector2(u,0.0f);
|
||||
v++;
|
||||
//--- creater side surface
|
||||
if(i<tessellation)
|
||||
{
|
||||
uint next_i=i+1;
|
||||
|
||||
indices[idx++]=next_i*stride + 1;
|
||||
indices[idx++]= i*stride + 0;
|
||||
indices[idx++]=next_i*stride + 0;
|
||||
|
||||
|
||||
indices[idx++]= i*stride + 0;
|
||||
indices[idx++]=next_i*stride + 1;
|
||||
indices[idx++]= i*stride + 1;
|
||||
}
|
||||
}
|
||||
//--- first cap vertex
|
||||
uint cap_first=v;
|
||||
//--- create caps
|
||||
for(uint i=0; i<tessellation; i++)
|
||||
{
|
||||
float angle=(i*DX_PI_MUL2/tessellation);
|
||||
float dx=(float)sin(angle);
|
||||
float dz=(float)cos(angle);
|
||||
|
||||
vertices[v].normal =DXVector4(0.0f,-1.0f,0.0f,0.0f);
|
||||
vertices[v].position=DXVector4(dx*radius_bottom,-dy,dz*radius_bottom,1.0f);
|
||||
vertices[v].tcoord =DXVector2(0.5f+0.5f*dx,0.5f+0.5f*dz);
|
||||
v++;
|
||||
vertices[v].normal =DXVector4(0.0f,1.0f,0.0f,0.0f);
|
||||
vertices[v].position=DXVector4(dx*radius_top,dy,dz*radius_top,1.0f);
|
||||
vertices[v].tcoord =DXVector2(0.5f+0.5f*dx,0.5f-0.5f*dz);
|
||||
v++;
|
||||
//--- creater caps surface
|
||||
if(i>0 && i<tessellation-1)
|
||||
{
|
||||
uint next_i=i+1;
|
||||
|
||||
indices[idx++]=cap_first;
|
||||
indices[idx++]=cap_first+next_i*stride;
|
||||
indices[idx++]=cap_first+ i*stride;
|
||||
|
||||
indices[idx++]=cap_first+1;
|
||||
indices[idx++]=cap_first+ i*stride+1;
|
||||
indices[idx++]=cap_first+next_i*stride+1;
|
||||
}
|
||||
}
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Cone |
|
||||
//| TVertex must have |
|
||||
//| DXVector4 position, DXVector4 normal and DXVector2 tcoord members|
|
||||
//+------------------------------------------------------------------+
|
||||
template <typename TVertex>
|
||||
bool DXComputeCone(float radius,float height,uint tessellation,TVertex &vertices[],uint &indices[])
|
||||
{
|
||||
if(tessellation<3)
|
||||
tessellation=3;
|
||||
//--- prepare arrays
|
||||
uint count=2*(tessellation+1)+tessellation;
|
||||
if(ArrayResize(vertices,count)!=count)
|
||||
return(false);
|
||||
count=3*tessellation+3*(tessellation-1);
|
||||
if(ArrayResize(indices,count)!=count)
|
||||
return(false);
|
||||
//--- prepare normal
|
||||
DXVector2 normal=DXVector2(height,radius);
|
||||
DXVec2Normalize(normal,normal);
|
||||
float dy=height/2.0f;
|
||||
uint v=0,idx=0;
|
||||
uint stride=2;
|
||||
//--- create top and bottom rings of vertices
|
||||
for(uint i=0; i<=tessellation; i++)
|
||||
{
|
||||
float u=1.0f-(float)i/tessellation;
|
||||
float angle=(i*DX_PI_MUL2/tessellation);
|
||||
float dx=(float)sin(angle);
|
||||
float dz=(float)cos(angle);
|
||||
//---
|
||||
vertices[v].normal =DXVector4(dx*normal.x,normal.y,dz*normal.x,0.0f);
|
||||
vertices[v].position=DXVector4(dx*radius,-dy,dz*radius,1.0f);
|
||||
vertices[v].tcoord =DXVector2(u,1.0f);
|
||||
v++;
|
||||
vertices[v].normal =vertices[v-1].normal;
|
||||
vertices[v].position=DXVector4(0.0f,dy,0.0f,1.0f);
|
||||
vertices[v].tcoord =DXVector2(u,0.0f);
|
||||
v++;
|
||||
//--- creater side surface
|
||||
if(i<tessellation)
|
||||
{
|
||||
uint next_i=i+1;
|
||||
|
||||
indices[idx++]=next_i*stride + 1;
|
||||
indices[idx++]= i*stride + 0;
|
||||
indices[idx++]=next_i*stride + 0;
|
||||
}
|
||||
}
|
||||
//--- first cap vertex
|
||||
uint cap_first=v;
|
||||
//--- create caps
|
||||
for(uint i=0; i<tessellation; i++)
|
||||
{
|
||||
float angle=(i*DX_PI_MUL2/tessellation);
|
||||
float dx=(float)sin(angle);
|
||||
float dz=(float)cos(angle);
|
||||
|
||||
vertices[v].normal =DXVector4(0.0f,-1.0f,0.0f,0.0f);
|
||||
vertices[v].position=DXVector4(dx*radius,-dy,dz*radius,1.0f);
|
||||
vertices[v].tcoord =DXVector2(0.5f+0.5f*dx,0.5f+0.5f*dz);
|
||||
v++;
|
||||
//--- creater caps surface
|
||||
if(i>0 && i<tessellation-1)
|
||||
{
|
||||
indices[idx++]=cap_first;
|
||||
indices[idx++]=cap_first+i+1;
|
||||
indices[idx++]=cap_first+i;
|
||||
}
|
||||
}
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Surface |
|
||||
//| TVertex must have |
|
||||
//| DXVector4 position, DXVector4 normal and DXVector2 tcoord members|
|
||||
//+------------------------------------------------------------------+
|
||||
template <typename TVertex>
|
||||
bool DXComputeSurface(double &data[],uint data_width,uint data_height,double data_range,
|
||||
const DXVector3 &from,const DXVector3 &to,DXVector2 &texture_size,
|
||||
bool two_sided,bool use_normals,
|
||||
TVertex &vertices[],uint &indices[])
|
||||
{
|
||||
//---
|
||||
if(data_width<2 || data_height<2)
|
||||
return(false);
|
||||
//--- prepare arrays for vertices and triangles
|
||||
uint count=data_width*data_height*(two_sided?2:1);
|
||||
if(!ArrayResize(vertices,count))
|
||||
return(false);
|
||||
count=6*(data_width-1)*(data_height-1)*(two_sided?2:1);
|
||||
if(!ArrayResize(indices,count))
|
||||
return(false);
|
||||
//--- find min and max value
|
||||
float min_value=+FLT_MAX;
|
||||
float max_value=-FLT_MAX;
|
||||
for(uint j=0; j<data_height; j++)
|
||||
for(uint i=0; i<data_width; i++)
|
||||
{
|
||||
float value=(float)data[j*data_width+i];
|
||||
if(min_value>value)
|
||||
min_value=value;
|
||||
if(max_value<value)
|
||||
max_value=value;
|
||||
}
|
||||
//--- check and fix data range
