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https://github.com/NicolasBohn/NexQuant.git
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a294bc74e0
* refactor: move session file lookup logic to folder utils module * print more info * lint
78 lines
2.3 KiB
Python
78 lines
2.3 KiB
Python
import inspect
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import re
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from typing import Dict, Optional, TypedDict, Union
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class LogColors:
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"""
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ANSI color codes for use in console output.
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"""
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RED = "\033[91m"
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GREEN = "\033[92m"
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YELLOW = "\033[93m"
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BLUE = "\033[94m"
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MAGENTA = "\033[95m"
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CYAN = "\033[96m"
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WHITE = "\033[97m"
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GRAY = "\033[90m"
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BLACK = "\033[30m"
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BOLD = "\033[1m"
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ITALIC = "\033[3m"
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END = "\033[0m"
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@classmethod
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def get_all_colors(cls: type["LogColors"]) -> list:
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names = dir(cls)
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names = [name for name in names if not name.startswith("__") and not callable(getattr(cls, name))]
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return [getattr(cls, name) for name in names]
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def render(self, text: str, color: str = "", style: str = "") -> str:
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"""
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render text by input color and style.
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It's not recommend that input text is already rendered.
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"""
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# This method is called too frequently, which is not good.
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colors = self.get_all_colors()
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# Perhaps color and font should be distinguished here.
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if color and color in colors:
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error_message = f"color should be in: {colors} but now is: {color}"
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raise ValueError(error_message)
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if style and style in colors:
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error_message = f"style should be in: {colors} but now is: {style}"
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raise ValueError(error_message)
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text = f"{color}{text}{self.END}"
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return f"{style}{text}{self.END}"
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@staticmethod
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def remove_ansi_codes(s: str) -> str:
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"""
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It is for removing ansi ctrl characters in the string(e.g. colored text)
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"""
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ansi_escape = re.compile(r"\x1B\[[0-?]*[ -/]*[@-~]")
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return ansi_escape.sub("", s)
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class CallerInfo(TypedDict):
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function: str
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line: int
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name: Optional[str]
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def get_caller_info() -> CallerInfo:
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# Get the current stack information
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stack = inspect.stack()
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# The second element is usually the caller's information
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caller_info = stack[2]
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frame = caller_info[0]
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info: CallerInfo = {
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"line": caller_info.lineno,
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"name": frame.f_globals["__name__"], # Get the module name from the frame's globals
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"function": frame.f_code.co_name, # Get the caller's function name
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}
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return info
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