Files
QuanTAlib/lib/errors/Rse.cs
T
2024-10-27 09:38:53 -07:00

114 lines
3.7 KiB
C#

using System;
using System.Linq;
namespace QuanTAlib;
/// <summary>
/// RSE: Relative Squared Error
/// A normalized error metric that compares the squared error of predictions to
/// the variance of actual values. RSE provides a scale-independent measure of
/// prediction accuracy relative to the inherent variability in the data.
/// </summary>
/// <remarks>
/// The RSE calculation process:
/// 1. Calculates sum of squared prediction errors
/// 2. Calculates sum of squared deviations from mean (variance)
/// 3. Divides squared error by variance and takes square root
///
/// Key characteristics:
/// - Scale-independent (normalized by data variance)
/// - Range typically between 0 and 1
/// - Easy interpretation relative to data variance
/// - Penalizes large errors more than small ones
/// - Accounts for data variability
///
/// Formula:
/// RSE = √(Σ(actual - predicted)² / Σ(actual - mean(actual))²)
///
/// Sources:
/// https://en.wikipedia.org/wiki/Relative_squared_error
/// https://www.sciencedirect.com/topics/engineering/relative-squared-error
///
/// Note: Values less than 1 indicate predictions better than using mean
/// </remarks>
public class Rse : AbstractBase
{
private readonly CircularBuffer _actualBuffer;
private readonly CircularBuffer _predictedBuffer;
/// <param name="period">The number of points over which to calculate the RSE.</param>
/// <exception cref="ArgumentOutOfRangeException">Thrown when period is less than 1.</exception>
public Rse(int period)
{
if (period < 1)
{
throw new ArgumentOutOfRangeException(nameof(period), "Period must be greater than or equal to 1.");
}
WarmupPeriod = period;
_actualBuffer = new CircularBuffer(period);
_predictedBuffer = new CircularBuffer(period);
Name = $"Rse(period={period})";
Init();
}
/// <param name="source">The data source object that publishes updates.</param>
/// <param name="period">The number of points over which to calculate the RSE.</param>
public Rse(object source, int period) : this(period)
{
var pubEvent = source.GetType().GetEvent("Pub");
pubEvent?.AddEventHandler(source, new ValueSignal(Sub));
}
public override void Init()
{
base.Init();
_actualBuffer.Clear();
_predictedBuffer.Clear();
}
protected override void ManageState(bool isNew)
{
if (isNew)
{
_lastValidValue = Input.Value;
_index++;
}
}
protected override double Calculation()
{
ManageState(Input.IsNew);
double actual = Input.Value;
_actualBuffer.Add(actual, Input.IsNew);
// If no predicted value provided, use mean of actual values
double predicted = double.IsNaN(Input2.Value) ? _actualBuffer.Average() : Input2.Value;
_predictedBuffer.Add(predicted, Input.IsNew);
double rse = 0;
if (_actualBuffer.Count > 0)
{
var actualValues = _actualBuffer.GetSpan().ToArray();
var predictedValues = _predictedBuffer.GetSpan().ToArray();
double sumSquaredError = 0;
double sumSquaredActual = 0;
double meanActual = actualValues.Average();
for (int i = 0; i < _actualBuffer.Count; i++)
{
double error = actualValues[i] - predictedValues[i];
sumSquaredError += error * error;
double deviation = actualValues[i] - meanActual;
sumSquaredActual += deviation * deviation;
}
rse = Math.Sqrt(sumSquaredError / sumSquaredActual);
}
IsHot = _index >= WarmupPeriod;
return rse;
}
}