|
||||
float avg_value=0.5f*(max_value+min_value);
|
||||
float range=(float)data_range;
|
||||
if(range<=0.0f)
|
||||
range=max_value-min_value;
|
||||
if(range<FLT_EPSILON)
|
||||
range=FLT_EPSILON;
|
||||
//---
|
||||
min_value=avg_value-0.5f*range;
|
||||
max_value=avg_value+0.5f*range;
|
||||
//---
|
||||
DXVector3 range_3d;
|
||||
DXVec3Subtract(range_3d,to,from);
|
||||
float step_x=range_3d.x/(data_width-1);
|
||||
float step_y=range_3d.y/range;
|
||||
float step_z=range_3d.z/(data_height-1);
|
||||
//--- calculate vertices positions and colors
|
||||
for(uint j=0; j<data_height; j++)
|
||||
{
|
||||
for(uint i=0; i<data_width; i++)
|
||||
{
|
||||
uint idx=j*data_width+i;
|
||||
//--- calc value
|
||||
float value=(float)data[idx]-min_value;
|
||||
//--- calc position
|
||||
vertices[idx].position.x = from.x+i *step_x;
|
||||
vertices[idx].position.y = from.y+value*step_y;
|
||||
vertices[idx].position.z = from.z+j *step_z;
|
||||
vertices[idx].position.w = 1.0f;
|
||||
//--- set texture coordinates
|
||||
vertices[idx].tcoord=DXVector2(i*step_x/texture_size.x,j*step_z/texture_size.y);
|
||||
}
|
||||
}
|
||||
//--- calculate normals
|
||||
if(use_normals)
|
||||
{
|
||||
for(uint j=0; j<data_height; j++)
|
||||
{
|
||||
for(uint i=0; i<data_width; i++)
|
||||
{
|
||||
DXVector4 v1,v2,normal;
|
||||
//--- v1
|
||||
if(i<=0)
|
||||
DXVec4Subtract(v1,vertices[j*data_width+i].position,vertices[j*data_width+i+1].position);
|
||||
else
|
||||
if(i>=data_width-1)
|
||||
DXVec4Subtract(v1,vertices[j*data_width+i-1].position,vertices[j*data_width+i].position);
|
||||
else
|
||||
DXVec4Subtract(v1,vertices[j*data_width+i-1].position,vertices[j*data_width+i+1].position);
|
||||
//--- v2
|
||||
if(j<=0)
|
||||
DXVec4Subtract(v2,vertices[j*data_width+i].position,vertices[(j+1)*data_width+i].position);
|
||||
else
|
||||
if(j>=data_height-1)
|
||||
DXVec4Subtract(v2,vertices[(j-1)*data_width+i].position,vertices[j*data_width+i].position);
|
||||
else
|
||||
DXVec4Subtract(v2,vertices[(j-1)*data_width+i].position,vertices[(j+1)*data_width+i].position);
|
||||
//--- normal
|
||||
DXVec4Cross(normal,v2,v1,DXVector4(0.0f,0.0f,0.0f,1.0f));
|
||||
float inv_len=(float)(1.0/sqrt(normal.x*normal.x+normal.y*normal.y+normal.z*normal.z));
|
||||
vertices[j*data_width+i].normal.x=normal.x*inv_len;
|
||||
vertices[j*data_width+i].normal.y=normal.y*inv_len;
|
||||
vertices[j*data_width+i].normal.z=normal.z*inv_len;
|
||||
vertices[j*data_width+i].normal.w=0.0f;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
DXVector4 n=DXVector4(0.0f,0.0f,0.0f,0.0f);
|
||||
for(int i=0; i<ArraySize(vertices); i++)
|
||||
vertices[i].normal=n;
|
||||
}
|
||||
//--- calculate triangles for every rectangle
|
||||
int n=0;
|
||||
for(uint i=0; i<data_width-1; i++)
|
||||
{
|
||||
for(uint j=0; j<data_height-1; j++)
|
||||
{
|
||||
//--- left triangle
|
||||
indices[n++]=j*data_width+(i+1);
|
||||
indices[n++]=j*data_width+i;
|
||||
indices[n++]=(j+1)*data_width+i;
|
||||
//--- right triangle
|
||||
indices[n++]=(j+1)*data_width+(i+1);
|
||||
indices[n++]=j*data_width+(i+1);
|
||||
indices[n++]=(j+1)*data_width+(i);
|
||||
}
|
||||
}
|
||||
//--- generate back side
|
||||
if(two_sided)
|
||||
{
|
||||
uint offset=data_height*data_width;
|
||||
for(uint j=0; j<data_height; j++)
|
||||
{
|
||||
for(uint i=0; i<data_width; i++)
|
||||
{
|
||||
uint idx=offset+j*data_width+i;
|
||||
//--- copy vertices in backward direction
|
||||
vertices[idx]=vertices[j*data_width+data_width-i-1];
|
||||
//--- inverse normals
|
||||
DXVec4Scale(vertices[idx].normal,vertices[idx].normal,-1.0f);
|
||||
}
|
||||
}
|
||||
//--- calculate triangles for opposit side
|
||||
for(uint i=0; i<data_width-1; i++)
|
||||
{
|
||||
for(uint j=0; j<data_height-1; j++)
|
||||
{
|
||||
//--- left triangle
|
||||
indices[n++]=offset+j*data_width+(i+1);
|
||||
indices[n++]=offset+j*data_width+i;
|
||||
indices[n++]=offset+(j+1)*data_width+i;
|
||||
//--- right triangle
|
||||
indices[n++]=offset+(j+1)*data_width+(i+1);
|
||||
indices[n++]=offset+j*data_width+(i+1);
|
||||
indices[n++]=offset+(j+1)*data_width+(i);
|
||||
}
|
||||
}
|
||||
}
|
||||
//---
|
||||
return(true);
|
||||
}
|
||||
//+---------------------------------------------------------------------+
|
||||
//| Computes Matlab jet color scheme colors on [0;1] range |
|
||||
//| dark blue > blue > light blue > green > yellow > red > dark red |
|
||||
//+---------------------------------------------------------------------+
|
||||
void DXComputeColorJet(const float value,DXColor &cout)
|
||||
{
|
||||
float v=value*1.1f-0.05f;
|
||||
cout.r = fmin(fmax(v<0.75f ? 4*v-1.5f : 4.5f-4*v,0.0f),1.0f);
|
||||
cout.g = fmin(fmax(v<0.5f ? 4*v-0.5f : 3.5f-4*v,0.0f),1.0f);
|
||||
cout.b = fmin(fmax(v<0.25f ? 4*v+0.5f : 2.5f-4*v,0.0f),1.0f);
|
||||
cout.a = 1.0;
|
||||
}
|
||||
//+---------------------------------------------------------------------+
|
||||
//| Computes hot to cold color scheme colors on [0;1] range |
|
||||
//| blue > light blue > green > yellow > red |
|
||||
//+---------------------------------------------------------------------+
|
||||
void DXComputeColorColdToHot(const float value,DXColor &cout)
|
||||
{
|
||||
float v=2*value-1.0f;
