Files
QuanTAlib/lib/statistics/variance/Variance.cs
T
Miha Kralj d7dbd7078a Refactor event handling and improve argument validation across indicators
- Updated event handler signatures to use TValueEventArgs for consistency in Mama, Mgdi, Pwma, Rma, Sma, Ssf, Super, T3, Tema, Trima, Usf, Vidya, Wma, and Atr classes.
- Enhanced argument validation by specifying parameter names in exceptions for clarity.
- Adjusted tests to align with new event handler signatures.
- Improved code readability and maintainability by using structured records and lambda expressions.
2025-12-27 15:46:28 -08:00

642 lines
23 KiB
C#

using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Runtime.Intrinsics;
using System.Runtime.Intrinsics.Arm;
using System.Runtime.Intrinsics.X86;
namespace QuanTAlib;
/// <summary>
/// Variance: Measures the dispersion of a set of data points around their mean.
/// </summary>
/// <remarks>
/// Variance is calculated as the average of the squared differences from the Mean.
///
/// Formula:
/// Population Variance = Sum((x - Mean)^2) / N
/// Sample Variance = Sum((x - Mean)^2) / (N - 1)
///
/// This implementation uses the O(1) running sum of squares formula:
/// Variance = (SumSq - (Sum * Sum) / N) / (N - 1) (for Sample)
/// </remarks>
[SkipLocalsInit]
public sealed class Variance : AbstractBase
{
private readonly int _period;
private readonly RingBuffer _buffer;
private readonly bool _isPopulation;
private double _sumSq;
private int _updateCount;
private const int ResyncInterval = 1000;
public override bool IsHot => _buffer.IsFull;
/// <summary>
/// Creates a new Variance indicator.
/// </summary>
/// <param name="period">The lookback period.</param>
/// <param name="isPopulation">If true, calculates Population Variance (div by N). If false, Sample Variance (div by N-1). Default is false (Sample).</param>
public Variance(int period, bool isPopulation = false)
{
if (period < 2)
{
throw new ArgumentOutOfRangeException(nameof(period), "Period must be greater than or equal to 2.");
}
_period = period;
_isPopulation = isPopulation;
_buffer = new RingBuffer(period);
Name = $"Variance({period})";
WarmupPeriod = period;
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public override TValue Update(TValue input, bool isNew = true)
{
if (isNew)
{
if (_buffer.IsFull)
{
double oldVal = _buffer.Oldest;
_sumSq = Math.FusedMultiplyAdd(-oldVal, oldVal, _sumSq);
}
_buffer.Add(input.Value);
_sumSq = Math.FusedMultiplyAdd(input.Value, input.Value, _sumSq);
_updateCount++;
if (_updateCount % ResyncInterval == 0)
{
Resync();
}
}
else
{
// Differential update
double oldNewest = _buffer.Newest;
_buffer.UpdateNewest(input.Value);
// Reconstruct SumSq from previous state is safer/cleaner than differential on current
// But we updated buffer already.
// _sumSq currently includes oldNewest^2.
// We want to remove oldNewest^2 and add input^2.
_sumSq = Math.FusedMultiplyAdd(-oldNewest, oldNewest, _sumSq);
_sumSq = Math.FusedMultiplyAdd(input.Value, input.Value, _sumSq);
}
double variance = 0;
if (_buffer.Count > 1)
{
double n = _buffer.Count;
// Var = (SumSq - 2*Mean*Sum + N*Mean^2) / (N or N-1)
// Var = (SumSq - 2*Mean*(N*Mean) + N*Mean^2) / ...
// Var = (SumSq - 2*N*Mean^2 + N*Mean^2) / ...
// Var = (SumSq - N*Mean^2) / ...
