mirror of
https://github.com/mihakralj/QuanTAlib.git
synced 2026-08-15 17:18:05 +00:00
311 lines
9.3 KiB
C#
311 lines
9.3 KiB
C#
using System.Numerics;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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namespace QuanTAlib;
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/// <summary>
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/// RSI: Relative Strength Index
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/// </summary>
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/// <remarks>
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/// Momentum oscillator measuring overbought/oversold conditions [0-100].
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/// Uses Wilder's smoothing (RMA) for average gain/loss calculation.
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///
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/// Calculation: <c>RSI = 100 - 100/(1 + RS)</c> where <c>RS = AvgGain/AvgLoss</c>.
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/// </remarks>
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/// <seealso href="Rsi.md">Detailed documentation</seealso>
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[SkipLocalsInit]
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public sealed class Rsi : AbstractBase
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{
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private readonly int _period;
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private readonly Rma _avgGain;
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private readonly Rma _avgLoss;
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private readonly TValuePublishedHandler _handler;
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private double _prevValue;
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private double _p_prevValue;
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public override bool IsHot => _avgGain.IsHot && _avgLoss.IsHot;
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public Rsi(int period = 14)
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{
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if (period <= 0)
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{
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throw new ArgumentException("Period must be greater than 0", nameof(period));
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}
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_period = period;
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_avgGain = new Rma(period);
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_avgLoss = new Rma(period);
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_handler = Handle;
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_prevValue = double.NaN;
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_p_prevValue = double.NaN;
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Name = $"Rsi({period})";
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WarmupPeriod = period + 1;
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}
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public Rsi(ITValuePublisher source, int period = 14) : this(period)
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{
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source.Pub += _handler;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public override TValue Update(TValue input, bool isNew = true)
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{
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if (isNew)
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{
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_p_prevValue = _prevValue;
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}
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else
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{
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_prevValue = _p_prevValue;
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}
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double val = input.Value;
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double gain = 0;
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double loss = 0;
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if (!double.IsNaN(_prevValue))
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{
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double change = val - _prevValue;
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if (change > 0)
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{
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gain = change;
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}
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else
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{
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loss = -change;
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}
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}
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if (isNew)
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{
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_prevValue = val;
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}
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// Update RMAs
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// Note: We pass isNew to RMAs.
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// If isNew=true, RMAs advance state.
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// If isNew=false, RMAs update current state.
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// However, gain/loss depend on _prevValue which we just managed.
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// If isNew=false, _prevValue was restored to _p_prevValue.
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// So change is calculated from the same previous bar.
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// This is correct.
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double avgGain = _avgGain.Update(new TValue(input.Time, gain), isNew).Value;
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double avgLoss = _avgLoss.Update(new TValue(input.Time, loss), isNew).Value;
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double rsi;
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const double epsilon = 1e-10;
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if (avgLoss < epsilon)
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{
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rsi = (avgGain < epsilon) ? 50 : 100;
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}
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else
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{
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double rs = avgGain / avgLoss;
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rsi = 100.0 - (100.0 / (1.0 + rs));
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}
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Last = new TValue(input.Time, rsi);
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PubEvent(Last, isNew);
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return Last;
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}
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public override TSeries Update(TSeries source)
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{
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if (source.Count == 0)
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{
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return [];
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}
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int len = source.Count;
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var t = new List<long>(len);
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var v = new List<double>(len);
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CollectionsMarshal.SetCount(t, len);
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CollectionsMarshal.SetCount(v, len);
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var tSpan = CollectionsMarshal.AsSpan(t);
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var vSpan = CollectionsMarshal.AsSpan(v);
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Batch(source.Values, vSpan, _period);
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source.Times.CopyTo(tSpan);
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// Restore state for streaming
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// We need to replay at least period + 1 values
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// But since RMA is recursive, we ideally replay more.
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// Or we can just Reset and replay all if len is small, or last N if len is large.
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// For correctness with recursive indicators, replaying all is safest unless we have state export/import.