|
||||
cout.r = fmin(fmax(2*v,0.0f),1.0f);
|
||||
cout.g = fmin(fmax(2.0f-2*fabs(v),0.0f),1.0f);
|
||||
cout.b = fmin(fmax(-2*v,0.0f),1.0f);
|
||||
cout.a = 1.0;
|
||||
}
|
||||
//+---------------------------------------------------------------------+
|
||||
//| Computes red to green color scheme colors on [0;1] range |
|
||||
//| red > yellow > dark green |
|
||||
//+---------------------------------------------------------------------+
|
||||
void DXComputeColorRedToGreen(const float value,DXColor &cout)
|
||||
{
|
||||
if(value<=0.5)
|
||||
{
|
||||
cout.r=1.0f;
|
||||
cout.g=DXScalarLerp(0.01f,0.95f,fmin(fmax(2*value,0.0f),1.0f));
|
||||
}
|
||||
else
|
||||
{
|
||||
cout.r=DXScalarLerp(0.1f,1.0f, fmin(fmax(2.0f-2*value,0.0f),1.0f));
|
||||
cout.g=DXScalarLerp(0.6f,0.95f,fmin(fmax(2.0f-2*value,0.0f),1.0f));
|
||||
}
|
||||
cout.b=0.0f;
|
||||
cout.a=1.0f;
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
@@ -0,0 +1,71 @@
|
||||
//+------------------------------------------------------------------+
|
||||
//| Default Pixel Shader |
|
||||
//| Copyright 2000-2024, MetaQuotes Ltd. |
|
||||
//| https://www.mql5.com |
|
||||
//+------------------------------------------------------------------+
|
||||
//+------------------------------------------------------------------+
|
||||
//| Inputs for whole scene |
|
||||
//+------------------------------------------------------------------+
|
||||
cbuffer InputScene : register(b0)
|
||||
{
|
||||
matrix view;
|
||||
matrix projection;
|
||||
float4 light_direction;
|
||||
float4 light_color;
|
||||
float4 ambient_color;
|
||||
};
|
||||
//+------------------------------------------------------------------+
|
||||
//| Inputs for single object |
|
||||
//+------------------------------------------------------------------+
|
||||
cbuffer InputObject : register(b1)
|
||||
{
|
||||
matrix transform;
|
||||
float4 diffuse_color;
|
||||
float4 emission_color;
|
||||
float4 specular_color;
|
||||
float specular_power;
|
||||
float dummy[3];
|
||||
};
|
||||
//+------------------------------------------------------------------+
|
||||
//| Input texture |
|
||||
//+------------------------------------------------------------------+
|
||||
Texture2D<float4> diffuse_tex : register(t0);
|
||||
//+------------------------------------------------------------------+
|
||||
//| Texture sampler |
|
||||
//+------------------------------------------------------------------+
|
||||
SamplerState diffuse_samp
|
||||
{
|
||||
Filter =MIN_MAG_MIP_LINEAR;
|
||||
AddressU=Wrap;
|
||||
AddressV=Wrap;
|
||||
};
|
||||
//+------------------------------------------------------------------+
|
||||
//| Pixel shader input type |
|
||||
//+------------------------------------------------------------------+
|
||||
struct PSInput
|
||||
{
|
||||
float4 position : SV_POSITION;
|
||||
float4 camera : CAMERA;
|
||||
float4 normal : NORMAL;
|
||||
float2 tcoord : TEXCOORD;
|
||||
float4 color : COLOR;
|
||||
};
|
||||
//+------------------------------------------------------------------+
|
||||
//| Pixel shader entry point |
|
||||
//+------------------------------------------------------------------+
|
||||
float4 PSMain(PSInput input) : SV_TARGET
|
||||
{
|
||||
float3 diffuse =saturate(-dot(light_direction.xyz,input.normal.xyz))*light_color.rgb*light_color.a;
|
||||
float3 ambient =ambient_color.rgb *ambient_color.a;
|
||||
float3 light =(diffuse+ambient)*diffuse_color.rgb*diffuse_color.a+emission_color.rgb*emission_color.a;
|
||||
float4 specular=float4(light_color.rgb*specular_color.rgb,pow(saturate(dot(reflect(normalize(light_direction.xyz),input.normal.xyz),normalize(input.camera.xyz))),specular_power)*light_color.a*specular_color.a);
|
||||
float4 clr=input.color;
|
||||
//--- use texture if it exist
|
||||
uint width,height;
|
||||
diffuse_tex.GetDimensions(width,height);
|
||||
if(width*height>0)
|
||||
clr*=diffuse_tex.Sample(diffuse_samp,frac(input.tcoord));
|
||||
//--- combine light with colors
|
||||
return(lerp(float4(light*clr.rgb,clr.a),float4(specular.rgb,1.0),specular.a));
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
@@ -0,0 +1,72 @@
|
||||
//+------------------------------------------------------------------+
|
||||
//| Default Vertex Shader |
|
||||
//| Copyright 2000-2024, MetaQuotes Ltd. |
|
||||
//| https://www.mql5.com |
|
||||
//+------------------------------------------------------------------+
|
||||
|
||||
//+------------------------------------------------------------------+
|
||||
//| Inputs for whole scene |
|
||||
//+------------------------------------------------------------------+
|
||||
cbuffer InputScene : register(b0)
|
||||
{
|
||||
matrix view;
|
||||
matrix projection;
|
||||
float4 light_direction;
|
||||
float4 light_color;
|
||||
float4 ambient_color;
|
||||
};
|
||||
//+------------------------------------------------------------------+
|
||||
//| Inputs for single object |
|
||||
//+------------------------------------------------------------------+
|
||||
cbuffer InputObject : register(b1)
|
||||
{
|
||||
matrix transform;
|
||||
float4 diffuse_color;
|
||||
float4 emission_color;
|
||||
float4 specular_color;
|
||||
float specular_power;
|
||||
float dummy[3];
