mirror of
https://github.com/mihakralj/QuanTAlib.git
synced 2026-08-09 14:30:56 +00:00
d7dbd7078a
- Updated event handler signatures to use TValueEventArgs for consistency in Mama, Mgdi, Pwma, Rma, Sma, Ssf, Super, T3, Tema, Trima, Usf, Vidya, Wma, and Atr classes. - Enhanced argument validation by specifying parameter names in exceptions for clarity. - Adjusted tests to align with new event handler signatures. - Improved code readability and maintainability by using structured records and lambda expressions.
438 lines
15 KiB
C#
438 lines
15 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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namespace QuanTAlib;
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/// <summary>
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/// HTIT: Ehlers Hilbert Transform Instantaneous Trend
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/// A trend-following indicator that uses the Hilbert Transform to measure the dominant cycle period
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/// and compute an instantaneous trendline. It adapts to market cycles to reduce lag while maintaining smoothness.
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/// </summary>
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/// <remarks>
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/// Sources:
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/// https://github.com/mihakralj/pinescript/blob/main/indicators/trends_IIR/htit.md
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/// https://dotnet.stockindicators.dev/indicators/HtTrendline/
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/// </remarks>
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[SkipLocalsInit]
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public sealed class Htit : AbstractBase
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{
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public override bool IsHot => _state.Index >= WarmupPeriod;
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[StructLayout(LayoutKind.Auto)]
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private record struct State(
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double I2, double Q2, double Re, double Im,
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double Period, double SmoothPeriod,
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double LastValidPrice, int Index
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);
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private State _state;
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private State _p_state;
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private readonly RingBuffer _priceBuffer;
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private readonly RingBuffer _smoothBuffer;
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private readonly RingBuffer _detrenderBuffer;
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private readonly RingBuffer _i1Buffer;
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private readonly RingBuffer _q1Buffer;
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private readonly RingBuffer _itBuffer;
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private readonly TValuePublishedHandler _handler;
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// High-precision constants
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private const double c1 = 5.0 / 52.0; // ~0.09615385
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private const double c2 = 15.0 / 26.0; // ~0.57692308
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private const double adjSlope = 3.0 / 40.0; // 0.075
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private const double adjIntercept = 27.0 / 50.0; // 0.54
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private const double TwoPi = 2.0 * Math.PI;
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private const double MinDeltaRadians = Math.PI / 180.0; // 1 degree in radians
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public Htit()
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{
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Name = "Htit";
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WarmupPeriod = 12;
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_handler = Handle;
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// Initialize buffers with size 8 (power of 2) for consistency with Calculate optimization
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// except priceBuffer which needs to be larger for IT calculation
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_priceBuffer = new RingBuffer(64); // Needs to hold enough history for IT calculation (up to 50 bars)
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_smoothBuffer = new RingBuffer(8);
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_detrenderBuffer = new RingBuffer(8);
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_i1Buffer = new RingBuffer(8);
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_q1Buffer = new RingBuffer(8);
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_itBuffer = new RingBuffer(8);
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Init();
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}
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public Htit(ITValuePublisher source) : this()
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{
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source.Pub += _handler;
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}
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private void Init()
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{
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Reset();
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}
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public override void Reset()
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{
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_state = default;
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_p_state = default;
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_priceBuffer.Clear();
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_smoothBuffer.Clear();
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_detrenderBuffer.Clear();
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_i1Buffer.Clear();
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_q1Buffer.Clear();
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_itBuffer.Clear();
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Last = new TValue(DateTime.MinValue, double.NaN);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private double Step(double price, bool isNew)
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{
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if (isNew)
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{
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_p_state = _state;
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_state.Index++;
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}
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else
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{
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_state = _p_state;
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}
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if (!double.IsFinite(price))
