Files
QuanTAlib/Source/Trends/TRIX_Series.cs
T
2022-12-21 07:24:21 -08:00

82 lines
2.6 KiB
C#

namespace QuanTAlib;
using System;
using System.Linq;
using System.Numerics;
/* <summary>
TRIX: Triple Exponential Average
Developed by Jack Hutson in the early 1980s, the triple exponential average (TRIX)
has become a popular technical analysis tool to aid chartists in spotting diversions
and directional cues in stock trading patterns.
Calculation:
Ema1 = Ema (Close);
Ema2 = Ema (Ema1);
Ema3 = Ema (Ema2);
TRIX = (Ema3-Ema3[1]) / Ema3[1]
Sources:
https://www.investopedia.com/terms/t/trix.asp
</summary> */
public class TRIX_Series : Single_TSeries_Indicator
{
private readonly double _k, _k1m;
private readonly System.Collections.Generic.List<double> _buffer1 = new();
private readonly System.Collections.Generic.List<double> _buffer2 = new();
private readonly System.Collections.Generic.List<double> _buffer3 = new();
private double _lastema1, _lastema2, _lastema3;
private double _llastema1, _llastema2, _llastema3;
private bool _useSMA;
public TRIX_Series(TSeries source, int period, bool useNaN = false, bool useSMA = true) : base(source, period, useNaN)
{
_k = 2.0 / (_p + 1);
_k1m = 1.0 - _k;
_lastema1 = _llastema1 = _lastema2 = _llastema2 = _lastema3 = _llastema3 = 0;
_useSMA = useSMA;
if (this._data.Count > 0) { base.Add(this._data); }
}
public override void Add((DateTime t, double v) TValue, bool update)
{
double _ema1, _ema2, _ema3;
if (this.Count == 0) { _lastema1 = _lastema2 = _lastema3 = TValue.v; }
if (update) { _lastema1 = _llastema1; _lastema2 = _llastema2; _lastema3 = _llastema3; }
else { _llastema1 = _lastema1; _llastema2 = _lastema2; _llastema3 = _lastema3; }
if ((this.Count < _p) && _useSMA)
{
Add_Replace(_buffer1, TValue.v, update);
_ema1 = 0;
for (int i = 0; i < _buffer1.Count; i++) { _ema1 += _buffer1[i]; }
_ema1 /= _buffer1.Count;
Add_Replace(_buffer2, _ema1, update);
_ema2 = 0;
for (int i = 0; i < _buffer2.Count; i++) { _ema2 += _buffer2[i]; }
_ema2 /= _buffer2.Count;
Add_Replace(_buffer3, _ema2, update);
_ema3 = 0;
for (int i = 0; i < _buffer3.Count; i++) { _ema3 += _buffer3[i]; }
_ema3 /= _buffer3.Count;
}
else
{
_ema1 = (TValue.v * this._k) + (this._lastema1 * this._k1m);
_ema2 = (_ema1 * this._k) + (this._lastema2 * this._k1m);
_ema3 = (_ema2 * this._k) + (this._lastema3 * this._k1m);
}
double _trix = 100 * (_ema3 - _lastema3) / _lastema3;
_lastema1 = _ema1;
_lastema2 = _ema2;
_lastema3 = _ema3;
base.Add((TValue.t, _trix), update, _NaN);
}
}