// Using Sum:
// Var = (SumSq - (Sum*Sum)/N) / ...
double numerator = _sumSq - (_buffer.Sum * _buffer.Sum) / n;
// Handle floating point noise
if (numerator < 0) numerator = 0;
double denominator = _isPopulation ? n : (n - 1);
variance = numerator / denominator;
}
Last = new TValue(input.Time, variance);
PubEvent(Last);
return Last;
}
public override TSeries Update(TSeries source)
{
if (source.Count == 0) return [];
int len = source.Count;
var t = new List<long>(len);
var v = new List<double>(len);
CollectionsMarshal.SetCount(t, len);
CollectionsMarshal.SetCount(v, len);
var tSpan = CollectionsMarshal.AsSpan(t);
var vSpan = CollectionsMarshal.AsSpan(v);
Batch(source.Values, vSpan, _period, _isPopulation);
source.Times.CopyTo(tSpan);
// Prime the state with the last 'period' values
// This ensures that subsequent calls to Update(TValue) work correctly
// We can't just copy the last value, we need to fill the buffer
int primeStart = Math.Max(0, len - _period);
for (int i = primeStart; i < len; i++)
{
Update(source[i]);
}
return new TSeries(t, v);
}
public override void Reset()
{
_buffer.Clear();
_sumSq = 0;
_updateCount = 0;
Last = default;
}
private void Resync()
{
var span = _buffer.GetSpan();
_sumSq = span.DotProduct(span);
_buffer.RecalculateSum();
}
public override void Prime(ReadOnlySpan<double> source)
{
foreach (double value in source)
{
Update(new TValue(DateTime.UtcNow, value));
}
}
public static TSeries Calculate(TSeries source, int period, bool isPopulation = false)
{
var variance = new Variance(period, isPopulation);
return variance.Update(source);
}
/// <summary>
/// Calculates Variance in-place, writing results to pre-allocated output span.
/// Zero-allocation method for maximum performance.
/// Uses SIMD acceleration for large, clean datasets.
/// </summary>
/// <param name="source">Input values</param>
/// <param name="output">Output span (must be same length as source)</param>
/// <param name="period">Variance period (must be >= 2)</param>
/// <param name="isPopulation">If true, calculates Population Variance (div by N). If false, Sample Variance (div by N-1).</param>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static void Batch(ReadOnlySpan<double> source, Span<double> output, int period, bool isPopulation = false)
{
if (source.Length != output.Length)
throw new ArgumentException("Source and output must have the same length", nameof(output));
if (period < 2)
throw new ArgumentException("Period must be greater than or equal to 2", nameof(period));
int len = source.Length;
if (len == 0) return;
// Try SIMD path for large, clean datasets
const int SimdThreshold = 256;
if (len >= SimdThreshold && !source.ContainsNonFinite())
{
if (Avx512F.IsSupported)
{
CalculateAvx512Core(source, output, period, isPopulation);
return;
}
if (Avx2.IsSupported)
{
CalculateAvx2Core(source, output, period, isPopulation);
return;
}
if (AdvSimd.Arm64.IsSupported)
{
CalculateNeonCore(source, output, period, isPopulation);
return;
}
}
// Scalar path with NaN handling
CalculateScalarCore(source, output, period, isPopulation);
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void CalculateScalarCore(ReadOnlySpan<double> source, Span<double> output, int period, bool isPopulation)
{
int len = source.Length;
double sum = 0;
double sumSq = 0;
