Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com> Co-authored-by: aider (openrouter/anthropic/claude-sonnet-4) <aider@aider.chat> Co-authored-by: Warp <agent@warp.dev>
8.2 KiB
WMA: Weighted Moving Average
"Because yesterday matters more than last Tuesday. WMA is the linear answer to the question: 'What have you done for me lately?'"
The Weighted Moving Average (WMA) assigns a linearly decreasing weight to data points. The most recent price gets weight N, the one before it N-1, down to 1. This makes it more responsive to recent price changes than an SMA, but without the infinite tail of an EMA.
Historical Context
WMA is the "finite impulse response" (FIR) counterpart to the EMA. It was developed to reduce the lag of the SMA while maintaining a finite window of influence.
Architecture & Physics
A naive WMA implementation is O(N), requiring a full loop over the history window for every update. QuanTAlib uses a dual running-sum algorithm to achieve O(1) complexity.
The O(1) Algorithm
Two sums are maintained:
Sum: The simple sum of values (like SMA).WSum: The weighted sum.
WSum_{new} = WSum_{old} - Sum_{old} + (N \times Price_{new})
Sum_{new} = Sum_{old} - Price_{oldest} + Price_{new}
This allows calculating a WMA(1000) as fast as a WMA(10).
SIMD Optimization
For batch processing, Wma.Batch uses advanced vectorization (AVX2/AVX-512/Neon). It computes prefix sums and weighted updates in parallel, achieving throughputs that scalar code cannot touch.
Mathematical Foundation
1. The Formula
WMA = \frac{\sum_{i=0}^{N-1} (N-i) \times P_{t-i}}{\frac{N(N+1)}{2}}
The denominator is the sum of the weights (triangular number).
Performance Profile
Operation Count (Streaming Mode, Scalar)
The O(1) algorithm eliminates the O(N) weighted sum on each bar:
| Operation | Count | Cost (cycles) | Subtotal |
|---|---|---|---|
| ADD/SUB | 4 | 1 | 4 |
| MUL | 1 | 3 | 3 |
| DIV | 1 | 15 | 15 |
| Total | 6 | — | ~22 cycles |
Hot path breakdown:
WSum_new = WSum_old - Sum_old + (N × Price_new): 2 SUB + 1 MULSum_new = Sum_old - Price_oldest + Price_new: 2 SUBWMA = WSum / divisor: 1 DIV (divisor is precomputed constant)
Comparison with naive O(N) implementation:
| Mode | Complexity | Cycles (Period=100) |
|---|---|---|
| Naive (recalculate) | O(N) | ~400 cycles |
| QuanTAlib O(1) | O(1) | ~22 cycles |
| Improvement | — | ~18× faster |
Batch Mode (SIMD/FMA)
WMA batch uses prefix sums for both Sum and WSum, enabling vectorization:
| Operation | Scalar Ops (512 bars) | SIMD Ops (AVX2) | Speedup |
|---|---|---|---|
| Prefix sum (Sum) | 512 | 64 | 8× |
| Weighted prefix sum | 512 | 64 | 8× |
| Final divisions | 512 | 64 | 8× |
The batch path achieves near-linear scaling for large datasets.
Quality Metrics
| Metric | Score | Notes |
|---|---|---|
| Accuracy | 10/10 | Matches TA-Lib, Skender, Tulip exactly |
| Timeliness | 6/10 | Linear weighting improves responsiveness over SMA |
| Overshoot | 10/10 | Never overshoots input data range (FIR property) |
| Smoothness | 4/10 | Less smooth than SMA; follows price closely |
Validation
| Library | Status | Notes |
|---|---|---|
| TA-Lib | ✅ | Matches TA_WMA exactly. |
| Skender | ✅ | Matches GetWma exactly. |
| Tulip | ✅ | Matches wma exactly. |
| Ooples | ✅ | Matches CalculateWeightedMovingAverage. |
C# Implementation Considerations
Dual Running-Sum O(1) Algorithm
The implementation maintains both a simple Sum and a weighted WSum for O(1) updates. The elegant recurrence relation avoids recalculating weights:
double oldSum = _state.Sum;
double oldest = _buffer.Oldest;
_state.Sum = Math.FusedMultiplyAdd(-1.0, oldest, _state.Sum + val);
_state.WSum = Math.FusedMultiplyAdd(-1.0, oldSum, _state.WSum + _period * val);
Using FusedMultiplyAdd for combined add-subtract operations improves numerical precision.
