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SIMD Refactor: Merge simd-dev into dev (#55)
Co-authored-by: Claude Opus 4.5 <noreply@anthropic.com> Co-authored-by: aider (openrouter/anthropic/claude-sonnet-4) <aider@aider.chat> Co-authored-by: Warp <agent@warp.dev>
This commit is contained in:
co-authored by
Claude Opus 4.5
aider
Warp
parent
5bcdf8d614
commit
86fe32a682
@@ -0,0 +1,303 @@
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System.Runtime.Intrinsics;
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using System.Runtime.Intrinsics.Arm;
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using System.Runtime.Intrinsics.X86;
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namespace QuanTAlib;
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/// <summary>
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/// ACCEL: Second Derivative (Acceleration)
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/// Measures the rate of change of velocity - the acceleration of price movement.
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/// </summary>
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/// <remarks>
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/// The second derivative approximates acceleration: how fast the velocity is changing.
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///
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/// Formula:
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/// Accel_t = Slope_t - Slope_{t-1}
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/// = (Value_t - Value_{t-1}) - (Value_{t-1} - Value_{t-2})
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/// = Value_t - 2*Value_{t-1} + Value_{t-2}
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///
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/// Key properties:
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/// - O(1) streaming complexity
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/// - Zero allocations in hot path
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/// - SIMD-optimized batch calculation
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/// </remarks>
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[SkipLocalsInit]
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public sealed class Accel : AbstractBase
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{
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[StructLayout(LayoutKind.Auto)]
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private record struct State(double Prev1, double Prev2, double LastValidValue, int Count);
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private State _state;
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private State _p_state;
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private readonly TValuePublishedHandler _handler;
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public override bool IsHot => _state.Count >= 3;
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/// <summary>
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/// Creates a new Accel (second derivative) indicator.
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/// </summary>
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public Accel()
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{
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Name = "Accel";
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WarmupPeriod = 3;
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_handler = Handle;
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}
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/// <summary>
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/// Creates a new Accel indicator with event subscription.
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/// </summary>
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public Accel(ITValuePublisher source) : this()
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{
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source.Pub += _handler;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private void Handle(object? sender, in TValueEventArgs args) => Update(args.Value, args.IsNew);
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private double GetValidValue(double input)
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{
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if (double.IsFinite(input))
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{
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_state.LastValidValue = input;
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return input;
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}
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return _state.LastValidValue;
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public override TValue Update(TValue input, bool isNew = true)
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{
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double result;
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if (isNew)
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{
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_p_state = _state;
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double val = GetValidValue(input.Value);
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if (_state.Count >= 2)
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{
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// accel = val - 2*prev1 + prev2
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result = Math.FusedMultiplyAdd(-2.0, _state.Prev1, val + _state.Prev2);
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}
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else
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{
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result = 0.0;
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}
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// Shift history
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_state.Prev2 = _state.Prev1;
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_state.Prev1 = val;
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_state.Count = Math.Min(_state.Count + 1, 3);
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}
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else
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{
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// Rollback for bar correction
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_state.LastValidValue = _p_state.LastValidValue;
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double val = GetValidValue(input.Value);
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if (_p_state.Count >= 2)
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{
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result = Math.FusedMultiplyAdd(-2.0, _p_state.Prev1, val + _p_state.Prev2);
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}
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else
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{
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result = 0.0;
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}
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// Update current state from previous (don't shift)
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_state.Prev2 = _p_state.Prev2;
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_state.Prev1 = val;
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_state.Count = Math.Max(_p_state.Count, 1);
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}
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Last = new TValue(input.Time, result);
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PubEvent(Last, isNew);
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return Last;
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}
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public override TSeries Update(TSeries source)
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{
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if (source.Count == 0) return [];
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int len = source.Count;
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// Cache source spans ONCE before any operations to avoid repeated property access
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ReadOnlySpan<double> sourceValues = source.Values;
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ReadOnlySpan<long> sourceTimes = source.Times;
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var t = new List<long>(len);
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var v = new List<double>(len);
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CollectionsMarshal.SetCount(t, len);
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CollectionsMarshal.SetCount(v, len);
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var tSpan = CollectionsMarshal.AsSpan(t);
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var vSpan = CollectionsMarshal.AsSpan(v);
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Calculate(sourceValues, vSpan);
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sourceTimes.CopyTo(tSpan);
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// Prime state with last two values using cached span
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if (len >= 2)
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{
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double v1 = double.IsFinite(sourceValues[len - 1]) ? sourceValues[len - 1] : _state.LastValidValue;
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double v2 = double.IsFinite(sourceValues[len - 2]) ? sourceValues[len - 2] : v1;
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_state.Prev1 = v1;
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_state.Prev2 = v2;
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_state.LastValidValue = v1;
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_state.Count = Math.Min(len, 3);
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_p_state = _state;
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}
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else if (len == 1)
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{
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double v1 = double.IsFinite(sourceValues[0]) ? sourceValues[0] : _state.LastValidValue;
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_state.Prev1 = v1;
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_state.LastValidValue = v1;
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_state.Count = 1;
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_p_state = _state;
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}
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Last = new TValue(tSpan[len - 1], vSpan[len - 1]);
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return new TSeries(t, v);
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}
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public override void Reset()
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{
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_state = default;
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_p_state = default;
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Last = default;
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}
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public override void Prime(ReadOnlySpan<double> source, TimeSpan? step = null)
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{
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foreach (double val in source)
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{
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Update(new TValue(DateTime.MinValue, val));
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}
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}
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public static TSeries Calculate(TSeries source)
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{
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var accel = new Accel();
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return accel.Update(source);
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}
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/// <summary>
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/// Calculates second derivative (acceleration) for a span.