// We need a buffer to handle the sliding window removal
// For scalar path, we can use a simple array or stackalloc
const int StackAllocThreshold = 256;
Span<double> buffer = period <= StackAllocThreshold
? stackalloc double[period]
: new double[period];
int bufferIndex = 0;
int i = 0;
// Warmup phase
int warmupEnd = Math.Min(period, len);
for (; i < warmupEnd; i++)
{
double val = source[i];
if (!double.IsFinite(val)) val = 0; // Fallback
sum += val;
sumSq = Math.FusedMultiplyAdd(val, val, sumSq);
buffer[i] = val;
double n = i + 1;
if (n > 1)
{
double numerator = sumSq - (sum * sum) / n;
if (numerator < 0) numerator = 0;
double denominator = isPopulation ? n : (n - 1);
output[i] = numerator / denominator;
}
else
{
output[i] = 0;
}
}
// Sliding window phase
int tickCount = period;
for (; i < len; i++)
{
double val = source[i];
if (!double.IsFinite(val)) val = 0; // Fallback
double oldVal = buffer[bufferIndex];
sum = sum - oldVal + val;
sumSq = Math.FusedMultiplyAdd(-oldVal, oldVal, sumSq);
sumSq = Math.FusedMultiplyAdd(val, val, sumSq);
buffer[bufferIndex] = val;
bufferIndex++;
if (bufferIndex >= period) bufferIndex = 0;
double n = period;
double numerator = sumSq - (sum * sum) / n;
if (numerator < 0) numerator = 0;
double denominator = isPopulation ? n : (n - 1);
output[i] = numerator / denominator;
tickCount++;
if (tickCount >= ResyncInterval)
{
tickCount = 0;
sum = buffer.SumSIMD();
sumSq = buffer.DotProduct(buffer);
}
}
}
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static void WarmupVariance(int period, bool isPopulation, ref double srcRef, ref double outRef, out double sum, out double sumSq)
{
sum = 0;
sumSq = 0;
for (int i = 0; i < period; i++)
{
double val = Unsafe.Add(ref srcRef, i);
sum += val;
sumSq = Math.FusedMultiplyAdd(val, val, sumSq);
double n = i + 1;
if (n > 1)
{
double num = sumSq - (sum * sum) / n;
if (num < 0) num = 0;
double den = isPopulation ? n : (n - 1);
Unsafe.Add(ref outRef, i) = num / den;
}
else
{
Unsafe.Add(ref outRef, i) = 0;
}
}
}
[MethodImpl(MethodImplOptions.AggressiveOptimization)]
private static void CalculateAvx512Core(ReadOnlySpan<double> source, Span<double> output, int period, bool isPopulation)
{
int len = source.Length;
const int VectorWidth = 8;
ref double srcRef = ref MemoryMarshal.GetReference(source);
ref double outRef = ref MemoryMarshal.GetReference(output);
double invN = 1.0 / period;
double invDenom = 1.0 / (isPopulation ? period : (period - 1));
WarmupVariance(period, isPopulation, ref srcRef, ref outRef, out double sum, out double sumSq);
if (len <= period) return;
var vInvN = Vector512.Create(invN);
var vInvDenom = Vector512.Create(invDenom);
var vZero = Vector512<double>.Zero;
int simdEnd = period + ((len - period) / VectorWidth) * VectorWidth;
int tickCount = period;
for (int i = period; i < simdEnd; i += VectorWidth)
{
var vNew = Vector512.LoadUnsafe(ref Unsafe.Add(ref srcRef, i));
var vOld = Vector512.LoadUnsafe(ref Unsafe.Add(ref srcRef, i - period));
// Delta for Sum
var vDelta = Avx512F.Subtract(vNew, vOld);
// Delta for SumSq
var vNewSq = Avx512F.Multiply(vNew, vNew);
var vOldSq = Avx512F.Multiply(vOld, vOld);
var vDeltaSq = Avx512F.Subtract(vNewSq, vOldSq);
// Prefix sum for Sum
