Documentation update

This commit is contained in:
Miha Kralj
2022-11-09 14:00:47 -08:00
parent 43a0f13dfb
commit f62e9c76b8
18 changed files with 366 additions and 532 deletions
-43
View File
@@ -1,43 +0,0 @@
namespace QuanTAlib;
using System;
/* <summary>
PVAR: Population Variance
Population variance without Bessel's correction
Sources:
https://en.wikipedia.org/wiki/Variance
Bessel's correction: https://en.wikipedia.org/wiki/Bessel%27s_correction
Remark:
PVAR (Population Variance) is also known as a biased Sample Variance. For unbiased
sample variance use SVAR instead.
</summary> */
public class PVAR_Series : Single_TSeries_Indicator
{
public PVAR_Series(TSeries source, int period, bool useNaN = false) : base(source, period, useNaN)
{
if (base._data.Count > 0) { base.Add(base._data); }
}
private readonly System.Collections.Generic.List<double> _buffer = new();
public override void Add((System.DateTime t, double v) TValue, bool update)
{
if (update) { _buffer[_buffer.Count - 1] = TValue.v; }
else { _buffer.Add(TValue.v); }
if (_buffer.Count > this._p && this._p != 0) { _buffer.RemoveAt(0); }
double _sma = 0;
for (int i = 0; i < _buffer.Count; i++) { _sma += _buffer[i]; }
_sma /= this._buffer.Count;
double _pvar = 0;
for (int i = 0; i < _buffer.Count; i++) { _pvar += (_buffer[i] - _sma) * (_buffer[i] - _sma); }
_pvar /= this._buffer.Count;
var result = (TValue.t, (this.Count < this._p - 1 && this._NaN) ? double.NaN : _pvar);
base.Add(result, update);
}
}
+43
View File
@@ -0,0 +1,43 @@
namespace QuanTAlib;
using System;
/* <summary>
SVAR: Sample Variance
Sample variance uses Bessel's correction to correct the bias in the estimation of population variance.
Sources:
https://en.wikipedia.org/wiki/Variance
Bessel's correction: https://en.wikipedia.org/wiki/Bessel%27s_correction
Remark:
SVAR is also known as the Unbiased Sample Variance, while VAR (Population Variance) is known as
the Biased Sample Variance.
</summary> */
public class SVAR_Series : Single_TSeries_Indicator
{
public SVAR_Series(TSeries source, int period, bool useNaN = false) : base(source, period, useNaN)
{
if (base._data.Count > 0) { base.Add(base._data); }
}
private readonly System.Collections.Generic.List<double> _buffer = new();
public override void Add((System.DateTime t, double v) TValue, bool update)
{
if (update) { this._buffer[this._buffer.Count - 1] = TValue.v; }
else { this._buffer.Add(TValue.v); }
if (this._buffer.Count > this._p && this._p != 0) { this._buffer.RemoveAt(0); }
double _sma = 0;
for (int i = 0; i < this._buffer.Count; i++) { _sma += this._buffer[i]; }
_sma /= this._buffer.Count;
double _svar = 0;
for (int i = 0; i < this._buffer.Count; i++) { _svar += (this._buffer[i] - _sma) * (this._buffer[i] - _sma); }
_svar /= (this._buffer.Count > 1) ? this._buffer.Count - 1 : 1; // Bessel's correction
var result = (TValue.t, (this.Count < this._p - 1 && this._NaN) ? double.NaN : _svar);
base.Add(result, update);
}
}
+12 -12
View File
@@ -2,16 +2,16 @@
using System;
/* <summary>
VAR: Sample Variance
Sample variance uses Bessel's correction to correct the bias in the estimation of population variance.
VAR: Population Variance
Population variance without Bessel's correction
Sources:
https://en.wikipedia.org/wiki/Variance
Bessel's correction: https://en.wikipedia.org/wiki/Bessel%27s_correction
Remark:
VAR is also known as the Unbiased Sample Variance, while PVAR (Population Variance) is known as
the Biased Sample Variance.
VAR (Population Variance) is also known as a biased Sample Variance. For unbiased
sample variance use SVAR instead.
</summary> */
@@ -25,19 +25,19 @@ public class VAR_Series : Single_TSeries_Indicator
public override void Add((System.DateTime t, double v) TValue, bool update)
{
if (update) { this._buffer[this._buffer.Count - 1] = TValue.v; }
else { this._buffer.Add(TValue.v); }
if (this._buffer.Count > this._p && this._p != 0) { this._buffer.RemoveAt(0); }
if (update) { _buffer[_buffer.Count - 1] = TValue.v; }
else { _buffer.Add(TValue.v); }
if (_buffer.Count > this._p && this._p != 0) { _buffer.RemoveAt(0); }
double _sma = 0;
for (int i = 0; i < this._buffer.Count; i++) { _sma += this._buffer[i]; }
for (int i = 0; i < _buffer.Count; i++) { _sma += _buffer[i]; }
_sma /= this._buffer.Count;
double _svar = 0;
for (int i = 0; i < this._buffer.Count; i++) { _svar += (this._buffer[i] - _sma) * (this._buffer[i] - _sma); }
_svar /= (this._buffer.Count > 1) ? this._buffer.Count - 1 : 1; // Bessel's correction
double _pvar = 0;
for (int i = 0; i < _buffer.Count; i++) { _pvar += (_buffer[i] - _sma) * (_buffer[i] - _sma); }
_pvar /= this._buffer.Count;
var result = (TValue.t, (this.Count < this._p - 1 && this._NaN) ? double.NaN : _svar);
var result = (TValue.t, (this.Count < this._p - 1 && this._NaN) ? double.NaN : _pvar);
base.Add(result, update);
}
}