|
||||
};
|
||||
//+------------------------------------------------------------------+
|
||||
//| Vertex shader input type |
|
||||
//+------------------------------------------------------------------+
|
||||
struct VSInput
|
||||
{
|
||||
float4 position : POSITION;
|
||||
float4 normal : NORMAL;
|
||||
float2 tcoord : TEXCOORD;
|
||||
float4 color : COLOR;
|
||||
};
|
||||
//+------------------------------------------------------------------+
|
||||
//| Pixel shader input type |
|
||||
//+------------------------------------------------------------------+
|
||||
struct PSInput
|
||||
{
|
||||
float4 position : SV_POSITION;
|
||||
float4 camera : CAMERA;
|
||||
float4 normal : NORMAL;
|
||||
float2 tcoord : TEXCOORD;
|
||||
float4 color : COLOR;
|
||||
};
|
||||
//+------------------------------------------------------------------+
|
||||
//| Vertex shader entry point |
|
||||
//+------------------------------------------------------------------+
|
||||
PSInput VSMain(VSInput input)
|
||||
{
|
||||
PSInput output;
|
||||
//--- posiiton and camera direction
|
||||
output.position=mul(input .position,transform);
|
||||
output.position=mul(output.position,view);
|
||||
output.camera =-output.position;
|
||||
output.position=mul(output.position,projection);
|
||||
//--- transform normals
|
||||
output.normal = mul(input.normal, transform);
|
||||
output.normal = mul(output.normal, view);
|
||||
output.normal = normalize(output.normal);
|
||||
//--- color and texture coordinates
|
||||
output.tcoord =input.tcoord;
|
||||
output.color =input.color;
|
||||
//---
|
||||
return(output);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
@@ -0,0 +1,751 @@
|
||||
//+------------------------------------------------------------------+
|
||||
//| FlameCanvas.mqh |
|
||||
//| Copyright 2000-2024, MetaQuotes Ltd. |
|
||||
//| https://www.mql5.com |
|
||||
//+------------------------------------------------------------------+
|
||||
#include "Canvas.mqh"
|
||||
#include <Controls\Defines.mqh>
|
||||
//+------------------------------------------------------------------+
|
||||
//| Gradient descriptors |
|
||||
//+------------------------------------------------------------------+
|
||||
struct GRADIENT_COLOR
|
||||
{
|
||||
uint clr; // color in ARGB format
|
||||
uint pos; // position of color in percentage of gradient range
|
||||
};
|
||||
//+------------------------------------------------------------------+
|
||||
//| |
|
||||
//+------------------------------------------------------------------+
|
||||
struct GRADIENT_SIZE
|
||||
{
|
||||
uint size; // width of gradient fill in percentage of base fill
|
||||
uint pos; // position of color in percentage of gradient length
|
||||
};
|
||||
//+------------------------------------------------------------------+
|
||||
//| Class CFlameCanvas |
|
||||
//| Usage: generates flame |
|
||||
//+------------------------------------------------------------------+
|
||||
class CFlameCanvas : public CCanvas
|
||||
{
|
||||
private:
|
||||
//--- parameters
|
||||
uint m_bar_gap;
|
||||
uint m_bar_width;
|
||||
uint m_chart_scale;
|
||||
double m_chart_price_min;
|
||||
double m_chart_price_max;
|
||||
ENUM_TIMEFRAMES m_timeframe;
|
||||
string m_symbol;
|
||||
int m_future_bars;
|
||||
int m_back_bars;
|
||||
int m_rates_total;
|
||||
uint m_palette[256]; // flame palette
|
||||
uchar m_flame[]; // buffer for calculation of flame
|
||||
uint m_time_redraw;
|
||||
uint m_delay;
|
||||
// bool m_resize_flag;
|
||||
// int m_tick_cnt;
|
||||
//--- flame parameters
|
||||
datetime m_tb1;
|
||||
double m_pb1;
|
||||
datetime m_te1;
|
||||
double m_pe1;
|
||||
datetime m_tb2;
|
||||
double m_pb2;
|
||||
datetime m_te2;
|
||||
double m_pe2;
|
||||
//--- equation parameters for flame
|
||||
int m_cloud_axis[100];
|
||||
double m_a1;
|
||||
double m_b1;
|
||||
double m_a2;
|
||||
double m_b2;
|
||||
int m_xb1;
|
||||
int m_yb1;
|
||||
int m_xe1;
|
||||
int m_ye1;
|
||||
int m_xb2;
|
||||
int m_yb2;
|
||||
int m_xe2;
|
||||
int m_ye2;
|
||||
|
||||
public:
|
||||
CFlameCanvas(void);
|
||||
~CFlameCanvas(void);
|
||||
//--- create
|
||||
bool FlameCreate(const string name,const datetime time,const int future_bars,const int back_bars=0);
|
||||
void RatesTotal(const int value);
|
||||
//--- setting
|
||||
void PaletteSet(uint clr=0xFF0000);
|
||||
//--- draw
|
||||
void FlameDraw(const double &prices[],const int width,const int lenght);
|
||||
void FlameSet(datetime xb1,double yb1,datetime xe1,double ye1,datetime xb2,double yb2,datetime xe2,double ye2);
|
||||
//--- event handler
|
||||
void ChartEventHandler(const int id,const long &lparam,const double &dparam,const string &sparam);
|
||||
|
||||
protected:
|
||||
bool Resize(void);
|
||||
void ChartScale(void);
|
||||
void FlameSet(void);
|
||||
void CloudDraw(const double &prices[],const int width,const int lenght,GRADIENT_SIZE &size[],GRADIENT_COLOR &gradient[],const uchar t_level=255,const bool custom_gradient=true);
|
||||
void FlameDraw(const int width,const int lenght,GRADIENT_SIZE &size[],GRADIENT_COLOR &gradient[]);
|
||||
void GradientVertical(const int xb,const int xe,const int yb1,const int ye1,const int yb2,const int ye2,const GRADIENT_COLOR &gradient[]);
