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Miha Kralj 060649192f docs: remove C# Implementation Considerations sections, clean up temp scripts, reorganize test files
- Remove 'C# Implementation Considerations' sections from 34 indicator .md files
- Delete 29 temp PowerShell scripts (_fix_mojibake.ps1, _hex_scan.ps1, etc.)
- Move test files into tests/ subdirectories for consistent project structure
- Add trader-focused bullet points to indicator documentation
2026-03-12 12:34:16 -07:00

131 lines
4.3 KiB
C#

namespace QuanTAlib.Tests;
public class BlmaValidationTests
{
private readonly GBM _gbm;
public BlmaValidationTests()
{
_gbm = new GBM();
}
[Fact]
public void ValidateAgainstReferenceImplementation()
{
// Generate test data
var bars = _gbm.Fetch(1000, DateTime.UtcNow.Ticks, TimeSpan.FromMinutes(1));
var series = bars.Close;
const int period = 14;
// 1. QuanTAlib Implementation
var blma = new Blma(period);
var quantalibResult = new List<double>();
foreach (var item in series)
{
quantalibResult.Add(blma.Update(item).Value);
}
// 2. Reference Implementation (PineScript logic)
var referenceResult = CalculateReference(series, period);
// Compare
Assert.Equal(quantalibResult.Count, referenceResult.Count);
for (int i = 0; i < quantalibResult.Count; i++)
{
// Allow small difference due to float precision
Assert.Equal(referenceResult[i], quantalibResult[i], 1e-9);
}
}
private static List<double> CalculateReference(TSeries source, int period)
{
var result = new List<double>();
var buffer = new List<double>();
for (int i = 0; i < source.Count; i++)
{
buffer.Add(source[i].Value);
// PineScript logic:
// int p = math.min(bar_index + 1, period)
int p = Math.Min(buffer.Count, period);
// Calculate weights
var weights = new double[p];
double totalWeight = 0;
if (p == 1)
{
weights[0] = 1.0;
totalWeight = 1.0;
}
else
{
double invPMinus1 = 1.0 / (p - 1);
double pi2 = 2.0 * Math.PI;
double pi4 = 4.0 * Math.PI;
double a0 = 0.42;
double a1 = 0.5;
double a2 = 0.08;
for (int j = 0; j < p; j++)
{
double ratio = j * invPMinus1;
double w = a0 - (a1 * Math.Cos(pi2 * ratio)) + (a2 * Math.Cos(pi4 * ratio));
weights[j] = w;
totalWeight += w;
}
}
// Calculate weighted sum
double sum = 0;
// PineScript: for i = 0 to p - 1
// float price = source[i] (where source[0] is newest)
// float w = array.get(weights, i)
// So weights[0] * newest, weights[1] * 2nd newest...
// My C# buffer is chronological (0 is oldest).
// So buffer[buffer.Count - 1] is newest.
// buffer[buffer.Count - 1 - j] is j-th lag.
// Wait, in Blma.cs I implemented:
// sum += buffer[i] * weights[i] (where buffer[0] is oldest)
// So weights[0] * oldest.
// PineScript: weights[0] * newest.
// Since Blackman window is symmetric, weights[0] == weights[p-1].
// So weights[0] * newest == weights[p-1] * newest (if symmetric).
// But weights[0] is 0. weights[p-1] is 0.
// weights[p/2] is peak.
// So symmetric window applied forward or backward is the same.
// Let's verify symmetry.
// w(j) vs w(p-1-j).
// ratio(j) = j/(p-1).
// ratio(p-1-j) = (p-1-j)/(p-1) = 1 - j/(p-1) = 1 - ratio(j).
// cos(2pi * (1-r)) = cos(2pi - 2pi*r) = cos(-2pi*r) = cos(2pi*r).
// cos(4pi * (1-r)) = cos(4pi - 4pi*r) = cos(4pi*r).
// So yes, w(j) == w(p-1-j).
// So applying weights[0] to newest or oldest doesn't matter for the sum.
// However, I should match my implementation in Blma.cs.
// In Blma.cs: sum += buffer[i] * weights[i] (buffer[0] is oldest).
// So weights[0] * oldest.
// In this reference implementation, let's do the same.
// Use the last p elements of buffer.
int start = buffer.Count - p;
for (int j = 0; j < p; j++)
{
// buffer[start + j] is the value.
// weights[j] is the weight.
sum += buffer[start + j] * weights[j];
}
result.Add(sum / totalWeight);
}
return result;
}
}