Files
2026-03-11 03:35:12 +00:00

465 lines
16 KiB
C#

using System.Buffers;
using System.Runtime.CompilerServices;
using System.Security.Cryptography;
namespace QuanTAlib;
/// <summary>
/// Geometric Brownian Motion (GBM) generator for simulating OHLCV data.
/// Generates realistic price data for testing indicators and strategies.
/// Stateless design - only maintains minimal state needed for price continuity.
/// </summary>
[SkipLocalsInit]
#pragma warning disable S101 // Rename class 'GBM' to match pascal case naming rules
public sealed class GBM : IFeed
#pragma warning restore S101
{
private readonly Random? _rnd;
private double _lastPrice;
private long _lastTime;
private readonly double _drift;
private readonly double _vol;
private readonly long _defaultTimeStep;
private TBar _currentBar;
private bool _hasCurrentBar;
private double _cachedZ;
private bool _hasCachedZ;
/// <summary>
/// Gets the annual drift/return rate.
/// </summary>
public double Mu { get; }
/// <summary>
/// Gets the annual volatility.
/// </summary>
public double Sigma { get; }
/// <summary>
/// Gets the starting price.
/// </summary>
public double StartPrice { get; }
/// <summary>
/// Gets the current price state.
/// </summary>
public double CurrentPrice => _lastPrice;
/// <summary>
/// Gets whether the generator has a current bar in progress.
/// </summary>
public bool HasCurrentBar => _hasCurrentBar;
/// <summary>
/// Creates a new GBM generator.
/// </summary>
/// <param name="startPrice">Initial price (default: 100.0, must be positive and finite)</param>
/// <param name="mu">Annual drift/return rate (default: 0.05 = 5%, must be finite)</param>
/// <param name="sigma">Annual volatility (default: 0.2 = 20%, must be non-negative and finite)</param>
/// <param name="defaultTimeframe">Default timeframe for bars (default: 1 minute, must be positive)</param>
/// <param name="seed">Optional random seed for reproducibility (default: null for non-deterministic)</param>
/// <exception cref="ArgumentOutOfRangeException">
/// Thrown when startPrice is not positive/finite, sigma is negative/non-finite,
/// mu is non-finite, or defaultTimeframe is non-positive.
/// </exception>
public GBM(
double startPrice = 100.0,
double mu = 0.05,
double sigma = 0.2,
TimeSpan? defaultTimeframe = null,
int? seed = null)
{
// Validate startPrice
if (startPrice <= 0 || !double.IsFinite(startPrice))
{
throw new ArgumentOutOfRangeException(nameof(startPrice), startPrice, "Start price must be positive and finite");
}
// Validate mu
if (!double.IsFinite(mu))
{
throw new ArgumentOutOfRangeException(nameof(mu), mu, "Drift (mu) must be finite");
}
// Validate sigma
if (sigma < 0 || !double.IsFinite(sigma))
{
throw new ArgumentOutOfRangeException(nameof(sigma), sigma, "Volatility (sigma) must be non-negative and finite");
}
// Use provided timeframe or default to 1 minute
var timeframe = defaultTimeframe ?? TimeSpan.FromMinutes(1);
// Validate timeframe
if (timeframe <= TimeSpan.Zero)
{
throw new ArgumentOutOfRangeException(nameof(defaultTimeframe), defaultTimeframe, "Timeframe must be positive");
}
_rnd = seed.HasValue ? new Random(seed.Value) : null;
StartPrice = startPrice;
_lastPrice = startPrice;
_lastTime = DateTime.UtcNow.Ticks;
Mu = mu;
Sigma = sigma;
_defaultTimeStep = timeframe.Ticks;
const double minutesPerYear = 252.0 * 6.5 * 60.0;
double dt = timeframe.TotalMinutes / minutesPerYear;
_drift = (mu - (0.5 * sigma * sigma)) * dt;
_vol = sigma * Math.Sqrt(dt);
}
/// <summary>
/// Resets the generator to its initial state.
/// </summary>
/// <remarks>
/// Sets the internal time anchor to <see cref="DateTime.UtcNow"/>. For deterministic
/// time sequences use <see cref="Reset(long)"/> with an explicit start time.
/// </remarks>
public void Reset()
{
_lastPrice = StartPrice;
_lastTime = DateTime.UtcNow.Ticks;
_currentBar = default;
_hasCurrentBar = false;
_cachedZ = 0;
_hasCachedZ = false;
}
/// <summary>
/// Resets the generator to its initial state with a specific start time.