|
||||
void GradientVerticalLine(int x,int y1,int y2,const GRADIENT_COLOR &gradient[]);
|
||||
void GradientVerticalLineMonochrome(int x,int y1,int y2,uint clr1,uint clr2);
|
||||
void FlameCreate(void);
|
||||
void FlameCalculate(void);
|
||||
void Delay(const uint value);
|
||||
};
|
||||
//+------------------------------------------------------------------+
|
||||
//| Constructor |
|
||||
//+------------------------------------------------------------------+
|
||||
CFlameCanvas::CFlameCanvas(void) : m_bar_gap(16),
|
||||
m_bar_width(8),
|
||||
m_chart_scale(1),
|
||||
m_chart_price_min(0.0),
|
||||
m_chart_price_max(0.0),
|
||||
m_timeframe(PERIOD_CURRENT),
|
||||
m_symbol(NULL),
|
||||
m_future_bars(0),
|
||||
m_back_bars(0),
|
||||
m_rates_total(0),
|
||||
m_time_redraw(0),
|
||||
m_delay(50),
|
||||
m_tb1(0),
|
||||
m_pb1(0),
|
||||
m_te1(0),
|
||||
m_pe1(0),
|
||||
m_tb2(0),
|
||||
m_pb2(0),
|
||||
m_te2(0),
|
||||
m_pe2(0)
|
||||
{
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Destructor |
|
||||
//+------------------------------------------------------------------+
|
||||
CFlameCanvas::~CFlameCanvas(void)
|
||||
{
|
||||
Destroy();
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Creates dynamic resource with object |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CFlameCanvas::FlameCreate(const string name,const datetime time,const int future_bars,const int back_bars)
|
||||
{
|
||||
//--- get chart parameters
|
||||
ChartScale();
|
||||
//--- create
|
||||
int width =(int)m_bar_gap*(future_bars+back_bars);
|
||||
int height=(int)ChartGetInteger(0,CHART_HEIGHT_IN_PIXELS);
|
||||
if(!CreateBitmap(0,0,name,time-back_bars*PeriodSeconds(),m_chart_price_max,width,height,COLOR_FORMAT_ARGB_NORMALIZE))
|
||||
return(false);
|
||||
ArrayResize(m_flame,width*height);
|
||||
//--- save parameters
|
||||
m_future_bars=future_bars;
|
||||
m_back_bars =back_bars;
|
||||
//--- settings
|
||||
PaletteSet();
|
||||
m_timeframe =Period();
|
||||
m_symbol =Symbol();
|
||||
//--- succeed
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Resize |
|
||||
//+------------------------------------------------------------------+
|
||||
bool CFlameCanvas::Resize(void)
|
||||
{
|
||||
int x,y;
|
||||
//--- get limits
|
||||
double min=ChartGetDouble(0,CHART_PRICE_MIN);
|
||||
double max=ChartGetDouble(0,CHART_PRICE_MAX);
|
||||
if(m_chart_price_max!=max)
|
||||
{
|
||||
//--- move object
|
||||
ObjectSetDouble(0,m_objname,OBJPROP_PRICE,0,max);
|
||||
}
|
||||
//--- check
|
||||
if(m_chart_price_min==min && m_chart_price_max==max)
|
||||
return(false);
|
||||
m_chart_price_min=min;
|
||||
m_chart_price_max=max;
|
||||
//--- grt size
|
||||
ChartTimePriceToXY(0,0,m_tb1,min,x,y);
|
||||
int width =(int)ChartGetInteger(0,CHART_WIDTH_IN_PIXELS)-x;
|
||||
int height=(int)ChartGetInteger(0,CHART_HEIGHT_IN_PIXELS);
|
||||
//--- resize
|
||||
if(width<m_width)
|
||||
width=m_width;
|
||||
if(width<=0)
|
||||
return(false);
|
||||
CCanvas::Resize(width,height);
|
||||
//--- resize flame buffer
|
||||
ArrayResize(m_flame,width*height);
|
||||
ArrayInitialize(m_flame,0);
|
||||
ArrayInitialize(m_pixels,0);
|
||||
//--- restore parameters
|
||||
if(m_pb1!=0.0)
|
||||
FlameSet(m_tb1,m_pb1,m_te1,m_pe1,m_tb2,m_pb2,m_te2,m_pe2);
|
||||
//--- succeed
|
||||
return(true);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| |
|
||||
//+------------------------------------------------------------------+
|
||||
void CFlameCanvas::RatesTotal(const int value)
|
||||
{
|
||||
if(value==0)
|
||||
return;
|
||||
if(m_rates_total==0)
|
||||
m_rates_total=value;
|
||||
else
|
||||
{
|
||||
if(m_rates_total!=value)
|
||||
{
|
||||
//--- move object
|
||||
ObjectSetInteger(0,m_objname,OBJPROP_TIME,0,
|
||||
ObjectGetInteger(0,m_objname,OBJPROP_TIME)+(value-m_rates_total)*PeriodSeconds());
|
||||
m_rates_total=value;
|
||||
}
|
||||
}
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Adjusts to the chart scale |
|
||||
//+------------------------------------------------------------------+
|
||||
void CFlameCanvas::ChartScale(void)
|
||||
{
|
||||
m_chart_scale=(uint)ChartGetInteger(0,CHART_SCALE);
|
||||
//--- set params
|
||||
switch(m_chart_scale)
|
||||
{
|
||||
case 0:
|
||||
m_bar_gap =1;
|
||||
m_bar_width=1;
|
||||
break;
|
||||
case 1:
|
||||
m_bar_gap =2;
|
||||
m_bar_width=1;
|
||||
break;
|
||||
case 2:
|
||||
m_bar_gap =4;
|
||||
m_bar_width=2;
|
||||
break;
|
||||
case 3:
|
||||
m_bar_gap =8;
|
||||
m_bar_width=4;
|
||||
break;
|
||||
case 4:
|
||||
m_bar_gap =16;
|
||||
m_bar_width=10;
|
||||
break;
|
||||
case 5:
|
||||
m_bar_gap =32;
|
||||
m_bar_width=22;
|
||||
break;
|
||||
default:
|
||||
return;
|
||||
}
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Sets palette |
|
||||
//+------------------------------------------------------------------+
|
||||
void CFlameCanvas::PaletteSet(uint clr)
|
||||
{
|
||||
//--- create palette
|
||||
double g=0,b=0,dg=1.45,db=0.63;
|
||||
//---
|
||||
for(uint a,i=0;i<256;i++)
|
||||
{
|
||||
//--- the first 32 values ??of flame are completely transparent
|
||||
a=uchar(i<32?0:i-32);
|
||||
//--- generate color for the i value of flame
|
||||
m_palette[i]=(a<<24)|(uint(255)<<16)|(uint(g+0.5)<<8)|uint(b+0.5);
