mirror of
https://github.com/mihakralj/QuanTAlib.git
synced 2026-08-04 12:07:44 +00:00
419 lines
12 KiB
C#
419 lines
12 KiB
C#
using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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namespace QuanTAlib;
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/// <summary>
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/// TEMA: Triple Exponential Moving Average
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/// </summary>
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/// <remarks>
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/// TEMA uses triple smoothing to reduce lag even further than DEMA.
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///
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/// Calculation:
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/// EMA1 = EMA(input)
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/// EMA2 = EMA(EMA1)
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/// EMA3 = EMA(EMA2)
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/// TEMA = 3 * EMA1 - 3 * EMA2 + EMA3
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///
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/// O(1) update:
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/// Uses three EMA instances, each with O(1) update complexity.
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///
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/// IsHot:
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/// Becomes true when the TEMA step response converges to within 5% error.
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/// This happens when the third EMA's error factor drops below ~9% (approx 2.43/alpha steps),
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/// which is faster than the standard EMA convergence (3/alpha steps).
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/// </remarks>
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[SkipLocalsInit]
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public sealed class Tema : AbstractBase
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{
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private record struct EmaState(double Ema, double E, bool IsHot, bool IsCompensated)
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{
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public static EmaState New() => new() { Ema = 0, E = 1.0, IsHot = false, IsCompensated = false };
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}
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private readonly double _alpha;
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private readonly double _decay;
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private EmaState _state1 = EmaState.New();
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private EmaState _state2 = EmaState.New();
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private EmaState _state3 = EmaState.New();
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private EmaState _p_state1 = EmaState.New();
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private EmaState _p_state2 = EmaState.New();
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private EmaState _p_state3 = EmaState.New();
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private double _lastValidValue;
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private double _p_lastValidValue;
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public override bool IsHot => _state3.E <= 0.09;
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public Tema(int period)
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{
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if (period <= 0) throw new ArgumentException("Period must be greater than 0", nameof(period));
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_alpha = 2.0 / (period + 1);
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_decay = 1.0 - _alpha;
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Name = $"Tema({period})";
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WarmupPeriod = period * 3;
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}
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public Tema(ITValuePublisher source, int period) : this(period)
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{
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source.Pub += (item) => Update(item);
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}
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public Tema(TSeries source, int period) : this(period)
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{
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Prime(source.Values);
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if (source.Count > 0)
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{
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Last = new TValue(source.LastTime, Last.Value);
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}
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source.Pub += (item) => Update(item);
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}
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public Tema(double alpha)
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{
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if (alpha <= 0 || alpha >= 1) throw new ArgumentException("Alpha must be strictly between 0 and 1", nameof(alpha));
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_alpha = alpha;
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_decay = 1.0 - alpha;
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Name = $"Tema(α={alpha:F4})";
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WarmupPeriod = (int)(3 * (2.0 / alpha - 1.0));
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}
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/// <summary>
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/// Initializes the indicator state using the provided history.
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/// </summary>
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/// <param name="source">Historical data</param>
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public override void Prime(ReadOnlySpan<double> source)
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{
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if (source.Length == 0) return;
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// Reset state
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_state1 = EmaState.New();
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_state2 = EmaState.New();
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_state3 = EmaState.New();
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_p_state1 = EmaState.New();
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_p_state2 = EmaState.New();
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_p_state3 = EmaState.New();
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_lastValidValue = 0;
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_p_lastValidValue = 0;
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// Run the calculation on the history to update state
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// We don't need the output, just the final state
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int len = source.Length;
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double lastValid = 0;
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EmaState s1 = _state1;
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EmaState s2 = _state2;
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EmaState s3 = _state3;
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double alpha = _alpha;
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double decay = _decay;
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for (int i = 0; i < len; i++)
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{
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double val = source[i];
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if (double.IsFinite(val))
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lastValid = val;
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else
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val = lastValid;
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double e1 = Compute(val, alpha, decay, ref s1);
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double e2 = Compute(e1, alpha, decay, ref s2);
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Compute(e2, alpha, decay, ref s3);
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}
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_state1 = s1;
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_state2 = s2;
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_state3 = s3;
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_lastValidValue = lastValid;
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// Calculate the initial "Last" value
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// We need to re-compute the last step to get the result
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// But Compute updates state, so we can't just call it again without side effects if we pass ref state.