var vShift1 = Vector512.Create(0.0, vDelta.GetElement(0), vDelta.GetElement(1), vDelta.GetElement(2), vDelta.GetElement(3), vDelta.GetElement(4), vDelta.GetElement(5), vDelta.GetElement(6));
var vP1 = Avx512F.Add(vDelta, vShift1);
var vShift2 = Vector512.Create(0.0, 0.0, vP1.GetElement(0), vP1.GetElement(1), vP1.GetElement(2), vP1.GetElement(3), vP1.GetElement(4), vP1.GetElement(5));
var vP2 = Avx512F.Add(vP1, vShift2);
var vShift4 = Vector512.Create(0.0, 0.0, 0.0, 0.0, vP2.GetElement(0), vP2.GetElement(1), vP2.GetElement(2), vP2.GetElement(3));
var vP4 = Avx512F.Add(vP2, vShift4);
var vSumPrev = Vector512.Create(sum);
var vSums = Avx512F.Add(vSumPrev, vP4);
// Prefix sum for SumSq
var vShiftSq1 = Vector512.Create(0.0, vDeltaSq.GetElement(0), vDeltaSq.GetElement(1), vDeltaSq.GetElement(2), vDeltaSq.GetElement(3), vDeltaSq.GetElement(4), vDeltaSq.GetElement(5), vDeltaSq.GetElement(6));
var vP1Sq = Avx512F.Add(vDeltaSq, vShiftSq1);
var vShiftSq2 = Vector512.Create(0.0, 0.0, vP1Sq.GetElement(0), vP1Sq.GetElement(1), vP1Sq.GetElement(2), vP1Sq.GetElement(3), vP1Sq.GetElement(4), vP1Sq.GetElement(5));
var vP2Sq = Avx512F.Add(vP1Sq, vShiftSq2);
var vShiftSq4 = Vector512.Create(0.0, 0.0, 0.0, 0.0, vP2Sq.GetElement(0), vP2Sq.GetElement(1), vP2Sq.GetElement(2), vP2Sq.GetElement(3));
var vP4Sq = Avx512F.Add(vP2Sq, vShiftSq4);
var vSumSqPrev = Vector512.Create(sumSq);
var vSumSqs = Avx512F.Add(vSumSqPrev, vP4Sq);
// Calculate Variance
var vSumSquared = Avx512F.Multiply(vSums, vSums);
var vMeanTerm = Avx512F.Multiply(vSumSquared, vInvN);
var vNumerator = Avx512F.Subtract(vSumSqs, vMeanTerm);
vNumerator = Avx512F.Max(vZero, vNumerator);
var vResult = Avx512F.Multiply(vNumerator, vInvDenom);
Vector512.StoreUnsafe(vResult, ref Unsafe.Add(ref outRef, i));
sum = vSums.GetElement(7);
sumSq = vSumSqs.GetElement(7);
tickCount += VectorWidth;
if (tickCount >= ResyncInterval)
{
tickCount = 0;
int lastIdx = i + VectorWidth - 1;
double recalcSum = 0;
double recalcSumSq = 0;
int startIdx = lastIdx - period + 1;
for (int k = 0; k < period; k++)
{
double v = Unsafe.Add(ref srcRef, startIdx + k);
recalcSum += v;
recalcSumSq += v * v;
}
sum = recalcSum;
sumSq = recalcSumSq;
}
}
for (int i = simdEnd; i < len; i++)
{
double val = Unsafe.Add(ref srcRef, i);
double oldVal = Unsafe.Add(ref srcRef, i - period);
sum = sum - oldVal + val;
sumSq = Math.FusedMultiplyAdd(-oldVal, oldVal, sumSq);
sumSq = Math.FusedMultiplyAdd(val, val, sumSq);
double numerator = sumSq - (sum * sum) * invN;
if (numerator < 0) numerator = 0;
Unsafe.Add(ref outRef, i) = numerator * invDenom;
}
}
[MethodImpl(MethodImplOptions.AggressiveOptimization)]
private static void CalculateNeonCore(ReadOnlySpan<double> source, Span<double> output, int period, bool isPopulation)
{
int len = source.Length;
const int VectorWidth = 2;
ref double srcRef = ref MemoryMarshal.GetReference(source);
ref double outRef = ref MemoryMarshal.GetReference(output);
double invN = 1.0 / period;
double invDenom = 1.0 / (isPopulation ? period : (period - 1));
WarmupVariance(period, isPopulation, ref srcRef, ref outRef, out double sum, out double sumSq);
if (len <= period) return;
var vInvN = Vector128.Create(invN);
var vInvDenom = Vector128.Create(invDenom);
var vZero = Vector128<double>.Zero;
int simdEnd = period + ((len - period) / VectorWidth) * VectorWidth;
int tickCount = period;