|
||||
//--- increment the color components
|
||||
//--- the red color gets gradient due to transparency
|
||||
if(i>80) g+=dg;
|
||||
if(i>160) b+=db;
|
||||
}
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Draws the flame |
|
||||
//+------------------------------------------------------------------+
|
||||
void CFlameCanvas::FlameDraw(const double &prices[],const int width,const int lenght)
|
||||
{
|
||||
static GRADIENT_SIZE sword[]={{100,0},{150,70},{0,100}};
|
||||
static GRADIENT_COLOR flame[]={{0x00,0},{0x7F7F7F,12},{0xCCCCCC,30},{0xFFFFFF,45},{0xFFFFFF,55},{0xCCCCCC,70},{0x7F7F7F,88},{0x00,100}};
|
||||
//--- draw
|
||||
CloudDraw(prices,width,lenght,sword,flame);
|
||||
//--- copy flame buffer
|
||||
FlameCalculate();
|
||||
//--- start timer
|
||||
EventChartCustom(CONTROLS_SELF_MESSAGE,1302,0,0,NULL);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| |
|
||||
//+------------------------------------------------------------------+
|
||||
void CFlameCanvas::FlameDraw(const int width,const int lenght,GRADIENT_SIZE &size[],GRADIENT_COLOR &gradient[])
|
||||
{
|
||||
//--- check
|
||||
int total=ArraySize(m_cloud_axis);
|
||||
if(total<2)
|
||||
return;
|
||||
if(total>lenght)
|
||||
total=lenght;
|
||||
//--- draw
|
||||
int xb,xe; // coordinates of the segment
|
||||
int ybm,yem; // coordinates of the center line
|
||||
int yb1,ye1; // coordinates of the first line
|
||||
int yb2,ye2; // coordinates of the second line
|
||||
//--- for implementation of variable width
|
||||
int w_total=ArraySize(size);
|
||||
if(w_total<2)
|
||||
return;
|
||||
int w_i =0;
|
||||
int w_is=(int)size[w_i].pos*total/100;
|
||||
int w_ie=(int)size[w_i+1].pos*total/100;
|
||||
double w =size[w_i].size*width/100;
|
||||
double dw =(size[w_i+1].size*width/100-w)/(w_ie-w_is);
|
||||
//--- draw from left to right
|
||||
xb=0;
|
||||
ybm=m_cloud_axis[0];
|
||||
yb1=ybm-(int)(w/2);
|
||||
yb2=ybm+(int)(w/2);
|
||||
//--- draw
|
||||
for(int i=1;i<total;i++)
|
||||
{
|
||||
xe=(int)(i*m_bar_gap);
|
||||
if(m_cloud_axis[i]==DBL_MAX)
|
||||
continue;
|
||||
yem=m_cloud_axis[i];
|
||||
w+=dw;
|
||||
ye1=yem-(int)(w/2);
|
||||
ye2=yem+(int)(w/2);
|
||||
//--- draw the segment of 'cloud'
|
||||
GradientVertical(xb,xe,yb1,ye1,yb2,ye2,gradient);
|
||||
xb=xe;
|
||||
if(xb>=m_width)
|
||||
break;
|
||||
yb1=ye1;
|
||||
yb2=ye2;
|
||||
while(i>=w_ie-1 && i!=total-1)
|
||||
{
|
||||
w_i++;
|
||||
w_is=(int)size[w_i].pos*total/100;
|
||||
w_ie=(int)size[w_i+1].pos*total/100;
|
||||
w =size[w_i].size*width/100;
|
||||
if(w_ie==w_is)
|
||||
{
|
||||
//--- for "instant" resize
|
||||
dw=size[w_i+1].size*width/100-w;
|
||||
w+=dw;
|
||||
ye1=yem-(int)(w/2);
|
||||
ye2=yem+(int)(w/2);
|
||||
//--- draw the segment of 'cloud'
|
||||
GradientVertical(xb,xe,yb1,ye1,yb2,ye2,gradient);
|
||||
yb1=ye1;
|
||||
yb2=ye2;
|
||||
}
|
||||
else
|
||||
{
|
||||
dw=(size[w_i+1].size*width/100-w)/(w_ie-w_is);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
//--- copy flame buffer
|
||||
FlameCalculate();
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Sets parameters of the flame and starts to draw |
|
||||
//+------------------------------------------------------------------+
|
||||
void CFlameCanvas::FlameSet(void)
|
||||
{
|
||||
m_a1=m_bar_gap*((m_ye1-m_yb1)/((double)m_xe1-m_xb1));
|
||||
m_a2=m_bar_gap*((m_ye2-m_yb2)/((double)m_xe2-m_xb2));
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Sets parameters of the flame and starts to draw |
|
||||
//+------------------------------------------------------------------+
|
||||
void CFlameCanvas::FlameSet(datetime tb1,double pb1,
|
||||
datetime te1,double pe1,
|
||||
datetime tb2,double pb2,
|
||||
datetime te2,double pe2)
|
||||
{
|
||||
datetime obj_time =(datetime)ObjectGetInteger(0,m_objname,OBJPROP_TIME);
|
||||
double obj_price=ObjectGetDouble(0,m_objname,OBJPROP_PRICE);
|
||||
int dx,dy;
|
||||
//--- save parameters
|
||||
m_tb1=tb1;
|
||||
m_pb1=pb1;
|
||||
m_te1=te1;
|
||||
m_pe1=pe1;
|
||||
m_tb2=tb2;
|
||||
m_pb2=pb2;
|
||||
m_te2=te2;
|
||||
m_pe2=pe2;
|
||||
//--- resize
|
||||
Resize();
|
||||
//--- convert
|
||||
if(ChartTimePriceToXY(0,0,obj_time,obj_price,dx,dy))
|
||||
{
|
||||
dy=m_yb1;
|
||||
if(ChartTimePriceToXY(0,0,tb1,pb1,m_xb1,m_yb1))
|
||||
if(ChartTimePriceToXY(0,0,te1,pe1,m_xe1,m_ye1))
|
||||
if(ChartTimePriceToXY(0,0,tb2,pb2,m_xb2,m_yb2))
|
||||
if(ChartTimePriceToXY(0,0,te2,pe2,m_xe2,m_ye2))
|
||||
{
|
||||
//--- convert to canvas coordinates
|
||||
m_xb1-=dx;
|
||||
m_xe1-=dx;
|
||||
m_xb2-=dx;
|
||||
m_xe2-=dx;
|
||||
//---
|
||||
FlameSet();
|
||||
}
|
||||
}
|
||||
//--- start timer
|
||||
EventChartCustom(CONTROLS_SELF_MESSAGE,1302,0,0,NULL);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Generate array that describes the body of flame |
|
||||
//+------------------------------------------------------------------+
|
||||
void CFlameCanvas::FlameCreate(void)
|
||||
{
|
||||
static GRADIENT_SIZE sword[]={{100,0},{150,70},{0,100}};
|
||||
static GRADIENT_COLOR flame[]={{0x00,0},{0x7F7F7F,12},{0xCCCCCC,30},{0xFFFFFF,45},{0xFFFFFF,55},{0xCCCCCC,70},{0x7F7F7F,88},{0x00,100}};
|
||||
//---
|
||||
double a=rand(); // parameter of line a*x+b
|
||||
