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# BLMA: Blackman Window Moving Average
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> *If you want to filter noise, don't just average it - window it.*
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| Property | Value |
| ---------------- | -------------------------------- |
| **Category** | Trend (FIR MA) |
| **Inputs** | Source (close) |
| **Parameters** | `period` |
| **Outputs** | Single series (Blma) |
| **Output range** | Tracks input |
| **Warmup** | `period` bars |
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| **PineScript** | [blma.pine ](blma.pine ) |
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| **Signature** | [blma_signature ](blma_signature.md ) |
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- The Blackman Window Moving Average (BLMA) applies a triple-cosine window function from digital signal processing to financial time series.
- Parameterized by `period` .
- Output range: Tracks input.
- Requires `period` bars of warmup before first valid output (IsHot = true).
- Validated against TA-Lib, Skender, and Tulip reference implementations where available.
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The Blackman Window Moving Average (BLMA) applies a triple-cosine window function from digital signal processing to financial time series. Originally developed by **Ralph Beebe Blackman** at Bell Labs in the 1950s for spectral analysis, this filter provides superior noise suppression compared to standard moving averages by minimizing spectral leakage.
## Historical Context
In the early days of signal processing, engineers struggled with **spectral leakage** where energy from one frequency bleeds into others during analysis. Simple rectangular windows (like SMA) caused significant leakage. Blackman proposed a window function with tapered edges that drastically reduced this effect. In trading, "leakage" manifests as market noise distorting the trend signal. BLMA adapts this DSP innovation to create a trend filter that is remarkably smooth yet responsive to significant moves.
## Architecture & Physics
BLMA is a Finite Impulse Response (FIR) filter. Unlike Exponential Moving Averages (IIR) which have infinite memory, BLMA considers only the last $N$ bars.
The "physics" of BLMA relies on its bell-shaped weighting curve. The weights are highest in the center of the window and taper to zero at both ends (newest and oldest data). This symmetry means BLMA has a lag of approximately $N/2$, but it effectively suppresses high-frequency noise (jitter) that often plagues other averages.
### The Zero-Edge Effect
Because the Blackman window tapers to zero at the edges ($w[0] \approx 0$ and $w[N-1] \approx 0$), the most recent price data has very little immediate impact on the indicator value. This creates a "smoothness" that filters out sudden spikes, but it also introduces a specific type of lag where the indicator is slow to react to a sudden trend reversal until the price move enters the "fat" part of the window (the center).
## Mathematical Foundation
The Blackman window weights $w(n)$ for a period $N$ are calculated as:
$$ w(n) = 0.42 - 0.5 \cos\left(\frac{2\pi n}{N-1}\right) + 0.08 \cos\left(\frac{4\pi n}{N-1}\right) $$
Where $0 \le n \le N-1$.
The BLMA value is the weighted average:
$$ BLMA_t = \frac{\sum_{i=0}^{N-1} P_{t-i} \cdot w(i)}{\sum_{i=0}^{N-1} w(i)} $$
## Performance Profile
### Operation Count (Streaming Mode, Scalar)
**Constructor (one-time weight precomputation):**
| Operation | Count | Cost (cycles) | Subtotal |
| :--- | :---: | :---: | :---: |
| COS | 2N | 40 | 80N |
| MUL | 4N | 3 | 12N |
| ADD/SUB | 3N | 1 | 3N |
| **Total (init)** | — | — | ** ~95N cycles** |
For period=20: ~1,900 cycles (one-time).
**Hot path (per bar):**
| Operation | Count | Cost (cycles) | Subtotal |
| :--- | :---: | :---: | :---: |
| MUL | N | 3 | 3N |
| ADD | N | 1 | N |
| DIV | 1 | 15 | 15 |
| **Total** | **2N + 1** | — | ** ~4N + 15 cycles** |
For period=20: ~95 cycles per bar.
**Hot path breakdown:**
- Weighted sum: `∑(buffer[i] × weights[i])` → N MUL + N ADD
- Normalization: `sum / wSum` → 1 DIV (wSum precomputed)
### Batch Mode (SIMD)
The convolution is highly vectorizable:
| Operation | Scalar Ops | SIMD Ops (AVX2) | Speedup |
| :--- | :---: | :---: | :---: |
| Weighted products | N | N/8 | 8× |
| Horizontal sum | N | log₂(8) | ~N/3× |
**Batch efficiency (512 bars, period=20):**
| Mode | Cycles/bar | Total | Notes |
| :--- | :---: | :---: | :--- |
| Scalar streaming | ~95 | ~48,640 | O(N) per bar |
| SIMD batch | ~25 | ~12,800 | Vectorized dot product |
| **Improvement** | ** ~4× ** | ** ~36K saved** | — |
### Quality Metrics
| Metric | Score | Notes |
| :--- | :---: | :--- |
| **Accuracy** | 10/10 | Precise DSP windowing |
| **Timeliness** | 4/10 | Significant lag (N/2) due to symmetric window |
| **Overshoot** | 10/10 | Never overshoots (FIR property) |
| **Smoothness** | 10/10 | Excellent noise suppression (-58dB side-lobes) |
### Zero-Allocation Design
The implementation uses a pre-calculated weights array and a circular buffer (`RingBuffer` ) to store price history. The `Update` method performs the weighted sum without allocating any new memory on the heap. For the static `Calculate` method, `stackalloc` is used for weights and temporary buffers for small periods (up to 256), ensuring high performance.