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{
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price = _state.LastValidPrice;
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}
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else
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{
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_state.LastValidPrice = price;
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}
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_priceBuffer.Add(price, isNew);
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// Need enough data for smooth calculation (4 bars) + detrender (7 bars total lag)
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if (_state.Index < 7)
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{
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_smoothBuffer.Add(price, isNew);
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_detrenderBuffer.Add(0, isNew);
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_i1Buffer.Add(0, isNew);
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_q1Buffer.Add(0, isNew);
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_itBuffer.Add(price, isNew);
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return price;
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}
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// 1. Smooth Price
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// smooth = (4*Price + 3*Price[1] + 2*Price[2] + Price[3]) / 10
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double smooth = (4.0 * _priceBuffer[^1] + 3.0 * _priceBuffer[^2] + 2.0 * _priceBuffer[^3] + _priceBuffer[^4]) * 0.1;
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_smoothBuffer.Add(smooth, isNew);
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// 2. Detrender
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// In streaming, we use previous period from state
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double prevPeriod = _p_state.Period;
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double adj = (adjSlope * prevPeriod) + adjIntercept;
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double detrender = (c1 * _smoothBuffer[^1] + c2 * _smoothBuffer[^3] - c2 * _smoothBuffer[^5] - c1 * _smoothBuffer[^7]) * adj;
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_detrenderBuffer.Add(detrender, isNew);
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// 3. In-Phase and Quadrature
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double q1 = (c1 * _detrenderBuffer[^1] + c2 * _detrenderBuffer[^3] - c2 * _detrenderBuffer[^5] - c1 * _detrenderBuffer[^7]) * adj;
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double i1 = _detrenderBuffer[^4];
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_q1Buffer.Add(q1, isNew);
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_i1Buffer.Add(i1, isNew);
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// 4. Advance phases by 90 degrees
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double jI = (c1 * _i1Buffer[^1] + c2 * _i1Buffer[^3] - c2 * _i1Buffer[^5] - c1 * _i1Buffer[^7]) * adj;
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double jQ = (c1 * _q1Buffer[^1] + c2 * _q1Buffer[^3] - c2 * _q1Buffer[^5] - c1 * _q1Buffer[^7]) * adj;
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// 5. Phasor addition
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double i2_val = i1 - jQ;
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double q2_val = q1 + jI;
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// Smooth i2, q2
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_state.I2 = 0.2 * i2_val + 0.8 * _p_state.I2;
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_state.Q2 = 0.2 * q2_val + 0.8 * _p_state.Q2;
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// 6. Homodyne Discriminator
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double re_val = (_state.I2 * _p_state.I2) + (_state.Q2 * _p_state.Q2);
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double im_val = (_state.I2 * _p_state.Q2) - (_state.Q2 * _p_state.I2);
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// Smooth re, im
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_state.Re = 0.2 * re_val + 0.8 * _p_state.Re;
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_state.Im = 0.2 * im_val + 0.8 * _p_state.Im;
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// 7. Calculate Period
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double angle = Math.Atan2(_state.Im, _state.Re);
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double period = Math.Abs(angle) > MinDeltaRadians
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? TwoPi / Math.Abs(angle)
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: _p_state.Period;
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// Adjust period to thresholds
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if (prevPeriod > 0)
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{
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double cap = 1.5 * prevPeriod;
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double floor = 0.67 * prevPeriod;
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if (period > cap) period = cap;
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if (period < floor) period = floor;
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}
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if (period < 6) period = 6;
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if (period > 50) period = 50;
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// Smooth the period
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_state.Period = 0.2 * period + 0.8 * prevPeriod;
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_state.SmoothPeriod = 0.33 * _state.Period + 0.67 * _p_state.SmoothPeriod;
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// 8. Instantaneous Trend
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int dcPeriods = (int)(double.IsNaN(_state.SmoothPeriod) ? 0 : _state.SmoothPeriod + 0.5);
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double sumPr = 0;
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int count = 0;
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// Sum price over dcPeriods
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for (int d = 0; d < dcPeriods; d++)
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{
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// Check if we have enough history
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if (d < _priceBuffer.Count)
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{
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sumPr += _priceBuffer[^(d + 1)];
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count++;
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}
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}
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double it = count > 0 ? sumPr / count : price;
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_itBuffer.Add(it, isNew);
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// 9. Final Trendline
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// Need at least 12 bars total (Index > 11) to have valid IT history for smoothing
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if (_state.Index >= 12)