double b=rand(); // parameter of line a*x+b
|
||||
double c=rand(); // parameter of sine c*Sin(d*x)
|
||||
double d=rand(); // parameter of sine c*Sin(d*x)
|
||||
int w=rand(); // width at the base
|
||||
int l=rand(); // length
|
||||
//--- normalize
|
||||
a=fmod(a,(m_a2-m_a1))+m_a1;
|
||||
b=(m_yb1+m_yb2)/2;
|
||||
c=fmod(c,20);
|
||||
d=fmod(d,3*M_PI)+M_PI;
|
||||
//--- shape
|
||||
w%=150;
|
||||
if(w<10)
|
||||
w=10; // but no less than 10
|
||||
sword[1].size=w;
|
||||
w=rand();
|
||||
l%=50;
|
||||
sword[1].pos=l+30;
|
||||
l=rand();
|
||||
//--- sizes
|
||||
w=(m_yb2-m_yb1!=0) ? w%(m_yb2-m_yb1) : 10; // proportional to the starting width
|
||||
if(w<10)
|
||||
w=10; // but no less than 10
|
||||
l=l%((m_xe1-m_xb1)/(int)m_bar_gap-20)+20; // proportional to length
|
||||
//--- create
|
||||
int total=ArraySize(m_cloud_axis);
|
||||
for(int i=0;i<total;i++)
|
||||
m_cloud_axis[i]=int(a*i+b+c*sin(i/d));
|
||||
//--- draw
|
||||
FlameDraw(w,l,sword,flame);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Calculates and renders frame |
|
||||
//+------------------------------------------------------------------+
|
||||
void CFlameCanvas::FlameCalculate(void)
|
||||
{
|
||||
//--- calculate new frame
|
||||
int c;
|
||||
int idx;
|
||||
//--- draw body of flame to the right
|
||||
for(int x=0,x_tot=m_width-1;x<x_tot;x++)
|
||||
{
|
||||
//--- separately for y==0
|
||||
c=m_flame[x]+m_flame[x+m_width];
|
||||
c+=+m_flame[x]+m_flame[x+m_width];
|
||||
m_flame[x]=uchar(c/4);
|
||||
//---
|
||||
for(int y=1,y_tot=m_height-1;y<y_tot;y++)
|
||||
{
|
||||
idx=y*m_width+x;
|
||||
c=m_flame[idx-m_width]+m_flame[idx]+m_flame[idx+m_width];
|
||||
idx++;
|
||||
c+=m_flame[idx-m_width]+m_flame[idx]+m_flame[idx+m_width];
|
||||
m_flame[idx]=uchar(c/6);
|
||||
}
|
||||
//--- separately for y==m_height-1
|
||||
idx=(m_height-1)*m_width+x;
|
||||
c=m_flame[idx-m_width]+m_flame[idx];
|
||||
idx++;
|
||||
c+=m_flame[idx-m_width]+m_flame[idx];
|
||||
m_flame[idx]=uchar(c/4);
|
||||
}
|
||||
//--- move flame to the resource buffer
|
||||
for(int y=0;y<m_height;y++)
|
||||
{
|
||||
for(int x=0;x<m_width;x++)
|
||||
{
|
||||
idx=y*m_width+x;
|
||||
m_pixels[idx]=m_palette[m_flame[idx]];
|
||||
}
|
||||
}
|
||||
//---
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Draws "cloud" |
|
||||
//+------------------------------------------------------------------+
|
||||
void CFlameCanvas::CloudDraw(const double &prices[],const int width,const int lenght,GRADIENT_SIZE &size[],GRADIENT_COLOR &gradient[],const uchar t_level,const bool custom_gradient)
|
||||
{
|
||||
//--- check
|
||||
int total=ArraySize(prices);
|
||||
if(total<2)
|
||||
return;
|
||||
if(total>lenght)
|
||||
total=lenght;
|
||||
//--- draw
|
||||
int xb,xe; // coordinates of the segment
|
||||
int ybm,yem; // coordinates of the center line
|
||||
int yb1,ye1; // coordinates of the first line
|
||||
int yb2,ye2; // coordinates of the second line
|
||||
int xx;
|
||||
//--- for implementation of variable width
|
||||
int w_total=ArraySize(size);
|
||||
if(w_total<2)
|
||||
return;
|
||||
int w_i =0;
|
||||
int w_is=(int)size[w_i].pos*total/100;
|
||||
int w_ie=(int)size[w_i+1].pos*total/100;
|
||||
double w =size[w_i].size*width/100;
|
||||
double dw =(size[w_i+1].size*width/100-w)/(w_ie-w_is);
|
||||
//--- draw from left to right
|
||||
xb=0;
|
||||
ChartTimePriceToXY(0,0,0,prices[0],xx,ybm);
|
||||
yb1=ybm-(int)(w/2);
|
||||
yb2=ybm+(int)(w/2);
|
||||
//--- draw
|
||||
for(int i=1;i<total;i++)
|
||||
{
|
||||
xe=(int)(i*m_bar_gap);
|
||||
if(prices[i]==DBL_MAX)
|
||||
continue;
|
||||
ChartTimePriceToXY(0,0,0,prices[i],xx,yem);
|
||||
w+=dw;
|
||||
ye1=yem-(int)(w/2);
|
||||
ye2=yem+(int)(w/2);
|
||||
//--- draw the segment of 'cloud'
|
||||
GradientVertical(xb,xe,yb1,ye1,yb2,ye2,gradient);
|
||||
xb=xe;
|
||||
if(xb>=m_width)
|
||||
break;
|
||||
yb1=ye1;
|
||||
yb2=ye2;
|
||||
while(i>=w_ie-1 && i!=total-1)
|
||||
{
|
||||
w_i++;
|
||||
w_is=(int)size[w_i].pos*total/100;
|
||||
w_ie=(int)size[w_i+1].pos*total/100;
|
||||
w =size[w_i].size*width/100;
|
||||
if(w_ie==w_is)
|
||||
{
|
||||
//--- for "instant" resize
|
||||
dw=size[w_i+1].size*width/100-w;
|
||||
w+=dw;
|
||||
ye1=yem-(int)(w/2);
|
||||
ye2=yem+(int)(w/2);
|
||||
//--- draw the segment of 'cloud'
|
||||
GradientVertical(xb,xe,yb1,ye1,yb2,ye2,gradient);
|
||||
yb1=ye1;
|
||||
yb2=ye2;
|
||||
}
|
||||
else
|
||||
{
|
||||
dw=(size[w_i+1].size*width/100-w)/(w_ie-w_is);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Draws area with vertical fill using specified gradient |
|
||||
//+------------------------------------------------------------------+
|
||||
void CFlameCanvas::GradientVertical(const int xb,const int xe,const int yb1,const int ye1,const int yb2,const int ye2,const GRADIENT_COLOR &gradient[])
|
||||
{
|
||||
//--- it is assumed that the colors array has sufficient size and positions are already sorted in ascending order
|
||||
//--- get length by X and Y
|
||||
int x1 =xb;
|
||||
int y1 =yb1;
|
||||
int x2 =xb;
|
||||
int y2 =yb2;
|
||||
int dx =(xe>xb)? xe-xb : xb-xe;
|
||||
int dy1=(ye1>yb1)? ye1-yb1 : yb1-ye1;
|
||||
int dy2=(ye2>yb2)? ye2-yb2 : yb2-ye2;
|
||||
//--- get direction by X and Y
|
||||
