209 lines
12 KiB
Plaintext
209 lines
12 KiB
Plaintext
//+————————————————————————————————————————————————————————————————————————————+
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//| C_AO_SIA |
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//| Copyright 2007-2024, Andrey Dik |
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//| https://www.mql5.com/ru/users/joo |
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//—————————————————————————————————————————————————————————————————————————————+
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//Article: https://www.mql5.com/ru/articles/13870
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//
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#include "#C_AO.mqh"
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//——————————————————————————————————————————————————————————————————————————————
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struct S_SIA_Agent
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{
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void Init (int coords)
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{
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ArrayResize (cPrev, coords);
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fPrev = -DBL_MAX;
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}
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double cPrev []; //previous coordinates
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double fPrev; //previous fitness
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};
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//——————————————————————————————————————————————————————————————————————————————
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//——————————————————————————————————————————————————————————————————————————————
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class C_AO_SIA : public C_AO
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{
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public: //--------------------------------------------------------------------
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~C_AO_SIA () { }
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C_AO_SIA ()
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{
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ao_name = "SIA";
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ao_desc = "Simulated Isotropic Annealing";
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ao_link = "https://www.mql5.com/ru/articles/13870";
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popSize = 100; //population size
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T = 0.01; //Temperature
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d = 0.1; //Diffusion coefficient
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ArrayResize (params, 3);
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params [0].name = "popSize"; params [0].val = popSize;
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params [1].name = "T"; params [1].val = T;
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params [2].name = "d"; params [2].val = d;
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}
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void SetParams ()
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{
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popSize = (int)params [0].val;
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T = params [1].val;
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d = params [2].val;
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}
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bool Init (const double &rangeMinP [], //minimum search range
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const double &rangeMaxP [], //maximum search range
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const double &rangeStepP [], //step search
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const int epochsP = 0); //number of epochs
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void Moving ();
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void Revision ();
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//----------------------------------------------------------------------------
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double T; //Temperature
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double d; //Diffusion coefficient
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S_SIA_Agent agent [];
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private: //-------------------------------------------------------------------
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int epochs;
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int epoch;
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double Diffusion (const double value, const double rMin, const double rMax, const double step);
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};
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//——————————————————————————————————————————————————————————————————————————————
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//——————————————————————————————————————————————————————————————————————————————
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bool C_AO_SIA::Init (const double &rangeMinP [], //minimum search range
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const double &rangeMaxP [], //maximum search range
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const double &rangeStepP [], //step search
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const int epochsP = 0) //number of epochs
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{
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if (!StandardInit (rangeMinP, rangeMaxP, rangeStepP)) return false;
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//----------------------------------------------------------------------------
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epochs = epochsP;
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epoch = 0;
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ArrayResize (agent, popSize);
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for (int i = 0; i < popSize; i++) agent [i].Init (coords);
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return true;
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}
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//——————————————————————————————————————————————————————————————————————————————
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//——————————————————————————————————————————————————————————————————————————————
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void C_AO_SIA::Moving ()
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{
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//----------------------------------------------------------------------------
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if (!revision)
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{
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for (int i = 0; i < popSize; i++)
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{
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for (int c = 0; c < coords; c++)
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{
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a [i].c [c] = u.RNDfromCI (rangeMin [c], rangeMax [c]);
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a [i].c [c] = u.SeInDiSp (a [i].c [c], rangeMin [c], rangeMax [c], rangeStep [c]);
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}
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}
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revision = true;
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return;
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}
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//----------------------------------------------------------------------------
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int r = 0;
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double rnd = 0.0;
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for (int i = 0; i < popSize; i++)
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{
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for (int c = 0; c < coords; c++)
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{
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r = u.RNDminusOne (popSize);
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if (agent [r].fPrev > agent [i].fPrev)
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{
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a [i].c [c] = agent [r].cPrev [c];
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}
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else
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{
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a [i].c [c] = agent [i].cPrev [c];
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}
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rnd = u.RNDfromCI (-0.1, 0.1);
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a [i].c [c] = a [i].c [c] + rnd * (rangeMax [c] - rangeMin [c]) * d;
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a [i].c [c] = u.SeInDiSp (a [i].c [c], rangeMin [c], rangeMax [c], rangeStep [c]);
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}
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}
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}
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//——————————————————————————————————————————————————————————————————————————————
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//——————————————————————————————————————————————————————————————————————————————
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void C_AO_SIA::Revision ()
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{
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//----------------------------------------------------------------------------
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int ind = -1;
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for (int i = 0; i < popSize; i++)
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{
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if (a [i].f > fB)
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{
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fB = a [i].f;
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ind = i;
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}
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}
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if (ind != -1) ArrayCopy (cB, a [ind].c, 0, 0, WHOLE_ARRAY);
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epoch++;
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//----------------------------------------------------------------------------
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double maxD = -DBL_MAX;
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double minD = DBL_MAX;
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double maxF = -DBL_MAX;
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double minF = DBL_MAX;
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double ΔE;
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double P;
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for (int i = 0; i < popSize; i++)
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{
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ΔE = fabs (a [i].f - agent [i].fPrev);
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if (ΔE > maxD) maxD = ΔE;
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if (ΔE < minD) minD = ΔE;
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if (a [i].f < minF) minF = a [i].f;
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}
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for (int i = 0; i < popSize; i++)
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{
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ΔE = fabs (a [i].f - agent [i].fPrev);
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if (a [i].f > agent [i].fPrev)
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{
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agent [i].fPrev = a [i].f;
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ArrayCopy (agent [i].cPrev, a [i].c, 0, 0, WHOLE_ARRAY);
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}
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else
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{
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//(1-0.1)*(acosh(-(x^3-3)))/1,765
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double x = u.Scale (epoch, 1, epochs, 0, 1.3, false);
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P = T *(1.0 - (ΔE / maxD)) * (acosh (-(pow (x, 3.0) - 3.0))) / 1.765;
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if (u.RNDprobab () < P)
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{
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agent [i].fPrev = a [i].f;
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ArrayCopy (agent [i].cPrev, a [i].c, 0, 0, WHOLE_ARRAY);
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}
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}
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}
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}
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//—————————————————————————————————————————————————————————————————————————————— |