for (int i = period; i < simdEnd; i += VectorWidth)
{
var vNew = Vector128.LoadUnsafe(ref Unsafe.Add(ref srcRef, i));
var vOld = Vector128.LoadUnsafe(ref Unsafe.Add(ref srcRef, i - period));
// Delta for Sum
var vDelta = AdvSimd.Arm64.Subtract(vNew, vOld);
// Delta for SumSq
var vNewSq = AdvSimd.Arm64.Multiply(vNew, vNew);
var vOldSq = AdvSimd.Arm64.Multiply(vOld, vOld);
var vDeltaSq = AdvSimd.Arm64.Subtract(vNewSq, vOldSq);
// Prefix sum for Sum: [d0, d0+d1]
double d0 = vDelta.GetElement(0);
double d1 = vDelta.GetElement(1);
double ps0 = sum + d0;
double ps1 = ps0 + d1;
var vSums = Vector128.Create(ps0, ps1);
// Prefix sum for SumSq
double dSq0 = vDeltaSq.GetElement(0);
double dSq1 = vDeltaSq.GetElement(1);
double psSq0 = sumSq + dSq0;
double psSq1 = psSq0 + dSq1;
var vSumSqs = Vector128.Create(psSq0, psSq1);
// Calculate Variance
var vSumSquared = AdvSimd.Arm64.Multiply(vSums, vSums);
var vMeanTerm = AdvSimd.Arm64.Multiply(vSumSquared, vInvN);
var vNumerator = AdvSimd.Arm64.Subtract(vSumSqs, vMeanTerm);
vNumerator = AdvSimd.Arm64.Max(vZero, vNumerator);
var vResult = AdvSimd.Arm64.Multiply(vNumerator, vInvDenom);
Vector128.StoreUnsafe(vResult, ref Unsafe.Add(ref outRef, i));
sum = ps1;
sumSq = psSq1;
tickCount += VectorWidth;
if (tickCount >= ResyncInterval)
{
tickCount = 0;
int lastIdx = i + VectorWidth - 1;
double recalcSum = 0;
double recalcSumSq = 0;
int startIdx = lastIdx - period + 1;
for (int k = 0; k < period; k++)
{
double v = Unsafe.Add(ref srcRef, startIdx + k);
recalcSum += v;
recalcSumSq += v * v;
}
sum = recalcSum;
sumSq = recalcSumSq;
}
}
for (int i = simdEnd; i < len; i++)
{
double val = Unsafe.Add(ref srcRef, i);
double oldVal = Unsafe.Add(ref srcRef, i - period);
sum = sum - oldVal + val;
sumSq = Math.FusedMultiplyAdd(-oldVal, oldVal, sumSq);
sumSq = Math.FusedMultiplyAdd(val, val, sumSq);
double numerator = sumSq - (sum * sum) * invN;
if (numerator < 0) numerator = 0;
Unsafe.Add(ref outRef, i) = numerator * invDenom;
}
}
[MethodImpl(MethodImplOptions.AggressiveOptimization)]
private static void CalculateAvx2Core(ReadOnlySpan<double> source, Span<double> output, int period, bool isPopulation)
{
int len = source.Length;
const int VectorWidth = 4;
ref double srcRef = ref MemoryMarshal.GetReference(source);
ref double outRef = ref MemoryMarshal.GetReference(output);
double invN = 1.0 / period;
double invDenom = 1.0 / (isPopulation ? period : (period - 1));
WarmupVariance(period, isPopulation, ref srcRef, ref outRef, out double sum, out double sumSq);
if (len <= period) return;
var vInvN = Vector256.Create(invN);
var vInvDenom = Vector256.Create(invDenom);
var vZero = Vector256<double>.Zero;
int simdEnd = period + ((len - period) / VectorWidth) * VectorWidth;
int tickCount = period;
for (int i = period; i < simdEnd; i += VectorWidth)
{
var vNew = Vector256.LoadUnsafe(ref Unsafe.Add(ref srcRef, i));
var vOld = Vector256.LoadUnsafe(ref Unsafe.Add(ref srcRef, i - period));
// Delta for Sum
var vDelta = Avx.Subtract(vNew, vOld);
// Delta for SumSq
var vNewSq = Avx.Multiply(vNew, vNew);
var vOldSq = Avx.Multiply(vOld, vOld);
var vDeltaSq = Avx.Subtract(vNewSq, vOldSq);
// Prefix sum for Sum (same as Sma.cs)
// Prefix sum on deltas to compute 4 variance values simultaneously:
// Each lane accumulates deltas from all previous lanes within the vector.