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{
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return (4.0 * _itBuffer[^1] + 3.0 * _itBuffer[^2] + 2.0 * _itBuffer[^3] + _itBuffer[^4]) * 0.1;
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}
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return price;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public override TValue Update(TValue input, bool isNew = true)
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{
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double val = Step(input.Value, isNew);
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Last = new TValue(input.Time, val);
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PubEvent(Last, isNew);
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return Last;
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}
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public override TSeries Update(TSeries source)
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{
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if (source.Count == 0) return new TSeries([], []);
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int len = source.Count;
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var v = new List<double>(len);
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var t = new List<long>(len);
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for (int i = 0; i < len; i++)
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{
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var result = Update(new TValue(source.Times[i], source.Values[i]));
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t.Add(result.Time);
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v.Add(result.Value);
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}
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return new TSeries(t, v);
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}
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private void Handle(object? sender, TValueEventArgs args)
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{
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Update(args.Value, args.IsNew);
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}
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public override void Prime(ReadOnlySpan<double> source)
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{
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foreach (var value in source)
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{
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Step(value, true);
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}
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}
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public static TSeries Batch(TSeries source)
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{
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var htit = new Htit();
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return htit.Update(source);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void Calculate(ReadOnlySpan<double> source, Span<double> output)
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{
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if (source.Length != output.Length)
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throw new ArgumentException("Source and output must have the same length", nameof(output));
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if (source.Length == 0) return;
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// Stack allocate buffers
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// priceBuffer needs to be larger for IT calculation (up to 50 bars)
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// Using 64 (power of 2) for efficient masking
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Span<double> priceBuffer = stackalloc double[64];
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Span<double> smoothBuffer = stackalloc double[8];
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Span<double> detrenderBuffer = stackalloc double[8];
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Span<double> i1Buffer = stackalloc double[8];
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Span<double> q1Buffer = stackalloc double[8];
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Span<double> itBuffer = stackalloc double[8];
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int pIdx = 0; // Index for priceBuffer (mask 63)
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int sIdx = 0; // Index for other buffers (mask 7)
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int count = 0;
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// State variables
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double i2 = 0, q2 = 0, re = 0, im = 0;
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double period = 0, smoothPeriod = 0;
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double lastValidPrice = 0;
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// Previous state variables
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double p_i2 = 0, p_q2 = 0, p_re = 0, p_im = 0;
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double p_period = 0, p_smoothPeriod = 0;
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const int Mask63 = 63;
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const int Mask7 = 7;
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for (int i = 0; i < source.Length; i++)
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{
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double price = source[i];
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if (!double.IsFinite(price))
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{
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price = count > 0 ? lastValidPrice : 0.0;
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}
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else
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{
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lastValidPrice = price;
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}
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// Update circular buffer indices
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pIdx = (pIdx + 1) & Mask63;
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sIdx = (sIdx + 1) & Mask7;
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count++;
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priceBuffer[pIdx] = price;
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if (count > 6)
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{
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// 1. Smooth Price
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double smooth = (4.0 * priceBuffer[pIdx] +
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3.0 * priceBuffer[(pIdx - 1) & Mask63] +
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2.0 * priceBuffer[(pIdx - 2) & Mask63] +
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priceBuffer[(pIdx - 3) & Mask63]) * 0.1;
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smoothBuffer[sIdx] = smooth;
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// 2. Detrender
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double adj = (adjSlope * p_period) + adjIntercept;