/// </summary>
/// <param name="startTime">The start time in ticks.</param>
public void Reset(long startTime)
{
_lastPrice = StartPrice;
_lastTime = startTime;
_currentBar = default;
_hasCurrentBar = false;
_cachedZ = 0;
_hasCachedZ = false;
}
/// <summary>
/// Generates a random double in [0, 1) using either the seeded Random or RandomNumberGenerator.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private double NextDouble()
{
if (_rnd != null)
{
return _rnd.NextDouble();
}
Span<byte> buffer = stackalloc byte[8];
RandomNumberGenerator.Fill(buffer);
ulong ul = BitConverter.ToUInt64(buffer);
return (ul >> 11) * (1.0 / (1ul << 53));
}
/// <summary>
/// Generates next standard normal using Box-Muller transform with caching.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private double NextNormal()
{
if (_hasCachedZ)
{
_hasCachedZ = false;
return _cachedZ;
}
double u1 = 1.0 - NextDouble();
double u2 = 1.0 - NextDouble();
// Guard against log(0) which produces -Infinity
if (u1 <= double.Epsilon)
{
u1 = double.Epsilon;
}
double mag = Math.Sqrt(-2.0 * Math.Log(u1));
double angle = 2.0 * Math.PI * u2;
_cachedZ = mag * Math.Sin(angle);
_hasCachedZ = true;
return mag * Math.Cos(angle);
}
/// <summary>
/// Gets the next bar with full bidirectional control.
/// GBM always honors the request - isNew parameter unchanged on return.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public TBar Next(ref bool isNew)
{
// GBM always honors request - parameter unchanged
if (isNew || !_hasCurrentBar)
{
// Generate new bar
long currentTime = _lastTime + _defaultTimeStep;
double z = NextNormal();
double price = _lastPrice * Math.Exp(Math.FusedMultiplyAdd(_vol, z, _drift));
// Ensure price stays positive and finite
if (!double.IsFinite(price) || price <= 0)
{
price = _lastPrice;
}
double volume = 1000 + (NextDouble() * 1000);
double open = _lastPrice;
double close = price;
double rnd1 = NextDouble();
double rnd2 = NextDouble();
double high = Math.Max(open, close) * (1.0 + (rnd1 * 0.01));
double low = Math.Min(open, close) * (1.0 - (rnd2 * 0.01));
// Ensure valid OHLC constraints
high = Math.Max(high, Math.Max(open, close));
low = Math.Min(low, Math.Min(open, close));
low = Math.Max(double.Epsilon, low); // Ensure positive
_currentBar = new TBar(currentTime, open, high, low, close, volume);
_hasCurrentBar = true;
_lastPrice = close;
_lastTime = currentTime;
}
else
{
// Update current bar (intra-bar tick)
double z = NextNormal();
double price = _lastPrice * Math.Exp(Math.FusedMultiplyAdd(_vol, z, _drift));
// Ensure price stays positive and finite
if (!double.IsFinite(price) || price <= 0)
{
price = _lastPrice;
}
double additionalVolume = 1000 + (NextDouble() * 1000);
var bar = _currentBar;
double newClose = price;
double newHigh = Math.Max(bar.High, newClose);
double newLow = Math.Min(bar.Low, newClose);
newLow = Math.Max(double.Epsilon, newLow); // Ensure positive
double newVolume = bar.Volume + additionalVolume;
_currentBar = new TBar(bar.Time, bar.Open, newHigh, newLow, newClose, newVolume);
_lastPrice = newClose;
}
return _currentBar;
}
/// <summary>
/// Gets the next bar with simple control.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public TBar Next(bool isNew = true)
{
// Delegate to ref version
return Next(ref isNew);
}
/// <summary>
/// Generates a batch of bars using optimized batch processing with explicit time parameters.
/// Uses stackalloc for small batches to avoid heap allocations.
/// </summary>
/// <param name="count">Number of bars to generate (must be positive)</param>
/// <param name="startTime">Starting timestamp in ticks</param>
/// <param name="interval">Time interval between bars (must be positive)</param>
/// <returns>A TBarSeries containing the generated bars</returns>
/// <exception cref="ArgumentException">Thrown when count is not positive</exception>
/// <exception cref="ArgumentOutOfRangeException">Thrown when interval is not positive</exception>
/// <remarks>
/// Price continuity: <c>batch[0].Open</c> equals <c>_lastPrice</c> at call time, so the
/// batch begins exactly where the previous <see cref="Next(bool)"/> call left off.
/// After the call, <c>_lastPrice</c> and <c>_lastTime</c> are updated to the end of the
/// generated batch, enabling seamless continuation via subsequent <see cref="Next(bool)"/>
/// calls. <paramref name="startTime"/> need not follow the previous <c>_lastTime</c> —
/// this allows replaying a window or generating a non-contiguous batch while preserving
/// price continuity.