// Lane 0: Δ₀ (window ending at i)
// Lane 1: Δ₀+Δ₁ (window ending at i+1)
// Lane 2: Δ₀+Δ₁+Δ₂ (window ending at i+2)
// Lane 3: Δ₀+Δ₁+Δ₂+Δ₃ (window ending at i+3)
var vShift1 = Avx2.Permute4x64(vDelta.AsUInt64(), 0b_10_01_00_00).AsDouble(); // skipcq: CS-R1131
vShift1 = Avx.Blend(vZero, vShift1, 0b_1110);
var vP1 = Avx.Add(vDelta, vShift1);
var vShift2 = Avx2.Permute4x64(vP1.AsUInt64(), 0b_01_00_00_00).AsDouble(); // skipcq: CS-R1131
vShift2 = Avx.Blend(vZero, vShift2, 0b_1100);
var vP2 = Avx.Add(vP1, vShift2);
var vSumPrev = Vector256.Create(sum);
var vSums = Avx.Add(vSumPrev, vP2);
// Prefix sum for SumSq
var vShiftSq1 = Avx2.Permute4x64(vDeltaSq.AsUInt64(), 0b_10_01_00_00).AsDouble(); // skipcq: CS-R1131
vShiftSq1 = Avx.Blend(vZero, vShiftSq1, 0b_1110);
var vP1Sq = Avx.Add(vDeltaSq, vShiftSq1);
var vShiftSq2 = Avx2.Permute4x64(vP1Sq.AsUInt64(), 0b_01_00_00_00).AsDouble(); // skipcq: CS-R1131
vShiftSq2 = Avx.Blend(vZero, vShiftSq2, 0b_1100);
var vP2Sq = Avx.Add(vP1Sq, vShiftSq2);
var vSumSqPrev = Vector256.Create(sumSq);
var vSumSqs = Avx.Add(vSumSqPrev, vP2Sq);
// Calculate Variance
// Var = (SumSq - (Sum*Sum)/N) / Denom
var vSumSquared = Avx.Multiply(vSums, vSums);
var vMeanTerm = Avx.Multiply(vSumSquared, vInvN);
var vNumerator = Avx.Subtract(vSumSqs, vMeanTerm);
// Max(0, numerator) to handle floating point noise
vNumerator = Avx.Max(vZero, vNumerator);
var vResult = Avx.Multiply(vNumerator, vInvDenom);
Vector256.StoreUnsafe(vResult, ref Unsafe.Add(ref outRef, i));
// Update scalar accumulators for next iteration
sum = vSums.GetElement(3);
sumSq = vSumSqs.GetElement(3);
tickCount += VectorWidth;
if (tickCount >= ResyncInterval)
{
tickCount = 0;
int lastIdx = i + VectorWidth - 1;
double recalcSum = 0;
double recalcSumSq = 0;
int startIdx = lastIdx - period + 1;
for (int k = 0; k < period; k++)
{
double v = Unsafe.Add(ref srcRef, startIdx + k);
recalcSum += v;
recalcSumSq += v * v;
}
sum = recalcSum;
sumSq = recalcSumSq;
}
}
// Handle remaining elements
for (int i = simdEnd; i < len; i++)
{
double val = Unsafe.Add(ref srcRef, i);
double oldVal = Unsafe.Add(ref srcRef, i - period);
sum = sum - oldVal + val;
sumSq = Math.FusedMultiplyAdd(-oldVal, oldVal, sumSq);
sumSq = Math.FusedMultiplyAdd(val, val, sumSq);
double numerator = sumSq - (sum * sum) * invN;
if (numerator < 0) numerator = 0;
Unsafe.Add(ref outRef, i) = numerator * invDenom;
}
}
}