int sx =(xb<xe)? 1 : -1;
|
||||
int sy1=(yb1<ye1)? 1 : -1;
|
||||
int sy2=(yb2<ye2)? 1 : -1;
|
||||
int er1=dx-dy1;
|
||||
int er2=dx-dy2;
|
||||
//--- extreme colors
|
||||
uint clr_first=gradient[0].clr;
|
||||
uint clr_last =gradient[ArraySize(gradient)-1].clr;
|
||||
//--- draw the first line
|
||||
while(x1!=xe || y1!=ye1)
|
||||
{
|
||||
//--- calculate coordinates of next pixel of the first line
|
||||
if((er1<<1)>-dy1)
|
||||
{
|
||||
//--- try to change X coordinate of the first line
|
||||
//--- draw the second line
|
||||
while(x2!=xe || y2!=ye2)
|
||||
{
|
||||
//--- calculate coordinates of next pixel of the second line
|
||||
if((er2<<1)>-dy2)
|
||||
{
|
||||
//--- try to change X coordinate of the second line
|
||||
//--- gradient fill
|
||||
GradientVerticalLine(x1,y1,y2,gradient);
|
||||
er2-=dy2;
|
||||
if(x2!=xe)
|
||||
x2+=sx;
|
||||
}
|
||||
if((er2<<1)<dx)
|
||||
{
|
||||
er2+=dx;
|
||||
if(y2!=ye2)
|
||||
y2+=sy2;
|
||||
}
|
||||
//--- draw the first line
|
||||
if(x1!=x2)
|
||||
break;
|
||||
}
|
||||
er1-=dy1;
|
||||
if(x1!=xe)
|
||||
x1+=sx;
|
||||
}
|
||||
if((er1<<1)<dx)
|
||||
{
|
||||
er1+=dx;
|
||||
if(y1!=ye1)
|
||||
y1+=sy1;
|
||||
}
|
||||
}
|
||||
//--- gradient fill
|
||||
GradientVerticalLine(x1,ye1,ye2,gradient);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Draws gradient vertical line |
|
||||
//+------------------------------------------------------------------+
|
||||
void CFlameCanvas::GradientVerticalLineMonochrome(int x,int y1,int y2,uint clr1,uint clr2)
|
||||
{
|
||||
//---
|
||||
double dc;
|
||||
int dd,dy=y2-y1;
|
||||
//--- check
|
||||
if(dy==0)
|
||||
return;
|
||||
//--- extract components from the first color
|
||||
uchar clr=(uchar)clr1;
|
||||
//--- parameters of pixels iteration
|
||||
if(dy>0)
|
||||
{
|
||||
dd=dy;
|
||||
dy=1;
|
||||
}
|
||||
else
|
||||
{
|
||||
dd=-dy;
|
||||
dy=-1;
|
||||
}
|
||||
//--- increments for the color components
|
||||
dc=(double)((uchar)clr2-clr)/dd;
|
||||
//--- draw
|
||||
for(int i=0;y1!=y2;i++,y1+=dy)
|
||||
{
|
||||
int idx=y1*m_width+x;
|
||||
//--- check range
|
||||
if(idx<0 || idx>=ArraySize(m_flame))
|
||||
continue;
|
||||
if(x>=0 && x<m_width && y1>=0 && y1<m_height)
|
||||
if(m_flame[idx]<(uchar)(clr+dc*i))
|
||||
m_flame[idx]=(uchar)(clr+dc*i);
|
||||
}
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Draws vertical line with specified gradient |
|
||||
//+------------------------------------------------------------------+
|
||||
void CFlameCanvas::GradientVerticalLine(int x,int y1,int y2,const GRADIENT_COLOR &gradient[])
|
||||
{
|
||||
//--- it is assumed that the colors array has sufficient size and positions are already sorted in ascending order
|
||||
int total=ArraySize(gradient);
|
||||
int dy=y2-y1;
|
||||
//--- draw segments
|
||||
for(int i=0;i<total-1;i++)
|
||||
GradientVerticalLineMonochrome(x,y1+dy*gradient[i].pos/100,y1+dy*gradient[i+1].pos/100,gradient[i].clr,gradient[i+1].clr);
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Event handler |
|
||||
//+------------------------------------------------------------------+
|
||||
void CFlameCanvas::ChartEventHandler(const int id,const long &lparam,const double &dparam,const string &sparam)
|
||||
{
|
||||
//--- events filter
|
||||
switch(id)
|
||||
{
|
||||
case CHARTEVENT_CHART_CHANGE:
|
||||
//--- handle only chart modification events
|
||||
if(m_chart_scale!=(uint)ChartGetInteger(0,CHART_SCALE))
|
||||
{
|
||||
Delay(20);
|
||||
//--- changed horizontal scale
|
||||
ChartScale();
|
||||
if(m_pb1!=0.0)
|
||||
FlameSet(m_tb1,m_pb1,m_te1,m_pe1,m_tb2,m_pb2,m_te2,m_pe2);
|
||||
return;
|
||||
}
|
||||
if(m_height!=(int)ChartGetInteger(0,CHART_HEIGHT_IN_PIXELS))
|
||||
{
|
||||
//--- changed vertical size
|
||||
Delay(20);
|
||||
if(m_pb1!=0.0)
|
||||
FlameSet(m_tb1,m_pb1,m_te1,m_pe1,m_tb2,m_pb2,m_te2,m_pe2);
|
||||
return;
|
||||
}
|
||||
if(m_chart_price_min!=ChartGetDouble(0,CHART_PRICE_MIN) ||
|
||||
m_chart_price_max!=ChartGetDouble(0,CHART_PRICE_MAX))
|
||||
{
|
||||
//--- changed vertical scale
|
||||
Delay(20);
|
||||
if(m_pb1!=0.0)
|
||||
FlameSet(m_tb1,m_pb1,m_te1,m_pe1,m_tb2,m_pb2,m_te2,m_pe2);
|
||||
return;
|
||||
}
|
||||
break;
|
||||
//--- organize custom timer
|
||||
case CHARTEVENT_CUSTOM+1302:
|
||||
//--- time to draw the new frame?
|
||||
if(GetTickCount()>m_time_redraw)
|
||||
{
|
||||
//--- add the body of flame
|
||||
FlameCreate();
|
||||
//--- draw frame
|
||||
FlameCalculate();
|
||||
Update();
|
||||
//--- calculate time for the next frame
|
||||
m_time_redraw=GetTickCount()+m_delay;
|
||||
}
|
||||
//--- generate next event for custom timer
|
||||
EventChartCustom(CONTROLS_SELF_MESSAGE,1302,0,0,NULL);
|
||||
break;
|
||||
}
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
//| Delay |
|
||||
//+------------------------------------------------------------------+
|
||||
void CFlameCanvas::Delay(const uint value)
|
||||
{
|
||||
//--- too small
|
||||
if(value<10)
|
||||
return;
|
||||
//--- start delay
|
||||
uint cnt=GetTickCount()+value;
|
||||
//--- delay
|
||||
while(cnt>=GetTickCount());
|
||||
}
|
||||
//+------------------------------------------------------------------+
|
||||
Reference in New Issue
Block a user