"use client"; import { CSSProperties, useEffect, useRef, useState } from "react"; import * as THREE from "three"; import { useDashboardStore } from "@/hooks/useDashboardStore"; import { usePrefersReducedMotion } from "@/hooks/usePrefersReducedMotion"; import { getWeatherAuraProfile } from "@/lib/weather-aura"; import styles from "./Dashboard.module.css"; function hexToRgba(hex: string, alpha: number) { const sanitized = hex.replace("#", ""); const normalized = sanitized.length === 3 ? sanitized .split("") .map((char) => `${char}${char}`) .join("") : sanitized.padEnd(6, "0"); const numeric = Number.parseInt(normalized, 16); const r = (numeric >> 16) & 255; const g = (numeric >> 8) & 255; const b = numeric & 255; return `rgba(${r}, ${g}, ${b}, ${alpha})`; } export function WeatherAuraLayer() { const store = useDashboardStore(); const prefersReducedMotion = usePrefersReducedMotion(); const [isDesktop, setIsDesktop] = useState(false); const containerRef = useRef(null); const aura = getWeatherAuraProfile(store.selectedDetail, store.cities); useEffect(() => { if (typeof window === "undefined" || !window.matchMedia) { return; } const mediaQuery = window.matchMedia("(min-width: 1024px)"); const apply = () => { setIsDesktop(mediaQuery.matches); }; apply(); mediaQuery.addEventListener("change", apply); return () => { mediaQuery.removeEventListener("change", apply); }; }, []); useEffect(() => { const host = containerRef.current; if (!host || !isDesktop || prefersReducedMotion) { return; } const renderer = new THREE.WebGLRenderer({ alpha: true, antialias: true, powerPreference: "low-power", }); renderer.setClearColor(0x000000, 0); renderer.setPixelRatio(Math.min(window.devicePixelRatio || 1, 1.5)); const scene = new THREE.Scene(); const camera = new THREE.OrthographicCamera(-1, 1, 1, -1, 0.1, 10); camera.position.z = 2; const clock = new THREE.Clock(); const particleGroups: Array<{ geometry: THREE.BufferGeometry; positions: Float32Array; baseY: Float32Array; drift: Float32Array; phase: Float32Array; }> = []; function createParticleField( count: number, pointSize: number, opacity: number, depthShift: number, ) { const geometry = new THREE.BufferGeometry(); const positions = new Float32Array(count * 3); const colors = new Float32Array(count * 3); const baseY = new Float32Array(count); const drift = new Float32Array(count); const phase = new Float32Array(count); const primaryColor = new THREE.Color(aura.primary); const secondaryColor = new THREE.Color(aura.secondary); const tertiaryColor = new THREE.Color(aura.tertiary); for (let index = 0; index < count; index += 1) { const offset = index * 3; const x = Math.random() * 2.6 - 1.3; const y = Math.random() * 1.8 - 0.9; const z = (Math.random() * 0.8 - 0.4) + depthShift; positions[offset] = x; positions[offset + 1] = y; positions[offset + 2] = z; baseY[index] = y; drift[index] = (0.00045 + Math.random() * 0.0012) * aura.drift; phase[index] = Math.random() * Math.PI * 2; const mixedColor = primaryColor .clone() .lerp(secondaryColor, Math.random() * 0.65) .lerp(tertiaryColor, Math.random() * 0.4); colors[offset] = mixedColor.r; colors[offset + 1] = mixedColor.g; colors[offset + 2] = mixedColor.b; } geometry.setAttribute("position", new THREE.BufferAttribute(positions, 3)); geometry.setAttribute("color", new THREE.BufferAttribute(colors, 3)); const material = new THREE.PointsMaterial({ size: pointSize, transparent: true, opacity, vertexColors: true, depthWrite: false, blending: THREE.AdditiveBlending, sizeAttenuation: true, }); const points = new THREE.Points(geometry, material); scene.add(points); particleGroups.push({ geometry, positions, baseY, drift, phase }); } createParticleField(90, 0.018, aura.particleOpacity * 0.9, -0.1); createParticleField(60, 0.026, aura.particleOpacity * 0.65, 0.08); const resize = () => { const width = host.clientWidth || window.innerWidth; const height = host.clientHeight || window.innerHeight; renderer.setSize(width, height, false); }; resize(); host.appendChild(renderer.domElement); let frameId = 0; let lastFrameAt = 0; const renderFrame = (timestamp: number) => { frameId = window.requestAnimationFrame(renderFrame); if (timestamp - lastFrameAt < 40) { return; } lastFrameAt = timestamp; const elapsed = clock.getElapsedTime(); for (const field of particleGroups) { for (let index = 0; index < field.baseY.length; index += 1) { const offset = index * 3; let nextX = field.positions[offset] + field.drift[index]; if (nextX > 1.35) { nextX = -1.35; field.baseY[index] = Math.random() * 1.8 - 0.9; } field.positions[offset] = nextX; field.positions[offset + 1] = field.baseY[index] + Math.sin(elapsed * 0.45 + field.phase[index] + nextX * 2.4) * 0.06 * aura.intensity; } field.geometry.attributes.position.needsUpdate = true; } renderer.render(scene, camera); }; frameId = window.requestAnimationFrame(renderFrame); window.addEventListener("resize", resize); return () => { window.cancelAnimationFrame(frameId); window.removeEventListener("resize", resize); for (const child of [...scene.children]) { scene.remove(child); } for (const field of particleGroups) { field.geometry.dispose(); } renderer.dispose(); if (renderer.domElement.parentNode === host) { host.removeChild(renderer.domElement); } }; }, [ aura.drift, aura.intensity, aura.particleOpacity, aura.primary, aura.secondary, aura.tertiary, isDesktop, prefersReducedMotion, ]); if (!isDesktop) { return null; } const overlayStyle = { backgroundImage: [ `radial-gradient(circle at 18% 22%, ${hexToRgba(aura.primary, 0.18 * aura.intensity)}, transparent 32%)`, `radial-gradient(circle at 78% 20%, ${hexToRgba(aura.secondary, 0.14 * aura.intensity)}, transparent 34%)`, `radial-gradient(circle at 52% 78%, ${hexToRgba(aura.tertiary, 0.12 * aura.intensity)}, transparent 38%)`, ].join(", "), } as CSSProperties; return (