mirror of
https://github.com/mihakralj/QuanTAlib.git
synced 2026-08-09 06:27:45 +00:00
d7dbd7078a
- Updated event handler signatures to use TValueEventArgs for consistency in Mama, Mgdi, Pwma, Rma, Sma, Ssf, Super, T3, Tema, Trima, Usf, Vidya, Wma, and Atr classes. - Enhanced argument validation by specifying parameter names in exceptions for clarity. - Adjusted tests to align with new event handler signatures. - Improved code readability and maintainability by using structured records and lambda expressions.
354 lines
12 KiB
C#
354 lines
12 KiB
C#
using System;
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using System.Buffers;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System.Runtime.Intrinsics;
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using System.Runtime.Intrinsics.X86;
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namespace QuanTAlib;
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/// <summary>
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/// ALMA: Arnaud Legoux Moving Average
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/// </summary>
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/// <remarks>
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/// ALMA uses a Gaussian distribution to determine weights for the moving average.
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/// It allows for adjusting smoothness and responsiveness via Offset and Sigma parameters.
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///
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/// Formula:
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/// Weights are calculated using the Gaussian function:
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/// W_i = exp( - (i - offset)^2 / (2 * sigma^2) )
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/// where:
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/// offset = floor(period * offset_param)
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/// sigma = period / sigma_param
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///
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/// The final ALMA is the weighted sum of the price window divided by the sum of weights.
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/// </remarks>
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[SkipLocalsInit]
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public sealed class Alma : AbstractBase, IDisposable
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{
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private readonly int _period;
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private readonly double _offset;
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private readonly double _sigma;
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private readonly double[] _weights;
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private readonly double _invWeightSum;
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private readonly RingBuffer _buffer;
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private readonly ITValuePublisher? _source;
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private readonly TValuePublishedHandler? _pubHandler;
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private record struct State(double LastValidValue);
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private State _state;
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private State _p_state;
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public override bool IsHot => _buffer.IsFull;
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/// <summary>
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/// Creates ALMA with specified parameters.
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/// </summary>
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/// <param name="period">Window size (must be > 0)</param>
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/// <param name="offset">Gaussian offset (0-1, default 0.85). Closer to 1 makes it more responsive.</param>
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/// <param name="sigma">Standard deviation (default 6). Higher values make it sharper.</param>
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public Alma(int period, double offset = 0.85, double sigma = 6.0)
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{
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if (period <= 0)
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throw new ArgumentException("Period must be greater than 0", nameof(period));
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if (sigma <= 0)
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throw new ArgumentException("Sigma must be greater than 0", nameof(sigma));
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if (offset < 0 || offset > 1)
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throw new ArgumentOutOfRangeException(nameof(offset), "Offset must be between 0 and 1");
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_period = period;
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_offset = offset;
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_sigma = sigma;
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_buffer = new RingBuffer(period);
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_weights = new double[period];
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Name = $"Alma({period}, {offset:F2}, {sigma:F2})";
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WarmupPeriod = period;
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// Precompute weights
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double m = offset * (period - 1);
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double s = period / sigma;
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double s2 = 2 * s * s;
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double sum = 0;
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for (int i = 0; i < period; i++)
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{
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double v = i - m;
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_weights[i] = Math.Exp(-(v * v) / s2);
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sum += _weights[i];
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}
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_invWeightSum = 1.0 / sum;
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}
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public Alma(ITValuePublisher source, int period, double offset = 0.85, double sigma = 6.0)
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: this(period, offset, sigma)
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{
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_source = source;
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_pubHandler = Handle;
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_source.Pub += _pubHandler;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private void Handle(object? sender, TValueEventArgs e) => Update(e.Value, e.IsNew);
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public void Dispose()
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{
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if (_source != null && _pubHandler != null)
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{
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_source.Pub -= _pubHandler;
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private double GetValidValue(double input)
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{
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return double.IsFinite(input) ? input : _state.LastValidValue;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public override TValue Update(TValue input, bool isNew = true)
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{
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return Update(input, isNew, true);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private TValue Update(TValue input, bool isNew, bool publish)
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{
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if (isNew)
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{
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_p_state = _state;
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}
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else
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{
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_state = _p_state;
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}
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double val = GetValidValue(input.Value);
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if (double.IsFinite(input.Value))
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{
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_state.LastValidValue = input.Value;
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}
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_buffer.Add(val, isNew);
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double result = 0;
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if (_buffer.Count > 0)
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{
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result = CalculateWeightedSum();
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}
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Last = new TValue(input.Time, result);
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if (publish)
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{
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PubEvent(Last);
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}
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return Last;
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}
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public override TSeries Update(TSeries source)
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{
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if (source.Count == 0) return new TSeries([], []);
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int len = source.Count;
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var t = new List<long>(len);
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var v = new List<double>(len);
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CollectionsMarshal.SetCount(t, len);
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CollectionsMarshal.SetCount(v, len);
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var tSpan = CollectionsMarshal.AsSpan(t);
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var vSpan = CollectionsMarshal.AsSpan(v);
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Calculate(source.Values, vSpan, _period, _offset, _sigma);
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source.Times.CopyTo(tSpan);
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// Restore state
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_buffer.Clear();
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_state = default;
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// Replay last part to restore buffer state
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int startIndex = Math.Max(0, len - _period);
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for (int i = startIndex; i < len; i++)
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{
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Update(source[i], true, false);
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}
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return new TSeries(t, v);
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}
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public override void Prime(ReadOnlySpan<double> source)
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{