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/// accel[i] = source[i] - 2*source[i-1] + source[i-2]
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/// </summary>
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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public static void Calculate(ReadOnlySpan<double> source, Span<double> output)
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{
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if (source.Length != output.Length)
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throw new ArgumentException("Source and output must have the same length", nameof(output));
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int len = source.Length;
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if (len == 0) return;
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// First two elements have insufficient history
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output[0] = 0.0;
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if (len == 1) return;
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output[1] = 0.0;
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if (len == 2) return;
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int i = 2;
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// Check for non-finite values - if any exist, use scalar path only
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bool hasNonFinite = false;
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for (int k = 0; k < len && !hasNonFinite; k++)
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{
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hasNonFinite = !double.IsFinite(source[k]);
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}
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// AVX512: 8 doubles at once (only if all values are finite)
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if (!hasNonFinite && Avx512F.IsSupported && len >= 10)
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{
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var two = Vector512.Create(2.0);
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const int VectorWidth = 8;
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int simdEnd = len - ((len - 2) % VectorWidth);
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ref double srcRef = ref MemoryMarshal.GetReference(source);
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ref double outRef = ref MemoryMarshal.GetReference(output);
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for (; i < simdEnd; i += VectorWidth)
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{
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var current = Vector512.LoadUnsafe(ref Unsafe.Add(ref srcRef, i));
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var prev1 = Vector512.LoadUnsafe(ref Unsafe.Add(ref srcRef, i - 1));
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var prev2 = Vector512.LoadUnsafe(ref Unsafe.Add(ref srcRef, i - 2));
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// accel = current - 2*prev1 + prev2
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var twoTimesP1 = Avx512F.Multiply(two, prev1);
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var diff = Avx512F.Subtract(current, twoTimesP1);
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var result = Avx512F.Add(diff, prev2);
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result.StoreUnsafe(ref Unsafe.Add(ref outRef, i));
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}
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}
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// AVX: 4 doubles at once (only if all values are finite)
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else if (!hasNonFinite && Avx.IsSupported && len >= 6)
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{
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var two = Vector256.Create(2.0);
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const int VectorWidth = 4;
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int simdEnd = len - ((len - 2) % VectorWidth);
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ref double srcRef = ref MemoryMarshal.GetReference(source);
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ref double outRef = ref MemoryMarshal.GetReference(output);
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for (; i < simdEnd; i += VectorWidth)
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{
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var current = Vector256.LoadUnsafe(ref Unsafe.Add(ref srcRef, i));
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var prev1 = Vector256.LoadUnsafe(ref Unsafe.Add(ref srcRef, i - 1));
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var prev2 = Vector256.LoadUnsafe(ref Unsafe.Add(ref srcRef, i - 2));
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var twoTimesP1 = Avx.Multiply(two, prev1);
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var diff = Avx.Subtract(current, twoTimesP1);
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var result = Avx.Add(diff, prev2);
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result.StoreUnsafe(ref Unsafe.Add(ref outRef, i));
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}
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}
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// ARM64 Neon: 2 doubles at once (only if all values are finite)
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else if (!hasNonFinite && AdvSimd.Arm64.IsSupported && len >= 4)
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{
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var two = Vector128.Create(2.0);
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const int VectorWidth = 2;
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int simdEnd = len - ((len - 2) % VectorWidth);
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ref double srcRef = ref MemoryMarshal.GetReference(source);
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ref double outRef = ref MemoryMarshal.GetReference(output);
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for (; i < simdEnd; i += VectorWidth)
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{
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var current = Vector128.LoadUnsafe(ref Unsafe.Add(ref srcRef, i));
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var prev1 = Vector128.LoadUnsafe(ref Unsafe.Add(ref srcRef, i - 1));
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var prev2 = Vector128.LoadUnsafe(ref Unsafe.Add(ref srcRef, i - 2));
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var twoTimesP1 = AdvSimd.Arm64.Multiply(two, prev1);
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var diff = AdvSimd.Arm64.Subtract(current, twoTimesP1);
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var result = AdvSimd.Arm64.Add(diff, prev2);
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result.StoreUnsafe(ref Unsafe.Add(ref outRef, i));
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}
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}
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// Scalar fallback for remaining elements
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// Initialize prev values from actual data at position i-1 and i-2
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for (; i < len; i++)
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{
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double curr = source[i];
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double p1 = source[i - 1];
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double p2 = source[i - 2];
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// Handle NaN/Infinity by substitution (find first finite value)
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double fallback = FindFinite(curr, p1, p2);
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if (!double.IsFinite(curr)) curr = fallback;
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if (!double.IsFinite(p1)) p1 = fallback;
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if (!double.IsFinite(p2)) p2 = fallback;
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// accel = curr - 2*prev1 + prev2
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output[i] = Math.FusedMultiplyAdd(-2.0, p1, curr + p2);
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}
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}
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[MethodImpl(MethodImplOptions.AggressiveInlining)]
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private static double FindFinite(double a, double b, double c)
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{
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if (double.IsFinite(a)) return a;
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if (double.IsFinite(b)) return b;
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if (double.IsFinite(c)) return c;
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return 0.0;
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}
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}
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