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Reset();
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for (int i = 0; i < len; i++)
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{
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Update(new TValue(source.Times[i], source.Values[i]));
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}
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Last = new TValue(tSpan[len - 1], vSpan[len - 1]);
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return new TSeries(t, v);
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}
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private void Handle(object? sender, in TValueEventArgs args)
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{
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Update(args.Value, args.IsNew);
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}
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public override void Prime(ReadOnlySpan<double> source, TimeSpan? step = null)
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{
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foreach (var value in source)
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{
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Update(new TValue(DateTime.MinValue, value));
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}
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}
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public static TSeries Batch(TSeries source, int period = 14)
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{
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var rsi = new Rsi(period);
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return rsi.Update(source);
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void Batch(ReadOnlySpan<double> source, Span<double> output, int period)
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{
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if (source.Length != output.Length)
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{
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throw new ArgumentException("Source and output must have the same length", nameof(output));
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}
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if (period <= 0)
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{
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throw new ArgumentException("Period must be greater than 0", nameof(period));
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}
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int len = source.Length;
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if (len == 0)
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{
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return;
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}
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double[] gains = System.Buffers.ArrayPool<double>.Shared.Rent(len);
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double[] losses = System.Buffers.ArrayPool<double>.Shared.Rent(len);
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Span<double> gainSpan = gains.AsSpan(0, len);
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Span<double> lossSpan = losses.AsSpan(0, len);
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// Calculate gains and losses
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gainSpan[0] = 0;
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lossSpan[0] = 0;
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int i = 1;
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if (Vector.IsHardwareAccelerated && len > Vector<double>.Count)
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{
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int vectorSize = Vector<double>.Count;
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var vZero = Vector<double>.Zero;
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// Start from 1, but align to vector size if possible or just process chunks
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// Since we need i-1, we can load vectors at i and i-1
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for (; i <= len - vectorSize; i += vectorSize)
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{
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var vCurrent = new Vector<double>(source.Slice(i, vectorSize));
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var vPrev = new Vector<double>(source.Slice(i - 1, vectorSize));
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var vChange = vCurrent - vPrev;
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var vGain = Vector.Max(vChange, vZero);
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var vLoss = Vector.Max(-vChange, vZero);
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vGain.CopyTo(gainSpan.Slice(i, vectorSize));
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vLoss.CopyTo(lossSpan.Slice(i, vectorSize));
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}
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}
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for (; i < len; i++)
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{
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double change = source[i] - source[i - 1];
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if (change > 0)
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{
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gainSpan[i] = change;
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lossSpan[i] = 0;
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}
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else
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{
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gainSpan[i] = 0;
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lossSpan[i] = -change;
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}
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}
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// Smooth gains and losses using RMA (in-place is safe for sequential processing)
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Rma.Batch(gainSpan, gainSpan, period);
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Rma.Batch(lossSpan, lossSpan, period);
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// Calculate RSI
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i = 0;
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if (Vector.IsHardwareAccelerated && len >= Vector<double>.Count)
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{
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int vectorSize = Vector<double>.Count;
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var v100 = new Vector<double>(100.0);
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var v1 = Vector<double>.One;
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var v50 = new Vector<double>(50.0);
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var vEpsilon = new Vector<double>(1e-10);
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for (; i <= len - vectorSize; i += vectorSize)
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{
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var vGain = new Vector<double>(gainSpan.Slice(i, vectorSize));
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var vLoss = new Vector<double>(lossSpan.Slice(i, vectorSize));
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// Standard RSI calculation
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var vRs = vGain / vLoss;
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var vRsi = v100 - (v100 / (v1 + vRs));
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// Handle edge cases where loss is zero
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var vLossIsZero = Vector.LessThan(vLoss, vEpsilon);
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var vGainIsZero = Vector.LessThan(vGain, vEpsilon);
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// If loss is zero:
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// If gain is also zero -> 50
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// Else -> 100
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var vFlat = Vector.BitwiseAnd(vLossIsZero, vGainIsZero);
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// First set to 100 if loss is zero
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var vResult = Vector.ConditionalSelect(vLossIsZero, v100, vRsi);
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// Then set to 50 if both are zero
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vResult = Vector.ConditionalSelect(vFlat, v50, vResult);
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vResult.CopyTo(output.Slice(i, vectorSize));
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}
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}
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const double epsilon = 1e-10;
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for (; i < len; i++)
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{
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double avgGain = gainSpan[i];
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double avgLoss = lossSpan[i];
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if (avgLoss < epsilon)
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{
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output[i] = (avgGain < epsilon) ? 50 : 100;
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}
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else
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{
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double rs = avgGain / avgLoss;
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output[i] = 100.0 - (100.0 / (1.0 + rs));
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}
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}
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System.Buffers.ArrayPool<double>.Shared.Return(gains);
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System.Buffers.ArrayPool<double>.Shared.Return(losses);
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}
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public static (TSeries Results, Rsi Indicator) Calculate(TSeries source, int period = 14)
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{
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var indicator = new Rsi(period);
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TSeries results = indicator.Update(source);
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return (results, indicator);
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}
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public override void Reset()
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{
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_avgGain.Reset();
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_avgLoss.Reset();
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_prevValue = double.NaN;
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_p_prevValue = double.NaN;
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Last = default;
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}
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} |