## Validation
BLMA is validated against a reference implementation using the standard Blackman window formula.
| Library | Status | Notes |
| :--- | :--- | :--- |
| **QuanTAlib** | ✅ | Matches theoretical formula. |
| **PineScript** | ✅ | Matches PineScript reference logic. |
### C# Implementation Considerations
The QuanTAlib BLMA implementation emphasizes precomputation and zero-allocation streaming:
#### Precomputed Weights Array
Blackman window weights are calculated once in the constructor and reused for every update:
```csharp
public Blma ( int period )
{
_weights = new double [ period ];
_weightSum = CalculateWeights ( period , _weights );
}
private static double CalculateWeights ( int n , Span < double > weights )
{
const double a0 = 0.42 ;
const double a1 = 0.5 ;
const double a2 = 0.08 ;
double invNMinus1 = 1.0 / ( n - 1 );
for ( int i = 0 ; i < n ; i ++)
{
double ratio = i * invNMinus1 ;
double w = a0 - ( a1 * Math . Cos ( 2.0 * Math . PI * ratio ))
+ ( a2 * Math . Cos ( 4.0 * Math . PI * ratio ));
weights [ i ] = w ;
totalWeight += w ;
}
return totalWeight ;
}
```
#### RingBuffer with DotProduct Extension
The weighted sum uses an optimized dot product that handles circular buffer wraparound:
```csharp
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static double CalculateWeightedSum ( RingBuffer buffer , ReadOnlySpan < double > weights )
{
int start = buffer . StartIndex ;
int count = buffer . Count ;
int capacity = buffer . Capacity ;
if ( start + count <= capacity )
{
// Contiguous case - single dot product
return buffer . InternalBuffer . Slice ( start , count ). DotProduct ( weights );
}
// Wraparound case - two dot products
int firstPartLength = capacity - start ;
int secondPartLength = count - firstPartLength ;
double sum1 = buffer . InternalBuffer . Slice ( start , firstPartLength ). DotProduct ( weights [.. firstPartLength ]);
double sum2 = buffer . InternalBuffer . Slice ( 0 , secondPartLength ). DotProduct ( weights [ firstPartLength ..]);
return sum1 + sum2 ;
}
```
#### Dynamic Warmup Weights
During warmup (fewer than `period` bars), weights are calculated dynamically using stackalloc:
```csharp
if ( _buffer . Count < _period )
{
int count = _buffer . Count ;
Span < double > currentWeights = stackalloc double [ count ];
double currentWeightSum = CalculateWeights ( count , currentWeights );
result = ComputeWeightedAverage ( currentWeightSum , weightedSum , _buffer . Average ());
}
```
#### Stackalloc Strategy for Batch Processing
The static `Calculate` method uses stackalloc for small periods (≤256) to avoid heap allocation:
```csharp
Span < double > weights = period <= 256 ? stackalloc double [ period ] : new double [ period ];
double weightSum = CalculateWeights ( period , weights );
// Buffer for warmup weights to avoid stackalloc in loop
Span < double > warmupWeightsBuffer = period <= 256 ? stackalloc double [ period ] : new double [ period ];
```
#### NaN Handling with Last-Valid-Value Substitution
Invalid values are substituted with the last valid value to maintain calculation continuity:
```csharp
double val = input . Value ;
if (! double . IsFinite ( val ))
{
return Last ; // Return last result without changing state
}
```
In batch mode:
```csharp
double lastValid = double . NaN ;
for ( int i = 0 ; i < source . Length ; i ++)
{
double val = source [ i ];
if (! double . IsFinite ( val ))
val = double . IsNaN ( lastValid ) ? 0 : lastValid ;
else
lastValid = val ;
// ...
}
```
#### AggressiveInlining on Hot Paths
Critical methods are marked for inlining:
```csharp
[MethodImpl(MethodImplOptions.AggressiveInlining)]
private static double ComputeWeightedAverage ( double weightSum , double weightedSum , double fallbackAverage )
{
return Math . Abs ( weightSum ) < double . Epsilon ? fallbackAverage : weightedSum / weightSum ;
}
```
#### Memory Layout
| Field | Type | Size | Purpose |
| :--- | :--- | :---: | :--- |
| `_period` | `int` | 4 | Window size |
| `_buffer` | `RingBuffer` | 8 (ref) | Circular price storage |
| `_weights` | `double[]` | 8 (ref) | Precomputed Blackman weights |
| `_weightSum` | `double` | 8 | Sum of weights (precomputed) |
| **Total** | | ** ~28 bytes** | Per instance (excluding buffer/array internals) |
**Weight array storage:** `period × 8` bytes (e.g., 160 bytes for period=20)
### Common Pitfalls
* **Lag**: BLMA has more lag than EMA or WMA because it suppresses the most recent data. It is a smoothing filter, not a leading indicator.
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* **Warmup**: During the first $N$ bars, the window expands dynamically. The full noise-suppression characteristics are only achieved after $N$ bars.