using System; using System.Buffers; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Intrinsics; using System.Runtime.Intrinsics.X86; namespace QuanTAlib; /// /// ALMA: Arnaud Legoux Moving Average /// /// /// ALMA uses a Gaussian distribution to determine weights for the moving average. /// It allows for adjusting smoothness and responsiveness via Offset and Sigma parameters. /// /// Formula: /// Weights are calculated using the Gaussian function: /// W_i = exp( - (i - offset)^2 / (2 * sigma^2) ) /// where: /// offset = floor(period * offset_param) /// sigma = period / sigma_param /// /// The final ALMA is the weighted sum of the price window divided by the sum of weights. /// [SkipLocalsInit] public sealed class Alma : AbstractBase { private readonly int _period; private readonly double _offset; private readonly double _sigma; private readonly double[] _weights; private readonly double _invWeightSum; private readonly RingBuffer _buffer; private record struct State(double LastValidValue); private State _state; private State _p_state; public override bool IsHot => _buffer.IsFull; /// /// Creates ALMA with specified parameters. /// /// Window size (must be > 0) /// Gaussian offset (0-1, default 0.85). Closer to 1 makes it more responsive. /// Standard deviation (default 6). Higher values make it sharper. public Alma(int period, double offset = 0.85, double sigma = 6.0) { if (period <= 0) throw new ArgumentException("Period must be greater than 0", nameof(period)); if (sigma <= 0) throw new ArgumentException("Sigma must be greater than 0", nameof(sigma)); if (offset < 0 || offset > 1) throw new ArgumentOutOfRangeException(nameof(offset), "Offset must be between 0 and 1"); _period = period; _offset = offset; _sigma = sigma; _buffer = new RingBuffer(period); _weights = new double[period]; Name = $"Alma({period}, {offset:F2}, {sigma:F2})"; WarmupPeriod = period; // Precompute weights double m = offset * (period - 1); double s = period / sigma; double s2 = 2 * s * s; double sum = 0; for (int i = 0; i < period; i++) { double v = i - m; _weights[i] = Math.Exp(-(v * v) / s2); sum += _weights[i]; } _invWeightSum = 1.0 / sum; } public Alma(ITValuePublisher source, int period, double offset = 0.85, double sigma = 6.0) : this(period, offset, sigma) { source.Pub += (item) => Update(item); } [MethodImpl(MethodImplOptions.AggressiveInlining)] private double GetValidValue(double input) { return double.IsFinite(input) ? input : _state.LastValidValue; } [MethodImpl(MethodImplOptions.AggressiveInlining)] public override TValue Update(TValue input, bool isNew = true) { if (isNew) { _p_state = _state; } else { _state = _p_state; } double val = GetValidValue(input.Value); if (double.IsFinite(input.Value)) { _state.LastValidValue = input.Value; } _buffer.Add(val, isNew); double result = 0; if (_buffer.Count > 0) { result = CalculateWeightedSum(); } Last = new TValue(input.Time, result); PubEvent(Last); return Last; } public override TSeries Update(TSeries source) { if (source.Count == 0) return new TSeries([], []); int len = source.Count; var t = new List(len); var v = new List(len); CollectionsMarshal.SetCount(t, len); CollectionsMarshal.SetCount(v, len); var tSpan = CollectionsMarshal.AsSpan(t); var vSpan = CollectionsMarshal.AsSpan(v); Calculate(source.Values, vSpan, _period, _offset, _sigma); source.Times.CopyTo(tSpan); // Restore state _buffer.Clear(); _state = default; // Replay last part to restore buffer state int startIndex = Math.Max(0, len - _period); for (int i = startIndex; i < len; i++) { Update(source[i]); } return new TSeries(t, v); } public override void Prime(ReadOnlySpan source) { foreach (var value in source) { Update(new TValue(DateTime.MinValue, value)); } } [MethodImpl(MethodImplOptions.AggressiveInlining)] private double CalculateWeightedSum() { int count = _buffer.Count; if (count == 0) return 0; if (count < _period) { // Partial buffer: align newest with newest // Buffer[0] (oldest) -> Weights[period - count] ReadOnlySpan bufferSpan = _buffer.GetSpan(); int weightOffset = _period - count; // Use DotProduct for partial sum double sum = bufferSpan.DotProduct(_weights.AsSpan(weightOffset, count)); // Calculate weightSum for this subset double wSum = 0; for (int i = 0; i < count; i++) { wSum += _weights[weightOffset + i]; } return wSum > 0 ? sum / wSum : 0; } // Full buffer: use precomputed _weightSum and SIMD DotProduct // We use InternalBuffer and StartIndex to avoid allocation and handle wrapping ReadOnlySpan internalBuf = _buffer.InternalBuffer; int head = _buffer.StartIndex; // Part 1: Oldest to End of Buffer -> InternalBuffer[Head ... Cap-1] // Matches Weights[0 ... Cap-Head-1] int part1Len = _period - head; double sum1 = internalBuf.Slice(head, part1Len).DotProduct(_weights.AsSpan(0, part1Len)); // Part 2: Start of Buffer to Newest -> InternalBuffer[0 ... Head-1] // Matches Weights[Cap-Head ... Cap-1] double sum2 = internalBuf[..head].DotProduct(_weights.AsSpan(part1Len)); return (sum1 + sum2) * _invWeightSum; } public static TSeries Batch(TSeries source, int period, double offset = 0.85, double sigma = 6.0) { var alma = new Alma(period, offset, sigma); return alma.Update(source); } [MethodImpl(MethodImplOptions.AggressiveInlining)] public static void Calculate(ReadOnlySpan source, Span output, int period, double offset = 0.85, double sigma = 6.0) { if (period <= 0) throw new ArgumentException("Period must be greater than 0", nameof(period)); if (source.Length != output.Length) throw new ArgumentException("Source and output must have the same length"); // Precompute weights // Use stackalloc for small periods to avoid heap allocation, ArrayPool for large double[]? weightsArray = period > 256 ? ArrayPool.Shared.Rent(period) : null; Span weights = period <= 256 ? stackalloc double[period] : weightsArray!.AsSpan(0, period); double m = offset * (period - 1); double s = period / sigma; double s2 = 2 * s * s; double weightSum = 0; for (int i = 0; i < period; i++) { double v = i - m; weights[i] = Math.Exp(-(v * v) / s2); weightSum += weights[i]; } double invWeightSum = 1.0 / weightSum; // Buffer for sliding window double[]? bufferArray = period > 256 ? ArrayPool.Shared.Rent(period) : null; Span buffer = period <= 256 ? stackalloc double[period] : bufferArray!.AsSpan(0, period); int bufferIdx = 0; int count = 0; double lastValid = 0; double currentWeightSum = 0; try { for (int i = 0; i < source.Length; i++) { double val = source[i]; if (double.IsFinite(val)) lastValid = val; else val = lastValid; // Add to circular buffer buffer[bufferIdx] = val; bufferIdx = (bufferIdx + 1) % period; if (count < period) { count++; // Incremental weight sum update for warmup // We added weights[period - count] to the active set currentWeightSum += weights[period - count]; } double sum = 0; if (count == period) { // Buffer is full. bufferIdx points to the oldest element (next write position) // We split the dot product into two parts to handle the circular buffer wrap-around // Part 1: From bufferIdx to End of buffer // Matches the beginning of the weights int part1Len = period - bufferIdx; sum += buffer.Slice(bufferIdx, part1Len).DotProduct(weights.Slice(0, part1Len)); // Part 2: From Start of buffer to bufferIdx // Matches the rest of the weights sum += buffer.Slice(0, bufferIdx).DotProduct(weights.Slice(part1Len)); output[i] = sum * invWeightSum; } else { // Partial buffer int startIdx = (bufferIdx - count + period) % period; int weightOffset = period - count; if (startIdx + count <= period) { // Contiguous in buffer sum = buffer.Slice(startIdx, count).DotProduct(weights.Slice(weightOffset, count)); } else { // Wrapped in buffer int part1Len = period - startIdx; int part2Len = count - part1Len; sum = buffer.Slice(startIdx, part1Len).DotProduct(weights.Slice(weightOffset, part1Len)); sum += buffer.Slice(0, part2Len).DotProduct(weights.Slice(weightOffset + part1Len, part2Len)); } output[i] = currentWeightSum > 0 ? sum / currentWeightSum : 0; } } } finally { if (weightsArray != null) ArrayPool.Shared.Return(weightsArray); if (bufferArray != null) ArrayPool.Shared.Return(bufferArray); } } public override void Reset() { _buffer.Clear(); _state = default; _p_state = default; Last = default; } }