/// </remarks>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public TBarSeries Fetch(int count, long startTime, TimeSpan interval)
{
if (count <= 0)
{
throw new ArgumentException("Count must be positive", nameof(count));
}
if (interval <= TimeSpan.Zero)
{
throw new ArgumentOutOfRangeException(nameof(interval), interval, "Interval must be positive");
}
var series = new TBarSeries(count);
// Threshold for stackalloc: 64 bars * (8 bytes for long + 5*8 bytes for doubles) = 64 * 48 = 3KB
// Stay well under typical stack limit; use 64 as safe threshold
const int StackAllocThreshold = 64;
// Use stackalloc for small batches to avoid heap allocations
if (count <= StackAllocThreshold)
{
Span<long> t = stackalloc long[count];
Span<double> o = stackalloc double[count];
Span<double> h = stackalloc double[count];
Span<double> l = stackalloc double[count];
Span<double> c = stackalloc double[count];
Span<double> v = stackalloc double[count];
FetchCore(count, startTime, interval, t, o, h, l, c, v);
// Bulk add to series using ReadOnlySpan overload
series.AddRange(t, o, h, l, c, v);
}
else
{
// Use ArrayPool for larger batches to avoid heap allocations
long[]? rentedT = null;
double[]? rentedO = null;
double[]? rentedH = null;
double[]? rentedL = null;
double[]? rentedC = null;
double[]? rentedV = null;
try
{
rentedT = ArrayPool<long>.Shared.Rent(count);
rentedO = ArrayPool<double>.Shared.Rent(count);
rentedH = ArrayPool<double>.Shared.Rent(count);
rentedL = ArrayPool<double>.Shared.Rent(count);
rentedC = ArrayPool<double>.Shared.Rent(count);
rentedV = ArrayPool<double>.Shared.Rent(count);
// Use only the first 'count' elements (rented arrays may be larger)
var t = rentedT.AsSpan(0, count);
var o = rentedO.AsSpan(0, count);
var h = rentedH.AsSpan(0, count);
var l = rentedL.AsSpan(0, count);
var c = rentedC.AsSpan(0, count);
var v = rentedV.AsSpan(0, count);
FetchCore(count, startTime, interval, t, o, h, l, c, v);
// Bulk add to series using ReadOnlySpan overload
series.AddRange(t, o, h, l, c, v);
}
finally
{
if (rentedT != null)
{
ArrayPool<long>.Shared.Return(rentedT);
}
if (rentedO != null)
{
ArrayPool<double>.Shared.Return(rentedO);
}
if (rentedH != null)
{
ArrayPool<double>.Shared.Return(rentedH);
}
if (rentedL != null)
{
ArrayPool<double>.Shared.Return(rentedL);
}
if (rentedC != null)
{
ArrayPool<double>.Shared.Return(rentedC);
}
if (rentedV != null)
{
ArrayPool<double>.Shared.Return(rentedV);
}
}
}
// Reset streaming state after batch
_hasCurrentBar = false;
return series;
}
/// <summary>
/// Core generation logic shared between stackalloc and heap-allocated paths.
/// </summary>
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private void FetchCore(int count, long startTime, TimeSpan interval,
Span<long> t, Span<double> o, Span<double> h, Span<double> l, Span<double> c, Span<double> v)
{
const double minutesPerYear = 252.0 * 6.5 * 60.0;
double dt = interval.TotalMinutes / minutesPerYear;
double drift = (Mu - (0.5 * Sigma * Sigma)) * dt;
double vol = Sigma * Math.Sqrt(dt);
long timeStep = interval.Ticks;
double currentPrice = _lastPrice;
long currentTime = startTime;
for (int i = 0; i < count; i++)
{
double z = NextNormal();
double price = currentPrice * Math.Exp(Math.FusedMultiplyAdd(vol, z, drift));
// Ensure price stays positive and finite
if (!double.IsFinite(price) || price <= 0)
{
price = currentPrice;
}
double open = currentPrice;
double close = price;
double rnd1 = NextDouble();
double rnd2 = NextDouble();
double rnd3 = NextDouble();
t[i] = currentTime;
o[i] = open;
c[i] = close;
double high = Math.Max(open, close) * (1.0 + (rnd1 * 0.01));
double low = Math.Min(open, close) * (1.0 - (rnd2 * 0.01));
// Ensure valid OHLC constraints
high = Math.Max(high, Math.Max(open, close));
low = Math.Min(low, Math.Min(open, close));
low = Math.Max(double.Epsilon, low); // Ensure positive
h[i] = high;
l[i] = low;
v[i] = 1000 + (rnd3 * 1000);
currentPrice = price;
currentTime += timeStep;
}
// Update internal state to continue from end of batch
_lastPrice = currentPrice;
_lastTime = currentTime - timeStep; // Last bar time, not next bar time
}
}