State Record Struct with Auto Layout
State is captured for efficient bar correction:
[StructLayout(LayoutKind.Auto)]
private record struct State(double Sum, double WSum, double LastInput,
double LastValidValue, int TickCount, bool HasSeenValidData);
The LayoutKind.Auto allows the JIT to optimize field arrangement for cache efficiency.
Periodic Resync for Drift Correction
With dual running sums, drift accumulates faster than SMA. The implementation resyncs every 10,000 ticks:
if (needResync || (isNaN && double.IsFinite(val)))
{
double recalcSum = 0;
double recalcWsum = 0;
int weight = 1;
foreach (double item in _buffer)
{
recalcSum += item;
recalcWsum = Math.FusedMultiplyAdd(weight, item, recalcWsum);
weight++;
}
_state.Sum = recalcSum;
_state.WSum = recalcWsum;
}
Multi-Architecture SIMD with Prefix Sums
The static Batch method dispatches to architecture-specific implementations:
if (Avx512F.IsSupported && len >= simdThreshold && !source.ContainsNonFinite())
CalculateAvx512Core(source, output, period);
else if (Avx2.IsSupported && len >= simdThreshold && !source.ContainsNonFinite())
CalculateSimdCore(source, output, period);
else if (AdvSimd.Arm64.IsSupported && len >= simdThreshold && !source.ContainsNonFinite())
CalculateNeonCore(source, output, period);
else
CalculateScalarCore(source, output, period);
AVX-512 Vectorized Prefix Sums
The AVX-512 path uses pre-computed shuffle indices and masks for efficient prefix-sum computation:
private static readonly Vector512<long> V512Idx1 = Vector512.Create(0L, 0, 1, 2, 3, 4, 5, 6);
private static readonly Vector512<double> V512Mask1 = Vector512.Create(0.0, 1, 1, 1, 1, 1, 1, 1);
The weighted sum update uses FusedMultiplySubtract for the formula U_i = N \times P_i - S_{i-1}:
var vU = Avx512F.FusedMultiplySubtract(vPeriod, vNew, vSumsShifted);
AVX2 Loop Unrolling
The AVX2 path processes 8 elements per iteration (2 vectors of 4 doubles) for improved throughput:
for (; idx <= unrolledSync; idx += 2 * vectorWidth)
{
var vNew1 = Vector256.LoadUnsafe(ref Unsafe.Add(ref srcRef, idx));
var vNew2 = Vector256.LoadUnsafe(ref Unsafe.Add(ref srcRef, idx + vectorWidth));
// Process both vectors simultaneously
}
This maximizes instruction-level parallelism by overlapping independent operations.
NEON ARM64 Implementation
The ARM64 NEON path processes 2 doubles at a time with explicit scalar prefix-sum accumulation:
double u0 = Math.FusedMultiplyAdd(period, vNew.GetElement(0), -sumState);
double u1 = Math.FusedMultiplyAdd(period, vNew.GetElement(1), -ps0);
NaN Handling with Fallback Tracking
Non-finite inputs are replaced with the last valid value, with explicit tracking for first-value edge case:
public double DefaultLastValidValue { get; set; } = double.NaN;
private double GetValidValue(double input)
{
if (double.IsFinite(input))
{
_state.LastValidValue = input;
_state.HasSeenValidData = true;
return input;
}
return _state.HasSeenValidData ? _state.LastValidValue : DefaultLastValidValue;
}
Stackalloc for Scalar Batch Buffer
The scalar path uses stackalloc for small periods to avoid heap allocation:
Span<double> buffer = period <= 512 ? stackalloc double[period] : new double[period];
Memory Layout
| Component | Size | Purpose |
|---|---|---|
_buffer (RingBuffer) |
32 + 8×period bytes | Sliding window history |
_state |
~48 bytes | Sum, WSum, LastInput, LastValidValue, TickCount, flags |
_pState |
~48 bytes | Previous state for rollback |
| Scalars | ~24 bytes | Period, divisor, source reference |
| Total | ~152 + 8N bytes | Per-instance footprint |
For WMA(200), total memory is approximately 1.75 KB per instance.
Common Pitfalls
- Drift: Like SMA, the O(1) algorithm is susceptible to floating-point drift. QuanTAlib resets the sums every 10,000 ticks to guarantee accuracy.
- Aggressiveness: WMA reacts faster than SMA but can be "twitchy." It is often used as a component in other indicators (e.g., HMA) rather than a standalone trend filter.
- Weights: Users sometimes confuse WMA (linear weights) with EMA (exponential weights) or VWAP (volume weights).