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// However, we can calculate the result from the current state.
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// TEMA = 3 * EMA1 - 3 * EMA2 + EMA3
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// The state contains the updated EMA values (Ema field).
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// But wait, Compute returns the *compensated* value.
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// The state.Ema is the raw EMA value.
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// We need to apply compensation logic to get the correct E1, E2, E3.
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double GetCompensated(EmaState s)
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{
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if (s.IsCompensated) return s.Ema;
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return s.Ema / (1.0 - s.E);
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}
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double e1_final = GetCompensated(_state1);
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double e2_final = GetCompensated(_state2);
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double e3_final = GetCompensated(_state3);
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double result = 3 * e1_final - 3 * e2_final + e3_final;
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Last = new TValue(DateTime.MinValue, result);
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_p_state1 = _state1;
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_p_state2 = _state2;
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_p_state3 = _state3;
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_p_lastValidValue = _lastValidValue;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public override TValue Update(TValue input, bool isNew = true)
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{
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if (isNew)
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{
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_p_state1 = _state1;
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_p_state2 = _state2;
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_p_state3 = _state3;
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_p_lastValidValue = _lastValidValue;
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}
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else
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{
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_state1 = _p_state1;
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_state2 = _p_state2;
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_state3 = _p_state3;
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_lastValidValue = _p_lastValidValue;
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}
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// EMA1
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double val = input.Value;
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if (double.IsFinite(val))
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_lastValidValue = val;
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else
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val = _lastValidValue;
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double e1 = Compute(val, _alpha, _decay, ref _state1);
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// EMA2 (input is e1)
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double e2 = Compute(e1, _alpha, _decay, ref _state2);
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// EMA3 (input is e2)
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double e3 = Compute(e2, _alpha, _decay, ref _state3);
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double result = 3 * e1 - 3 * e2 + e3;
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Last = new TValue(input.Time, result);
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PubEvent(Last);
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return Last;
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}
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public override TSeries Update(TSeries source)
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{
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if (source.Count == 0) return [];
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int len = source.Count;
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List<long> t = new(len);
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List<double> v = new(len);
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CollectionsMarshal.SetCount(t, len);
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CollectionsMarshal.SetCount(v, len);
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var tSpan = CollectionsMarshal.AsSpan(t);
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var vSpan = CollectionsMarshal.AsSpan(v);
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source.Times.CopyTo(tSpan);
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var sourceValues = source.Values;
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// Use current state
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EmaState s1 = _state1;
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EmaState s2 = _state2;
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EmaState s3 = _state3;
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double lastValid = _lastValidValue;
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double alpha = _alpha;
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double decay = _decay;
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for (int i = 0; i < len; i++)
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{
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double val = sourceValues[i];
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if (double.IsFinite(val))
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lastValid = val;
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else
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val = lastValid;
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double e1 = Compute(val, alpha, decay, ref s1);
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double e2 = Compute(e1, alpha, decay, ref s2);
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double e3 = Compute(e2, alpha, decay, ref s3);
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vSpan[i] = 3 * e1 - 3 * e2 + e3;
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}
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// Update instance state
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_state1 = s1;
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_state2 = s2;
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_state3 = s3;
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_p_state1 = s1;
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_p_state2 = s2;
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_p_state3 = s3;
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_lastValidValue = lastValid;
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_p_lastValidValue = lastValid;
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Last = new TValue(tSpan[len - 1], vSpan[len - 1]);
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return new TSeries(t, v);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private static double Compute(double input, double alpha, double decay, ref EmaState state)
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{
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state.Ema += alpha * (input - state.Ema);
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double result;
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if (!state.IsCompensated)
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{
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state.E *= decay;
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if (!state.IsHot && state.E <= 0.05) // COVERAGE_THRESHOLD
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state.IsHot = true;
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if (state.E <= 1e-10) // COMPENSATOR_THRESHOLD
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{
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state.IsCompensated = true;
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result = state.Ema;
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}
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else
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{
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result = state.Ema / (1.0 - state.E);
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}
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}
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else
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{
