Refactor error handling and calculations in TheilU, Wmape, and TukeyBiweight classes; update buffer handling for consistency

- Updated buffer handling in TheilU and Wmape classes to ensure consistency after adding new values.
- Changed the resync interval constant in TukeyBiweight for better clarity.
- Refactored state structures to record structs in Gauss, Hann, Hp, Hpf, Kalman, Loess, Notch, and other filter classes for improved performance and readability.
- Enhanced numerical stability in Mama class calculations using Fused Multiply-Add (FMA) for precision.
- Added comprehensive tests for Atan2 validation to compare .NET's Math.Atan2 with PineScript's implementation, ensuring accuracy across various edge cases.
- Updated NDepend badges to reflect changes in classes, methods, and lines of code.
This commit is contained in:
Miha Kralj
2026-01-24 23:07:09 -08:00
parent 744d680435
commit 2836f253c4
53 changed files with 1102 additions and 492 deletions
+6 -9
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@@ -104,18 +104,15 @@ public sealed class Mase : AbstractBase
{
_state = _p_state;
// Incremental update for error buffer: get current newest, compute delta
double currentNewestError = _errorBuffer.Count > 0 ? _errorBuffer.Newest : 0.0;
double deltaError = absError - currentNewestError;
_state.ErrorSum += deltaError;
// Bar correction: update buffer and recalculate sums
// Note: _p_state was saved BEFORE the Add, but buffer still has the added value
// So we update newest and recalculate to ensure consistency
_errorBuffer.UpdateNewest(absError);
// Incremental update for scale buffer: get current newest, compute delta
double currentNewestScale = _scaleBuffer.Count > 0 ? _scaleBuffer.Newest : 0.0;
double deltaScale = naiveDiff - currentNewestScale;
_state.ScaleSum += deltaScale;
_scaleBuffer.UpdateNewest(naiveDiff);
_state.ErrorSum = _errorBuffer.RecalculateSum();
_state.ScaleSum = _scaleBuffer.RecalculateSum();
_state.PrevActual = actualVal;
}
+3 -8
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@@ -107,9 +107,7 @@ public sealed class Rae : AbstractBase
{
_state = _p_state;
// Update actual buffer
double removedActual = _actualBuffer.Count == _actualBuffer.Capacity ? _actualBuffer.Oldest : 0.0;
_state.ActualSum = _state.ActualSum - removedActual + actualVal;
// Update buffers and recalculate sums (buffer state is inconsistent with _p_state)
_actualBuffer.UpdateNewest(actualVal);
_state.ActualSum = _actualBuffer.RecalculateSum();
@@ -118,12 +116,9 @@ public sealed class Rae : AbstractBase
double absError = Math.Abs(actualVal - predictedVal);
double absBaseline = Math.Abs(actualVal - mean);
// Update error buffer
_absErrorBuffer.UpdateNewest(absError);
_state.AbsErrorSum = _absErrorBuffer.RecalculateSum();
// Update baseline buffer
_absBaselineBuffer.UpdateNewest(absBaseline);
_state.AbsErrorSum = _absErrorBuffer.RecalculateSum();
_state.AbsBaselineSum = _absBaselineBuffer.RecalculateSum();
}
@@ -292,4 +287,4 @@ public sealed class Rae : AbstractBase
}
}
}
}
}
+6 -9
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@@ -110,25 +110,22 @@ public sealed class Rsquared : AbstractBase
{
_state = _p_state;
// Update actual buffer
double removedActual = _actualBuffer.Count == _actualBuffer.Capacity ? _actualBuffer.Oldest : 0.0;
_state.ActualSum = _state.ActualSum - removedActual + actualVal;
// Bar correction: update buffers and recalculate sums
_actualBuffer.UpdateNewest(actualVal);
_state.ActualSum = _actualBuffer.RecalculateSum();
// Calculate mean and errors
double mean = _state.ActualSum / _actualBuffer.Count;
double mean = _actualBuffer.RecalculateSum() / _actualBuffer.Count;
_state.ActualSum = _actualBuffer.RecalculateSum();
double residual = actualVal - predictedVal;
double totalDev = actualVal - mean;
double sqResidual = residual * residual;
double sqTotal = totalDev * totalDev;
// Update squared residual buffer
_sqResidualBuffer.UpdateNewest(sqResidual);
_state.SqResidualSum = _sqResidualBuffer.RecalculateSum();
// Update squared total buffer
_sqTotalBuffer.UpdateNewest(sqTotal);
_state.SqResidualSum = _sqResidualBuffer.RecalculateSum();
_state.SqTotalSum = _sqTotalBuffer.RecalculateSum();
}
+6 -5
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@@ -124,14 +124,15 @@ public sealed class TheilU : AbstractBase
{
_state = _p_state;
// Simplified: just update buffers and recalculate sums (no redundant arithmetic)
// Bar correction: update buffer and recalculate sums
// Note: _p_state was saved BEFORE the Add, but buffer still has the added value
// So we update newest and recalculate to ensure consistency
_sqErrorBuffer.UpdateNewest(sqError);
_state.SqErrorSum = _sqErrorBuffer.RecalculateSum();
_sqActualBuffer.UpdateNewest(sqActual);
_state.SqActualSum = _sqActualBuffer.RecalculateSum();
_sqPredBuffer.UpdateNewest(sqPred);
_state.SqErrorSum = _sqErrorBuffer.RecalculateSum();
_state.SqActualSum = _sqActualBuffer.RecalculateSum();
_state.SqPredSum = _sqPredBuffer.RecalculateSum();
}
+2 -1
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@@ -29,6 +29,7 @@ public sealed class TukeyBiweight : BiInputIndicatorBase
{
private readonly double _cSquaredOver6;
private const double DefaultC = 4.685; // 95% efficiency for normal distribution
private const int BatchResyncInterval = 1000; // Local constant for static Batch method
public TukeyBiweight(int period, double c = DefaultC)
: base(period, $"TukeyBiweight({period},{c:F3})")
@@ -104,7 +105,7 @@ public sealed class TukeyBiweight : BiInputIndicatorBase
ErrorHelpers.ComputeTukeyBiweightErrors(actual, predicted, errors, c);
// Step 2: Apply rolling mean
ErrorHelpers.ApplyRollingMean(errors, output, period, ResyncInterval);
ErrorHelpers.ApplyRollingMean(errors, output, period, BatchResyncInterval);
}
finally
{
+5 -3
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@@ -97,11 +97,13 @@ public sealed class Wmape : AbstractBase
}
else
{
// Simplified: just update buffers and recalculate sums (no redundant arithmetic)
// Bar correction: update buffer and recalculate sums
// Note: _p_state was saved BEFORE the Add, but buffer still has the added value
// So we update newest and recalculate to ensure consistency
_absErrorBuffer.UpdateNewest(absError);
_state.AbsErrorSum = _absErrorBuffer.RecalculateSum();
_absActualBuffer.UpdateNewest(absActual);
_state.AbsErrorSum = _absErrorBuffer.RecalculateSum();
_state.AbsActualSum = _absActualBuffer.RecalculateSum();
}