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double detrender = (c1 * smoothBuffer[sIdx] +
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c2 * smoothBuffer[(sIdx - 2) & Mask7] -
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c2 * smoothBuffer[(sIdx - 4) & Mask7] -
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c1 * smoothBuffer[(sIdx - 6) & Mask7]) * adj;
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detrenderBuffer[sIdx] = detrender;
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// 3. In-Phase and Quadrature
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double q1 = (c1 * detrender +
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c2 * detrenderBuffer[(sIdx - 2) & Mask7] -
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c2 * detrenderBuffer[(sIdx - 4) & Mask7] -
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c1 * detrenderBuffer[(sIdx - 6) & Mask7]) * adj;
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q1Buffer[sIdx] = q1;
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double i1 = detrenderBuffer[(sIdx - 3) & Mask7];
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i1Buffer[sIdx] = i1;
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// 4. Advance phases
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double jI = (c1 * i1 +
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c2 * i1Buffer[(sIdx - 2) & Mask7] -
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c2 * i1Buffer[(sIdx - 4) & Mask7] -
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c1 * i1Buffer[(sIdx - 6) & Mask7]) * adj;
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double jQ = (c1 * q1 +
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c2 * q1Buffer[(sIdx - 2) & Mask7] -
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c2 * q1Buffer[(sIdx - 4) & Mask7] -
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c1 * q1Buffer[(sIdx - 6) & Mask7]) * adj;
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// 5. Phasor addition
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double i2_val = i1 - jQ;
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double q2_val = q1 + jI;
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i2 = 0.2 * i2_val + 0.8 * p_i2;
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q2 = 0.2 * q2_val + 0.8 * p_q2;
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// 6. Homodyne Discriminator
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double re_val = (i2 * p_i2) + (q2 * p_q2);
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double im_val = (i2 * p_q2) - (q2 * p_i2);
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re = 0.2 * re_val + 0.8 * p_re;
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im = 0.2 * im_val + 0.8 * p_im;
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// 7. Calculate Period
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double angle = Math.Atan2(im, re);
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double newPeriod = Math.Abs(angle) > MinDeltaRadians
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? TwoPi / Math.Abs(angle)
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: p_period;
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if (p_period > 0)
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{
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double cap = 1.5 * p_period;
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double floor = 0.67 * p_period;
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if (newPeriod > cap) newPeriod = cap;
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if (newPeriod < floor) newPeriod = floor;
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}
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if (newPeriod < 6) newPeriod = 6;
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if (newPeriod > 50) newPeriod = 50;
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period = 0.2 * newPeriod + 0.8 * p_period;
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smoothPeriod = 0.33 * period + 0.67 * p_smoothPeriod;
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// 8. Instantaneous Trend
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double safeSmooth = double.IsNaN(smoothPeriod) ? 0 : smoothPeriod;
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int dcPeriods = (int)(safeSmooth + 0.5);
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double sumPr = 0;
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int prCount = 0;
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for (int d = 0; d < dcPeriods; d++)
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{
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if (d < count)
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{
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sumPr += priceBuffer[(pIdx - d) & Mask63];
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prCount++;
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}
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}
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double it = prCount > 0 ? sumPr / prCount : price;
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itBuffer[sIdx] = it;
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// 9. Final Trendline
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output[i] = count >= 12
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? (4.0 * itBuffer[sIdx] +
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3.0 * itBuffer[(sIdx - 1) & Mask7] +
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2.0 * itBuffer[(sIdx - 2) & Mask7] +
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itBuffer[(sIdx - 3) & Mask7]) * 0.1
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: price;
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// Update previous state
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p_i2 = i2;
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p_q2 = q2;
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p_re = re;
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p_im = im;
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p_period = period;
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p_smoothPeriod = smoothPeriod;
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}
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else
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{
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// Initialization
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smoothBuffer[sIdx] = price;
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detrenderBuffer[sIdx] = 0;
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i1Buffer[sIdx] = 0;
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q1Buffer[sIdx] = 0;
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itBuffer[sIdx] = price;
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output[i] = price;
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// Reset state variables
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p_i2 = 0; p_q2 = 0; p_re = 0; p_im = 0;
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p_period = 0; p_smoothPeriod = 0;
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}
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}
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}
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}
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