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foreach (var value in source)
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{
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Update(new TValue(DateTime.MinValue, value));
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private double CalculateWeightedSum()
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{
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int count = _buffer.Count;
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if (count == 0) return 0;
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if (count < _period)
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{
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// Partial buffer: align newest with newest
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// Buffer[0] (oldest) -> Weights[period - count]
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ReadOnlySpan<double> bufferSpan = _buffer.GetSpan();
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int weightOffset = _period - count;
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// Use DotProduct for partial sum
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double sum = bufferSpan.DotProduct(_weights.AsSpan(weightOffset, count));
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// Calculate weightSum for this subset
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double wSum = 0;
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for (int i = 0; i < count; i++)
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{
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wSum += _weights[weightOffset + i];
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}
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return wSum > 0 ? sum / wSum : 0;
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}
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// Full buffer: use precomputed _weightSum and SIMD DotProduct
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// We use InternalBuffer and StartIndex to avoid allocation and handle wrapping
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ReadOnlySpan<double> internalBuf = _buffer.InternalBuffer;
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int head = _buffer.StartIndex;
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// Part 1: Oldest to End of Buffer -> InternalBuffer[Head ... Cap-1]
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// Matches Weights[0 ... Cap-Head-1]
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int part1Len = _period - head;
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double sum1 = internalBuf.Slice(head, part1Len).DotProduct(_weights.AsSpan(0, part1Len));
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// Part 2: Start of Buffer to Newest -> InternalBuffer[0 ... Head-1]
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// Matches Weights[Cap-Head ... Cap-1]
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double sum2 = internalBuf[..head].DotProduct(_weights.AsSpan(part1Len));
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return (sum1 + sum2) * _invWeightSum;
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}
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public static TSeries Batch(TSeries source, int period, double offset = 0.85, double sigma = 6.0)
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{
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var alma = new Alma(period, offset, sigma);
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return alma.Update(source);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void Calculate(ReadOnlySpan<double> source, Span<double> output, int period, double offset = 0.85, double sigma = 6.0)
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{
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if (period <= 0)
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throw new ArgumentException("Period must be greater than 0", nameof(period));
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if (source.Length != output.Length)
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throw new ArgumentException("Source and output must have the same length", nameof(output));
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// Precompute weights
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// Use stackalloc for small periods to avoid heap allocation, ArrayPool for large
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double[]? weightsArray = period > 256 ? ArrayPool<double>.Shared.Rent(period) : null;
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Span<double> weights = period <= 256
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? stackalloc double[period]
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: weightsArray!.AsSpan(0, period);
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double m = offset * (period - 1);
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double s = period / sigma;
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double s2 = 2 * s * s;
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double weightSum = 0;
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for (int i = 0; i < period; i++)
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{
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double v = i - m;
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weights[i] = Math.Exp(-(v * v) / s2);
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weightSum += weights[i];
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}
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double invWeightSum = 1.0 / weightSum;
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// Buffer for sliding window
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double[]? bufferArray = period > 256 ? ArrayPool<double>.Shared.Rent(period) : null;
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Span<double> buffer = period <= 256
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? stackalloc double[period]
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: bufferArray!.AsSpan(0, period);
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int bufferIdx = 0;
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int count = 0;
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double lastValid = 0;
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double currentWeightSum = 0;
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try
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{
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for (int i = 0; i < source.Length; i++)
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{
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double val = source[i];
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if (double.IsFinite(val))
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lastValid = val;
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else
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val = lastValid;
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// Add to circular buffer
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buffer[bufferIdx] = val;
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bufferIdx = (bufferIdx + 1) % period;
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if (count < period)
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{
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count++;
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// Incremental weight sum update for warmup
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// We added weights[period - count] to the active set
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currentWeightSum += weights[period - count];
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}
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double sum = 0;
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if (count == period)
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{
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// Buffer is full. bufferIdx points to the oldest element (next write position)
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// We split the dot product into two parts to handle the circular buffer wrap-around
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// Part 1: From bufferIdx to End of buffer
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// Matches the beginning of the weights
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int part1Len = period - bufferIdx;
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sum += buffer.Slice(bufferIdx, part1Len).DotProduct(weights.Slice(0, part1Len));
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// Part 2: From Start of buffer to bufferIdx
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// Matches the rest of the weights
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sum += buffer.Slice(0, bufferIdx).DotProduct(weights.Slice(part1Len));
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output[i] = sum * invWeightSum;
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}
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else
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{
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// Partial buffer
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int startIdx = (bufferIdx - count + period) % period;
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int weightOffset = period - count;
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if (startIdx + count <= period)
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{
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// Contiguous in buffer
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sum = buffer.Slice(startIdx, count).DotProduct(weights.Slice(weightOffset, count));
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}
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else
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{
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// Wrapped in buffer
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int part1Len = period - startIdx;
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int part2Len = count - part1Len;
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sum = buffer.Slice(startIdx, part1Len).DotProduct(weights.Slice(weightOffset, part1Len));
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sum += buffer.Slice(0, part2Len).DotProduct(weights.Slice(weightOffset + part1Len, part2Len));
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}
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output[i] = currentWeightSum > 0 ? sum / currentWeightSum : 0;
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}
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}
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}
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finally
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{
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if (weightsArray != null) ArrayPool<double>.Shared.Return(weightsArray);
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if (bufferArray != null) ArrayPool<double>.Shared.Return(bufferArray);
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}
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}
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public override void Reset()
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{
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_buffer.Clear();
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_state = default;
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_p_state = default;
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Last = default;
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}
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}
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