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QuanTAlib/lib/averages/Ltma.cs
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2024-11-03 23:47:53 +00:00

123 lines
4.1 KiB
C#

using System.Runtime.CompilerServices;
namespace QuanTAlib;
/// <summary>
/// LTMA: Laguerre Time Moving Average
/// A sophisticated moving average that uses Laguerre polynomials to create a time-based
/// filter. This approach provides excellent noise reduction while maintaining
/// responsiveness to price changes.
/// </summary>
/// <remarks>
/// The LTMA calculation process:
/// 1. Applies a cascade of four Laguerre filters
/// 2. Each filter stage provides additional smoothing
/// 3. Combines the filtered outputs with optimal weights
/// 4. Produces a smooth output with minimal lag
///
/// Key characteristics:
/// - Time-based filtering using Laguerre polynomials
/// - Excellent noise reduction
/// - Maintains good responsiveness
/// - Single parameter (gamma) controls smoothing
/// - Computationally efficient
///
/// Sources:
/// John Ehlers - "Time Warp - Without Space Travel"
/// https://www.mesasoftware.com/papers/TimeWarp.pdf
/// </remarks>
public class Ltma : AbstractBase
{
private readonly double _gamma;
private readonly double _oneMinusGamma;
private readonly double _invSix = 1.0 / 6.0; // Precalculated constant for final averaging
private double _prevL0, _prevL1, _prevL2, _prevL3;
private double _p_prevL0, _p_prevL1, _p_prevL2, _p_prevL3;
/// <summary>
/// Gets the gamma parameter value used in the Laguerre filter.
/// </summary>
public double Gamma => _gamma;
/// <param name="gamma">The damping factor (0 to 1) controlling the smoothing. Lower values provide more smoothing.</param>
/// <exception cref="ArgumentOutOfRangeException">Thrown when gamma is not between 0 and 1.</exception>
public Ltma(double gamma = 0.1)
{
if (gamma < 0 || gamma > 1)
throw new System.ArgumentOutOfRangeException(nameof(gamma), "Gamma must be between 0 and 1.");
_gamma = gamma;
_oneMinusGamma = 1.0 - gamma;
Name = $"Laguerre({gamma:F2})";
WarmupPeriod = 4; // Minimum number of samples needed
Init();
}
/// <param name="source">The data source object that publishes updates.</param>
/// <param name="gamma">The damping factor (0 to 1) controlling the smoothing.</param>
public Ltma(object source, double gamma = 0.1) : this(gamma)
{
var pubEvent = source.GetType().GetEvent("Pub");
pubEvent?.AddEventHandler(source, new ValueSignal(Sub));
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public override void Init()
{
base.Init();
_prevL0 = _prevL1 = _prevL2 = _prevL3 = 0;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
protected override void ManageState(bool isNew)
{
if (isNew)
{
_p_prevL0 = _prevL0;
_p_prevL1 = _prevL1;
_p_prevL2 = _prevL2;
_p_prevL3 = _prevL3;
_index++;
}
else
{
_prevL0 = _p_prevL0;
_prevL1 = _p_prevL1;
_prevL2 = _p_prevL2;
_prevL3 = _p_prevL3;
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private double CalculateLaguerreStage(double input, double prev, double prevPrev)
{
return (-_gamma * input) + prev + (_gamma * prevPrev);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private double CombineOutputs(double l0, double l1, double l2, double l3)
{
return (l0 + (2.0 * (l1 + l2)) + l3) * _invSix;
}
protected override double Calculation()
{
ManageState(Input.IsNew);
// First stage
double l0 = (_oneMinusGamma * Input.Value) + (_gamma * _prevL0);
// Subsequent stages using helper method
double l1 = CalculateLaguerreStage(l0, _prevL0, _prevL1);
double l2 = CalculateLaguerreStage(l1, _prevL1, _prevL2);
double l3 = CalculateLaguerreStage(l2, _prevL2, _prevL3);
// Store values for next iteration
_prevL0 = l0;
_prevL1 = l1;
_prevL2 = l2;
_prevL3 = l3;
IsHot = _index >= WarmupPeriod;
return CombineOutputs(l0, l1, l2, l3);
}
}