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QuanTAlib/lib/averages/Mma.cs
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using System;
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namespace QuanTAlib;
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/// <summary>
/// MMA: Modified Moving Average
/// A moving average that combines a simple moving average with a weighted component
/// to provide a balanced smoothing effect. The weighting scheme emphasizes central
/// values while maintaining overall data representation.
/// </summary>
/// <remarks>
/// The MMA calculation process:
/// 1. Calculates the simple moving average component (T/period)
/// 2. Calculates a weighted sum with symmetric weights around the center
/// 3. Combines both components using the formula: SMA + 6*WeightedSum/((period+1)*period)
///
/// Key characteristics:
/// - Combines simple and weighted moving averages
/// - Symmetric weighting around the center
/// - Better balance between smoothing and responsiveness
/// - Reduces lag compared to simple moving average
/// - Maintains stability through dual-component approach
///
/// Implementation:
/// Based on modified moving average principles combining
/// simple and weighted components for optimal smoothing
/// </remarks>
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public class Mma : AbstractBase
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{
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private readonly int _period;
private readonly CircularBuffer _buffer;
private double _lastMma;
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/// <param name="period">The number of periods used in the MMA calculation. Must be at least 2.</param>
/// <exception cref="ArgumentOutOfRangeException">Thrown when period is less than 2.</exception>
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public Mma(int period)
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{
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if (period < 2)
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{
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throw new ArgumentOutOfRangeException(nameof(period), "Period must be greater than or equal to 2.");
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}
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_period = period;
_buffer = new CircularBuffer(period);
Name = "Mma";
WarmupPeriod = period;
Init();
}
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/// <param name="source">The data source object that publishes updates.</param>
/// <param name="period">The number of periods used in the MMA calculation.</param>
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public Mma(object source, int period) : this(period)
{
var pubEvent = source.GetType().GetEvent("Pub");
pubEvent?.AddEventHandler(source, new ValueSignal(Sub));
}
public override void Init()
{
base.Init();
_lastMma = 0;
_buffer.Clear();
}
protected override void ManageState(bool isNew)
{
if (isNew)
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{
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_index++;
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}
}
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protected override double Calculation()
{
ManageState(Input.IsNew);
_buffer.Add(Input.Value, Input.IsNew);
if (_index >= _period)
{
double T = _buffer.Sum();
double S = CalculateWeightedSum();
_lastMma = (T / _period) + (6 * S) / ((_period + 1) * _period);
}
else
{
// Use simple average until we have enough data points
_lastMma = _buffer.Average();
}
IsHot = _index >= _period;
return _lastMma;
}
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/// <summary>
/// Calculates the weighted sum component of the MMA.
/// The weights are symmetric around the center, decreasing linearly from the center outward.
/// </summary>
/// <returns>The weighted sum of the data points.</returns>
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private double CalculateWeightedSum()
{
double sum = 0;
for (int i = 0; i < _period; i++)
{
double weight = (_period - (2 * i + 1)) / 2.0;
sum += weight * _buffer[^(i + 1)];
}
return sum;
}
}