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result = state.Ema;
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}
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return result;
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}
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public static TSeries Batch(TSeries source, int period)
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{
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var tema = new Tema(period);
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return tema.Update(source);
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}
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public static TSeries Batch(TSeries source, double alpha)
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{
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var tema = new Tema(alpha);
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return tema.Update(source);
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}
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public static void Batch(ReadOnlySpan<double> source, Span<double> output, int period)
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{
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if (period <= 0)
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throw new ArgumentException("Period must be greater than 0", nameof(period));
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double alpha = 2.0 / (period + 1);
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Batch(source, output, alpha);
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}
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public static void Batch(ReadOnlySpan<double> source, Span<double> output, double alpha)
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{
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if (source.Length != output.Length)
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throw new ArgumentException("Source and output must have the same length");
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if (alpha <= 0 || alpha >= 1)
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throw new ArgumentException("Alpha must be strictly between 0 and 1", nameof(alpha));
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if (source.Length == 0) return;
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double decay = 1.0 - alpha;
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double lastValid = 0;
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// State for EMA1
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double ema1_val = 0;
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double ema1_e = 1.0;
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bool ema1_isCompensated = false;
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// State for EMA2
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double ema2_val = 0;
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double ema2_e = 1.0;
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bool ema2_isCompensated = false;
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// State for EMA3
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double ema3_val = 0;
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double ema3_e = 1.0;
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bool ema3_isCompensated = false;
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for (int i = 0; i < source.Length; i++)
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{
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double val = source[i];
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if (double.IsFinite(val))
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lastValid = val;
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else
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val = lastValid;
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// Update EMA1
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ema1_val += alpha * (val - ema1_val);
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double e1;
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if (!ema1_isCompensated)
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{
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ema1_e *= decay;
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if (ema1_e <= 1e-10)
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{
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ema1_isCompensated = true;
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e1 = ema1_val;
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}
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else
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{
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e1 = ema1_val / (1.0 - ema1_e);
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}
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}
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else
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{
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e1 = ema1_val;
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}
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// Update EMA2 (input is e1)
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ema2_val += alpha * (e1 - ema2_val);
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double e2;
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if (!ema2_isCompensated)
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{
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ema2_e *= decay;
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if (ema2_e <= 1e-10)
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{
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ema2_isCompensated = true;
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e2 = ema2_val;
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}
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else
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{
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e2 = ema2_val / (1.0 - ema2_e);
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}
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}
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else
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{
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e2 = ema2_val;
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}
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// Update EMA3 (input is e2)
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ema3_val += alpha * (e2 - ema3_val);
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double e3;
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if (!ema3_isCompensated)
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{
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ema3_e *= decay;
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if (ema3_e <= 1e-10)
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{
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ema3_isCompensated = true;
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e3 = ema3_val;
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}
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else
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{
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e3 = ema3_val / (1.0 - ema3_e);
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}
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}
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else
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{
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e3 = ema3_val;
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}
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// TEMA = 3 * EMA1 - 3 * EMA2 + EMA3
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output[i] = 3 * e1 - 3 * e2 + e3;
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}
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}
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public override void Reset()
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{
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_state1 = EmaState.New();
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_state2 = EmaState.New();
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_state3 = EmaState.New();
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_p_state1 = EmaState.New();
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_p_state2 = EmaState.New();
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_p_state3 = EmaState.New();
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_lastValidValue = 0;
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_p_lastValidValue = 0;
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Last = default;
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}
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}
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